# Fallout 4 Fallout 4 1.6 Update released to Steam Beta - Product: Fallout 4 (https://whatsnew.fyi/product/fallout-4) - Vendor: Bethesda Game Studios - Date: 2016-06-30 - Original notes: https://store.steampowered.com/news/app/377160/view/5154889050467897401 - Permalink: https://whatsnew.fyi/product/fallout-4/releases/2016-06-30-fallout-4-1.6-update-released-to-steam-beta What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — ExitSave feature that creates a save when exiting to the Main Menu, which deletes itself after loading in the next play session, working in all difficulty levels including Survival - **added** — New Add On specific icons in Workshop mode - **added** — Support for upcoming Add Ons - **fixed** — General stability and performance improvements - **fixed** — Fixed a crash related to targeting an enemy weapon while in VATS - **fixed** — Fixed an issue where a Companion would become stuck walking and unable to run - **fixed** — Fixed issue in Mankind Redefined to prevent the player from getting stuck in elevators while in Mass Fusion Building - **fixed** — Fixed Boston After Dark quest to now complete properly when waiting for Old Man Stockton - **fixed** — Fixed occasional issue where player would become permanently invisible - **fixed** — Dead settlers can no longer be commanded or assigned to supply lines - **fixed** — Fixed issue where deleting saved games would cause other saves to disappear - **fixed** — Fixed occasional issues with activating mods that did not come from Bethesda.net - **fixed** — Minor bug fixes and optimizations to Mods load order and browsing The Fallout 4 1.6 Update was released to Steam Beta today. In addition to several bug fixes, we've introduced a new type of saved game, Exitsave! Please give us feedback in the Bethesda.net forums. **Fallout 4 1.6 Steam Beta Update** **NEW FEATURES** - ExitSave - Exiting to the Main Menu will create an ExitSave. During next play session, the ExitSave will delete itself after you load it. The Existsave works in all difficulty levels including Survival. - New Add On specific icons in Workshop mode - Support for upcoming Add Ons **FIXES** - General stability and performance improvements - Fixed a crash related to targeting an enemy weapon while in VATS - Fixed an issue where a Companion would become stuck walking and unable to run - Fixed issue in "Mankind Redefined" to prevent the player from getting stuck in elevators while in Mass Fusion Building - In "Boston After Dark" quest now completes properly when waiting for Old Man Stockton - Fixed occasional issue where player would become permanently invisible - Dead settlers can no longer be commanded or assigned to supply lines - Fixed issue where deleting saved games would cause other saves to disappear - Fixed occasional issues with activating mods that did not come from Bethesda.net - Minor bug fixes and optimizations to Mods load order and browsing **How to access the Steam Beta** - Log into Steam. - Right Click on Fallout 4 in your Library. - Select Settings. - Select Betas. - A drop down menu will appear. Select Beta. - Select OK. - Wait a few minutes and Fallout 4 should update. - When done, Fallout 4 should appear as Fallout 4 in your Library.