# Far Far West FFW Early Access - Hotfix 0.1.1.17 - Product: Far Far West (https://whatsnew.fyi/product/far-far-west) - Vendor: Evil Raptor - Date: 2026-06-18 - Original notes: https://store.steampowered.com/news/app/3124540/view/706649212883831247 - Permalink: https://whatsnew.fyi/product/far-far-west/releases/2026-06-18-ffw-early-access-hotfix-0.1.1.17 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Joker dropping is now disabled while using a mount - **changed** — Reworked the on-hit damage indicator to be reliable and correctly show the direction damage is coming from - **changed** — XP Tickets can now be used with a gamepad - **changed** — Animals now have proper shadows - **changed** — GPU Optimization especially noticeable on Woodlands map - **fixed** — The Vulture's shield no longer stays forever after destroying all the flying skulls - **fixed** — Localized lines introduced in the previous patch that weren't localized - **fixed** — Japanese, Russian, and Chinese localization texts that were overlapping and/or going offscreen - **fixed** — ADS glitch that happened when aiming during an emote and canceling it by moving - **fixed** — The cursor no longer randomly disappears in menus when using a gamepad - **fixed** — Bestiary buttons that would not work with a gamepad - **fixed** — Damage numbers that would not appear when killing enemies with bow explosions - **fixed** — Empty Hero slot that could appear in the leaderboard when playing with the Boomerang - **fixed** — Soft-lock where emptying the Revolver's ammo reserve under Fanning Ace kept you stuck in a reload state while permanently stacking the Joker Run And Reload effect - **fixed** — A client dying while mounted no longer accidentally triggers the host's Second Wind - **changed** — Joker Relentless removed from weapons and now works properly on the hero - **fixed** — Joker Chad now properly shows the Wandering Trader on the map - **fixed** — Joker Run and Gun now properly uses diminishing returns - **removed** — Joker Rampage no longer available on the Sheriff Stars - **fixed** — Joker Hit Me now properly applies while mounted Howdy y'all! Here's another hotfix for ya' ENJOY! _As always, we read and listen to your feedback on our changes! If we added or modified something and the community thinks it shouldn't be this way, then it will most likely be changed in a later update! The game is in constant evolution, and nothing is set in stone, so do not hesitate to give feedback about anything related to the patch **once you've tried it out!**_ ##### QUALITY OF LIFE --- - Joker dropping is now disabled while using a mount _(this used to cause a lot of issues when updating players’ statistics, which is something we cannot fix. Our best solution to prevent this from happening is removing the ability entirely, which should not impact many situations)_ - Reworked the on-hit damage indicator: it is now reliable and correctly shows the direction the damage is coming from - XP Tickets can now be used with a gamepad - Animals now have proper shadows - GPU Optimization _(especially noticeable on Woodlands map!)_ ##### BUGFIXES --- _Very minor bugfixes and tweaks are not listed_ ##### **Fixed +20 bugs, including:** - The Vulture's shield no longer stays forever after you have destroyed all the flying skulls - Localized lines introduced in the previous patch that weren’t localized - Fixed Japanese, Russian, and Chinese localization texts that were overlapping and/or going offscreen - Fixed an ADS glitch that happened when aiming during an emote and canceling it by moving - The cursor no longer randomly disappears in menus when using a gamepad - Fixed Bestiary buttons that would not work with a gamepad - Fixed damage numbers that would not appear when killing enemies with bow explosions - Fixed an empty "Hero" slot that could appear in the leaderboard when playing with the Boomerang - Fixed a soft-lock where emptying the Revolver's ammo reserve under **Fanning Ace** kept you stuck in a reload state while permanently stacking the **Joker Run And Reload** effect - A client dying while mounted no longer accidentally triggers the host's **Second Wind** - **Joker Relentless:** removed from weapons and now works properly on the hero (it should have been on the hero only this whole time) - **Joker Chad:** now properly shows the Wandering Trader on the map - **Joker Run and Gun:** now properly uses diminishing returns - **Joker Rampage:** no longer available on the Sheriff Stars (doesn’t work anymore with the rework) - **Joker Hit Me:** now properly applies while mounted - **Joker Speedster:** aiming or being in water no longer incorrectly reduces its damage Thanks for readin'! See y'all next time. DONT FORGET TO **[JOIN OUR SOCIALS](https://linktr.ee/FarFarWest)**[ ](https://linktr.ee/FarFarWest) **[FOLLOW OUR DISCORD](https://discord.com/invite/farfarwest)**[ ](https://discord.com/invite/farfarwest) & REVIEW ON STEAM!!