# Fistful of Frags Client and Dedicated Server Update - December 26 - Product: Fistful of Frags (https://whatsnew.fyi/product/fistful-of-frags) - Vendor: Fistful of Frags Team - Date: 2014-12-26 - Original notes: https://store.steampowered.com/news/app/265630/view/2873815732584982279 - Permalink: https://whatsnew.fyi/product/fistful-of-frags/releases/2014-12-26-client-and-dedicated-server-update-december-26 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — 32 slot support for fof_desperados dedicated servers - **changed** — Bot improvements: better at dealing with doors, aim difficulty adjusted for slightly worse reaction time at default skill - **fixed** — Fixed aiming glitch during melee combat for bots - **changed** — Coachgun damage over long range decreased by a noticeable amount - **changed** — Coachgun crosshair speed multiplier decreased to take more time to change state from run to idle - **changed** — Coachgun crosshair spread much higher while running - **changed** — Coachgun full damage range slightly increased - **changed** — Pellet based ammunition impact box is half size now, causing all shotgun related weapons to see a small decrease in firepower as distance to target increases - **fixed** — increased_maxplayers tag only shows when server slots are higher than 21 - **fixed** — Several votekick related fixes Added: - 32 slot support for fof_desperados (dedicated servers) - Bot improvements: better at dealing with doors, aim difficulty adjusted for slightly worse reaction time at default skill, fixed aiming glitch during melee combat Balanced: - coachgun: damage over long range decreased by a noticeable amount, crosshair speed multiplier decreased (takes more time to change state run to idle), much higher crosshair spread while running. Full damage range slightly increased. - pellet based ammunition (shotguns): impact box is half size now, so all shotgun related weapons will see a small decrease in firepower as distance to target increases Fixed: - increased_maxplayers tag only shows when server slots are higher than 21 - several votekick related fixes