# For Honor Patch Notes 2.51.0 - FOR HONOR - Product: For Honor (https://whatsnew.fyi/product/for-honor) - Vendor: Ubisoft Montreal - Date: 2024-04-25 - Original notes: https://store.steampowered.com/news/app/304390/view/4188986596619692514 - Permalink: https://whatsnew.fyi/product/for-honor/releases/2024-04-25-patch-notes-2.51.0-for-honor What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Cathedral map converted for Dominion with Capture Zones A, B, and C across exterior and interior cathedral locations - **added** — Cathedral Dominion map available in 3 unique weather conditions - **added** — Highlander can now hold Heavy Attack while Feinting to fast flow into Offensive Form - **added** — Highlander can now Dodge when entering Offensive Form from neutral after 533ms - **added** — Highlander can now perform Caber Toss from Front Dodge by pressing Guardbreak - **added** — Highlander Offensive Form new attack Balor's Flight performed by releasing Heavy Attack during Side Dodge with 14 damage and 600ms timing - **added** — Highlander Formorian Kick is now Feintable - **added** — Highlander Celtic Curse is now Feintable - **added** — Warden Shoulder Bash followups now gain Uninterruptible Stance at 100ms - **added** — Warden Shoulder Bash followups receive new unique animations for Side Light and Heavy Attacks and Zone Attack - **changed** — Highlander re-entering Offensive Form during Side Dodge timing changed from 400ms to 600ms to 800ms - **changed** — Highlander Light Opener Crushing Counter damage reduced from 20 to 18 - **changed** — Highlander Top Heavy Opener timing reduced from 1000ms to 800ms and damage reduced from 30 to 24 - **changed** — Highlander Side Heavy Openers timing reduced from 1000ms to 900ms and damage reduced from 30 to 27 - **changed** — Highlander Formorian Kick stamina cost reduced from 20 to 15 - **changed** — Highlander Offensive Form Top Light timing reduced from 500ms to 400ms - **changed** — Highlander Offensive Form Heavy Attacks damage reduced from 30 to 26 and stamina cost reduced from 24 to 12 - **changed** — Highlander movement speed increased to match Kensei's movement speed - **changed** — Warlord, Valkyrie, Kyoshin, Afeera, Black Prior, Varangian, and Highlander neutral Light attacks with Superior Block can no longer be backstepped - **fixed** — Shinobi Opener lights damage reduced from 12 to 10 ** ##### CONVERTED MAP: CATHEDRAL ** War has come to Cathedral! ** ##### DOMINION ** - Capture Zones A and C have been added alongside the cathedral exterior, while Capture Zone B runs through the interior of the cathedral itself. - Several modifications made to the navigational flow of the map, allowing Players optimal pathing towards the different Dominion objectives. - Available in 3 uniquely different weather conditions. - Available in Matchmaking and Custom match. ** ##### IMPROVEMENT ** ** ##### FIGHTERS ** ** ##### BALANCING CHANGES ** **Highlander Rework** ***Dev comment: The Highlander rework is now live! The overall goals of this rework are: *** - Improve entering and staying in Offensive Form - Adjust Defensive Form and Offensive Form to have access to better tools to deal withopponents - More easily accessible Guardbreak and Parry punishes - New Dodge attack in Offensive Form - Feintable Formorian Kick to allow Highlander to deal with Dodge attacks and catch roll attempts - Caber Toss from Offensive Form Front Dodge to catch roll attempts The full list of changes is below: Offensive Form entries - Can now hold Heavy Attack while Feinting an attack to fast flow into Offensive Form - Can now Dodge when entering Offensive Form from neutral after 533ms (was 800ms) - Re-entering Offensive Form during a Side Dodge while in Offensive Form is nowperformed from 600ms to 800ms (was 400ms to 600ms) Defensive Form changes - Light Attacks - Light Opener Crushing Counter damage is now 18 (down from 20) - Chained Lights no longer have Uninterruptible Stance - Heavy Openers - Top Heavy Opener is now 800ms (down from 1000ms) - Top Heavy Opener now deals 24 damage (down from 30) - Top Heavy Opener now causes a Medium hit reaction (down from Heavy) - Side Heavy Openers are now 900ms (down from 1000ms) - Side Heavy Openers now deal 27 damage (down from 30) - Heavy Finishers - Can now chain to Zone Attack on Hit/Block/Miss - Now have 100ms of Guardbreak vulnerability (was 200ms) - Zone Attack - First Hit can now be Feinted - First Hit now gains Uninterruptible Stance at 500ms - Second and Third hits now gain Uninterruptible Stance at 100ms - Second and Third hits now have 100ms of Guardbreak Vulnerability (down from200ms) - Second and Third hit Feints are now 200ms (down from 300ms) - Third Hit now chains to Heavy Finishers on Hit/Block/Miss - All hits now cause a Medium hit reaction (was Heavy hit reaction) - Adjusted Weapon Trajectories to better match the weapon visuals - Other changes - Celtic Curse is now Feintable - Celtic Impetus now causes a Medium hit reaction (down from Heavy) - Adjusted Weapon Trajectories to better match the weapon visuals on all side Heavy and Light attacks, as well as for Celtic Impetus - Movement Speed has been increased to match Kensei's movement speed Offensive Form changes - Formorian Kick - Can now be Feinted - Now costs 15 stamina (down from 20) - Dodge attacks - Can now perform Caber Toss from Front Dodge by pressing Guardbreak - NEW ATTACK: Balor's Flight - Performed by releasing Heavy Attack during Side Dodge - 14 damage, 600ms attack - Top Light is now 400ms (down from 500ms) - Heavy Attacks - Now deal 26 damage (down from 30) - Now cost 12 stamina (down from 24) - Other changes - Formorian Kick and Caber Toss no longer drain Stamina - Exiting Offensive Form now costs 6 stamina (down from 12) - Left and Right Dodges now move 0.5m further - Bug fixes - Fixed an issue that allowed Highlander to chain on Defensive Light Attack MISS 100ms earlier than intended. - Fixed an issue that prevented Highlander from Target Swapping Caber Toss. - Fixed an issue that prevented Highlander from performing Caber Toss as early as intended when changing stance (was 600ms, is now 200ms) - Fixed an issue that caused Highlander to have extra backwards movement whenperforming Heavy after Guardbreak while holding a direction with Left Stick. - Fixed an issue that caused Highlander to cancel _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/304390/view/4188986596619692514]_