# FPS Chess FPS Chess - Version 1.2.3 - Product: FPS Chess (https://whatsnew.fyi/product/fps-chess) - Vendor: Meta Fork - Date: 2026-07-15 - Original notes: https://store.steampowered.com/news/app/2021910/view/714533048358535282 - Permalink: https://whatsnew.fyi/product/fps-chess/releases/2026-07-15-fps-chess-version-1.2.3 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Time-limited game option now adds timer to top of screen - **added** — Add profanity filter for lobby name and descriptions - **changed** — Wood King barrier no longer has a gap underneath - **changed** — Shiny Queen now lets go of enemy piece after 10 seconds - **fixed** — Fixed original rook's scope having excessive bloom when looking at glowing objects - **fixed** — Fixed issue where original knight could sometimes hit multiple times with a single charge - **fixed** — Fixed chandelier not having collision with certain projectiles - **fixed** — Fixed shiny bishop getting hit by explosions from too far away - **fixed** — Fixed client barrier desync for time-limited game option ##### **Content** - Time-limited game option now adds timer to top of screen. - Added profanity filter for lobby name and descriptions. May add user setting to bypass this if there is any demand. ##### **Balance Changes** - **_Wood King:_** - Barrier no longer has a gap underneath. - _**Shiny Queen:**_ - Now lets go of enemy piece after 10 seconds. ##### **Bug Fixes** - Fixed original rook's scope having excessive bloom when looking at glowing objects. - Fixed issue where original knight could sometimes hit multiple times with a single charge. - Fixed chandelier not having collision with certain projectiles. - Fixed shiny bishop getting hit by explosions from too far away. - Fixed client barrier desync for time-limited game option. ##### ** Developer Notes** - As always, please continue giving me your suggestions for fixes and balance in the [official discord](https://discord.com/invite/yVjqGeFtuc) or on the steam community discussion page!