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Gang Beasts — Changelog 1.17

Changelog 1.17

Released on 16 June and updated on 25 June, 2021

  • Known Issue: the XInput toggle in Settings has been temporarily removed. This will return soon! The game will only support a maximum of 4 Xbox controllers locally until this is back, but any other controllers will still support up to 8 players!

  • Switched to a new matchmaking system.

  • General optimisation pass over various stages, including Wheel, Aquarium and Tower.

  • Made a general pass over most stages with eliminated player issues.

  • Fixed various infinite loading screen bugs when playing online.

  • Loading screen changed to correctly show loading progress.

  • Changed online loading system to reduce chances of missing objects when playing online.

  • Reduced loading times.

  • Fixed issue where objects or players would not load on various levels online.

  • Fixed an issue on Train that could make matches incorrectly result in a draw.

  • Camera on Wheel no longer goes through the water when a player is sinking.

  • Water rendering issue on aquarium fixed.

  • Online players are now correctly eliminated on Blimp now, no more infinitely falling.

  • Fixed issue where certain Waves AI would not be eliminated correctly and keep the round going.

  • Characters no longer jerk upwards when resuming after being paused and resuming.

  • Fixed Gondola appearing invisible occasionally.

  • Fixed Vents railings moving erratically over time.

  • Fixed the fishbowl hat flashing for a frame when being switched too.

  • Fixed Wheel lamp posts from being so erratic online.

  • Fixed issue where restarting a round from countdown 0 would cause a softlock.

  • Updated credits.

There is an active community run Discord server where you can find people to play with, leave feedback and report bugs.

Discord - Join the community server here: https://discordapp.com/invite/gXh2HRH

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