# Garry's Mod April 2023 Patch - Product: Garry's Mod (https://whatsnew.fyi/product/garry-s-mod) - Vendor: Facepunch Studios - Date: 2023-04-18 - Original notes: https://store.steampowered.com/news/app/4000/view/7074633975258859728 - Permalink: https://whatsnew.fyi/product/garry-s-mod/releases/2023-04-18-april-2023-patch What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — ToolGun:GetToolObject returning local players values for other players clientside - **fixed** — Potential Lua errors with PropSpawn effect - **fixed** — Infinite loop with util.TableToJSON when a table has __index that always gives non-nil output - **changed** — Refresh language files on gamemode change - **changed** — Reworked how GetItemInfo timeout works for WorkshopDL to hopefully work better - **fixed** — Crashes when barnacle m_hTongueTip's m_pSpring is null - **changed** — Throttled CreateFragmentsFromFile messages to 1 a second to avoid lag - **changed** — Expanded the 'Your map differs from the servers' kick reason with more info - **fixed** — Server crash to do with invalid vehicle scripts for airboats - **fixed** — Crash when accessing self.loco of a deleted nextbot - **fixed** — Crashes when reloading textures from .png - **changed** — Use snd_musicvolume instead of volume for loading screens - **fixed** — TTT ironsight position when in singleplayer - **changed** — IncludeCS now returns result of include() - **changed** — Contain DButton's image size if it's too big - **added** — Derma Icon Browser accessible via derma_icon_browser console command - **changed** — Refactored weapon_medkit so it is easier to change and extend - **added** — Menu support for util.IsBinaryModuleInstalled - **added** — Panel:Set/GetTooltipDelay functions - **added** — vgui.Exists function - **security** — Security fixes - **fixed** — Lua error about derma_icon_browser.lua - **fixed** — Regression with language getting reset to Steam's language if chosen in-game language is English - **fixed** — Issue with handling of asset:// URLs - **changed** — Update Steamworks API to v1.57 - **added** — Added sv_cheats requirement to some console commands and variables that are either unuseful or should only be used for development Hey everyone, We are releasing a small patch today. The entire change log is as follows: - Fixed ToolGun:GetToolObject returning local players values for other players clientside - Fixed potential Lua errors with PropSpawn effect - Fixed an infinite loop with util.TableToJSON when a table has __index that always gives non-nil output - Refresh language files on gamemode change - Reworked how GetItemInfo timeout works for WorkshopDL to hopefully work better - Fixed crashes when barnacle m_hTongueTip's m_pSpring is null - Throttled CreateFragmentsFromFile messages to 1 a second to avoid lag - Expanded the 'Your map differs from the servers' kick reason with more info - Fixed a server crash to do with invalid vehicle scripts for airboats - Fixed a crash when accessing self.loco of a deleted nextbot - Try to prevent crashing when (re)loading textures from .png - Use snd_musicvolume instead of volume for loading screens (Community Contribution) - TTT: Fixed ironsight position when in singleplayer (Community Contribution) - IncludeCS now returns result of include() (Community Contribution) - Contain DButton's image size if it's too big (Community Contribution) - Added the Derma Icon Browser (derma_icon_browser console command) (Community Contribution) - Refactored weapon_medkit so it is easier to change/extend (Community Contribution) - Menu support for util.IsBinaryModuleInstalled (Community Contribution) - Added Panel:Set/GetTooltipDelay (Community Contribution) - Added vgui.Exists (Community Contribution) - Security fixes April 19 changes: - Fixed a Lua error about "derma_icon_browser.lua" - Fixed a regression with language getting reset to Steam's language if your chosen in-game language is English May 3 changes: - Crash fixes May 5 changes: - More crash fixes May 10 changes: - Fixed an issue with handling of asset:// URLs - Update Steamworks API to v1.57 - Added sv_cheats requirement to some console commands and variables that are either unuseful, or should only be used for development Servers are recommended to update as soon as possible.