# Garry's Mod March 2025 Hotfix - Product: Garry's Mod (https://whatsnew.fyi/product/garry-s-mod) - Vendor: Facepunch Studios - Date: 2025-03-28 - Original notes: https://store.steampowered.com/news/app/4000/view/521961040610591981 - Permalink: https://whatsnew.fyi/product/garry-s-mod/releases/2025-03-28-march-2025-hotfix What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Bone manipulations not working clientside if ever set serverside on the same entity - **fixed** — Regression with TTT team colors while spectating - **fixed** — Server crash related to keyvalues - **fixed** — Memory leaks in dedicated server workshop handling - **added** — Add -noconclr launch parameter to disable dedicated server console colors - **changed** — Partially implement missing mat_ambient_light convars used by one of the newly added entities - **fixed** — Half-Life: Source shotgun right click pump sounds desync - **changed** — Make zoom_sensitivity_ratio save across sessions - **changed** — Optimize how C++ retrieves entities from Lua - **changed** — Make PLAYER:AddCleanup server only - **added** — Add some new entities to Hammer (FGD) that were missed from the main update - **fixed** — ELF_KEEP_ON_RECREATE_ENTITIES sharing value with another flag resulting in unexpected behavior - **changed** — ContentIcon.Copy and SpawnIcon.Copy also copy the tooltip Hello everyone, We are releasing a small patch today with some fixes for issues introduced in the previous update, as well as some extra fixes. Servers and clients are recommended to update as soon as possible. ##### Change list - Fixed bone manipulations not working clientside if ever set serverside on the same entity (Regression) - Fixed regression with TTT team colors while spectating - Fixed a regressive server crash to do with keyvalues - Fixed some small memory leaks in dedicated server workshop handling - Added `-noconclr` launch parameter to disable dedicated server console colors - Partially implemented missing mat_ambient_light convars used by one of the newly added entities - Fixed Half-Life: Source shotgun right click pump sounds desync - Made zoom_sensitivity_ratio save across sessions - Micro optimization for how C++ retrieves entities from Lua - Made PLAYER:AddCleanup server only (Community Contribution) - Added some new entities to Hammer (FGD) that were missed from the main update - Fixed ELF_KEEP_ON_RECREATE_ENTITIES sharing value with another flag, resulting in unexpected behavior - ContentIcon.Copy & SpawnIcon.Copy also copies the tooltip Main update post can be found here: https://store.steampowered.com/news/app/4000/view/521961040610590764