What’s New

Garry's Mod — March 2022 Patch

March 2022 Patch

Hey everyone,

We are releasing another small patch today.

The entire change log is as follows:

  • Disallowed physics creation/destruction functions from being called on jeeps/airboats to prevent crashes

  • Allowed physgunning persistent props when persistence is disabled

  • Fixed an issue with halo library not resetting color of pp/copy, which in some cases makes usage of halo library fill the whole screen with a color

  • Fixed Lua errors when trying to activate non Toggle Camera or Dynamite from a tool Button that was loaded from a save in multiplayer

  • Improved save loading so it sets player ownership of spawned entities to a player in more cases

  • Fixed vgui_slideshow_display crashing the game without materials to display

  • Fixed a crash when trying to play bad ADPCM .wav files

  • Fixed file.AsyncRead returning garbage when the target file has no data

  • Added NextBot.GetLastKnownArea and NextBot.ClearLastKnownArea

  • Put motionsensor.GetColourMaterial behind a clientside permission

  • Fixed DIconLayout counting border size 2 times when laying out icons (Community Contribution)

  • Flash the game window when loading screen disappears to let the player know the loading is finished

  • Fixed hook.Add giving a less than useful error when given a nil to second argument

  • Failing to save jpeg screenshots/posters actually says that it failed in console

  • Fixed a regression with string.Comma where it wouldn't format huge numbers properly

  • Fixed func_healthcharger and func_recharge not updating its texture index

  • Added OnHalfEmpty, OnEmpty and OnFull outputs to func_healthcharger, to match func_recharge

  • Fixed Half Life 1 sentry ragdolls not cleaning up on map cleanup. Also fixed their collisions and inability to hit the player at certain player angles

  • Fixed a crash in the DSP system

  • Fixed a crash with NPC:SetNPCClass

  • TTT: Fix ammo ents blocking +use near other entites (Community contribution)

  • Fixed a typo in hook.Remove error (Community Contribution)

  • Fixed security issues

As usual servers are recommended to update at earliest convenience, especially if they were affected by one or more issues mentioned above.

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