# God of War Ragnarök Patch 2 Released - Product: God of War Ragnarök (https://whatsnew.fyi/product/god-of-war-ragnar-k) - Vendor: Santa Monica Studio - Date: 2024-09-21 - Original notes: https://store.steampowered.com/news/app/2322010/view/4683269973728704642 - Permalink: https://whatsnew.fyi/product/god-of-war-ragnar-k/releases/2024-09-21-patch-2-released What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Fixed an issue where NVIDIA DLSS Frame Generation would not properly initialize - **fixed** — Fixed an issue with NVIDIA Reflex showing as disabled in the UI when enabling Frame Generation - **fixed** — Fixed some timing markers with NVIDIA Reflex - **fixed** — Fixed the UI not showing Surround Sound in Audio Calibration - **fixed** — Fixed an issue where surround sound would apply stereo audio mixing causing some sounds to be too quiet or loud - **fixed** — Fixed UI controller icons being low resolution and blurry in some cases - **fixed** — Fixed an issue where controls would not work during quicktime events if Interact/Evade were swapped in addition to having Steam Input enabled - **fixed** — Fixed an issue on Steam Deck with a button not being mapped blocking completing a tutorial moment - **changed** — No longer blocking GPUs with less than 6GB of VRAM from launching the game ##### Updates - Fixed an issue where NVIDIA DLSS Frame Generation would not properly initialize - Fixed an issue with NVIDIA Reflex would show as disabled in the UI when enabling Frame Generation - Fixed some timing markers with NVIDIA Reflex - Fixed the UI not showing Surround Sound in Audio Calibration - Fixed an issue where surround sound would apply stereo audio mixing causing some sounds to be too quiet or loud - Fixed UI controller icons being low resolution and blurry in some cases - Fixed an issue where controls would not work during quicktime events if Interact/Evade were swapped in addition to having Steam Input enabled - Fixed an issue on Steam Deck with a button not being mapped blocking completing a tutorial moment - No longer blocking GPUs with less than 6GB of VRAM from launching the game **Please note that a 6GB card is still the required spec. 4GB cards are not supported and you may encounter performance issues or crashes. Play at your own risk.**