# God of War Ragnarök Patch 6 Released - Product: God of War Ragnarök (https://whatsnew.fyi/product/god-of-war-ragnar-k) - Vendor: Santa Monica Studio - Date: 2024-10-24 - Original notes: https://store.steampowered.com/news/app/2322010/view/4511009823954315206 - Permalink: https://whatsnew.fyi/product/god-of-war-ragnar-k/releases/2024-10-24-patch-6-released What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Fixed a crash in UI when opening certain Journal pages - **fixed** — Fixed a crash that could happen when controllers get disabled or enabled in rapid succession - **fixed** — Fixed a crash that would occur in various locations in Vanaheim - **changed** — Improved performance of AMD Zen1 and Zen2 processors in areas where the game was CPU limited - **changed** — Increased tessellation in Realm Between Realms back to PS5 quality - **fixed** — Fixed an issue where lock on would rapidly bounce between targets when using mouse, making it more sticky and requiring more effort to change targets - **fixed** — Fixed an issue where attack indicators would not look correct when using frame generation - **fixed** — Fixed an issue where cinematic dialogue audio would be lower volume than intended ##### **Updates** - Fixed a crash in UI when opening certain Journal pages - Fixed a crash that could happen when controllers get disabled or enabled in rapid succession - Fixed a crash that would occur in various locations in Vanaheim - Improved performance of AMD Zen1 and Zen2 processors in areas where the game was CPU limited - Increased tessellation in Realm Between Realms back to PS5 quality - Note that the performance issue related to tessellation is resolved in NVIDIA drivers 565.90 or higher - Fixed an issue where lock on would rapidly bounce between targets when using mouse. It will now be more "sticky" requiring more effort to change targets - Fixed an issue where attack indicators would not look correct when using frame generation - Fixed an issue where cinematic dialogue audio would be lower volume than intended