Grim Dawn

Games

Enter an apocalyptic fantasy world where humanity is on the brink of extinction, iron is valued above gold and trust is hard…

Latest · by Crate EntertainmentWebsiteRSS

Release activity

Release activity — 3 releases across 3 days in the last year. Each cell is one day; darker means more releases that day. Older weeks are hidden at this screen width.
JunJulAugSep
SundayNo releases on May 24, 2026No releases on May 31, 2026No releases on Jun 7, 2026No releases on Jun 14, 2026No releases on Jun 21, 2026No releases on Jun 28, 2026No releases on Jul 5, 2026No releases on Jul 12, 2026No releases on Jul 19, 2026No releases on Jul 26, 2026No releases on Aug 2, 2026No releases on Aug 9, 2026No releases on Aug 16, 2026No releases on Aug 23, 2026No releases on Aug 30, 2026No releases on Sep 6, 2026
MondayNo releases on May 25, 2026No releases on Jun 1, 2026No releases on Jun 8, 2026No releases on Jun 15, 2026No releases on Jun 22, 2026No releases on Jun 29, 2026No releases on Jul 6, 2026No releases on Jul 13, 2026No releases on Jul 20, 2026No releases on Jul 27, 20261 release on Aug 3, 2026No releases on Aug 10, 2026No releases on Aug 17, 2026No releases on Aug 24, 2026No releases on Aug 31, 2026No releases on Sep 7, 2026
TuesdayNo releases on May 26, 2026No releases on Jun 2, 2026No releases on Jun 9, 2026No releases on Jun 16, 2026No releases on Jun 23, 2026No releases on Jun 30, 2026No releases on Jul 7, 2026No releases on Jul 14, 2026No releases on Jul 21, 2026No releases on Jul 28, 2026No releases on Aug 4, 2026No releases on Aug 11, 2026No releases on Aug 18, 2026No releases on Aug 25, 2026No releases on Sep 1, 2026No releases on Sep 8, 2026
WednesdayNo releases on May 27, 2026No releases on Jun 3, 2026No releases on Jun 10, 2026No releases on Jun 17, 2026No releases on Jun 24, 2026No releases on Jul 1, 2026No releases on Jul 8, 2026No releases on Jul 15, 2026No releases on Jul 22, 2026No releases on Jul 29, 2026No releases on Aug 5, 2026No releases on Aug 12, 20261 release on Aug 19, 2026No releases on Aug 26, 2026No releases on Sep 2, 2026No releases on Sep 9, 2026
ThursdayNo releases on May 28, 2026No releases on Jun 4, 2026No releases on Jun 11, 2026No releases on Jun 18, 2026No releases on Jun 25, 2026No releases on Jul 2, 2026No releases on Jul 9, 2026No releases on Jul 16, 2026No releases on Jul 23, 2026No releases on Jul 30, 2026No releases on Aug 6, 2026No releases on Aug 13, 2026No releases on Aug 20, 2026No releases on Aug 27, 2026No releases on Sep 3, 2026No releases on Sep 10, 2026
FridayNo releases on May 29, 2026No releases on Jun 5, 2026No releases on Jun 12, 2026No releases on Jun 19, 2026No releases on Jun 26, 2026No releases on Jul 3, 2026No releases on Jul 10, 2026No releases on Jul 17, 2026No releases on Jul 24, 2026No releases on Jul 31, 2026No releases on Aug 7, 2026No releases on Aug 14, 2026No releases on Aug 21, 2026No releases on Aug 28, 2026No releases on Sep 4, 2026No releases on Sep 11, 2026
SaturdayNo releases on May 30, 2026No releases on Jun 6, 2026No releases on Jun 13, 2026No releases on Jun 20, 2026No releases on Jun 27, 2026No releases on Jul 4, 2026No releases on Jul 11, 2026No releases on Jul 18, 20261 release on Jul 25, 2026No releases on Aug 1, 2026No releases on Aug 8, 2026No releases on Aug 15, 2026No releases on Aug 22, 2026No releases on Aug 29, 2026No releases on Sep 5, 2026

3 releases in the last year

Patch notes

Grim Dawn v1.3.0.8 and MOAR!

Changed 2
  • Rebalanced Fangs of Asterkarn encounters and v1.3 balance changes to reduce disproportionate challenge
  • Investigating optimization of performance in Kurnhold, a graphically intensive area
Fixed 1
  • Resolved numerous reported crashes and graphics and game-blocking bugs

From Grim Dawn

Since Fangs of Asterkarn released, we have been diligently addressing your bug reports and feedback. We have now released 8 patches, and numerous smaller hotfixes. If you missed any, you can see detailed changes on the official website.

Major changes in v1.3 and the new expansion meant some of you have experienced degraded stability, so that has been one of our top priorities. We have already resolved numerous reported crashes and graphics and game-blocking bugs. These issues are, once again, becoming increasingly rare, but we will continue to tackle reports, so keep them coming if you are running into problems. The team is also investigating optimizing performance in Kurnhold, which is a very graphically intensive area.

The second major pain point has been the disproportionate challenge presented by Fangs of Asterkarn encounters and v1.3 balance changes. With the recent updates, we believe these issues have largely been ironed out. If you feel that any bosses or monsters are still out of line, let us know and we will review them.

Barring unexpected critical issues, the next patch will be Fang of Asterkarn's first major content update, v1.3.1, which will enter public playtesting in September and release at the end of September/early October. We will have a preview of what's to come on September 14th!

On a related note, in case you missed it, we are currently running a merch campaign with Makeship, which ends in just over a week. If it is funded, you can bring your very own Scorv and Crate pins home!

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How Grim Dawn v1.3.0.8 and MOAR! went

Grim Dawn v1.3.0.5 is now available!

Added 1
  • Quality of Life improvements have been introduced
Changed 1
  • Overall game balance has been adjusted

From Grim Dawn

The team has been gathering your feedback and bug reports, which has culminated in a series of updates. V1.3.0.5 not only addresses your reports about overall game balance, but also introduces several new Quality of Life improvements you have been asking for.

For the full list of changes, stop by the (https://steamcommunity.com/app/219990/discussions/0/586181727714820947/).

We are just getting started!

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How Grim Dawn v1.3.0.5 is now available! went

Grim Dawn v1.3.0.1 Hotfix 1 is now live

Added 6
  • Add optional method to disable the Dread from spawning in Ascendant mode unless spawn rate is specifically boosted in the altar
  • Add Evade Targeting toggle for WASD controls to select between mouse cursor or player-facing targeting for the Evade ability
  • Add BIG Cursor toggle for large screens
  • Add support for Lenovo controller glyphs including Legion Go S
  • Enable the missing Fangs of Asterkarn load screen
  • Add all remaining localization in all languages
Changed 8
  • Reduce burst potential of some early game bosses at lower levels including Queen Ravna, Zarthuzellan, Bonehunter, Yurra, and Blackheart
  • Reduce Boss health at levels 1-35
  • Reduce the base chance the Dread appears in Ascendant Mode and increase the minimum kills before it can spawn again
  • Increase the effects of Celestial Essence on the Dread's spawn rate to compensate for spawn rate reduction
  • Give Necromancer's Skeletons an additional 10% Life Leech Resist
  • Improve WASD controls with hotslots on cooldown
  • Reduce search box string length requirement for better language support
  • Adjust name display position at top of HUD for Chinese fonts
Fixed 5
  • Fix UI blurriness at default UI scale
  • Fix an issue with terrain shaders appearing as black boxes or blown out textures on Medium or lower settings
  • Fix an issue where an entire stack of items could get consumed by the Ascension Altar in Multiplayer
  • Fix an issue where Werewolf and Wereraven forms could result in crashes in Multiplayer
  • Fix an issue where + Summon Limit modifiers would sometimes not work in Multiplayer

From Grim Dawn

The team is thrilled to see the warm reception that Fangs of Asterkarn has gotten so far. We set a new all-time concurrent player record (outside of a free trial weekend), which shows just how many of you were eager to jump back into Cairn.

As always, a smooth experience is our utmost priority. We have just pushed our first hotfix to address critical issues, including some of your recent feedback.

The theme of our last expansion is letting you play the game the way you want. To that end, we will be making the following changes (very soon):

  • The Dread has proven to be a contentious addition. While we are pleased with the challenge it offers and do not plan to nerf it, we understand that its regular and unexpected interruptions can be frustrating to some of you. As such, we will be adding an (optional) method to disable the Dread from spawning in Ascendant mode unless you specifically boost its spawn rate in the altar. This would be reversible if you later change your mind.

  • In terms of quality of life, we are looking to add an Evade Targeting toggle for WASD controls that allows you to select between mouse cursor or player-facing targeting for the Evade ability.

  • We will also introduce a new BIG Cursor toggle for those BIG screens.

  • Finally, we will continue to monitor the forums to address cases where monster damage feels unfair/too high, and will be making adjustments accordingly. An update and expansion this big is going to have some growing pains, but we think our history of udpates speaks for itself in that regard.

We expect this should address the most pressing pain points the community is currently experiencing with v1.3.0 and Fangs of Asterkarn, but of course this is only the beginning of our post-release support.

In the meantime, enjoy Asterkarn!

V1.3.0.1 Hotfix 1

**

  • Addressed some UI blurriness at default UI scale.

  • Added support for Lenovo controller glyphs (ex. Legion Go S)

  • Reduced search box string length requirement for better language support.

  • Improved WASD controls with hotslots on cooldown.

  • Adjusted name display position at top of HUD for Chinese fonts.

  • Fixed an issue with terrain shaders appearing as black boxes or blown out textures on Medium or lower settings.

  • Fixed an issue where an entire stack of items could get consumed by the Ascension Altar in Multiplayer.

  • Fixed an issue where Werewolf and Wereraven forms could results in crashes in Multiplayer.

  • Fixed an issue where + Summon Limit modifiers would sometimes not work in Multiplayer.

  • Fixed an issue with controller hot slot toggle to only include one wereform bar per wereform.

  • Fixed an issue where Winds of Asterkarn would leave visual FX behind in Multiplayer.

  • Fixed a crash with on screen keyboard after UI scaling unloads font styles.

**

  • Reduced burst potential of some early game bosses at lower levels (ex. Queen Ravna, Zarthuzellan, Bonehunter, Yurra, Blackheart).

  • Reduced Boss health at levels 1-35.

  • Slightly reduced the base chance the Dread appears in Ascendant Mode and increased the minimum kills before it can spawn again. To compensate the effects of Celestial Essence on the Dread's spawn rate have been increased.

  • All remaining localization has now been added in all languages.

  • Enabled the missing Fangs of Asterkarn load screen.

  • Necromancer's Skeletons now have an additional 10% Life Leech Resist.

  • Fixed an issue where players that reset their faction with Barrowholm could not interact with a certain NPC in Asterkarn to complete the associated quest.

  • Fixed an issue where one-handed melee Avalanche attacks would deal off-hand % Weapon damage instead of main-hand.

  • Fixed an issue with some inconsistent behavior in Werewolf and Wereraven animations, in regards to whether they hit with the main hand or both hands.

  • Fixed an issue where the Source of the Corruption Kurn Channelers would not all respawn if they were not all killed in one session.

  • Fixed various issues with Localization (ex. missing symbols). If you spot more of these, please report them!

  • Known issue: we have discovered some tags were not properly translated in all languages and are displayed as Missing Tag. These have been forwarded to localization to be addressed for a future hotfix.

**

  • Fixed an issue where the granted skill on the Awakened Black Grimoire of Og'Napesh would not summon a pet.

  • Fixed an issue where Occultist Hellhounds turned into Wendigos would only deal damage with Infernal Breath once per cast, instead of twice.

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How Grim Dawn v1.3.0.1 Hotfix 1 is now live went

Grim Dawn Version v1.2.1.6 is now available!

Our latest update is now available on Steam (coming by July 9th to Xbox and GOG). Enjoy the latest quality of life improvements and balance changes to continue to grow the game's build diversity!

For the full list of changes, stop by the (https://steamcommunity.com/app/219990/discussions/0/592900978988120006/).

If you have not kept up with news of our upcoming expansion, Fangs of Asterkarn, we highly recommend giving our dev update a read.

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How Grim Dawn Version v1.2.1.6 is now available! went

Grim Dawn Version v1.2.1.3 is now available!

Changed 2
  • Improve Crucible progression for alternate characters
  • Revise Component skills
Fixed 1
  • Fix Shattered Realm progression

From Grim Dawn

Grim Dawn’s latest update is now available! Enjoy squished Shattered Realm progression, improved Crucible progression for alts, revised Component skills, the latest bug fixes, and much much more!

For the full list of changes, stop by the (https://steamcommunity.com/app/219990/discussions/0/651430500729164655/).

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How Grim Dawn Version v1.2.1.3 is now available! went

Grim Dawn Version v1.2.1.0 is now available!

Changed 3
  • Overhauled Nemesis spawns
  • Rebalanced monster Physical damage
  • Vastly expanded build options for pets

From Grim Dawn

Grim Dawn’s latest major content update is now live! With overhauled Nemesis spawns, rebalanced monster Physical damage and vastly expanded build options for pets you should find all new ways to conquer the endgame, or bring some old favorites back!

(Worth mentioning, this is Grim Dawn’s second longest changelog ever, short of the epic v1.1.9.2 changelog by just 67 lines!)

For the full list of changes, stop by the (https://steamcommunity.com/app/219990/discussions/0/4347743556801557121/).

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How Grim Dawn Version v1.2.1.0 is now available! went

Grim Dawn Version v1.2.0.4 is now available!

Added 1
  • Support for Loyalist Pack III
Changed 1
  • Quality of life improvements
Fixed 1
  • Number of bug fixes

From Grim Dawn

Grim Dawn v1.2.0.4 is now live! Enjoy a number of bug fixes, some quality of life changes and of course support for the absolutely divine Loyalist Pack III, available February 27th!

We hope you enjoy!

For the full list of changes, stop by the (https://steamcommunity.com/app/219990/discussions/0/4336474207082246061/).

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How Grim Dawn Version v1.2.0.4 is now available! went

Grim Dawn Version v1.2.0.0 is now available!

Added 3
  • Improved leveling experience
  • New accessibility features
  • Dedicated evade ability

From Grim Dawn

Grim Dawn’s most comprehensive free update ever is now available!

Our veritable labor of love update is packed with new features, mechanics, and quality of life improvements. With v1.2, you can now enjoy an improved leveling experience, new accessibility features, a dedicated evade ability, and so much more!

We hope you enjoy!

For the full list of changes, stop by the (https://steamcommunity.com/app/219990/discussions/0/3950280854048872947).

We'll be hanging out on (https://www.twitch.tv/crateentertainment) today at 12:30PM EST. Come hang out with the devs, ask your burning questions, and maybe get some sneak peeks of what's still to come!

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How Grim Dawn Version v1.2.0.0 is now available! went
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