# GTFO PATCH NOTES - 2023-12-07 - Product: GTFO (https://whatsnew.fyi/product/gtfo) - Vendor: 10 Chambers - Date: 2023-12-08 - Original notes: https://store.steampowered.com/news/app/493520/view/3873721942748957071 - Permalink: https://whatsnew.fyi/product/gtfo/releases/2023-12-08-patch-notes-2023-12-07 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Rundown 8.0 Duality - **added** — New Dangers detected in The Complex - **changed** — Updated Matchmaking to search within difficulty tiers - **added** — First-Time Playing popup to encourage playing the Tutorial - **added** — Steam Achievements - **added** — Discord Rich Presence - **added** — Credits video - **changed** — Updated intro video - **changed** — Updated Privacy Policy - **added** — New melee weapon variants: Omneco Maul, Wox Compact, Attroc Titanium, Isoco Stinger, Santoniuan Mallet, Maco Gavel, and Kovac Sledgehammer - **added** — New weapons: Shelling Nano, Bataldo Custom K330, and Drekker CLR - **fixed** — Fixed bug where Sentry Guns were not able to use bullet penetration - **fixed** — Fixed bug where the melee weapons Maul and Gavel had the same icons - **fixed** — Fixed bug where the Main Menu music did not play after first level drop - **fixed** — Fixed bug where the objective timer will not show after multiple level drops - **fixed** — Fixed bug where bioscans didn't make any sounds after reloading from checkpoint - **fixed** — Fixed bug where Warden Intel updated every time you returned from the Snatcher - **fixed** — Fixed a couple badly rotated items in the Gardens environment ##### PATCH NOTES 2023-12-07 ##### NEW FEATURES & CHANGES - Added Rundown 8.0 Duality - New Dangers detected in The Complex - Updated Matchmaking to search within difficulty tiers - Added a First-Time Playing popup to encourage playing the Tutorial - Added Steam Achievements - Added Discord Rich Presence - Added credits video - Updated intro video - Updated Privacy Policy - Added new melee weapon variants - Omneco Maul - Wox Compact - Attroc Titanium - Isoco Stinger - Santoniuan Mallet - Maco Gavel - Kovac Sledgehammer - Added new weapons - Shelling Nano - Bataldo Custom K330 - Drekker CLR ##### BUG FIXES - Fixed bug where Sentry Guns were not able to use bullet penetration. - Fixed bug where the melee weapons Maul and Gavel had the same icons. - Fixed bug where the Main Menu music did not play after first level drop. - Fixed bug where the objective timer will not show after multiple level drops. - Fixed bug where bioscans didn’t make any sounds after reloading from checkpoint. - Fixed bug where Warden Intel updated every time you returned from the Snatcher. - Fixed a couple badly rotated items in the Gardens environment. ##### LEVEL CHANGES - Added a Lore Log to a terminal in ALT://R1D1 - Added a checkpoint in ALT://R1A1 ##### WEAPON CHANGES - Bullpup - Slightly decreased starting and ending damage falloff range. - Slightly increased reload speed. - Burst Cannon - Adjusted max ammo. - Decreased burst shot count. - Adjusted recoil. - Burst Rifle - Increased ammo. - HEL Auto Pistol - Significantly increased damage. - Decreased ammo. - HEL Gun - Decreased charge-up time. - Machine Pistol - Slightly increased starting and ending damage falloff range. - Machinegun Low RPM - Added new reload animation. - Precision Rifle - Decreased clip size. - Revolver - Added new reload animation. - Sawed-off Shotgun - Increased clip size. - Scattergun - Increased total ammo. - Increased damage. - Sniper - Reduced clip size. - Increased max ammo. - Increased shot delay. - Increased recoil. - Significantly increased hip fire spread and crosshair size. - Biotracker - Slightly increased cone range when tagging enemies. - Auto Sentry - Slightly increased damage. - Burst Sentry - Significantly reduced starting and ending damage falloff range. - Slightly reduced total ammo. - Shotgun Sentry - Increased total ammo. - Sniper Sentry - Increased starting damage falloff range. - Slightly reduced firing delay. - Slightly reduced shot delay. - Bat - Slightly increased light and charged stagger multiplier. - Hammer - Decreased light and charged stagger multiplier. - Knife - Increased charged backstab multiplier. - Decreased charged sleeper multiplier. - Slightly increased max damage charge time. - Significantly increased auto-attack time. - Spear - Slightly increased max damage charge time. - Reduced light stagger multiplier.