# Gunfire Reborn Update Notes 7/4: Mid-Season Update for Season 5! - Product: Gunfire Reborn (https://whatsnew.fyi/product/gunfire-reborn) - Vendor: Gunfire Reborn Studio - Date: 2025-07-04 - Original notes: https://store.steampowered.com/news/app/1217060/view/545613182900637252 - Permalink: https://whatsnew.fyi/product/gunfire-reborn/releases/2025-07-04-update-notes-7-4-mid-season-update-for-season-5 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Introduced random affix gameplay for Season 5 Arcane Talisman - **added** — Unlocked Talisman Affix carry-in/carry-out function at Season level 35 - **added** — Added ability to select Season Arcane Ascensions and Destiny Mechanism in Season selection - **added** — Added toggle option for Talisman visual and sound effects in the Backpack interface - **added** — Added search function for Occult Scroll Gallery - **changed** — Adjusted Xing Zhe Essence Chain skill to grant stacks of Qi instead of temporary weapon levels - **changed** — Enhanced Artifact talent now grants +50% Soul Strike DMG in addition to +200 Essence Chain DMG - **changed** — Proficient Trick talent changed to obtain extra Qi stacks when Essence Chain hits the same enemy - **changed** — Converged Flows Ascension changed to grant +1 additional Weapon Level per 2 Qi stacks - **changed** — Ancient Etching Ascension changed to grant weapon 1 extra Inscription active only with Qi stacks - **changed** — Concentrated Essence Ascension adjusted to grant chance to gain multiple Qi stacks - **changed** — Shifting Stars Ascension adjusted to increase Qi capacity and Lucky Shot chance per weapon level - **changed** — Aura Protection Ascension changed to increase Max Shield and DMG Resistance after participating in defeating an enemy - **changed** — Weapon Mastery Spiritual Blessing renamed to Primordial Unity with Qi capacity doubled and Lucky Shot scaling changes - **changed** — Essence Drainer Spiritual Blessing changed to reduce Essence Chain cast time by 30% - **changed** — Flowing Light weapon skill now has up to 3 charge stages with 7m to 16m thrust range - **changed** — Flowing Light charge time adjusted to 0.7s, 1.1s, or 1.5s depending on stage - **changed** — Flowing Light weapon skill added reticle UI to show charge progress - **changed** — Bone Dragon base damage reduced from 680 to 250 - **changed** — Bone Dragon gravity orb pull duration increased from 1s to 2s with stronger pull and explosions every 0.5s - **fixed** — Fixed description error of Ascension Flame Forged Greetings! In this update, we have introduced a random affix gameplay for Season 5 [Arcane Talisman], as well as the Talisman Affix carry-in/carry-out function in Season level 35. We've also made gameplay adjustments to Hero [Xing Zhe] and Weapons [Bone Dragon] and [Flowing Light]. Additionally, the season selection entry now allows \ and \ in Season 1 and 2. **The Summer Sale is ongoing! From June 26th 10:00 to July 10th 10:00 (UTC-7), Gunfire Reborn and its DLCs are available at a limited-time discount. Thank you for your attention and support—enjoy the game!** ---Gunfire Reborn Studio ##### Season ##### Season Gameplay When the Season Level reaches 35, you will unlock the Talisman Affix gameplay and the Talisman Affix carry-in/out function. The Affixes will be unlocked when the Talisman upgrades to Legendary quality. You can reforge Talisman's Affixes at the Talisman Merchant. After runs, you can select a Talisman with Affixes to take out and use it in the next run. ##### Season Selection You can now select \ and \ to play the contents of Season [Arcane Ascensions] and [Destiny Mechanism] ##### Hero ##### [Xing Zhe] Adjustments We've adjusted the gameplay of [Xing Zhe], including Skills, Talents, Ascensions, and Spiritual Blessings ##### Skill **[Essence Chain]** Old Effect: Draw out Soul Essence from your bracelet, dealing 500 normal DMG to up to 4 enemies in front, and extracting their souls to enhance your weapon. +2 temporary Weapon Levels for the next 6s New Effect: Draw out Soul Essence from your bracelet, dealing 500 normal DMG to up to 4 enemies in front, and extracting their souls to enhance your weapon. Gain 1 stack of \ for each enemy affected by Essence Chain, up to 6 stacks Qi: Each stack of \ grants Weapon +1 Temporary Level. Each shot or \ consumes 1 stack ##### Talent **[Enhanced Artifact]** Old Effect: +200 Essence Chain DMG New Effect: +200 Essence Chain DMG, +50% Soul Strike DMG **[Proficient Trick]** Old Effect: +50% Soul Strike DMG New Effect: When [Essence Chain] hits the same enemy, obtain 1 extra \ stack, up to 2 stacks ##### Ascension **[Converged Flows]** Old Effect: Upon killing enemies or dealing DMG with Essence Chain, the next 5 shots consume no ammo New Effect: +1 additional Weapon Level per 2 \ stacks **[Ancient Etching]** Old Effect: A Normal/Rare/Legendary Inscription is added to your weapon, which takes effect when the weapon is enhanced by Essence Chain New Effect: Weapon obtains 1 extra Normal/Rare/Legendary Inscription, active only with \ stacks **[Concentrated Essence]** Old Effect: +3/6/9 temporary Weapon Levels, +2/4/6s duration of Essence Chain. Level 3 Effect: For every enemy affected by Essence Chain, +1 additional temporary Weapon Level New Effect: 15%/30%/30% chance to gain 2/2/3x stacks when gaining \. Level 3 Effect: Obtain 1 \ stack when participating in defeating an enemy **[Shifting Stars]** Old Effect: +25%/50%/75% Lucky Shot chance for the next shot every 3/3/2s. Refresh the cooldown upon defeating an enemy New Effect: +3/6/9 \ capacity. Level 3 Effect: +1 \ capacity additionally per 2 Ascension Level **[Aura Protection]** Old Effect: Increases Max Shield and DMG Resistance after defeating an enemy, up to 5 stacks. Lose stacks when your Shield breaks New Effect: Increases Max Shield and DMG Resistance after participating in defeating an enemy, up to 5 stacks. Lose stacks when your Shield breaks ##### Spiritual Blessing **[Weapon Mastery]->[Primordial Unity](Xing Zhe)** Old Effect: +200% total bonus from Assaulter, Generalist and Breacher talents. Both weapons equipped share their bonuses New Effect: \ capacity doubled. +5% Lucky Shot Chance per Weapon level. At max \: Shot costs 1/6 \ stacks, for each additional 1 stack cost, +100% this shot's Lucky Shot bonus from this Spiritual Blessing **[Essence Drainer]** Original effect: +1 extra temporary Weapon Level for every enemy affected by it. For every Weapo _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/1217060/view/545613182900637252]_