# Hades II Early Access Patch 11 Notes - Product: Hades II (https://whatsnew.fyi/product/hades-ii) - Vendor: Supergiant Games - Date: 2025-07-23 - Original notes: https://store.steampowered.com/news/app/1145350/view/512964244473382774 - Permalink: https://whatsnew.fyi/product/hades-ii/releases/2025-07-23-early-access-patch-11-notes What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Umbral Flames Special projectiles now have increased size and orbit speed - **changed** — Moonstone Axe Attack sequence damage increased - **changed** — Black Coat blocking responsiveness improved while channeling Omega Attack - **changed** — Sister Blades Artemis aspect Riposte effect recharge time reduced - **changed** — Umbral Flames Melinoë aspect Critical damage chance increased - **changed** — Umbral Flames Eos aspect Special no longer cancels other Special projectiles and Daybreaker projectile target tracking improved - **changed** — Moonstone Axe Thanatos aspect Critical chance ramp-up and upper limit increased - **changed** — Witch's Staff Anubis aspect Omega Special Magick cost increased - **changed** — Umbral Flames Supay aspect Special reworked to create a second projectile, Attack timings and Omega Attack reworked, shots no longer stagger foes, Rush Boon damage bonus reduced, and Urn breaking improved - **changed** — Black Coat Shiva aspect Omega Special reworked to bounce several times in target area and Destructive damage bonus reduced - **changed** — Storm Ring and Arc Flash Zeus boons damage increased - **changed** — Tidal Ring Poseidon boon damage reduced - **changed** — High Surf Poseidon boon area of effect reduced - **changed** — Solar Ring Apollo boon damage increased - **changed** — Hephaestus Blast effects damage increased and Glow bonus from Rarity increased - **changed** — Tough Gain Hephaestus boon now activates even if protected by Paid Dues - **changed** — Molten Touch Hephaestus boon Armor damage increased and Poms of Power bonus increased - **changed** — Heat Rush Hestia boon damage trail duration slightly reduced - **changed** — Ares Plasma can no longer grant more than +100% move and strike speed While we said our prior patch would _likely_ be our last before our **v1.0** launch, as the Fates would have it, there is indeed this one more, which includes further improvements, balance adjustments, and fixes based on your feedback and what we've observed. Thank you for playing in **Early Access**! **Note:** 📢 indicates changes inspired by community feedback! ##### General Gameplay · **Notice:** In preparation for our **v1.0** launch and forthcoming story sequences surrounding the True Ending, please note that any **Zodiac Sand** or **Void Lens** resources you have when you load your save progress at that time will automatically be converted to **Prestige**. For now, you may continue earning these if you wish. ##### Nocturnal Arms & Abilities · **Umbral Flames**: increased Special projectile size and orbit speed · **Moonstone Axe**: increased damage of Attack sequence · **Black Coat**: improved responsiveness of blocking while channeling Omega Attack ##### Aspects of the Nocturnal Arms · **Sister Blades (Artemis)**: reduced recharge time for Riposte effect, so it can be used more frequently · **Umbral Flames (Melinoë)**: increased Critical damage chance · **Umbral Flames (Eos)**: using Special no longer cancels other Special projectiles; improved target tracking of Daybreaker projectile · **Moonstone Axe (Thanatos)**: increased Critical chance ramp-up and upper limit · Witch's Staff (Anubis): increased Magick cost of Omega Special · Umbral Flames (Supay): reworked Special creates a second projectile; reworked Attack timings and Omega Attack; shots no longer stagger foes; reduced Rush Boon damage bonus; breaks Urns more easily · Black Coat (Shiva): reworked Omega Special bounces several times in the target area; reduced Destructive damage bonus to compensate ##### Boons & Blessings · **Storm Ring (Zeus)**: increased damage · **Arc Flash (Zeus)**: increased damage · **Tidal Ring (Poseidon)**: reduced damage · **High Surf (Poseidon)**: reduced area of effect · **Solar Ring (Apollo)**: increased damage · **Hephaestus**: increased damage of Blast effects, such as **Smithy Rush**; increased Glow bonus from Rarity · **Tough Gain (Hephaestus)**: effect now activates even if you are protected by **Paid Dues (Hermes)** · **Molten Touch (Hephaestus)**: increased damage to Armor, increased bonus from **Poms of Power** · **Heat Rush (Hestia)**: slightly reduced duration of damage trail · **Ares**: Plasma can no longer grant more than +100% move and strike speed, which caused various issues · **Golden Rule (Hera x Poseidon)**: cut from game; replaced with... · **Ripple Effect (Hera x Poseidon)**: **new!** Your effects from **Fine Line (Hera)** and **Ocean Swell (Poseidon)** have a chance to fire twice · **Seismic Hammer (Poseidon x Hephaestus)**: cut from game; replaced with... · **Seismic Servo (Poseidon x Hephaestus)**: **new!** Any Boon effects that recharge over time recharge faster · **Room Temperature (Demeter x Hephaestus)**: cut from game; replaced with... · **Cryo Pounder (Demeter x Hephaestus)**: **new!** Your blasts from Hephaestus deal more damage to Freeze-afflicted foes · **Rude Awakening (Apollo x Hephaestus)**: increased bonus damage · **Chain Reaction (Hephaestus x Hestia)**: increased timing window of Double Blast effect · **Travel Deal (Hermes)**: reduced Gold discount · **Harm for the Afflicted (Medea)**: increased how frequently this can deal damage · **Suffering on Sight (Medea)**: increased average damage · **Old Herbal Remedy (Circe)**: fixed an issue causing this effect to not be reduced by **Vow of Scars (Oath)** · **Protective Coating (Icarus)**: increased Armor · **Volatile Coating (Icarus)**: increased Armor and blast damage ##### Daedalus Hammer Upgrades · **Inverted Spark (Flames)**: improved compatibility with more Aspects · Helheim Charge (Skull): now fires your Omega Attack an additional time in succession · Chakra Collider (Coat): increased Power Shot timing window · Awakened Rockets (Coat): _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/1145350/view/512964244473382774]_