# Half-Life 2: Deathmatch Half-Life 2 20th Anniversary Update - Product: Half-Life 2: Deathmatch (https://whatsnew.fyi/product/half-life-2-deathmatch) - Vendor: Valve - Date: 2024-11-15 - Original notes: https://store.steampowered.com/news/app/320/view/7285229827084255339 - Permalink: https://whatsnew.fyi/product/half-life-2-deathmatch/releases/2024-11-15-half-life-2-20th-anniversary-update What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Fixed player model selection in the options menu - **fixed** — Fixed slam not being able to be detonated if you were too close to a wall - **fixed** — Fixed view bob with the SMG equipped - **fixed** — Fixed using the Gravity Gun to yo-yo grenades, sometimes causing the server to disconnect or crash - **fixed** — Fixed missing sound effects for the Gravity Gun - **fixed** — Fixed characters playing a missing animation when switching weapons while jumping and moving - **fixed** — Fixed weapons being invisible when being given another weapon of the same class - **changed** — Increased player spawn point count in many maps - **fixed** — Fixed prop placement in maps that would allow players to escape the world - **fixed** — Fixed floating props in dm_runoff - **fixed** — Fixed the area portal on the blast door in dm_runoff causing the world to no longer render when the door was shut - **added** — Added geometry to many maps where the player could see outside of bounds - **fixed** — Fixed several areas where the player could see out of the world - **changed** — Moved the blue barrels in dm_resistance that you could pick up with the Gravity Gun through the chainlink doors ##### Half-Life 2: Deathmatch Fixes - Fixed player model selection in the options menu. - Fixed slam not being able to be detonated if you were too close to a wall - Fixed view bob with the SMG equipped. - Fixed using the Gravity Gun to yo-yo grenades, sometimes causing the server to disconnect or crash. - Fixed missing sound effects for the Gravity Gun. - Fixed characters playing a missing animation when switching weapons while jumping and moving. - Fix weapons being invisible when being given another weapon of the same class. ##### Half-Life 2: Deathmatch Maps - Increased player spawn point count in many maps. - Fixed prop placement in maps that would allow players to escape the world. - Fixed floating props in dm_runoff. - Fixed the area portal on the blast door in dm_runoff causing the world to no longer render when the door was shut. - Added geometry to many maps where the player could see outside of bounds. - Fixed several areas where the player could see out of the world. - Moved the blue barrels in dm_resistance that you could pick up with the Gravity Gun through the chainlink doors.