# Half-Life 2 November 18, 2024 Update - Product: Half-Life 2 (https://whatsnew.fyi/product/half-life-2) - Vendor: Valve - Date: 2024-11-18 - Original notes: https://store.steampowered.com/news/app/220/view/6633333780228604087 - Permalink: https://whatsnew.fyi/product/half-life-2/releases/2024-11-18-november-18-2024-update What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — NPC reactions to the player's flashlight and some incidental dialogue not playing after switching between episodes - **fixed** — Amount of bloom applied after switching between Episode One and Episode Two - **fixed** — FOV setting not applying until getting the HEV Suit when starting a new game with the intro sequence - **fixed** — HUD messages for pickups and responses to some console commands displaying multiple times after switching between episodes - **fixed** — Scaling for Aim Assist at very high or very low framerates - **fixed** — Gamepad weapon selector UI stuck on after relaunching the game with no gamepad connected - **fixed** — Non-workshop mods displaying their title as Half-Life 2 on the main menu - **changed** — Improved load times when switching between episodes or when adding and removing workshop content - **fixed** — Some mods tagged to load as Episode One data being loaded as Episode Two mods - **fixed** — Better handling for addons that are corrupt - **fixed** — Support for weapon mods that reskin the Stunstick - Fixed issue where NPC reactions to the player's flashlight and some incidental dialogue would not play after switching between episodes. - Fixed amount of bloom applied after switching between Episode One and Episode Two. - Fixed the FOV setting not applying until you got the HEV Suit if you started a new game and watched the intro sequence. - Fixed issue where HUD messages for pickups and responses to some console commands would display multiple times after switching between episodes. - Fixed scaling for Aim Assist at very high or very low framerates. - Fixed issue where the gamepad weapon selector UI could be stuck on after relaunching the game with no gamepad connected. - Fixed non-workshop mods displaying their title as "Half-Life 2" on the main menu. - Improved load times when switching between episodes or when adding and removing workshop content. - Workshop - Fixed some mods that were tagged to load as Episode One data but were being loaded as Episode Two mods. - Workshop - Better handling for addons that are corrupt. - Workshop - Fixed support for weapon mods that reskin the Stunstick. NOTE: There is now a public "beta" branch for Half-Life 2 that will periodically receive updates before they go live to all players.