Half-Life update released
- Added auto-saving of several cvars
- Added cl_autowepswitch cvar with values 0/1 to disable/enable auto weapon switching when a new weapon is picked up
- Reordered columns in server browser to prevent game descriptions from being used to fake server player count
- Fixed setting monitor refresh rates through -freq when used with -nofbo
- Fixed unnecessary texture rescaling with NPOT textures
- Fixed slist command to show servers on the local network
- Fixed erroneous return in SV_ClipToLinks
- Fixed inability to reload a partially empty weapon after reloading a save game
- Fixed MP5 spread factor which was using multiplayer factor for single player and single player for multiplayer
- Fixed progress bar for individual files in resource download always showing at 100%
- Fixed missing localizations in spectator UI
- Fixed NPC turn rate when running at >60FPS
- Fixed sv_cheats from being settable by players in a multiplayer game
- Fixed various weapon animation and sound issues
- Fixed security issues in console commands
- Fixed security issues in resource loading
- Fixed security issues in saving and loading
An update for Half-Life is now available:
Fixes and Updates
-
Fixed setting monitor refresh rates through -freq when used with -nofbo
-
Fixed unnecessary texture rescaling with NPOT textures
-
Fixed slist command, will now show servers on the local network
-
Fixed erroneous return in SV_ClipToLinks (HL #1685)
-
Fixed inability to reload a partially empty weapon after reloading a save game
-
Fixed MP5 spread factor, multiplayer factor was being used for single player and single player for multiplayer
-
Fixed progress bar for individual files in resource download always showing at 100%
-
Added auto-saving of several cvars (HL #2237)
-
Fixed missing localizations in spectator UI
-
Fixed NPC turn rate when running at >60FPS
-
Reordered columns in server browser to prevent game descriptions from being used to fake server player count
-
Fixed sv_cheats from being settable by players in a multiplayer game (sv_cheats is controllable by the server)
-
Added cl_autowepswitch cvar with values 0/1 to disable/enable auto weapon switching when a new weapon is picked up
-
Fix various weapon animation/sound issues
-
Security fixes to console commands
-
Security fixes to resource loading
-
Security fixes to saving/loading