# Half-Life Half-Life update released - Product: Half-Life (https://whatsnew.fyi/product/half-life) - Vendor: Valve - Date: 2019-10-08 - Original notes: https://store.steampowered.com/news/app/70/view/1586880891220596671 - Permalink: https://whatsnew.fyi/product/half-life/releases/2019-10-08-half-life-update-released What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Fixed setting monitor refresh rates through -freq when used with -nofbo - **fixed** — Fixed unnecessary texture rescaling with NPOT textures - **fixed** — Fixed slist command to show servers on the local network - **fixed** — Fixed erroneous return in SV_ClipToLinks - **fixed** — Fixed inability to reload a partially empty weapon after reloading a save game - **fixed** — Fixed MP5 spread factor which was using multiplayer factor for single player and single player for multiplayer - **fixed** — Fixed progress bar for individual files in resource download always showing at 100% - **added** — Added auto-saving of several cvars - **fixed** — Fixed missing localizations in spectator UI - **fixed** — Fixed NPC turn rate when running at >60FPS - **changed** — Reordered columns in server browser to prevent game descriptions from being used to fake server player count - **fixed** — Fixed sv_cheats from being settable by players in a multiplayer game - **added** — Added cl_autowepswitch cvar with values 0/1 to disable/enable auto weapon switching when a new weapon is picked up - **fixed** — Fixed various weapon animation and sound issues - **security** — Fixed security issues in console commands - **security** — Fixed security issues in resource loading - **security** — Fixed security issues in saving and loading An update for Half-Life is now available: ##### Fixes and Updates - Fixed setting monitor refresh rates through -freq when used with -nofbo - Fixed unnecessary texture rescaling with NPOT textures - Fixed slist command, will now show servers on the local network - Fixed erroneous return in SV_ClipToLinks (HL #1685) - Fixed inability to reload a partially empty weapon after reloading a save game - Fixed MP5 spread factor, multiplayer factor was being used for single player and single player for multiplayer - Fixed progress bar for individual files in resource download always showing at 100% - Added auto-saving of several cvars (HL #2237) - Fixed missing localizations in spectator UI - Fixed NPC turn rate when running at >60FPS - Reordered columns in server browser to prevent game descriptions from being used to fake server player count - Fixed sv_cheats from being settable by players in a multiplayer game (sv_cheats is controllable by the server) - Added cl_autowepswitch cvar with values 0/1 to disable/enable auto weapon switching when a new weapon is picked up - Fix various weapon animation/sound issues - Security fixes to console commands - Security fixes to resource loading - Security fixes to saving/loading