Half-Life update released
Added 1
- Leave game menu option when in a single-player game to exit back to the main menu
Changed 1
- Setting cl_autowepswitch to 2 now enables auto weapon switching on pickup of a better weapon except when holding Primary or Secondary attack
Fixed 3
- cl_autowepswitch setting not being respected after respawning
- cl_autowepswitch 1 causing the crowbar to be auto-equipped after spawning
- viewdemo command crashing for certain demo files
Security 7
- Client disconnect handling
- Console command handling
- Client/server communications
- Model loading
- BSP loading
- Client launching
- Sound file verification
An update for Half-Life is now available:
Fixes and Updates
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Fixed cl_autowepswitch setting not being respected after respawning
-
Fixed "cl_autowepswitch 1" causing the crowbar to be auto-equipped after spawning
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Fixed viewdemo command crashing for certain demo files
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Security fix to client disconnect handling
-
Security fixes to console command handling
-
Security fix to client/server communications
-
Security fix to model loading
-
Security fixes to BSP loading
-
Added "Leave game" menu option when in a single-player game to exit back to the main menu
-
Setting cl_autowepswitch to 2 will now enable auto weapon switching on pickup of a better weapon except when holding Primary or Seconday attack
Note: This was updated with additional changes:
-
Security fix to client launching
-
Security fix to sound file verification