# Helldivers 2 PATCH 01.003.200 - Product: Helldivers 2 (https://whatsnew.fyi/product/helldivers-2) - Vendor: Arrowhead Game Studios - Date: 2025-07-15 - Original notes: https://store.steampowered.com/news/app/553850/view/601909716088521243 - Permalink: https://whatsnew.fyi/product/helldivers-2/releases/2025-07-15-patch-01.003.200 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Reduce the time for Helldiver to regain control after ragdolling from 0.8 to 0.5 seconds - **changed** — Increase chest injury bleed damage from 1 to 10 - **changed** — Increase AR-32 Pacifier stun duration from 1.5 to 3 seconds - **changed** — Increase AR-32 Pacifier starting magazines from 5 to 6 - **changed** — Increase AR-32 Pacifier max magazines from 7 to 8 - **changed** — Increase SMG-72 Pummeler stun duration from 1.5 to 3 seconds - **changed** — Increase R-2124 Constitution bayonet stagger strength from 20 to 25 - **changed** — Increase R-2 Amendment bayonet stagger strength from 20 to 25 - **changed** — P-92 Warrant now locks-on to Large sized enemies - **changed** — Increase G-109 Urchin stagger strength from 0 to 50 and make it affect Large sized enemies - **changed** — Increase fuel in G-10 Incendiary grenade for longer-lasting fire duration - **changed** — Increase fuel in G-13 Incendiary Impact grenade for longer-lasting fire duration - **changed** — Increase A/FLAM-40 Flame sentry fire damage resistance from 0 to 95% - **changed** — Reduce A/FLAM-40 Flame sentry cooldown from 150 to 100 seconds - **changed** — Make Firebomb Hellpod booster affect Hellpods default explosion - **changed** — Decrease Firebomb Hellpod stagger strength from 80 to 15 - **changed** — Decrease Firebomb Hellpod demolition strength from 40 to 20 - **changed** — Make Stun Pods booster affect Hellpods default explosion - **changed** — Decrease Stun Pods stagger strength from 80 to 15 - **changed** — Increase damage needed to gib Warriors from 500 to 750 Freedoms greetings Helldivers! Release Captain Carlberg coming to you this democratic Tuesday with an update from high command ##### 🌍 Overview - Balancing - Mission Fixes - Weapon Fixes - Miscellaneous Fixes ## ##### ⚖️ Balancing ##### General ##### Helldiver - Reduced the time it takes for the Helldiver to regain control after ragdolling from 0.8 to 0.5 sec - Increased chest injury bleed damage from 1 to 10. Chest injuries now cause more noticeable damage, as the previous value of 1 was so low it appeared to have no effect ##### **CQC-1 One True Flag** - Thanks to some groundbreaking military research into pointier flag tips, the flag can now be proudly planted directly into enemies—dead or alive—ensuring the eternal colors of Super Earth are never tainted, only quenched by the blood of its foes. Absolute Democracy ##### Primary weapons **AR-32 Pacifier** - Stun duration increased from 1.5 to 3 sec - Starting magazines increased from 5 to 6 - Max amount of magazines increased from 7 to 8 - Slight increase in stun value applied to enemies **SMG-72 Pummeler** - Stun duration increased from 1.5 to 3 sec - Slight increase in stun value applied to enemies **ARC-12 Blitzer** - Slight increase in stun value applied to enemies **R-2124 Constitution** - Bayonet stagger strength increased from 20 to 25 **R-2 Amendment** - Bayonet stagger strength increased from 20 to 25 ##### Sidearms **P-92 Warrant** - Now also locks-on to Large sized enemies ##### Throwables **G-109 Urchin** - Stagger strength increased from 0 to 50 - It now staggers and affects Large sized enemies **G-10 Incendiary** - The amount of fuel has been increased in the grenade, resulting in longer-lasting fire duration **G-13 Incendiary impact** - The amount of fuel has been increased in the grenade, resulting in a longer-lasting fire duration ##### Stratagems **A/FLAM-40 Flame sentry** - Fire damage resistance increased from 0 to 95% - Cooldown reduced from 150 to 100 sec **GL-52 De-Escalator** - Slight increase in stun value applied to enemies ##### Boosters **Firebomb Hellpod** - Now affects the Hellpods default explosion as well - Stagger strength decreased from 80 to 15 to prevent ragdolling players - Demolition strength decreased from 40 to 20 because we now correctly also additively apply the normal Hellpod explosion **Stun Pods** - Now affects the Hellpods default explosion as well - Stagger strength decreased from 80 to 15 to prevent ragdolling players - Demolition strength decreased from 40 to 20 because we now correctly also additively apply the normal Hellpod explosion ##### Enemies ##### General - It’s now easier to put Large to Massive sized enemies on fire ##### Terminids **Warrior** - Damage needed to gib Warriors increased from 500 to 750 damage - This is how much damage is needed to explode the body without leaving a corpse behind ##### Automatons **Scout strider** - Legs armor decreased from 3 to 2 - Legs durable resistance has been increased ##### Illuminates **Overseer variants** - Unarmored Torso healthzone armor decreased from 2 to 1 ##### 🔧 Fixes Weapons Stratagems & Boosters - Fixed an issue with the R-2124 Constitution playing audio during the wrong instances - Fixed an issue with the draw and holster speed with the Gunslinger Armor Passive - Fixed an issue with ranged weapon grips after dropping the Entrenchment Tool Enemies - Fixed an issue where status effect damage were attempting to apply more times than intended ##### Missions - Fixed an issue that prevented stratagems from working correctly on Terminate Illegal Broadcast objectives - Fixed an issue with bad enemy pathing on military uplink objectives - Fixed an issue for the terminal and drop off point, where they became inaccessible during the Retrieve Recon Craft Intel objective ##### Miscellaneous Fixes - Fixed an issue in first person view where some armors resulted in visible obstructions around the s _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/553850/view/601909716088521243]_