# Helldivers 2 Hotfix 01.004.001 - Product: Helldivers 2 (https://whatsnew.fyi/product/helldivers-2) - Vendor: Arrowhead Game Studios - Date: 2025-09-04 - Original notes: https://store.steampowered.com/news/app/553850/view/516346126609155527 - Permalink: https://whatsnew.fyi/product/helldivers-2/releases/2025-09-04-hotfix-01.004.001 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Decrease S-11 Speargun reload duration from 3.5 to 2.5 seconds - **changed** — Reduce MS-11 Solo Silo cooldown from 210 seconds to 180 seconds - **fixed** — Fix a crash that can happen when too many particle effects are spawned - **fixed** — Fix a crash when Helldivers are in Hellpods after being reinforced - **fixed** — Fix an issue where light emitted by the Hellpad could become excessively bright under certain conditions - **fixed** — Fix a general crash occurring during Automaton missions - **fixed** — Fix an issue in which hive world tunnels would become darker than intended in certain circumstances when using lower graphics settings - **fixed** — Fix a crash that could occur if the target of a seeking missile gets deleted before impact - **fixed** — Improve the extraction shuttle to land in a more safe and sound manner - **fixed** — Fix the LIFT-182 Warp Pack getting stuck suspended in the air or crashing - **fixed** — Fix a rare crash caused by multiple players having the MA5C AR equipped on the Super Destroyer - **fixed** — Fix Displacements Backpack VFX issues whilst aiming down sights - **fixed** — Fix a rare crash which could occur when aborting a mission while a player was wielding a turret or driving a vehicle Release Captain Morris here, rolling out a hotfix to a Super Destroyer near you. ⚖️ **Balancing** **S-11 Speargun** - Decreased reload duration 3.5 -> 2.5 sec **MS-11 Solo Silo** - Reduced cooldown from 210 seconds to 180 seconds ##### 🔧 **Fixes** - Fixed a crash that can happen when too many particle effects are spawned - Fixed a crash when Helldivers are in Hellpods after being reinforced - Fixed an issue where light emitted by the Hellpad could become excessively bright under certain conditions - General crash fix occurring during Automaton missions - Fixed issue in which hive world tunnels would become darker than intended in certain circumstances when a user is using lower graphics settings - Fixed a crash that could occur if the target of a seeking missile gets deleted before impact - The extraction shuttle will land in a more safe and sound manner **Weapons & Stratagem Fixes** - Fixed the LIFT-182 Warp Pack getting stuck suspended in the air or crashing - Fixed a rare crash caused by multiple players having the MA5C AR equipped on the Super Destroyer - Fixed Displacements Backpack VFX issues whilst aiming down sights - Fixed a rare crash which could occur when aborting a mission while a player was wielding a turret or driving a vehicle [url="https://arrowhead.zendesk.com/hc/en-us/articles/15916898652700--HELLDIVERS-2-Known-Issues" style="button"]Known Issues