What’s New

Helldivers 2 — Into the Unjust: 4.1.1

Into the Unjust: 4.1.1

Changed
  • Fixed for textures sometimes appearing low resolution even when memory is available on PC
  • Reduced flashlight reaction on muzzle smoke on all weapons for a better FOV
  • Reduced frame rate stutters during the drop-in sequence
  • Optimized destruction on various tree assets to maintain performance when lots of trees are being destroyed
Fixed
  • Fixed a crash after hotjoining a game that just started when existing players use certain stratagems
  • Fixed a rare crash when enemies fall through the ground
  • Fixed a crash that occurs during missions when an encounter is triggered
  • Fixed rare crash on mission load
  • Fixed crash which could occur when interacting quickly with the weapon customization menu
  • Extraction shuttle will no longer get into the landing stage when bumping into tall structures near the landing pad
  • Fix an issue with missing haptics when gamepads disconnect and reconnect
  • Fixed ragdolls falling through ground during certain sections of the Tutorial
  • Fixed issue where some unused textures were being loaded into memory accidentally on certain planet types

Freedom's greetings, Helldivers!

Release Captain Morris here, coming to you this democratic Tuesday with a Freedom Delivery.

For this ongoing minor update, stability and balance improvements were the focus of the team. We look forward to hearing how you feel - we're keeping the galaxy (and democracy) running smoothly.

**Patch Highlights

**

  • Fixed crashes, including some hotjoining and stratagem-related crashes.

  • Reducing framerate stutters during drop-in sequence.

  • Fixed issues related to unused textures loaded into memory.

🔧 Fixes

Crashes

  • Fixed a crash after hotjoining a game that just started, and when the existing players use certain stratagems

  • Fixed a rare crash when enemies fall through the ground

  • Fixed a crash that occurs during missions when an encounter is triggered

  • Fix rare crash on mission load

  • Fixed crash which could occur when interacting quickly with the weapon customization menu

Miscellaneous

  • Extraction shuttle will no longer get into the landing stage when bumping into tall structures near the landing pad

  • Fix an issue with missing haptics when gamepads disconnect/reconnect

  • Fixed ragdolls falling through ground during certain sections of the Tutorial

  • Fixed issue where some unused textures were being loaded into memory accidentally on certain planet types

Optimizations

  • (PC only) Fixed for textures sometimes appearing low resolution even when memory is available

  • Reducing flashlight reaction on muzzle smoke on all weapons for a better FOV

  • Reduced frame rate stutters during the drop-in sequence

  • Optimized destruction on various tree assets to maintain performance when lots of trees are being destroyed

[url="https://arrowhead.zendesk.com/hc/en-us/articles/15916898652700--HELLDIVERS-2-Known-Issues " style="button"]Known Issues

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