# Hero Siege Season 5 Patch Notes - Product: Hero Siege (https://whatsnew.fyi/product/hero-siege) - Vendor: Panic Art Studios Ltd - Date: 2024-12-13 - Original notes: https://store.steampowered.com/news/app/269210/view/641297020996289189 - Permalink: https://whatsnew.fyi/product/hero-siege/releases/2024-12-13-season-5-patch-notes What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — All non-buff/passive skills now have sub skill trees with 10 small nodes and 4 big nodes that modify skill attributes and functionality - **added** — Items now have star levels up to 5 that can be upgraded using dusts from prospecting or combining unstable dusts - **added** — Local co-op with 360 degree split screen and improved controller navigation and binding systems - **added** — Amun-Ra as the season 5 mechanic with Shrines of Anubis on Hell difficulty - **added** — Codex of Eternity consumable item to force satanic zones with support for socketing orbs and creating Runewords - **added** — Ability to create town portals anywhere with restricted zones showing red zone name color - **added** — Player health bar scale adjustment option - **added** — Belt added to inventory - **added** — Loot vacuum companion feature - **added** — New monster affixes: Bloating, Berserker, Pyromaniac - **added** — New runes that only drop from bosses, ancient+ monsters and ruby chests on hell 5 - **added** — Highlighted items now show on the map - **added** — Unique skill slots for runewords so skills do not overlap with skills in bases - **changed** — Helheim River minigame removed and replaced with fighting jörmundgar the classic way - **changed** — Improved various UI elements including player and boss health bars - **changed** — Skill-based Angelic augments replaced by all old weapon augments plus glyph effects - **changed** — Glyphs completely reworked to provide map utilities with old glyphs moved into angelic augment pool - **changed** — Inventory positioning improved - **changed** — Companion AI improved - **changed** — Angelic Realm armor upgrade now requires keys multiplied by upgrade level - **changed** — Dolls reworked with normal releasing 5 balls, champions 7 balls, ancients 10 bouncing balls and legions 12 bouncing balls - **changed** — Nugget enemy now splits into 3 - **changed** — Ambushing enemy packs now appear from a longer range - **changed** — Solo Self Found unique item drop rates increased by 22% - **changed** — Solo Self Found rune drop rates increased by 22% - **changed** — Solo Self Found boss part drop rates increased by 22% - **changed** — Solo Self Found boss gem drop rates increased by 22% - **changed** — Solo Self Found dungeon key drop rates increased by 22% - **changed** — Solo Self Found angelic key drop rates increased by 22% - **changed** — Solo Self Found satanic dice drop rates increased by 22% - **changed** — Solo Self Found battle fragment drop rates increased by 22% - **changed** — Solo Self Found dimensional shard drop rates increased by 22% - **changed** — Chaos Tower and Wormhole scaling adjusted - **changed** — Lowered damage on death effects - **changed** — Potion autofill now remembers potion types and slots, prioritizing stronger potions first - **changed** — Lowered common charm drop rates - **changed** — Reverse Card reworked to throw spinning cards toward target that return to origin point - **changed** — Movement speed diminish now starts at 200% and decreased from 0.8 power to 0.9 power - **changed** — Strike Procs and Cast Procs cooldown increased from 1.25 seconds to 2.5 seconds - **changed** — Summon counter now shows number of summons - **fixed** — Performance optimized by reducing overhead and minimizing loading of non-essential code blocks - **removed** — Option to convert a Solo Self Found character to trade - **removed** — Weapon augments no longer exist - **removed** — Forking Bolts charm - **removed** — Summons no longer benefit from auras - **security** — Access to shadow reaper now requires 40 dimensional shards ##### Featured - **Sub Skills**; All non-buff/passive skills now have a sub skill tree which includes 10 small nodes that boost the skills attributes and 4 big nodes that change how the skill works. This makes up for a total of 2800 new skill nodes to boost build variety and make up for some very cool interactions! - **Star Levels**; Items now have star levels up to 5, you can upgrade an item by using dusts that you obtain from prospecting items or combining unstable dusts from rifts. - **Local Co-op**; We are now bringing back a new improved local co-op with a merging 360 degree split screen and improved controller navigation and binding systems. You can now both open your own inventories etc! - **Performance**; We have been going deep into the code and optimized many underlying systems reducing overhead and minimizing loading non-essential code blocks which has increased the performance of the game a lot! - **Amun-Ra**; The uber version of Anubis as the season 5 mechanic. Explore the world and find Shrines of Anubis on Hell difficulty to get started! - **Codex of Eternity**; Force your own satanic zones with the new consumable item Codex of Eternity which can be obtained as a random drop or crafted using materials. You can socket new orb drops into this item to boost the satanic zone, or even create a Runeword giving a massive buff to the zone! - **Helheim River**; The minigame is now gone, fight the jörmundgar the classic way! - **Visual Polish**; Improved various UI elements such as player and boss health bars etc! (You can now change the scale of player health bar!) - **Town Portal**; You can now create a town portal anywhere but other players cannot enter it if its in a restricted zone. Restricted town portals show the zone name color as red. - **Augments**; Skill based Angelic augments replaced by all of the old weapon augments + glyph effects. Weapon Augments no longer exist. - **Glyphs**; Glyphs completely re-worked to give you map utilities etc, old glyphs moved into the angelic augment pool like stated above. - **Inventory**; Improved inventory positioning + added belt to the inventory. - **Companion**; Improved AI + added loot vacuum. - **Angelic Realm**; Angelic Realm armor upgrade now requires keys x the level of the upgrade, new augment is still 1 key for choices and 5 keys to choose from any of them. ##### Solo Self Found - Removed the option to convert a character from SSF to trade - Increased unique item drop rates by 22% - Increased rune drop rates by 22% - Increased boss part drop rates by 22% - Inceased boss gem drop rates by 22% - Increased dungeon key drop rates by 22% - Increased angelic key drop rates by 22% - Increased satanic dice drop rates by 22% - Increased battle fragment drop rates by 22% - Increased dimensional shard drop rates by 22% ##### Chaos Tower / Wormholes - Adjusted Chaos Tower and Wormhole scaling ##### Enemies - Dolls re-worked: Normal dolls release 5 balls that decay on walls, Champions release 7 balls that decay on walls, Ancients release 10 balls that bounce and Legions release 12 balls that bounce. - Nugget now splits into 3 - "Ambushing" enemy packs now appear from a longer range - Lowered damage on death effects - Access to shadow reaper now takes 40 dimensional shards - Added new monster affixes; Bloating, Berserker, Pyromaniac ##### Items - Highlighted Items now show on the map - Added unique skill slots for runewords so that the skills in them dont overlap with skills in bases. - Potion autofill now remembers what potion types you have in which slot and fills accordingly, also prioritizes stronger potions first. - Added new runes that only drop from bosses, ancient+ monsters and ruby chests on hell 5. - Enchanted Sigil can no longer be sold on market - Lowered common charm drop rates - Runes above Vex can no longer be prospected **Changes** - Removed Forking Bolts charm - Reverse Card re-worked: Now has a chance on hit to throw spinning reverse cards from the play _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/269210/view/641297020996289189]_