# Hero Siege Patch 7.0.6 - Product: Hero Siege (https://whatsnew.fyi/product/hero-siege) - Vendor: Panic Art Studios Ltd - Date: 2026-08-31 - Original notes: https://store.steampowered.com/news/app/269210/view/713410954077930244 - Permalink: https://whatsnew.fyi/product/hero-siege/releases/2026-08-31-patch-7.0.6 - Labels: Platforms: Windows, Linux, PlayStation What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Elemental Absorb now regens the absorbed damage back in 0.75 seconds instead of 2 seconds - **added** — Added missing dungeon chest in wasps nest - **changed** — Made cursed spirits cursed ground darker so it doesn't mix with pustules - **changed** — Added an extra 10% chance to roll for diamonds - **fixed** — Minor performance fix preventing spikes in some situations - **fixed** — Market Sort button no longer requires secondary refresh - **fixed** — Market Reset Filters no longer immediately triggers a search - **fixed** — Fixed Tarot Cards not working with the tarot tab - **fixed** — Fixed loot filters resetting - **fixed** — Fixed Blood Pact creation confirmation prompt getting stuck - **fixed** — Fixed market search returning too many results at once causing long wait periods - **fixed** — Fixed Amethyst drops - **fixed** — Fixed Rakhul getting out of bounds with charge - **fixed** — Fixed Pyrotechnician not proccing strike procs - **fixed** — Fixed Exiled Pagans Mantle + Spellslinger + Mspeed converted to total damage causing an infinite loop - **fixed** — Fixed all wonky skills like sand guardian orbital sand jumping out of control - **fixed** — Fixed a bug with group play affecting loot too much - **fixed** — Fixed Codex abuse bug - **fixed** — Fixed Niflheim portal being blocked by a misspositioned tree mask - **fixed** — Fixed Surgical Blood Letting being slow on 144fps setting - Elemental Absorb now regens the absorbed damage back in 0.75 seconds instead of 2 seconds. - Added missing dungeon chest in wasps nest - Made cursed spirits cursed ground darker so it doesnt mix with pustules - Added an extra 10% chance to roll for diamonds since the RNG for them seems to be absolutely cursed for everyone - Minor performance fix preventing spikes in some situations - Market "Sort" button no longer requires secondary refresh - Market "Reset Filters" no longer immediately triggers a search - Fixed Tarot Cards no working with the tarot tab - Fixed loot filters resetting - Fixed Blood Pact creation confirmation prompt getting stuck - Fixed market search returning too many results at once causing long wait periods - Fixed Amethyst drops, debugged diamonds which are dropping just fine - Fixed Rakhul getting out of bounds with charge - Fixed Pyrotechnician not proccing strike procs - Fixed Exiled Pagans Mantle + Spellslinger + Mspeed converted to total damage causing an infinite loop and bricking the character. - Fixed all wonky skills like sand guardian orbital sand jumping out of control - Fixed a bug with group play affecting loot too much - Fixed Codex abuse bug - Fixed Niflheim portal being blocked by a misspositioned tree mask - Fixed Surgical Blood Letting being slow on 144fps setting - Fixed Dots dealing less damage - Fixed Spirit of Hawk when using belt of skulls Demonspawn Blood Surge optimization to make it playable (Unfortunately damage got gutted due to broken hitbox overlap fixes etc, but we tried our best to compensate) - Blood Tendrils: skill now has a 18% proc chance and fixed mask + buffed damage scaling from 3% to 8% per point. - Blood Surge - Rays of Blood: reduced scale and duration by 50% but increased damage by 50% - Blood Surge: Buffed damage scaling from 6.25 to 15 per point to compensate from fix - Blood Surge: Buffed intelligence scaling from 6.66% to 9.25% per point to compensate from fix - Explosive Kunai: Removed a FPS dropping inheritance chain caused by chainsplosions