# Hogwarts Legacy Patch Notes - May 4 2023 (3 of 4) - Product: Hogwarts Legacy (https://whatsnew.fyi/product/hogwarts-legacy) - Vendor: Avalanche Software - Date: 2023-05-05 - Original notes: https://store.steampowered.com/news/app/990080/view/3680047495735809593 - Permalink: https://whatsnew.fyi/product/hogwarts-legacy/releases/2023-05-05-patch-notes-may-4-2023-3-of-4 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Resolved spiders spawned by the Acromantula keep attacking on the Arena's victory screen - **fixed** — Resolved when using Glacius and Confringo to damage Inferi it does not remove its invulnerability stat - **fixed** — Resolved troll not attacking when Avatar is close to a wall - **fixed** — Resolved when dodging the first swing of a Troll parry attach with a blink the second attack will teleport in front of the avatar - **fixed** — Resolved when dodging the first swing with a blink the next club smashing onto the ground attack will be unblockable from Troll - **fixed** — Resolved issue when avatar dies during the first time doing the encounter the Enemies reappears in different positions - **fixed** — Resolved the enemies being able to activate their shields even after the avatar has won the duel - **fixed** — Resolved rock wall no longer being highlighted early with manual target - **fixed** — Resolved an issue when the avatar fails a spell, the second failure is triggered once the dummy gets up - **fixed** — Resolved character partial wetness from wading not displaying - **fixed** — Resolved the DW Animagus transformation being broken - **fixed** — Resolved while fighting the Poacher Animagus and casting Levioso and then Transformation, the enemy won't turn back to its original form - **changed** — Optimization in delaying the Death FX - **fixed** — Resolved Trolls being able to dash for an excessive long distance when attacking the Avatar after they perform a Swift dodge roll - **fixed** — Resolved Forest Troll disengaging from combat in a bandit camp - **added** — Added a vertical root motion to the spider squish finisher animation - **removed** — Removed 180 rotation on the main control of spider squish finisher animation - **fixed** — On easy mode, players can now defeat opponents without breaking their shield - **fixed** — Resolved spiders while in their explode-able on-fire state not exploding when taking death blow damage while in air Developer Note - This patch addresses overall gameplay experience and stability improvements. ## **BUG FIXES:** ## **GAMEPLAY** **Combat** - Resolved spiders spawned by the Acromantula keep attacking on the Arena's victory screen: [HL-5171](https://hogwartslegacy.bugs.wbgames.com/bug/HL-5171) - Resolved when using Glacius and Confringo to damage Inferi it does not remove its invulnerability stat - Resolved troll not attacking when Avatar is close to a wall - Resolved when dodging the first swing of a Troll parry attach with a blink the second attack will teleport in front of the avatar - Resolved when dodging the first swing with a blink the next club smashing onto the ground attack will be unblockable from Troll - Resolved issue when avatar dies during the first time doing the encounter the Enemies reappears in different positions. - Resolved the enemies being able to activate their shields even after the avatar has won the duel - Resolved rock wall no longer being highlighted early with manual target - Resolved an issue when the avatar fails a spell, the second failure is triggered once the dummy gets up - Resolved character partial wetness from wading not displaying - Resolved the DW Animagus transformation being broken - Resolved while fighting the 'Poacher Animagus' and casting Levioso and then Transformation, the enemy won't turn back to its original form - Optimization in delaying the Death FX - Resolved Trolls being able to dash for an excessive long distance when attacking the Avatar after they perform a Swift dodge roll: [HL-3853](https://hogwartslegacy.bugs.wbgames.com/bug/HL-3853) - Resolved Forest Troll disengaging from combat in a bandit camp - Added a vertical root motion to the spider squish finisher animation - Removed 180 rotation on the main control of spider squish finisher animation - On easy mode, players can defeat opponents without breaking their shield - Resolved spiders - While in their explode-able "on-fire state" not exploding when taking death blow damage while in air - Resolved avatar being able to cast ancient magic during stealth portion disrupting enemy - Resolved Graphorn getting stuck on rocks in fight arena - Resolved chance dummy's textures stretch after being hit with Glacius then hitting the ground - Resolved spider webs producing a frozen square texture when the Avatar casts Glacius on them - Resolved an issue in the last part of the witches tomb the Inferis not attacking the avatar when standing on the Depulso platform - Resolved in the South Coast Battle Arena, being able to get the Armored Troll stuck in a spot - Resolved Victor Rookwood standing off screen during the wand linking - Resolved an issue with enemies (Hogwarts Protector / Guardian) not animating properly when hit with abilities - Resolved Training Dummies not reacting correctly when hit by Expelliarmus - Resolved the River Troll not attacking the avatar at a certain distance - Resolved the Avatar not being able to perform the Ancient Magic Finisher while aiming - Resolved Animagus in Wolf form being affected by Transformation while in the air does not revert to their normal form - Resolved pickups getting destroyed - Resolved issue just before the final fight with the Pensieve Guardian the enemies can disappear while fighting with them causing a delay on the mission - Resolved enemy combatants disappearing - Resolved corruption effect disappearing from the troll when it is hit by the avatar - Resolved Dugbogs not being harmed when lifted by the tongue - Resolved enemies getting stuck in fear animations if the avatar uses the ancient magic finisher just before failing a mission - Resolved being able to pull board out of door without breaking the board, causing door to not open - Resolved generic student NPC treadmilling when fast traveling to Grand Staircase Floo Flame - Resolved Dorothy Dencourt getting stuck in the door of her house maki _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/990080/view/3680047495735809593]_