Patch Notes - May 4 2023 (4 of 4)
Developer Note - This patch addresses overall gameplay experience and stability improvements.
BUG FIXES:
GAMEPLAY Accessibility
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Resolved the 'Audio Visualiser's 'Ambient Conversation' icon lingering on screen when fighting Inferi
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Added Arachnophobia mode to the Accessibility option
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Resolved the Fireplace not having any UI interaction despite being highlighted in High Contrast Gameplay
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Resolved Teacup not having any UI interaction despite being highlighted in High Contrast Gameplay
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Removed Corruption VFX from the Arachnophobia mode spider version
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Removed small crawling spiders for Arachnophobia mode
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Adjusted the spider corpse assets that are already present in dungeons and lairs will remain on screen even if Arachnophobia mode is turned on
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Resolved assets of small crawling spiders in the dungeon stages and in the open world when arachnophobia mode is active
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Resolved issue with Arachnophobia Mode enabled spiders emitting a screech when burning causing discomfort to people with Arachnophobia
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Resolved an issue of Arachnophobia mode not defaulting to Off
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Resolved the 'Arachnophobia Mode' accessibility option not resetting to the default value when using the 'Reset to Defaults' menu feature
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Resolved the animation after killing small spiders and exploding normal spiders still showing normal spider legs with the Arachnophobia mode On
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Resolved spiders having texture issues when toggling Arachnophobia Mode on or off during battle
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Resolved the body of the spider for the WE_ICE_GARDEN world event failing to be displayed correctly when activating Arachnophobia mode
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Resolved spiders in dungeons not remaining unchanged with Arachnophobia mode is on
UI
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Resolved minimap pathing displaying correctly
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Updated minimap functionality: HL-7913
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Fixed field guide locking
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Resolved localization of Japanese line breaking rules not displaying correctly for low screen resolution
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Resolved Map Changing to a black screen if the Player Presses the Pause Button During the Map Tutorial
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Resolved minimap breaking after leaving poacher tent: HL-12306
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Resolved icons disappearing from the map when quickly zooming in or out
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Resolved Player losing ability to fast travel after abandoning quest while competing in broom races
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Resolved damage numbers that are 5+ digits/figures are cutoff on Death's Trolls
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Resolved issue when wearing a robe's hood, equipping a gear item will cause the hood icon to appear on all slots.
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Resolved Field Guide page challenge counters not being consistent: HL-2376
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Resolved floo flames missing for fast travel
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Resolved holding the purchase key before the wand UI appears causing the cinematic to be black
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Resolved an issue with giving a custom name to any beast causes its description to appear as debug/placeholder text while selling them to Brood and Peck: HL-8818
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Resolved floo flames not being unavailable when loading an autosave after learning an unforgivable spell in the Undercroft: HL-5739
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Resolved issue with quest beacons / icons flickering
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Resolved cursor in the Menus to disappearing
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Resolved missing house on the Hogsmeade map
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Resolved reward icon remaining in the challenge after collecting the reward
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Chance the item / tool wheel may become inaccessible after using Ancient Magic Throw
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Resolved the pathing in the HUD changing and misleading the player
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Resolved the Room of Requirement’s Floo Flame UI guiding the avatar to the observation deck in the Astronomy Tower
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Resolved the story difficulty "Skip Sequence" prompt for Astronomy Tables is missing its description instead showing its Title / Header twice
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Resolved options in the Main Menu reverting to default after rebooting the title
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Resolved fast traveling before mail tutorial causing busy state blocker
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Resolved the text on the Giant Purple Toad's offspring cutting off at the top when font size is set to large
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Resolved debug text [QUEST_GT01_01_THIEFRING] appearing when the player loot the "Signet Ring" item during mission
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Resolved notes throughout the game not opening properly when interacted with
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Resolved the message of the day text cooldown is very long and defaulting size always
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Resolved the loading screen going pitch black for 22 seconds after using a Floo Flames
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Resolved spell diamond not displaying spells correctly
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Resolved an overlapping issue for location names in saved games section in main menu
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Resolved floo flames being accessible on map when not visible
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Resolved a virtual cursor being available during gameplay if the Avatar open and closes the Field Guide Map quickly using the Touchpad button
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Resolved beast names "Gwyneira the Diricawl" and "Biscuit the Mooncalf" being cut off in Breeding Pen screen
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Resolved Keenbridge hamlet not showing the Field Guide pages counter on the collectables tracker
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Resolved text cutting off when choosing a breeding pair in Breeding Pen menu when text size is set to large
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Resolved Fwopper den having a double icon
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Resolved UI displaying an incorrect number of defeated enemies for a moment when a wave starts at the Battle Arena
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Resolved locking up of the Pause Menu when trying to exit by pressing several buttons
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Resolved Flying Page at the Fountain in Hogwarts Grounds not counting towards the Map counter or The Bell Tower Wing sector: HL-2376
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Resolved Lucan appearing with two mission icons above his head
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Resolved crash Fast Traveling to Hogsmeade after mission
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Resolved the update history always displayed on the default English language instead of being localized to supported languages
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Resolved female - Gear icon is missing and showing up as a red exclamation mark
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Resolved Felix Felicis potion UI being slightly displaced and can causing an erratic animation when switching potions
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Resolved red debug lines on top of the Hogwarts north combat challenge battle arena
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Resolved icons not matching the spells when swapping to a new spell set during a battle
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Resolved map counter for Collection Chests increasing for the Astronomy Wing area, instead of the counter for the Library Annex area
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Resolved an issue with the mission UI updating even though the player doesn't start it
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Resolved gear comparison when trying to sell unidentified gear displaying correctly
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Resolved hood icon appearing on each equipment after activating and re-open the Gear menu
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Resolved Leopold Babcocke’s store being misplaced in the minimap
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Resolved the minimap inside the underwater vault being inaccurate
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Resolved 'Gregory the Smarmy' Revelio page does not count as collected on the UI
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Resolved enemy damage numbers' option stops working when the 'Show Enemy/Target Info' option is set to off
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Resolved pause menu getting stuck in transition when map is disabled
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Resolved the player hanging on the MAP's menu if they select the Hogwarts map before the map tutorial going to Hogmeade asks for it
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Resolved the player getting stuck in the shopping interface after attempting to interact with a vendor while Natsai's 'Owl Post' letter is being read
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Resolved UI not popping up after completing mission
Audio
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Resolved VO mission triggers and lines not delivering correctly
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Resolved mission VO not playing naturally
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Resolved pressing the skip button during the reveal of the next pensive will cause the audio and the subtitles to vanish.
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Resolved skipping dialogue can lead to characters remaining in silence
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Resolved many locations having no audio ambience
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Resolved attenuation on the big waterfall
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Resolved missing SFX in female antigravity hat animations
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Resolved some Lodgok dialogue issues
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Resolved straining one-sided Goblin door lacking any audio
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Resolved location specific lines not playing correctly
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Resolved caged Kneazle having no sound when crying for help
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Adjusted cooldown of certain lines
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General audio performance and optimizations enhancements
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Resolved issue with Hogsmeade related dialogue playing when exiting location but should only play when entering
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Resolved certain audio lines not being reproduced
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Resolved generic NPC Prefect girl missing dialogue when detecting the avatar
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Resolved lip sync missing throughout the game
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Resolved VO dictionaries edge cases
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Resolved audio and subtitles issues for optional strings for playerfemale-male and playermale-female not being played
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Resolved no SFX being heard when the Hedge Maze retract after finding the chest at any Hedge Maze
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Resolved Nora's dialogue line not being played at her location
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Resolved every character besides the avatar is missing their lip-sync in Brazilian Portuguese
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Resolved spamming triangle button making several Protego SFX reproduce simultaneously on the controller speaker
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Resolve1d an issue with the avatar's mission VO starting to play while the shop is open
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Resolved dialogue option about the tasks to learn Flipendo being available after having learnt the spell
Controllers
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Resolved back audio channels not playing and converting to 'vibration' when a 'DualSense' controller is set as the audio output
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Resolved rumble vibration feature not functioning on Sony controllers
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Dualsense controller support for PC
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Resolved Xbox prompts showning when playing with a PS5 DualSense Edge controller
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Resolved the d-pad interacting with the settings menu while the EULA is opened
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Resolved Switch Pro Controller spell diamond action keys incorrectly replicating the Xbox controller
**Display **
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Resolved avatar appearing in the right corner of the screen during the Hogwarts invitation letter when using an Ultrawide monitor
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Resolved localization of Japanese line breaking rules not displaying correctly for low screen resolution
Upscalers
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Update DLSS to 3.1.2
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Set XeSS as default upscaler for Intel Arc GPUs
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Added warning to be shown when using outdated drivers on the Intel Arc GPU.
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Updated to FSR 2.2
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Updated to XeSS 1.1
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Raytracing
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Fixed issue with RTAO and decals being black
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Adjusted lighting and shadows
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Resolved Ray tracing making odd or extremely bright visual effects on affected textures in certain areas: HL-9198
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Resolved Ray Tracing shadows creating a hitch when moving in a specific area of Hogsmeade at night
Save Game
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Fixed save game inconsistencies: HL-2953
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Resolved reloading issues with missions
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Resolved reloading the last save file after finishing the mission before collecting its related Field Guide Page will cause it to become uncollectable
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Resolved online save transfer causing player to load in with spell diamond automatically filled
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Resolved destroyed boxes respawning after doing a reload causing the Avatar to become stuck
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Resolved reloading a mission after defeating enemies causes enemies to spawn inside tent
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Resolved issue of platforms stop reading previously saved data
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Resolved avatar spawning OOW when loading a save made inside one room of the Slytherin Common Room: HL-71
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Resolved reloading a save in Kogawa's Office makes the Avatar go OOW: HL-6216
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Resolved restarting from last save after completing mission causes arena walls to reappear and linger
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Resolved avatar spawning OOW after loading a save on the corridor between the Library and Central Hall: HL-2650
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Resolved reloading a save made during the Reparo objective after the troll fight fails the mission
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Resolved saving and loading a save while inside the stone pillars type of Vault traps the avatar permanently
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Resolved being unable to generate manual and autosaves: HL-3622
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Resolved an issue generating two auto saves once the game opens
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Resolved an issue where flushing the auto save cache wasn't going through the compression process
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Resolved an issue with the save file leading to an infinite loading screen after the game is closed during Weasley's conversation: HL-7000
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Resolved inconsistences found on the save data when transferring saves from Gen8 to Gen9 consoles
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Resolved title generating two auto saves once the game opens
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Resolved modification of the option "Upscale Sharpness" not correctly saving when the player restarts the game: HL-3153
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Resolved reloading a save made right before talking with Grace, the mission becomes stuck on the "Return to Grace" mission step: HL-5684
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Resolved issue to progress after placing a lantern on a pedestal then loading a save file.
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Resolved when reloading a save after completing the astronomy table the table is not interactable
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Resolved a save being reloaded after reading Jackdaw's clue will not advance mission step
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Resolved loading a save created after having defeated Fastidio's for the final time causing him to attack the player even though he's already defeated
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Resolved autosaves not showing the save icon and closing and opening the title creates progression loss
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Resolved mission getting stuck on after restarting from last save
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Resolved issue when creating a new character while having previous save data causing loading issues when selecting previous save
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Resolved progression getting stuck when reloading an autosave during missions
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Resolved abandoning quest sees the avatar fall to the ground when gameplay resume
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Resolved pop-up message when there's not enough available space to save not pausing the title and maintaining controller input
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Resolved the title remaining in a black screen if the avatar loads an autosave made after completing mission and solving the astronomy table for a second time
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Resolved title generating corrupted manual and autosaves that makes the game crash when reloading it
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Resolved reloading a save made on a corner of the Faculty Tower makes the avatar go OOW: HL-11915
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Resolved reloading an autosave before the first encounter with Ranrok, leaves the player stuck behind closed doors
Performance
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Added PS5 Controller Firmware out of date popup for DualShock on PC Platforms
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Resolved general platform crashes
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Resolved memory leak with object state
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Added general mission performance updates
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Added general streaming optimization and updates
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Resolved streaming of content causing avatar to be OOW
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Optimization update for NPCS
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Resolved graphical corruption issues at various locations of the game
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Resolved dying and reloading a manual save from inside the Water causing a brief Soft Lock for the Avatar
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Resolved crash on failure initiating online access
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Resolved memory leaking when using Jinx cool down
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Optimization to VFX for enemy & avatar shields
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Optimization to Gear DB queries
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Resolved a LoadMap crash
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Resolved crash with getting damage over time
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Optimization to several hitches within game
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Resolved crash while navigating mission
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Resolved crash fast travelling to the Central Hall
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Resolved a crash when gameplay kept referencing the old world
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Resolved crashes when using the fast travel after defeating the River Troll
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Resolved crash in with water related volumes
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Optimized sun fading issue in intro
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Resolved hitch happening when hitting goblins with Stupefy
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Resolved crash with Incendio
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Resolved crash when accessing inventory items
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Resolved crash for times when fog is turned off
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Optimization reflection captures
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Optimization to bad reflection popping on water
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Resolved performance issues with ancient magic squash finisher on elevated Thornback Ambusher in Rune Door arena
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Optimization with lighting
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Optimization DB queries
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Optimization to fix for infinite loop caused by running out of memory
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Performance improvements at the end of the missions
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Optimization in moving NPC VFX to soft references
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Animation optimization
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Resolved crash with critical finisher
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Resolved infinite load screen when attempting to mission
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Resolved load times of up to five minutes when entering the sanctuary
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Resolved crash when running movies
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Resolved crash when running destructible meshes
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Resolved spell tool crash
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Resolved crash with wizarding world linking
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Resolved crash when loading save game in PerksTree
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Resolved hitches happening multiple times a frame
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General performance and optimization to stations
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Resolved infinite loading screen after force shutting the game during the conversation with Weasley: HL-7000
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Resolved crash after getting caught by death
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Resolved general proxy and LOD updates/optimizations
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Resolved crashes while finding references and garbage collection
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Resolved poor performance occurring when certain trees are on-screen while Ray-Tracing is enabled
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Resolved a crash with spell caster
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Resolved TargetInfo crash
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Optimization to shaders
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Resolved a crash with navlinks
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Fixed and cleaned up the library airlock
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Resolved crashes during the boot sequence when launched on the bare minimal initial payload
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Resolved hitches with Broom Enemy spawner
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Optimized bink player url open to async thread for ambient paintings
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Resolved extreme tile streaming issues being observed in the open world
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Resolved a wheel item crash
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Wingardium crash fix
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Fixed crash with characters visibility
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Fixed crash accessing HUD
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Resolved UI loading screen crash
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Resolved crash for LookingActor functionality
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Resolved 'Something went wrong' message being displayed when trying to start the game without enough available space
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Resolved several crashes during combat encounters
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Resolved a crash with chaos collision
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Resolved crash when reloading a save file after exiting to the main menu
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Resolved a crash when accessing wand linking
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Resolved a crash when accessing initializing tools
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Resolved infinite loading screen if fast travelling to the Room of Requirement
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Resolved being stuck in an infinite load after disconnecting controller while fast travelling
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Resolved streaming issues with wall and several assets from a house when looking through outside the door in Irondale
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Resolved streaming issue of furniture and other elements of Pitt-Upon Ford house when the avatar passes by the door
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Optimization turning certain NPCs visibility mesh being considered for ray tracing
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Resolved PhysicalMaterial crash
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Resolved coastal entrance taking too long to stream in, blocking the avatar permanently if they fly through the tunnel