# Hollow Knight: Silksong patch notes > Ascend to the peak of a haunted kingdom in this sequel to Hollow Knight. - Vendor: Team Cherry - Category: Games - Official site: https://www.hollowknightsilksong.com - Tracked by: What's New (https://whatsnew.fyi/product/hollow-knight-silksong) - Harvested from: Steam (app 1030300) - Entries below: 5 (newest first) What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. ## Releases ### Patch Version 1.0.30000 Now Live - Date: 2026-03-16 - Original notes: https://store.steampowered.com/news/app/1030300/view/528748148995130140 - Permalink: https://whatsnew.fyi/product/hollow-knight-silksong/releases/steam-528748148995130140 - **added** — New Traditional Chinese localisation - **changed** — Refined German translation to improve clarity and consistency with English version - **changed** — Allow Silk Soar through top scene exits - **fixed** — Various instances of specific enemies being able to get stuck out of bounds - **fixed** — Various instances of Hornet being able to be pulled out of bounds by enemies - **fixed** — Last Judge's death explosion damage reduced from 3 to 2 and now reduced by Magma Bell - **changed** — Magma Bell now protects against all fire-type explosions - **fixed** — Another instance of Shrine Guardian Seth being able to push Hornet through a wall - **fixed** — Instance of Lace (Cradle) getting out of bounds and various small fixes to prevent rare odd behaviours during the fight - **fixed** — Certain tools unintentionally being down-bounceable in specific instances - **fixed** — Border Caves bounce-pods giving Silk & Health for certain Crests - **fixed** — Snitch Pick not doing its 3rd hit of damage when in a memory - **fixed** — Issues with Wood Wasp colliders sometimes lingering longer than intended or not reactivating on respawn - **fixed** — Choruses in Underworks not playing their full Needolin text - **fixed** — Instance of Thread Rakers being able to get stuck out of bounds - **fixed** — Savage Beastfly's summoned minions now die when the boss is killed - **changed** — Far Fields Savage Beastfly is now stunned when hit by the hanging bomb rock - **fixed** — Instance of tool quantity not updating correctly when unequipping Shell Satchel - **fixed** — Rare instance of Lavalugs getting frozen in place - **fixed** — Fast travel unintentionally clearing Hunter focus - **added** — Bench beside Pale Lake before the Flea Caravan's arrival ##### Patch Notes - Added new Traditional Chinese localisation. - Refined German translation to improve clarity and consistency with English version. - Allowed Silk Soar through top scene exits. - Fixed various instances of specific enemies being able to get stuck out of bounds. - Fixed various instances of Hornet being able to be pulled out of bounds by enemies. - Fixed Last Judge's death explosion doing 3 damage (now 2), and not being reduced by Magma Bell. - Magma Bell now protects against all fire-type explosions. - Fixed another instance of Shrine Guardian Seth being able to push Hornet through a wall. - Fixed an instance of Lace (Cradle) getting out of bounds. Also various small fixes to prevent some rare, odd behaviours during the fight. - Fixed certain tools unintentionally being down-bounceable in specific instances. - Fixed Border Caves bounce-pods giving Silk & Health for certain Crests. - Fixed Snitch Pick not doing its 3rd hit of damage when in a memory. - Fixed issues with Wood Wasp colliders sometimes lingering longer than intended or not reactivating on respawn. - Fixed Choruses in Underworks not playing their full Needolin text. - Fixed an instance of Thread Rakers being able to get stuck out of bounds. - Savage Beastfly's summoned minions now die when the boss is killed. - Far Fields Savage Beastfly is now stunned when hit by the hanging bomb rock. - Fixed an instance of tool quantity not updating correctly when unequipping Shell Satchel. - Fixed a rare instance of Lavalugs getting frozen in place. - Fixed fast travel unintentionally clearing Hunter focus. - Added a bench beside Pale Lake, before the Flea Caravan’s arrival. - Various minor fixes and tweaks. ### Patch Version 1.0.29242 Now Live - Date: 2025-11-07 - Original notes: https://store.steampowered.com/news/app/1030300/view/595164831678464450 - Permalink: https://whatsnew.fyi/product/hollow-knight-silksong/releases/steam-595164831678464450 - **changed** — Updated Simplified Chinese translation to use fan translation provided by Team Cart Fix - **changed** — Switched to Unity's Input System to improve overall controller support, including rumble features now working for various controllers and additional controllers being recognised - **added** — Added additional dithering levels, now defaulting to 'low' - **added** — Added film grain effect to advanced options, defaulting to 'off' - **fixed** — Fixed various localisation issues across all languages - **fixed** — Fixed Styx not giving rosaries when delivering the Queen's Egg - **fixed** — Fixed Druid's Eyes sometimes not equipping correctly when first acquired - **fixed** — Fixed some down attack colliders getting stuck on in rare instances - **fixed** — Fixed several instances of Hornet's plasmified state clearing when not intended - **fixed** — Fixed issues entering the plasmified state when killing a Winged Lifeseed rather than using the Plasmium Phial - **changed** — Reduced unintentionally long bind time when using Multibinder with the Shaman crest - **changed** — Updated Multibinder's initial bind to clear maggots - **changed** — Increased Wreath of Purity durability - **fixed** — Fixed void incorrectly conducting electricity - **changed** — Updated Gurr the Outcast trap-throw attack from single lob to spin-style to reduce time spent static - **fixed** — Fixed Beast Crest fury slashes not piercing as intended - **fixed** — Fixed Rune Rage damage scaling incorrectly - **fixed** — Fixed Thread Storm damage tapering so additional hits do not taper down as sharply - **fixed** — Fixed rare instances of regaining control when grabbed by a Wraith - **fixed** — Fixed couriers incorrectly offering the same delivery immediately after completing it ##### Patch Notes - Updated Simplified Chinese translation to use fan translation provided by Team Cart Fix. - Switched to Unity's Input System to improve overall controller support. This includes rumble features now working for various controllers, and additional controllers being recognised. Some issues may remain. For a full list of supported controllers and features, please visit: [https://docs.unity3d.com/Packages/com.unity.inputsystem@1.14/manual/SupportedDevices.html](https://docs.unity3d.com/Packages/com.unity.inputsystem@1.14/manual/SupportedDevices.html) - Added additional dithering levels. Now defaults to 'low'. - Added film grain effect to advanced options. Defaults to ‘off’ - Various localisation fixes implemented across all languages. - Fixed Styx not giving rosaries when delivering the Queen's Egg. - Fixed Druid's Eyes sometimes not equipping correctly when first acquired. - Fixed some down attack colliders getting stuck on in rare instances. - Fixed several instances of Hornet's plasmified state clearing when not intended (eg Bellway travel). - Fixed issues entering the plasmified state when killing a Winged Lifeseed, rather than using the Plasmium Phial. - Reduced unintentionally long bind time when using Multibinder with the Shaman crest. - Updated Multibinder's initial bind to clear maggots, per community comments. - Wreath of Purity durability increased. - Fixed void incorrectly conducting electricity. - Gurr the Outcast trap-throw attack updated from single lob to spin-style, to reduce time spent static. Other slight refinements. - Fixed Beast Crest fury slashes not piercing as intended. - Fixed Rune Rage damage scaling incorrectly. - Fixed Thread Storm damage tapering (additional hits don't taper down as sharply). - Fixed rare instances of regaining control when grabbed by a Wraith. - Fixed couriers incorrectly offering the same delivery immediately after completing it. - Fixed additional instances of Hornet being able to push some enemy types through the floor. - Fixed issues when using Harpoon to stun or kill certain bosses. - Fixed Fractured Mask not protecting against volt hazards. - Various smaller tweaks and fixes. ### Patch Version 1.0.28891 Now Live - Date: 2025-10-14 - Original notes: https://store.steampowered.com/news/app/1030300/view/503964399479816737 - Permalink: https://whatsnew.fyi/product/hollow-knight-silksong/releases/steam-503964399479816737 - **added** — Support for Dualsense Edge controllers - **changed** — Improved support for various controllers on Mac - **changed** — Game now pauses when the controller disconnects - **fixed** — Various smaller controller issues - **fixed** — Remaining instance of certain players getting stuck cursed while in the late game - **fixed** — Curveclaw not reacting to Hunter down-stab - **fixed** — Rare instances of being able to air dash and double jump when not intended - **fixed** — Several out of bounds situations - **fixed** — Pharlid Divers sometimes sliding on roofs after ambushing in certain scenes - **fixed** — Eva Hunter Crest upgrades unintentionally clearing tool equips - **fixed** — Rare instances of Harpoon sometimes granting 2 Silk instead of 1 - **fixed** — Cogflies sometimes appearing from odd locations after scene transition and in rare cases having their active quantity reduced by 1 - **fixed** — Crafting Kits not increasing the damage of offensive blue tools - **changed** — Slight increase to Sharp Dart and Cross Stitch damage - **changed** — Updated damage scaling on Rune Rage to match other Silk Skills - **changed** — Slight decrease to Thread Storm damage at higher needle levels - **fixed** — Surgeon enemies sometimes pulling the hero out of bounds - **fixed** — Instances of some Spool Fragments being permanently missable if a player immediately quit after collecting the item - **fixed** — Crust King Khann sometimes falling out of bounds during entry when fought on low-end systems - **fixed** — Rare instance of Second Sentinel becoming rotated when defeated ##### Patch Notes - Added support for Dualsense Edge controllers. - Improved support for various controllers on Mac. - Game now pauses when the controller disconnects. - Fixed various smaller controller issues (more fixes to come in future). - Fixed remaining instance of certain players getting stuck cursed while in the late game. - Fixed Curveclaw not reacting to Hunter down-stab. - Fixed rare instances of being able to air dash and double jump when not intended. - Fixed several out of bounds situations. - Fixed Pharlid Divers sometimes sliding on roofs after ambushing in certain scenes. - Fixed Eva Hunter Crest upgrades unintentionally clearing tool equips. - Fixed rare instances of Harpoon sometimes granting 2 Silk instead of 1. - Fixed Cogflies sometimes appearing from odd locations after scene transition and, in rare cases, having their active quantity reduced by 1. - Fixed Crafting Kits not increasing the damage of offensive blue tools (eg Sawtooth Circlet). - Slight increase to Sharp Dart and Cross Stitch damage. - Updated damage scaling on Rune Rage to match other Silk Skills. - Slight decrease to Thread Storm damage at higher needle levels. - Fixed Surgeon enemies sometimes pulling the hero out of bounds. - Fixed instances of some Spool Fragments being permanently missable if a player immediately quit after collecting the item. - Fixed Crust King Khann sometimes falling out of bounds during entry, when fought on low-end systems. - Fixed rare instance of Second Sentinel becoming rotated when defeated. - Fixed additional case of Seth sometimes getting out of bounds and not returning. - Fixed Seth sometimes remaining invincible for a moment at the start of a refight. - Fixed Vaults slide blocks incorrectly responding to damage sources other than the needle. - Changed Fine Pins wish drops from 50% chance to 100%, but raised required quantity. - Fixed issues when consuming a Silkeater while in water. - Fixed Scuttlebrace sometimes allowing a wall jump when not intended. - Fixed a soft-lock during the Grand Gate opening sequence, if the Citadel had been visited and some bellshrines remained inactive. - Various smaller fixes and tweaks. ### Patch Version 1.0.28650 Now Live - Date: 2025-09-22 - Original notes: https://store.steampowered.com/news/app/1030300/view/503962497384974197 - Permalink: https://whatsnew.fyi/product/hollow-knight-silksong/releases/steam-503962497384974197 - **added** — Add Dithering effect option in Advanced video settings to reduce colour banding - **changed** — Update Herald's Wish achievement description to clarify that players must both complete the wish and finish the game - **fixed** — Fix Savage Beastfly in Far Fields sometimes remaining below the lava - **fixed** — Fix rare cases of Shrine Guardian Seth getting out of bounds during battle - **fixed** — Fix rare case of Second Sentinel knocking the player out of bounds during battle - **fixed** — Add catch to prevent Lugoli sometimes flying off screen and not returning during battle - **fixed** — Further reduce chance of Silk Snippers getting stuck out of bounds in Chapel of the Reaper battle - **fixed** — Fix various instances of dying to bosses while killing them causing death sequences to play messily or out of sync - **fixed** — Fix Shaman Binding into a bottom transition causing a softlock - **fixed** — Update Cocoon positions in some locations to prevent it spawning in inaccessible areas - **fixed** — Fix Liquid Lacquer courier delivery not being accessible in Steel Soul mode - **fixed** — Fix some NPCs not correctly playing cursed hint dialogues in certain instances - **fixed** — Fix Pondcatcher Reed not being able to fly away after singing - **fixed** — Fix Verdania memory orbs sometimes replaying layered screen-edge burst effects - **fixed** — Fix the break counter not working for certain multihitter tools like Conchcutter - **fixed** — Fix Volt Filament damage multiplier not applying for certain Silk Skills - **fixed** — Fix Cogflies and Wisps inappropriately targeting Skullwings - **fixed** — Fix Cogflies incorrectly resetting their HP to full on scene change - **fixed** — Fix Curveclaw always breaking on the first hit after being deflected - **fixed** — Fix Plasmium Phial and Flea Brew sometimes not restoring as intended at benches Patch Notes: - Added Dithering effect option in Advanced video settings. Reduces colour banding but can slightly soften the appearance of foreground assets. Defaults to 'Off'. - Updated Herald's Wish achievement description to clarify that players must both complete the wish and finish the game. - Fixed Savage Beastfly in Far Fields sometimes remaining below the lava. - Fixed rare cases of Shrine Guardian Seth getting out of bounds during battle. - Fixed rare case of Second Sentinel knocking the player out of bounds during battle. - Added catch to prevent Lugoli sometimes flying off screen and not returning during battle. - Further reduced chance of Silk Snippers getting stuck out of bounds in Chapel of the Reaper battle. - Fixed various instances of dying to bosses while killing them causing death sequences to play messily or out of sync. - Fixed Shaman Binding into a bottom transition causing a softlock. - Cocoon positions in some locations updated to prevent it spawning in inaccessible areas. - Fixed Liquid Lacquer courier delivery not being accessible in Steel Soul mode. - Fixed some NPCs not correctly playing cursed hint dialogues in certain instances. - Fixed Pondcatcher Reed not being able to fly away after singing. - Fixed Verdania memory orbs sometimes replaying layered screen-edge burst effects. - Fixed the break counter not working for certain multihitter tools eg Conchcutter. - Fixed Volt Filament damage multiplier not applying for certain Silk Skills. - Fixed Cogflies and Wisps inappropriately targeting Skullwings. - Fixed Cogflies incorrectly resetting their HP to full on scene change. - Fixed Curveclaw always breaking on the first hit after being deflected. - Fixed Plasmium Phial and Flea Brew sometimes not restoring as intended at benches. - Various other smaller tweaks and fixes. ### Patch Version 1.0.28497 Now Live - Date: 2025-09-12 - Original notes: https://store.steampowered.com/news/app/1030300/view/497206645180334094 - Permalink: https://whatsnew.fyi/product/hollow-knight-silksong/releases/steam-497206645180334094 - **fixed** — Fixed situation where players could remain cloakless after Slab escape sequence - **fixed** — Fixed wish Infestation Operation often not being completable during the late game - **fixed** — Fixed wish Beast in the Bells not being completable when Bell Beast is summoned at the Bilewater Bellway during the late game - **fixed** — Fixed getting stuck floating after down-bouncing on certain projectiles - **fixed** — Fixed courier deliveries sometimes being inaccessible in the late game - **fixed** — Fixed craft bind behaving incorrectly when in memories - **fixed** — Fixed Lace tool deflect soft-lock at start of battle in Deep Docks - **fixed** — Fixed Silk Snippers in Chapel of the Reaper sometimes getting stuck out of bounds - **fixed** — Fixed Claw Mirrors leaving Hornet inverted if taking damage during a specific moment while binding - **fixed** — Fixed Snitch Pick not giving rosaries and shell shards as intended - **fixed** — Fixed Swamp Squits becoming invincible if hit under water - **fixed** — Fixed instance where Lugoli could leave the arena and not return - **removed** — Removed float override input (down + jump, after player has Faydown Cloak) - **changed** — Slight difficulty reduction in early game bosses Moorwing and Sister Splinter - **changed** — Reduction in damage from Sandcarvers - **changed** — Slight increase in pea pod collider scale - **changed** — Slight reduction in mid-game Bellway and Bell Bench prices - **changed** — Slight increase in rosary rewards from relics and psalm cylinders - **changed** — Increase in rosary rewards for courier deliveries Patch Notes: - Fixed situation where players could remain cloakless after Slab escape sequence. - Fixed wish Infestation Operation often not being completable during the late game. - Fixed wish Beast in the Bells not being completable when Bell Beast is summoned at the Bilewater Bellway during the late game. - Fixed getting stuck floating after down-bouncing on certain projectiles. - Fixed courier deliveries sometimes being inaccessible in the late game. - Fixed craft bind behaving incorrectly when in memories. - Fixed Lace tool deflect soft-lock at start of battle in Deep Docks. - Fixed Silk Snippers in Chapel of the Reaper sometimes getting stuck out of bounds. - Fixed Claw Mirrors leaving Hornet inverted if taking damage during a specific moment while binding. - Fixed Snitch Pick not giving rosaries and shell shards as intended. - Fixed Swamp Squits becoming invincible if hit under water. - Fixed instance where Lugoli could leave the arena and not return. - Removed float override input (down + jump, after player has Faydown Cloak). - Slight difficulty reduction in early game bosses Moorwing and Sister Splinter. - Reduction in damage from Sandcarvers. - Slight increase in pea pod collider scale. - Slight reduction in mid-game Bellway and Bell Bench prices. - Slight increase in rosary rewards from relics and psalm cylinders. - Increase in rosary rewards for courier deliveries. - Various additional fixes and tweaks.