# Hollow Knight: Silksong Patch Version 1.0.30000 Now Live - Product: Hollow Knight: Silksong (https://whatsnew.fyi/product/hollow-knight-silksong) - Vendor: Team Cherry - Date: 2026-03-16 - Original notes: https://store.steampowered.com/news/app/1030300/view/528748148995130140 - Permalink: https://whatsnew.fyi/product/hollow-knight-silksong/releases/steam-528748148995130140 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — New Traditional Chinese localisation - **changed** — Refined German translation to improve clarity and consistency with English version - **changed** — Allow Silk Soar through top scene exits - **fixed** — Various instances of specific enemies being able to get stuck out of bounds - **fixed** — Various instances of Hornet being able to be pulled out of bounds by enemies - **fixed** — Last Judge's death explosion damage reduced from 3 to 2 and now reduced by Magma Bell - **changed** — Magma Bell now protects against all fire-type explosions - **fixed** — Another instance of Shrine Guardian Seth being able to push Hornet through a wall - **fixed** — Instance of Lace (Cradle) getting out of bounds and various small fixes to prevent rare odd behaviours during the fight - **fixed** — Certain tools unintentionally being down-bounceable in specific instances - **fixed** — Border Caves bounce-pods giving Silk & Health for certain Crests - **fixed** — Snitch Pick not doing its 3rd hit of damage when in a memory - **fixed** — Issues with Wood Wasp colliders sometimes lingering longer than intended or not reactivating on respawn - **fixed** — Choruses in Underworks not playing their full Needolin text - **fixed** — Instance of Thread Rakers being able to get stuck out of bounds - **fixed** — Savage Beastfly's summoned minions now die when the boss is killed - **changed** — Far Fields Savage Beastfly is now stunned when hit by the hanging bomb rock - **fixed** — Instance of tool quantity not updating correctly when unequipping Shell Satchel - **fixed** — Rare instance of Lavalugs getting frozen in place - **fixed** — Fast travel unintentionally clearing Hunter focus - **added** — Bench beside Pale Lake before the Flea Caravan's arrival ##### Patch Notes - Added new Traditional Chinese localisation. - Refined German translation to improve clarity and consistency with English version. - Allowed Silk Soar through top scene exits. - Fixed various instances of specific enemies being able to get stuck out of bounds. - Fixed various instances of Hornet being able to be pulled out of bounds by enemies. - Fixed Last Judge's death explosion doing 3 damage (now 2), and not being reduced by Magma Bell. - Magma Bell now protects against all fire-type explosions. - Fixed another instance of Shrine Guardian Seth being able to push Hornet through a wall. - Fixed an instance of Lace (Cradle) getting out of bounds. Also various small fixes to prevent some rare, odd behaviours during the fight. - Fixed certain tools unintentionally being down-bounceable in specific instances. - Fixed Border Caves bounce-pods giving Silk & Health for certain Crests. - Fixed Snitch Pick not doing its 3rd hit of damage when in a memory. - Fixed issues with Wood Wasp colliders sometimes lingering longer than intended or not reactivating on respawn. - Fixed Choruses in Underworks not playing their full Needolin text. - Fixed an instance of Thread Rakers being able to get stuck out of bounds. - Savage Beastfly's summoned minions now die when the boss is killed. - Far Fields Savage Beastfly is now stunned when hit by the hanging bomb rock. - Fixed an instance of tool quantity not updating correctly when unequipping Shell Satchel. - Fixed a rare instance of Lavalugs getting frozen in place. - Fixed fast travel unintentionally clearing Hunter focus. - Added a bench beside Pale Lake, before the Flea Caravan’s arrival. - Various minor fixes and tweaks.