# Hollow Knight changelog > Forge your own path in Hollow Knight! - Vendor: Team Cherry - Category: Games - Official site: http://hollowknight.com - Tracked by: What's New (https://whatsnew.fyi/product/hollow-knight) - Harvested from: Steam (app 367520) - Entries below: 8 (newest first) What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. ## Releases ### Patch Version 1.5.12620 Now Live - Date: 2026-03-27 - Original notes: https://store.steampowered.com/news/app/367520/view/529875497931243580 - Permalink: https://whatsnew.fyi/product/hollow-knight/releases/steam-529875497931243580 ##### Patch Notes - Added Traditional Chinese translation - Fixed low audio volume when navigating the inventory. - Fixed alignment for text to not overlap when a wide square key (shift/space/etc) is bound to an action. - Fixed overcharmed notches being unintentionally removed in a specific instance. - Fixed Radiance's orb attack hitbox lingering slightly longer than intended if the orb expires in the air. - Fixed Mawlurks being pushable by Infected Balloons. - Fixed Mantis Traitors being damagable while underground. - Fixed Journal notification icons sometimes not appearing, and occasionally displaying the incorrect icon. - Fixed various instances of the 'New Journal Entry' pop-up not displaying. - Fixed minor instances of Hunter's note kills not being awarded as intended. - Fixed an instance of Baldur Shell sometimes lingering longer than intended. - Fixed double damage to play the correct audio clip (Previously playing single damage sfx). - Fixed Heavy Fool's dash attack sometimes not travelling its full distance. - Various performance improvements. - Various small fixes. ### Patch Version 1.5.12459 Now Live - Date: 2026-02-05 - Original notes: https://store.steampowered.com/news/app/367520/view/526493182068785899 - Permalink: https://whatsnew.fyi/product/hollow-knight/releases/steam-526493182068785899 ##### Patch Notes - Added support for 21:9 & 16:10 resolutions. - Game now pauses while in inventory menus. - Upgraded to Unity Input System for broader controller support (original input system is still available, if preferred, via Options>Controller>Advanced Settings) - Added dithering effect, and dithering options, to reduce colour banding. - Fixed a softlock in City of Tears Grub room. - Reduced Grey Prince Zote's stagger bounce height. - Updated Sly's Great Slash collider to closer match visual. - Salubra's Blessing now deactivates after reaching max Soul. - Map panning is now smoother. - Various performance improvements. - Various smaller fixes and tweaks. ### Cross-platform Cloud Saves - Date: 2022-08-11 - Original notes: https://store.steampowered.com/news/app/367520/view/3406429723545099871 - Permalink: https://whatsnew.fyi/product/hollow-knight/releases/steam-3406429723545099871 ~~Soon we'll be making some changes in order to support cross-platform cloud saves between Windows, MacOS, and Linux (including the Steam Deck)! This is planned to occur on Monday, 15th of August at 05:00 (UTC).~~ **UPDATE: These changes have been applied. Please take care to backup your save files from the locations below before attempting to sync with Steam Cloud. In order for your save files to sync properly you may need to open them up in-game once and then save and quit, so Steam triggers the upload.** These changes will replace the MacOS and Linux cloud save locations, and all platforms will use the existing Windows save location. This will have a few side effects: - MacOS and Linux users will need to play the game once for Steam to upload their existing local save files to cloud storage - Windows users should not need to do anything, except: - Cross-platform users who manually migrated their save files between platforms may have conflicting files. When steam prompts you to keep or overwrite your files it is important to choose the correct one carefully (which will depend on your own situation). If in doubt, back up your save files first! ##### Save File locations Windows: ` %USERPROFILE%/AppData/LocalLow/Team Cherry/Hollow Knight ` MacOS: ` ~/Library/Application Support/unity.Team Cherry.Hollow Knight ` Linux: ` ~/.config/unity3d/Team Cherry/Hollow Knight ` ##### Help: missing save files In some edge cases it may appear that your save files are missing. First, confirm that they can't be found at the locations above. You can manually download save files from [ the Steam Cloud website ](https://store.steampowered.com/account/remotestorageapp/?appid=367520) and place them in their relevant locations. ### Update notes for v1.5.78.11833 - Date: 2021-10-21 - Original notes: https://store.steampowered.com/news/app/367520/view/3066381328906585082 - Permalink: https://whatsnew.fyi/product/hollow-knight/releases/steam-3066381328906585082 - Fixed Aspid Hunters and Primal Aspids sometimes spitting immediately after breaking out of jars - Fixed door in a city house staying locked sometimes after defeating the enemy - Fixed brightness resetting on quit to menu if set to minimum value - Fixed some camera shakes ignoring config value - Fixed getting damaged by spikes while on a lift and ending up inside the ground - Fixed background blur for Low and Medium options when using a screen resolution that is taller than 16:9 - Fixed Low and Medium background blur to have the same vibrancy as High ### Update notes for v1.5.75.11827 - Date: 2021-06-28 - Original notes: https://store.steampowered.com/news/app/367520/view/3003320140223424876 - Permalink: https://whatsnew.fyi/product/hollow-knight/releases/steam-3003320140223424876 - Fixed pantheons getting stuck at end screen when not using a controller - Fixed language setting not saving when changed within game ### Update notes for v1.5.72.11824 - Date: 2021-06-25 - Original notes: https://store.steampowered.com/news/app/367520/view/3003320140212344560 - Permalink: https://whatsnew.fyi/product/hollow-knight/releases/steam-3003320140212344560 - Fixed achievements for macOS (not firing in v1.5.68.11808) - Fixed nail art damage - Fixed missing effects when slashing lift spikes - Re-added native input option (on by default) - Updated InControl plugin to latest version - Added ControllerRumbleMultiplier and CameraShakeMultiplier to Config.ini - Crystal Guardian will now wake up when damaged by Dreamshield and Grimmchild - Fixed controller screen showing Xbox 360 controller if none plugged in - Fixed Troupe Master Grimm's flame balls to now spawn from behind him - Fixed camera shake not working during hit pauses ### Update notes for v1.5.68.11808 - Date: 2021-06-07 - Original notes: https://store.steampowered.com/news/app/367520/view/3064116832207100344 - Permalink: https://whatsnew.fyi/product/hollow-knight/releases/steam-3064116832207100344 - Added "Borderless" option to fullscreen in video options - 64-bit is now required (For players with 32-bit computers the previous version (1.4.3.2) can still be accessed as a beta) - Vulkan is now the default graphics API for Linux - Enabled controller rumble (only supported for certain configurations, e.g. Xbox One controller on Windows) - Hopefully less hitching, and less memory usage on startup (enabled incremental GC, removed heap size increase method) - Reduced screen tearing during screen shakes - Fixed uncollected Grubfather rewards being miss-able - Fixed the Soul Tyrant battle in pantheons getting stuck after being defeated sometimes - Fixed death loop if moving too high during Absolute Radiance phase 2 - Fixed Elderbug's Greenpath hint dialogue - Grimm chest reward is now left on the ground if you banish him without collecting it - Fixed issues with binding mouse buttons - Fixed multi damage sometimes taking too much health with lifeblood - Fixed Absolute Radiance music change triggering too early if moving too high in phase 2 - Fixed Glowing Womb charm becoming inaccessible - Sideways dash is now preferred when Dashmaster is equipped (less accidental down dashing!) - Fixed issue where Watcher Knight's back roll was not happening - Crystal Guardian will now wake up when damaged by area attacks (Spore Shroom, etc) - Fixed damage inconsistency with area attacks on Radiance, Absolute Radiance, and Pure Vessel - Fixed settings changed in pause menu being reset when quitting to menu - Fixed damage sometimes not being applied correctly to Nail Arts when using the Fury of the Fallen charm - Fixed dialogue box getting stuck when talking to Cloth in Queen's Gardens - Fixed issue where closing the brightness menu in-game would in some cases restart the game - Various minor map fixes - Various minor translation fixes - Other minor fixes ### Hollow Knight 1.0.0.7 is Now Live! - Date: 2017-03-09 - Original notes: https://store.steampowered.com/news/app/367520/view/3929910003147739538 - Permalink: https://whatsnew.fyi/product/hollow-knight/releases/steam-3929910003147739538 Thanks everyone for playing Hollow Knight! Today we’re pushing out an interim patch that addresses various issues. Our larger optimisation focused patch (1.0.0.8) will be hitting early next week, and we’ll be setting it live on the Steam Beta branch tomorrow afternoon. Opt in to the Beta if you’re keen to check it out. Thanks for all your support, and all the wonderful words we’ve received about the game. We really appreciate it, and we’ll keep working to make Hollow Knight even better! 1.0.0.7 Change Notes - Reduced slowdown issues around Failed Tramway. - Initial optimisation improvements. - Added Cornifer ambient hum and paper trail. - Fixed Soul Vessel sometimes not displaying on first collect. - Fix for Kingdom’s Edge soft-lock. - Fixed Geo collection slow-down. - Fixed Quick Cast keyboard map not saving between play sessions. - Increased effects on colosseum Shade location. - Various small scene fixes. - Relinked missing dialogues for Lemm & Leg Eater. - Fixed various spelling/grammatical errors in Game Text - Restored Cloth event in Dirtmouth. - Fixed issue where dying in a dream with Joni’s Blessing equipped left you with 1 HP on waking up. - Fixed Issue with Dash Slash effects sometimes disappearing. - Fixed an issue where defeating Shade and quickly exiting scene didn’t restore Soul Orb. - Dream Pin and Bench Pin fixes for map. - Fixed Collector’s spawned creatures sometimes not dealing damage. - Fixed issue with Mantis Traitor battle becoming unbeatable. Note: One known issue as of this version - A room in the Crystal Peak is not displaying on the map. This will be corrected as of version 1.0.0.8