# Hollow Knight Hollow Knight 1.0.0.7 is Now Live! - Product: Hollow Knight (https://whatsnew.fyi/product/hollow-knight) - Vendor: Team Cherry - Date: 2017-03-09 - Original notes: https://store.steampowered.com/news/app/367520/view/3929910003147739538 - Permalink: https://whatsnew.fyi/product/hollow-knight/releases/2017-03-09-hollow-knight-1.0.0.7-is-now-live What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Reduced slowdown issues around Failed Tramway - **changed** — Initial optimisation improvements - **added** — Added Cornifer ambient hum and paper trail - **fixed** — Fixed Soul Vessel sometimes not displaying on first collect - **fixed** — Fixed Kingdom's Edge soft-lock - **fixed** — Fixed Geo collection slow-down - **fixed** — Fixed Quick Cast keyboard map not saving between play sessions - **changed** — Increased effects on colosseum Shade location - **fixed** — Fixed various small scene issues - **fixed** — Relinked missing dialogues for Lemm & Leg Eater - **fixed** — Fixed various spelling and grammatical errors in game text - **fixed** — Restored Cloth event in Dirtmouth - **fixed** — Fixed issue where dying in a dream with Joni's Blessing equipped left you with 1 HP on waking up - **fixed** — Fixed issue with Dash Slash effects sometimes disappearing - **fixed** — Fixed issue where defeating Shade and quickly exiting scene didn't restore Soul Orb - **fixed** — Fixed Dream Pin and Bench Pin map display - **fixed** — Fixed Collector's spawned creatures sometimes not dealing damage - **fixed** — Fixed issue with Mantis Traitor battle becoming unbeatable Thanks everyone for playing Hollow Knight! Today we’re pushing out an interim patch that addresses various issues. Our larger optimisation focused patch (1.0.0.8) will be hitting early next week, and we’ll be setting it live on the Steam Beta branch tomorrow afternoon. Opt in to the Beta if you’re keen to check it out. Thanks for all your support, and all the wonderful words we’ve received about the game. We really appreciate it, and we’ll keep working to make Hollow Knight even better! 1.0.0.7 Change Notes - Reduced slowdown issues around Failed Tramway. - Initial optimisation improvements. - Added Cornifer ambient hum and paper trail. - Fixed Soul Vessel sometimes not displaying on first collect. - Fix for Kingdom’s Edge soft-lock. - Fixed Geo collection slow-down. - Fixed Quick Cast keyboard map not saving between play sessions. - Increased effects on colosseum Shade location. - Various small scene fixes. - Relinked missing dialogues for Lemm & Leg Eater. - Fixed various spelling/grammatical errors in Game Text - Restored Cloth event in Dirtmouth. - Fixed issue where dying in a dream with Joni’s Blessing equipped left you with 1 HP on waking up. - Fixed Issue with Dash Slash effects sometimes disappearing. - Fixed an issue where defeating Shade and quickly exiting scene didn’t restore Soul Orb. - Dream Pin and Bench Pin fixes for map. - Fixed Collector’s spawned creatures sometimes not dealing damage. - Fixed issue with Mantis Traitor battle becoming unbeatable. Note: One known issue as of this version - A room in the Crystal Peak is not displaying on the map. This will be corrected as of version 1.0.0.8