FANART & PATCH 1.0.10
- Weapons and tools now get cleaned from cooking when dipped in water
- Items dropped on the ground are now saved between sessions up to 64 total items, prioritizing weapons, tools, quest items and creatures
- Now prints game version number in player.log for easier debugging
- Nerfed anglerfish slightly since it was too annoying with a lot of health
- Removed rich text in chat since griefers were exploiting it
- Increased time allowed to connect, hopefully lowering risk of being disconnected instantly
- No longer shows item dots while in end game screen
- Fixed beer bleeding when punched
- Fixed a bug where you could die by tuna, spawn albatross and become unable to respawn
- Last played time was saved in UTC but didn't convert to localtime, displaying the wrong time
- Limited max velocity on explosions so items don't fly so far that they disappear
- Fixed a bug where things broke if a player and a seagull picked up an item at the same time
- Fixed infinite ticking on roulette table when at high values
- Roulette ball should no longer clip through the wheel
- Fixed a bug where if you left while playing roulette it broke for the next session
- Fixed items spawning far away when equipping one from the inventory
- Fixed items falling through the level when loading a game or joining a lobby
- Removed X marker on the radar that showed the position where you last died
From How to Fish
Hello!
Biggest patch yet! : )
FANART POSTING
- Created a new channel just for fanart in the community discord. You are very welcome to post any fanart of How to Fish, we'd love to see it! (props to borgus18 for patch splash art)
NEW
-
Weapons and tools now get cleaned from cooking when dipped in water
-
Items dropped on the ground are now saved between sessions (up to 64 total items, prioritizing weapons, tools, quest items and creatures)
CHANGES
- Nerfed anglerfish slightly since it was too annoying with a lot of health
FIXED
-
Fixed beer bleeding when punched
-
Fixed a bug where you could die by tuna, spawn albatross and become unable to respawn
-
"Last played" saved in UTC but didnt convert to localtime, displaying the wrong time.
-
No more rich text in chat since griefers were exploiting it
-
Limited max velocity on explosions so items don't fly so far that they dissapear
-
Fixed a bug where things broke if a player and a seagull picked up an item at the same time
-
Fixed infinite ticking on roulette table when at high values
-
Roulette ball should hopefully not clip through the wheel anymore
-
Now prints game version number in player.log for easier debugging
-
Increased time allowed to connect, hopefully lowering risk of being disconnected instantly
-
Fixed a bug where if you left while playing roulette it broke for the next session
-
Hopefully fixed items spawning far away when equipping one from the inventory
-
No longer shows item dots while in end game screen
-
Removed X marker on the radar (it was the position where you last died, but was just confusing)
-
Hopefully fixed items falling through the level when loading a game or joining a lobby
Goodbye,
Carl-Vilhelm & Melvin