# How to Fish FANART & PATCH 1.0.10 - Product: How to Fish (https://whatsnew.fyi/product/how-to-fish) - Vendor: Dazed Games - Date: 2026-08-27 - Original notes: https://store.steampowered.com/news/app/4001890/view/698774255287927072 - Permalink: https://whatsnew.fyi/product/how-to-fish/releases/2026-08-27-fanart-patch-1.0.10 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Weapons and tools now get cleaned from cooking when dipped in water - **added** — Items dropped on the ground are now saved between sessions up to 64 total items, prioritizing weapons, tools, quest items and creatures - **changed** — Nerfed anglerfish slightly since it was too annoying with a lot of health - **fixed** — Fixed beer bleeding when punched - **fixed** — Fixed a bug where you could die by tuna, spawn albatross and become unable to respawn - **fixed** — Last played time was saved in UTC but didn't convert to localtime, displaying the wrong time - **changed** — Removed rich text in chat since griefers were exploiting it - **fixed** — Limited max velocity on explosions so items don't fly so far that they disappear - **fixed** — Fixed a bug where things broke if a player and a seagull picked up an item at the same time - **fixed** — Fixed infinite ticking on roulette table when at high values - **fixed** — Roulette ball should no longer clip through the wheel - **added** — Now prints game version number in player.log for easier debugging - **changed** — Increased time allowed to connect, hopefully lowering risk of being disconnected instantly - **fixed** — Fixed a bug where if you left while playing roulette it broke for the next session - **fixed** — Fixed items spawning far away when equipping one from the inventory - **changed** — No longer shows item dots while in end game screen - **removed** — Removed X marker on the radar that showed the position where you last died - **fixed** — Fixed items falling through the level when loading a game or joining a lobby Hello! Biggest patch yet! : ) ##### FANART POSTING - Created a new channel just for fanart in the [community discord](https://discord.gg/N9bfGzNP4J). You are very welcome to post any fanart of How to Fish, we'd love to see it! (props to borgus18 for patch splash art) ##### NEW - Weapons and tools now get cleaned from cooking when dipped in water - Items dropped on the ground are now saved between sessions (up to 64 total items, prioritizing weapons, tools, quest items and creatures) ##### CHANGES - Nerfed anglerfish slightly since it was too annoying with a lot of health ##### FIXED - Fixed beer bleeding when punched - Fixed a bug where you could die by tuna, spawn albatross and become unable to respawn - "Last played" saved in UTC but didnt convert to localtime, displaying the wrong time. - No more rich text in chat since griefers were exploiting it - Limited max velocity on explosions so items don't fly so far that they dissapear - Fixed a bug where things broke if a player and a seagull picked up an item at the same time - Fixed infinite ticking on roulette table when at high values - Roulette ball should hopefully not clip through the wheel anymore - Now prints game version number in player.log for easier debugging - Increased time allowed to connect, hopefully lowering risk of being disconnected instantly - Fixed a bug where if you left while playing roulette it broke for the next session - Hopefully fixed items spawning far away when equipping one from the inventory - No longer shows item dots while in end game screen - Removed X marker on the radar (it was the position where you last died, but was just confusing) - Hopefully fixed items falling through the level when loading a game or joining a lobby Goodbye, Carl-Vilhelm & Melvin