IdleOn

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The incremental idle MMO where your heroes keep fighting while you're gone!

Latest · by Lavaflame2WebsiteRSS

Release activity

Release activity — 25 releases across 25 days in the last year. Each cell is one day; darker means more releases that day. Older weeks are hidden at this screen width.
JunJulAugSep
SundayNo releases on May 24, 2026No releases on May 31, 2026No releases on Jun 7, 2026No releases on Jun 14, 20261 release on Jun 21, 2026No releases on Jun 28, 2026No releases on Jul 5, 2026No releases on Jul 12, 2026No releases on Jul 19, 2026No releases on Jul 26, 2026No releases on Aug 2, 2026No releases on Aug 9, 2026No releases on Aug 16, 2026No releases on Aug 23, 2026No releases on Aug 30, 2026No releases on Sep 6, 2026
MondayNo releases on May 25, 20261 release on Jun 1, 2026No releases on Jun 8, 2026No releases on Jun 15, 2026No releases on Jun 22, 2026No releases on Jun 29, 2026No releases on Jul 6, 2026No releases on Jul 13, 2026No releases on Jul 20, 2026No releases on Jul 27, 2026No releases on Aug 3, 2026No releases on Aug 10, 2026No releases on Aug 17, 2026No releases on Aug 24, 2026No releases on Aug 31, 2026No releases on Sep 7, 2026
TuesdayNo releases on May 26, 2026No releases on Jun 2, 2026No releases on Jun 9, 20261 release on Jun 16, 2026No releases on Jun 23, 2026No releases on Jun 30, 2026No releases on Jul 7, 2026No releases on Jul 14, 2026No releases on Jul 21, 2026No releases on Jul 28, 2026No releases on Aug 4, 2026No releases on Aug 11, 2026No releases on Aug 18, 20261 release on Aug 25, 2026No releases on Sep 1, 2026No releases on Sep 8, 2026
WednesdayNo releases on May 27, 2026No releases on Jun 3, 2026No releases on Jun 10, 2026No releases on Jun 17, 2026No releases on Jun 24, 2026No releases on Jul 1, 2026No releases on Jul 8, 2026No releases on Jul 15, 2026No releases on Jul 22, 2026No releases on Jul 29, 2026No releases on Aug 5, 2026No releases on Aug 12, 2026No releases on Aug 19, 2026No releases on Aug 26, 2026No releases on Sep 2, 2026
ThursdayNo releases on May 28, 2026No releases on Jun 4, 2026No releases on Jun 11, 2026No releases on Jun 18, 2026No releases on Jun 25, 2026No releases on Jul 2, 2026No releases on Jul 9, 2026No releases on Jul 16, 2026No releases on Jul 23, 2026No releases on Jul 30, 2026No releases on Aug 6, 2026No releases on Aug 13, 2026No releases on Aug 20, 2026No releases on Aug 27, 2026No releases on Sep 3, 2026
Friday1 release on May 29, 2026No releases on Jun 5, 2026No releases on Jun 12, 2026No releases on Jun 19, 2026No releases on Jun 26, 2026No releases on Jul 3, 2026No releases on Jul 10, 2026No releases on Jul 17, 2026No releases on Jul 24, 2026No releases on Jul 31, 2026No releases on Aug 7, 2026No releases on Aug 14, 2026No releases on Aug 21, 2026No releases on Aug 28, 2026No releases on Sep 4, 2026
SaturdayNo releases on May 30, 20261 release on Jun 6, 2026No releases on Jun 13, 2026No releases on Jun 20, 2026No releases on Jun 27, 2026No releases on Jul 4, 2026No releases on Jul 11, 2026No releases on Jul 18, 2026No releases on Jul 25, 2026No releases on Aug 1, 2026No releases on Aug 8, 2026No releases on Aug 15, 2026No releases on Aug 22, 20261 release on Aug 29, 20261 release on Sep 5, 2026

25 releases in the last year

Patch notes

W7 Taskmaster

Added 6
  • World 7 Tasks available to unlock via Wavey Wayne in the top-left corner of the W7 town
  • Wayne offers 4 Tasks to complete 10 times each and 5 upgrades to buy in the W7 Merit Shop
  • New Sushi Upgrade COMBO METER added to early game to rack up hits by combining sushi using only sushi on board
  • Added Advanced Feature option to Hide Item Pickup Status to improve game performance
  • Added Auto Play to the Event Game using the same strategy as odds simulation
  • Full extended Patch Notes now available in-game within the Menu button for every update
Changed 3
  • Pet Tokens spent on Tournament Champion pets are now refunded like Glunko Supreme when visiting the Pet Park map
  • Made endgame visual adjustments for Spelunking to help with game performance
  • Spelunking upgrade Ambery Supply Swap changed from 25x amber & 20x less amber drops to 15x amber & 10x less amber drops
Fixed 5
  • Fixed the Emulsion system that gave Statue EXP when creating Zenith Clusters from disappearing emulsion gains
  • Fixed the 3rd Outpost upgrade Greater Education to give its full bonus for Rank EXP gain
  • Fixed Research K5 upgrade to specify it only affects OG masterclasses Deathbringer, Windwalker, and Arcane Cultist
  • Fixed graphical error with Bubba Megaflesh being too low on screen and overlapping with Bubba's speech bubble
  • Fixed issue regarding Pig+ taking teleports away

From IdleOn

• World 7 Tasks are here! Unlock them via Wavey Wayne in the top-left corner of the W7 town!

• Wayne has 4 Tasks to complete 10 times each, and 5 upgrades to buy in the W7 Merit Shop!

• New Sushi Upgrade COMBO METER added to early game (found toward the top of the upgrade list) - rack up hits by combining sushi (including heat of the east wind) using only the sushi on board, cooking new sushi breaks the combo!

• Added a new Advanced Feature, found within Options: "Hide Item Pickup Status" - enable this to help game performance whenever you dont care about the word popups that appear in the bottom-left corner when looting items or gaining exp!

• Added Auto Play to the Event Game! It will play with the same strategy I used to simulate odds.

• FULL extended Patch Notes are now in-game, every update forever! Find them within the Menu button. I will continue posting them on discord, but more for Archival reasons.

• Pet Tokens spent on Tournament Champion pets are refunded, now and forever, just like they are with Glunko Supreme. Just like with Pet Token refunds for pets you buy or trade for, this refund occurs when you visit the Pet Park map via Doggy!

• Made some endgame visual adjustments for Spelunking to help with game performance for some users.

• The spelunking upgrade "Ambery Supply Swap" was changed from 25x amber & 20x less amber drops to 15x amber & 10x less amber drops. I will continue to adjust this upgrade until it is strictly beneficial to have, in case this change doesn't quite do such.

• Fixed the new "Emulsion" system that gave Statue EXP when creating Zenith Clusters from disappearing your emulsion gains sometimes.

• Fixed the 3rd Outpust upgrade (Greater Education, boosts Rank EXP gain) to give its full bonus.

• Fixed Research K5 upgrade to specify it only affects all OG masterclasses - Deathbringer, Windwalker, Arcane Cultist

• Fixed a graphical error with Bubba Megaflesh, where it was too low on the screen and overlapping with bubba's speech bubble

• Fixed issue regarding Pig+ taking teleports away

**1500 CRYSTALS winners from LAST Patch Notes are: **GioPeanut, Jack0r, NikZzz, Godros, Sebfonce, Zyriker, Sunnyag88, Pandapgf1, Kreyoz, LoopStricken

**10 people who comment their 1st IdleOn player name on THIS Patch Notes will win 1500 crystals next time!


hey

~LavaFlame2

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How W7 Taskmaster went

CROPFALL EVENT (Ends 9/14)

Added 7
  • Cropfall Event is live with Baskets dropped from defeating monsters that open for Event Cards, Nametags, gems, time candy, and hats
  • Singed Cards game accessible by clicking the King Card in World 1 town with Cosmic Balls as main prize and Singed Nametag as jackpot
  • Earn +1 free Event Play daily after collecting all 50 daily baskets from mobs
  • Earn free Event Plays by leaving IdleOn open instead of closing it, with remaining time displayed in bottom-left corner of Event Game Page
  • 5 new collection items available in the Event Shop from Bort the Cornstalk in World 1 town
  • Everyone receives +16 filter slots
  • Verminous Spectacular Pet bonus is +10,000% Gold Food bonus and 1.50x Gold Food bonus
Changed 8
  • Eternal Hunter pack buffed to give 32 filter slots instead of 24
  • Orb Kills requirement to become a Royal Guardian lowered from 600 to 250
  • Sand resources in World 2 for Royal Guardian max capacity raised by 2x and 5x
  • Resource Grades moved from Shelf #23 to Shelf #22 in Royal Armory
  • All Royal Armory Upgrades costs lowered by 10-30%
  • Mighty Militia upgrade in Royal Armory changed to cost W1 cloud resources instead of W2 sand resources
  • Total Upgrades required to unlock shelves #20 through #44 in Royal Armory lowered
  • Solo Militia Status bonus per upgrade lowered from 5% to 4%
Fixed 5
  • Fixed timing bug for Death Bringer's Annihilation task where it would not always give the full 60 seconds to kill enough mobs
  • Fixed incorrect names on new chat-ring Guild Seasonal rewards
  • Fixed Warbound Politics talent to give correct bonuses instead of Aesthetic Politics talent bonuses
  • Fixed issue where 80% MC cost reduction for first few upgrades daily was permanent for Royal Guardian
  • Fixed Bonus Info display for Sushi going off-screen for new sushi tiers

From IdleOn

• Cropfall Event is LIVE - collect Baskets from defeating any monster, and open them for Event Cards, Nametags, gems, time candy, and hats!

• Singed Cards - click the King Card in World 1 town (above the town shop) to play and win! The main prize is Cosmic Balls, which are spent in the Arcade to boost max level Gold Ball Shop upgrades to 2x their bonus! The Jackpot Prize is the Singed Nametag which packs a huge Damage multiplier!

• You earn +1 FREE Event Play every day once you collect all 50 daily baskets from mobs.

**• You can also earn FREE Event Plays by leaving IdleOn open instead of closing it! **You can see how much time left for your next free play by looking in the bottom-left corner of the Event Game Page.

• 5 New collection items in the EVENT SHOP - talk to Bort the Cornstalk in World 1 town. Those stars are Event Points, and you earn them by playing Singed Cards!

NOTE: When the event ends, you KEEP your leftover Event Points for the next event! Lets go!

• Everyone gets +16 filter slots, including YOU!

• Buffed the Eternal Hunter pack to give more Filter Slots, from 24 - > 32

• Lowered the Orb Kills needed to become a Royal Guardian from 600 -> 250

• Sand resources in World 2 for Royal Guardian had their max capacity raised by 2x and 5x

• Moved "Resource Grades" from Shelf #23 -> Shelf #22, this is arguably the most important upgrade in the Royal Armory!

• Lowered the cost of all Armory Upgrades by 10-30%

• Changed "Mighty Militia" upgrade in the Royal Armory to cost W1 cloud resources, not W2 sand resources.

• Lowered the Total Upgrades required to unlock shelves #20 ~ #44 in the Royal Armory

• Lowered the bonus per upgrade of "Solo Militia Status" from 5% -> 4%

• Fixed a timing bug for Death Bringer's "Annihilation" task, wherein you must kill enough mobs within 60 seconds, it would often not give you the full 60 seconds.

• Fixed the incorrect names on the new chat-ring Guild Seasonal rewards

• Fixed the issue wherein Warbound Politics talent was giving the bonuses of Aesthetic Politics talent. They now both do exactly as they say.

• Fixed an issue regarding 80% MC cost reduct for the first few upgrades daily was permanent for RG

• Fixed the Bonus Info display for Sushi going off-screen for the new sushi tiers

• Fixed a bug where Royal Guardian's "regal mobs" could spawn in funky places!

• Fixed a bug where the Resource Replenish wasn't giving its +% collection rate. Adjusted the amount display to be +1% per level instead of +5% per level, but it was giving +0% per level so like erm actually thats technically an infinitely strong buff

• Fixed a bug where Outpost Glorification (via Lil Orbies shop) was not granting it's 2x Rank Exp bonus fully.

• Fixed a bug where Hivemind+ pet wasn't giving its 2 prisma bubbles - this is fixed, and will apply to previous owners and future owners alike!

You get ~2.31 Event Points per play on average from the Singed Cards event game. Obviously sometimes you get 1, sometimes you get 10, but if you played it 100 times you can expect 231 Event Points. I post the average every event, so you can know just how juicy the odds are!

• Odds shown for the event game are based on semi-optimal play (Choosing Higher for 2-8 value cards, and Lower for 9-A value cards). This means if you truly play optimally -- which means taking into consideration which cards are left -- you can theoretically do BETTER than the posted odds!

• Skeleton keys give 2200 gold balls on average when landing on the Gold Ball drop table, mainly because of the HUGE 64,000 balls top prize. That's a Mean, not a Median, your middle school math teacher was right, you WILL use this in real life. IdleOn is real life. Cease your contact with grass, stay inside.

• You are more likely to get Verminous before pity than you are to hit pity, just like for all previous Spectacular Pets!

• Verminous' bonus is +10,000% Gold Food bonus (and 1.50x Gold Food bonus). Seems like a lot, but many endgame players have over 80,000% Gold Food bonus, so this is just a small catch-up bonus for non-endgamers who need it. The 1.50x is there for endgamers who don't need the +10K%

**1500 CRYSTALS winners from LAST Patch Notes are: **SiliconAge, GUZone, Martinirossi, homik45, Andre132, Logan2234, YAFUD, Khetda, fadfe, Diodeus

**10 people who comment their 1st IdleOn player name on THIS Patch Notes will win 1500 crystals next time!


Remember to claim your 2nd Pet Token if you haven't already!**

~LavaFlame2

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How CROPFALL EVENT (Ends 9/14) went

NEW CLASS - Royal Guardian!

Added 19
  • New masterclass Royal Guardian with kingdom expansion gameplay, building outposts across worlds to recruit workers and organize for efficiency
  • 15 new talents for Royal Guardian class
  • Royal Armory with 70 unique upgrades for the Royal Guardian
  • Royal Statues as mega-versions of regular statues with multiplicative bonuses to EXP and Drop Rate
  • Statue Flair feature to boost regular statue gains by collecting marble
  • Orb of Verisimilitude upgraded from Orb of Rememberance, boosted by killing Regal Mobs and drops Lil Orblets
Changed 1
  • Weekly free pet chance now occurs daily

From IdleOn

Kingdom Expansion - the main gameplay of the Royal Guardian!

15 new talents for Royal Guardian - including the new ROYAL ARMORY, the LIL' ORBIES SHOP, and much more!

Verminous Rats - a new miniboss found in the Royal Castle!

Pet Raids - a PvE experience where you can win free pets!

• NEW MASTERCLASS - ROYAL GUARDIAN!

• Expand the royal kingdom across IdleOn, building Outposts in each world as you recruit workers, traders, milia and other units. It's your job to organize them for max efficiency by deciding collection routes, min-maxing outpost specialty ranks, and continuing expansion until your empire has a foot in each and every map!

• Spend your kingdom's resources on 70 unique upgrades at the Royal Armory! There are a handful of bonuses that affect IdleOn in massive ways outside of your kingdom, but most of them directly boost your abilities as Commander of the King's Legion.

• Unlock and upgrade various ROYAL STATUES! These are mega-versions of regular statues, which each give OP multiplicative bonuses to important stats like EXP and Drop Rate.

• Unlock Statue Flair, and boost your regular statue gains by collecting marble!

• IMPORTANT: Royal Guardian has his own talent pts, and can't use "All talent LV" bonuses nor Super Talents until they are unlocked in the lower shelves of the Royal Armory!

• Turn your Orb of Rememberance into an ORB OF VERISIMILITUDE, which gets super-boosted by killing Regal Mobs and can drop Lil Orblets!

• Lil Orblets shop added, accessed via the Royal Guardian Talent of the same name! Spend your Lil' Orblets dropped by the Orb of Verisimilitude on permanent bonuses, including a way to automate the leveling up of your Statues!

• New Miniboss - Verminous! Find them in large swarms beneath the floor of the Royal Castle, but don't expect to kill many early on...

• New spelunking cavern - Exiled Throne! It's filled with 15 new discoveries to make, 10 new possible Grand Discoveries, and of course a new powerful LORE BONUS by defeating Esquire Morose found on Depth 130!

• 15 new Spelunking Shop upgrades, including the new MANIC MODE spelunking gameplay mechanic!

• Legendary rarity Dungeon Pants are now finally able to be unlocked, after being added to the game... uh... just 57 months ago.

• New Research Grid \

• 1 new Zenith Market upgrade

• 4 new Sushi tiers - the max sushi tier is now 63

• Don't tell the non-readers, but I also snuck in +1 PET TOKEN for everyone! Well, currently it only hits accounts on PC, but it will of course come to Android and iOS in the next update! I'll clarify more next update, but simply put everyone who plays IdleOn in the next few weeks will be hooked up fr

• The giant doodlefish has 1 more piece of advice for you, so long as you're willing to pay

• 1 new Alchemy Bubble, that being the 34th Orange Bubble

• New feature - PET RAIDS

• Raids added to The Grand Tournament! Every day, your team will face off against a preset raid -- not against other players! Whenever you win, you have a chance to win a pet... or even MULTIPLE pets!

• Raids have 3 difficulties - Beginner, Veteran, and Nightmare - but must be unlocked one-by-one.

• Participating in a raid for the first time will reward you with a Tournament Background, yours to keep forever! You can change which background you use via the "Rewards" button in the top-left of the lobby, same place you get your Season Rewards.

• The top of EACH Raid Leaderboard (which are based on the number of pets you had left alive after a successful raid) will be awarded with a BIG CHARACTER - the same one that the Major Champion & Gold Division Winner receive! This increases the total number of big characters awarded each season from 2 -> 5!

• Registering for a raid for the first time awards with that raid's PET PARK THEME! You can change which theme you're using from within the "rewards" section of the Tournament... you know, the button in the top-left. This affects both the Pet Park itself, as well as the background within the tournament/raids that your pets fight from!

• Let me say that again - YOU GET A FREE THEME, win or lose, just by registering once! So every time there's a new raid in season, make sure to register at least once to claim it before its gone forever!

• The weekly "Free Pet" chance is now daily. FOREVER. Remember, this applies for the Legacy pet pulls too, which you can access from the bronze "Legacy" button in the top-left of the place you claim your free pet from!

• Pet Mart+ added as an option once you have all Pet Mart pets. There are currently just 19 upgraded pets available, with each day bringing a new rotation of 5. For a full list of all 19 pets, and their "new" bonuses, see INFO DUMP at the bottom of patch notes!

• Important Note: if you upgrade a pet that is tradeable, it STAYS tradeable! The game prioritizes upgraded a tradeable pet over an untradeable one... for example, if you're upgrading a Green Slime, and you own a tradeable AND an untradeable slime, it will upgrade the tradeable one!

• The World Map interface has a new wooden vibe, much fancier overall.

• Changed the font used to display your Name in most places, allowing you to see capitalization.

• You can now view all available Gemshop Packs by using the up/down arrows! This way you can always find the packs that suit you best from every new rotation of packs.

• Miniboss Killcounts for Death Note are now accurately displayed within that minibosses' Card Display. Minibosses killcounts within Cards section used to just display as 0 no matter what.

• Crystal mobs will never spawn during Void Trial runs on your Vman. Neither the guaranteed ones nor the normal ones.

• The Divine Knight's orb now "follows" you between maps, similar to Siege Breaker's Pirate Flag, meaning you don't need to wait for the Cooldown to respawn the orb when swapping maps!

• Pet Bonus Tokens spent on Glunko Supreme will be refunded now and in the future, simply because that pet gives no bonus.

• Event-Spawns, like Valenslimes from Lovey Dovey Letters for example, no longer count toward the Orb of Rememberance for Divine Knights.

• Blood Berserker's Inner Voice requires defeating 25 unique monsters instead of 92 in order to unlock their Death Bringer Masterclass

• 6 O'Clock Crystals Legend Talent: changed from 21x -> 4x Daily Guaranteed Crystal Mobs

• Raised the max Dungeon Rank to 90

• Fixed the gallery bug, which involved a need to visit the gallery once when opening the game for 'full' bonuses. You were still getting most bonuses before, but it definitely felt bad to not get the entire thing!

• Adjusted Summoning exp display, so it doesn't cause big time lag for endgame players. Doesn't affect any numbers or stats, just the white-orb visuals when you gain exp, you know the ones.

• Fixed an issue where the extra LVs of Super Talents that affect 'all characters' wouldn't fully apply to all characters.

• Fixed a graphical issue on the "AFK GAINS" popup regarding large numbers of coins not being shown correctly. Gains were not bugged, this was just display.

• Fixed a bug where item slots in your 6th tab would be "locked" but not look locked, so it would result in items seemingly being stuck (unless you know the workaround, which ofc is no longer needed since its fixed)

• Fixed damage overflow in Worship Tower Defence that would happen when you hit billions of damage!

• Fixed an issue with the Meritocracy Bonus that boosts Orion & Poppy, in that it wasn't boosting Poppy's Fish Gain properly and now does.

• The "All Masterclass Drops" bonuses, which as you know boost DB bones, WW dust, and AC tachyons, does NOT boost Royal Guardian's resource collection rate, nor does it boost Marble / Parchment / Lil Orbies drops. As of now it boosts nothing for RG.

• The "Reduces cost of all Masterclass Upgrades" bonuses, which as you know reduces the cost of the Grimoire, Golden Compass, and Tesseract, indeed DOES reduce the cost of the Royal Armory upgrades.

• IMPORTANT: Royal Guardian does NOT gain Talent PTS by leveling up, as stated in the (?) infobox in the 2nd upgrade in Royal Armory.

• The Magician Grub gives 1.25x damage, the Ogre gives +20% additive Marbe & PoE dr (small compared to what you'll get via Royal Armory) and Pipsqueak currently gives no bonus.

• Raid Reward Pets - in this case Grub, Ogre, and Pipsqueak - will be attainable outside of winning raids, but only AFTER the raid has concluded. This way nobody has to worry about missing out, but getting a pet during the raid is still awesome!

• Full list of Pet Mart+ pet bonuses from all rotations:

Santa Snake +25% Class EXP, +25% Drop Rate

Frog +5% Total Damage

Purp Mushroom +2% Golden Food bonus

Bloque +10% All Skill EXP

Sandy Pot +5 Base All Stats

Abacus Frog Nothing, just Tournament Power

Bored Bean +3% AFK Gains Rate

Clammie +50% Class EXP and Drop Rate

Molti +3% All Skill Efficiency

Crystal Custard +30% Drop Rate and Class EXP

Dedotated Ram +30% Carry Capacity

Squirrel +0.25x Kills

King Doot +0.25x Divinity PTS gain

Pufferblob +25% Meritocracy Bonus Multi

Rift Hivemind +25% Prisma Bubble bonus multi, +2 Prisma Bubbles

Smoke Devil +50x Jade Gain, +20x Ninja Stealth, +0.75x Sneaking EXP

Crystal Glunko +0.25x Damage, +0.20x Class EXP, +0.15x Drop Rate, +0.10x extra Kills

Bubba the Seal +20% Gallery Bonus Multi

Mr Pig +0.5x Friend Bonuses, +1 Friend Bonus Slot

_Remember: _You NEED the pet to buy its upgrade. This is just a slight increase, not a new pet.

**1500 CRYSTALS winners from LAST Patch Notes are: **Ottarl_HR, TrigKY, Wolfy16, ProdigyArcher, gromerin, Tiarez, gottagoharder, Riawot, verylazymay, Trunkation

10 people who comment their 1st IdleOn player name on THIS Patch Notes will win 1500 crystals next time!

Do your job commander, lead the Royal Legion to victory and take over IdleOn!

~Lavaflame2

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How NEW CLASS - Royal Guardian! went

FREE STUFF - Summer Event!

Added 7
  • Pet Bonus Token item that allows players to claim any pet's bonus without owning the pet, with refund if the pet is later acquired
  • Summer Event with classic and new rewards including the Pet Bonus Token
  • Event exclusive Friend Bonus granting extra kills percentage
  • New map with Glowfish monster that has 5,000T crystal HP and drops cards granting passive Research EXP
  • Crystal Trillion damage notation in Player Stats display
  • Scenery in World 1 maps and Glowfish map that reacts to player movement
  • Skeleton Keys earned from Buried Treasure event game that can give Prisma Bubble Fragments, Cosmic Balls, or Gold Balls
Changed 3
  • Maximum Friend Bonus increased with harsher scaling that decreases lower-leveled bonuses but raises the ceiling beyond the previous level 12,000 cap
  • Killionaire upgrade in Cavern 18 buffed 1.50x stronger with cheaper cost scaling
  • Cavern 18 upgrades Slop Drop, Droplier, and Droplier+ each buffed by 1.5x
Fixed 4
  • Cardiovascular and Pulsation Talents now drop properly at level 100
  • Bug where very high-leveled accounts couldn't send friend bonuses
  • Player Info display where Base Stats were overlapping and player name display wasn't case sensitive
  • Trade UI simplified for clarity

From IdleOn

GET YOUR FREE TOKEN NOW!

1. Defeat any monster, and you'll be credited with +1 Pet-Bonus Token. Getting multiple of these token doesn't do anything btw. **2. Find a player with the pet bonus you want most. **This can be ANY pet, including Bundle exclusive pets! **3. Double-click said player, and click "Trade". You do NOT need a pet to do this, you'll find the "Use" button once this Trade Window is up. _Do not "trade" your pet itself, that is a separate system... _4. Enjoy your new bonus, forever! **Note that you don't get the pet itself, this is for the IdleOn Bonus!

**5. If you EVER get the pet "for real" via Buying or Trading, your token is REFUNDED! **This way you can use it on a different bonus!

• Summer Event is HERE, with all the classic rewards you love, and a BIG NEW REWARDS you WONT wanna miss!

• GO CLAIM YOUR FREE ITEM: The one of a kind PET BONUS TOKEN! Defeat one monster to receive it, and use it to get the bonus of ANY pet you want... yea, ANY! Note that you only get the bonus and not the pet itself, but if you DO get the pet later, your token is REFUNDED and you can use it on a different pet bonus! See INFO DUMP for details. (yes you can collect multiple of this item, but you only get one token to use)

• Skeleton Keys: Earned from the Event Game "Buried Treasure", these can give Prisma Bubble Fragments, Cosmic Balls, or Gold Balls. Or you could save them in the hopes they give better rewards in the future, but maybe the rewards will be worse.... I wouldn't just make it worse in the future though, would I?

• New EVENT EXCLUSIVE Friend Bonus: +% EXTRA KILLS! There'll be new friend bonuses every event, sometimes from older events, so while this isn't your only chance to get this new bonus, it will be for a long time!

• New Map, with a new monster: the formidable GLOWFISH! They have 5,000T crystal HP, a their card gives passive Research EXP!

• Added "Crystal Trillion" Damage Notation within your Player Stats display! For example, if you had 5324235M7943045M Crystal damage, it will now show as 5.324T7.943T Crystal Damage!

• Added scenery to World 1 maps which reacts to your movement! Go ahead, frolic through the grass! You'll also find this in the new Glowfish map, so go ahead and frolic through the bioluminescence!

• The max Friend Bonus has increased, but the scaling has become more harsh -- this means lower-leveled bonuses have decreased, BUT there is a higher ceiling way beyond the previous Lv.12,000 cap! Basically, you gotta pump up those numbers, but for doing so you'll end up with more bonus than ever possible before!

• Buffed the Killionaire upgrade in Cavern 18 - 1.50x stonger, and cheaper cost scaling.

• Also buffed the following Cavern 18 upgrades by 1.5x each: Slop Drop, Droplier, Droplier+

• Cardiovascular and Pulsation Talents now drop properly -- go get those Lv 100 books!

• Fixed a bug where VERY high-leveled accounts couldn't send friend bonuses. You can now!

• Fixed display in Player Info - Base Stats were overlapping, player name display wasn't Case Sensitive, and also simplified the TRADE ui to be more clear and pleasant on the eyes.

• The Pet Bonus token is my thanks to you for playing my game! You can get dozens of the item itself, but only one usage. While instructions are clearly written on the item itself, in order to use your token you must find the desired pet in-game, double click that person, click the trade button, then you'll see the "Use Token" system on the right.

• You get ~2.41 Event Points per play on average from the Buried Treasure event game. Obviously sometimes you get 1, sometimes you get 10, but if you played it 100 times you can expect ~241 Event Points. I post the average every event, so you can know just how juicy the odds are!

• You are more likely to get Bin Goosey before pity than you are to hit pity, just like for Poppy and Glunko before!

• Bin Goosey's bonus is that all your Daily Ribbons earned have a 50% chance for +1 tier, 40% chance for +2 tiers, and 10% chance for +5 tiers.

• Skeleton keys give 2200 gold balls on average when landing on the Gold Ball drop table, mainly because of the HUGE 64,000 balls top prize. That's a Mean, not a Median, your middle school math teacher was right, you WILL use this in real life. IdleOn is real life. Cease your contact with grass, stay inside.

• BORING DETERMINISTIC DISCUSSION AHEAD: The Buried Treasure game places the skulls in chests at the start. The skulls then stay where they are, and its up to you to avoid them... so which chests you open does matter! To put it a different way, imagine you have 15 chests left, and youve hit 2 of the 7 skulls so far. You're on your last life. With 5 skulls out of 15 possible chests to choose from, you've got a 10/15 chance of safely selecting a gold-filled chest, which is WAY more fun than if your outcome was pre-determined regardless of where you click. The reason I give such a long explanation is because there was confusion last time with people claiming it was pre-determined and people weren't sure if they could push back, so yea you can dunk on them for 2 pts and-1 if they foul.

1500 CRYSTALS winners from LAST Patch Notes are:

Iammordekai, angel47223, satsubatsu347, vcherrykai16, Riawot, death inducer, KeA_Bannings, yansho, BravestCobra, Ryuu_Ou **10 people who comment their 1st IdleOn player name on THIS Patch Notes will win 1500 crystals next time!

**

I'm out here just doing my thing! ~LavaFlame2

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How FREE STUFF - Summer Event! went

Crystal Cove & Green Water - NEW CONTENT!

Added 6
  • Add Cavern 18 - The Crystal Glunko Cove with gooey shapes from Triangles to Nonagons that upgrade Cove Stats with unique Drop Rate, AFK Gains, and Multikill values
  • Add 12 new Slab Items from gooey shapes in Cavern 18
  • Add Green Water to Cavern 16 - The Fountain with 20 new upgrades and 3 new Fountain Currencies
  • Add 7 new Schematics to build via Kaipu the Engineer villager
  • Add 6* Cardifiers with 2 free cardifiers for active players, available in Limited Gemshop section and usable in Cards section of Codex to upgrade 5* Cards into 6* Cards
  • Add New Crystalline Glunko pack and Limited Items to the Gemshop
Changed 2
  • Display kill requirement for the next map in the top-left for all worlds, not just the first few
  • Standardize big number displays in the game to use uniform notation with decimal places, such as showing 4.2T / 52.0T instead of 4216B / 52T
Fixed 2
  • Fix display issue where Dungeon Rank 60+ would visually show as Rank 1
  • Display killcount of Gloomie Mushroom, Ancient Golem, and Crystal Glunko cavern monsters properly in each mob's Card in Codex

From IdleOn

• Cavern 18 - The Crystal Glunko Cove!

• Collect gooey shapes, from Triangles to Nonagons, in order to upgrade your Cove Stats -- you have a unique Drop Rate, AFK Gains, and Multikill value while in Cavern 18.

• Each Gooey Shape counts on the Slab, so thats +12 new Slab Items to add to your collection!

• Green Water added to Cavern 16 - The Fountain

• 20 new Green Water upgrades which include bonuses to the rest of IdleOn of course, 3 new Fountain Currencies, rubber ducky and more!

• 7 new Schematics to build via Kaipu, the Engineer villager!

• 6* Cardifiers added - everybody gets 1 for free... in fact, I'm gonna DOUBLE that to 2 cardifiers for everyone who is an active player!! They will show up on special occasions in the Limited Gemshop section, and are of course used in the Cards section of Codex to turn any 5* Card into a 6* card.

• New Crystalline Glunko pack and Limited Items available now in the Gemshop!

• The kill requirement for the next map is now show in the top-left! This used to only be true for the first few worlds, but it's permanent, it makes the furthest map you've reached feel like you're on the front-lines, gives it that battle vibe!

• Changed most big number displays in the game to be more uniform and better -- for example, say you had 4216B / 52T exp. Not only would this now show in just Trillion notation, but you'd also get a decimal place, so it would be 4.2T / 52.0T

• The killcount of Gloomie Mushroom, Ancient Golem, and new Crystal Glunko cavern monsters are all properly shown by each mob's Card in Codex

• Fixed a display issue where Dungeon Rank 60+ would visually show up as Rank 1. No gains were lost, just a momentary display glitch.

5000 GEMS winners from LAST Patch Notes are:

Amendu, Gorrat, oshawut, mistaneat, kilvan, Boods, ScurvyDan, wRyu, ypppoiu, BopeBrancis

**10 people who comment their 1st IdleOn player name on THIS Patch Notes will win... **

Well... how about YOU tell ME what you want to win:

** Say "Gems" if you want the prize to be 5000 gems. Say "Crystals" if you want the prize to be 1500 pet crystals (green gems)

**

A 3rd glunko has hit IdleOn, is it your favorite one? ~LavaGlunko3

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How Crystal Cove & Green Water - NEW CONTENT! went

COOKING MASTERY - New Content!

Added 7
  • Cooking Mastery unlocked via Rift 61
  • New Ribbons Rank 21~25 unlocked via Rift 61
  • New Research Grid
  • New Vial called Canteen Read that uses Chapter 6 spelunking pages
  • New Arcade Bonus type
  • New Salt Lick upgrade built via Construction
  • New Zuperbit upgrade
Changed 2
  • The chance for +2 rank when combining ribbons bonus from Gambit no longer applies for Ribbon Rank 20+ to reduce RNG influence on ribbon progression
  • All Salt Lick upgrades now cost salt with adjusted cost amounts
Fixed 1
  • Fixed Dreadnaught rare drop from last update not being in the slab nor properly sorted as an item

From IdleOn

THE MASTERY IS REAL?!?!!

New Content

• Cooking Mastery is HERE! Unlocked via Rift 61.

• New Ribbons - Rank 21~25. Must be unlocked via Rift 61.

• New Research Grid - \

• New Vial - uses Chapter 6 spelunking pages, and is called Canteen Read. Just sayin.

• New Arcade Bonus type - go max it out while it's there!

• New Salt Lick upgrade - you MUST build it via Construction. If you were in middle school when the last Salt Lick upgrade released, you'd now be in university. This is not an exaggeration.

• New Zuperbit upgrade

Balance Changes

• Important note: The "chance for +2 rank when combining ribbons" bonus from gambit does not apply for Ribbon Rank 20+ reason being so that RNG does not have as much of a role in ribbon progression in the future.

• All Salt Lick upgrades now cost salt, and cost amounts have been adjusted to account for this.

Bug Fixes

• Fixed the Dreadnaught rare drop from last update not being in the slab, nor properly sorted as an item.

5000 GEMS winners from LAST Patch Notes are:

eray89, fifolek3, vcherrykai16, oaklore, aanis, renell, Pixelpope187, lamoiroth, phantomgirl, bilobilo

**10 people who comment their 1st IdleOn player name on THIS Patch Notes will win 5000 gems next time!

**

FEELS GOOD TO BE HOME!

~LavaFlame2

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How COOKING MASTERY - New Content! went

Perma Greenstacks, and Fortune Mill CROSSOVER pet!

Added 4
  • Greenstacking is now permanent when you get 10M+ of an item in your Storage Chest
  • Add a Slab Display to show which items are perma-greenstacked
  • Add exclusive Abacus Frog pet reward for beating Fortune Mill with tournament power only and no tradeable status
  • Add new Nametags as tournament rewards that are cosmetic only with no bonuses
Fixed 4
  • Fixed the Construction Cog-board being unusable for some players
  • Fixed the Lv. 72 Research observation not showing up near the top of the summit in W7
  • Fixed Button snapshotting bonuses which are no longer viable
  • Fixed Research grid not giving the correct +% Research EXP bonus

From IdleOn

• Greenstacking is now PERMANENT! When you greenstack an item by getting 10M+ of them in your Storage Chest, it stays greenstacked! There's also a SLAB DISPLAY so you know which items are perma-greenstacked!

• There's a special reward waiting for everyone who beats Fortune Mill, as an extra thanks from me to you! An exclusive Abacus Frog pet - he has no bonuses, only tournament power, and is untradeable. There is no deadline to earn him, so feel free to take your time before buying, and enjoy your playthrough if you do!

• Tournament rewards given out: New Nametags! These cannot be added to the gallery nor slab, and of course are purely cosmetic... no bonuses bro!

• Fixed the Construction Cog-board being un-usable for some players. No action required by you, other than updating the game! If you don't know what this means, trust me you weren't affected... you'd know!

• Fixed the "Lv. 72 Research" observation not showing up in its intended area, near the top of the summit in W7

• Fixed "Button snapshotting" regarding its bonuses, it is no longer viable.

• Fixed \ Research grid not giving the correct +% Research EXP bonus.

5000 GEMS winners from LAST Patch Notes are:

BrielleA, zFn, WizBachi, AkutEE, mayery, AYUCRY, Ksoulx, WordyLure14, Potatolag, slumlordjo

10 people who comment their 1st IdleOn player name on THIS Patch Notes will win 5000 gems next time!

**

** The Fortune Mill awaits...

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How Perma Greenstacks, and Fortune Mill CROSSOVER pet! went

11th Character slot!

Added 2
  • Added 11th character slot
  • Added new map Dreadnaught Chamber requiring all 11 characters in the Pirate Mess Hall

From IdleOn

**IdleOn's 11th character slot is NOW OPEN! Go create your 11th character! NEW MAP - Dreadnaught Chamber **(requires all 11 characters in the Pirate Mess Hall)

FORTUNE MILL is a standalone idle game where you must make $1,000,000 in each room to escape!

Everything I've learned from 13+ years making idle games... a culmination of a career... all distilled into a 10-25+ hour complete idle game experience!

Fun mechanics to discover, meaningful upgrades, systems that synergize and work together at all times as you swap between rooms with a "just one more upgrade!" cant-stop-playing vibe, fun creatures to encounter, New Game+ modes... and NO confusing wiki-required gameplay, NO boring grinding sections, NO time gates, NO microtransactions, NO live service events to keep up with, just pure FUN!

Fortune Mill releases on (https://store.steampowered.com/app/4731620/Fortune_Mill) - June 2nd, 9:00am PST.

With a base price of $7.99 and a 25% launch discount:** Fortune Mill will cost $5.99.**

Fully Translated into: German, French, Polish, Russian, Simplified Chinese, Korean, Japanese, Brazilian Portuguese, and Spanish, with Regional Pricing options!

**Store Page Link: https://store.steampowered.com/app/4731620/Fortune_Mill**FAQ:

Paid DLC? - No Replacement for IdleOn? - No Same type of fun as IdleOn? - Yes Fun from start to finish? - **Yes ** I can replay it with bonus modes? - Yes Constant weekly updates? - No Tons of fun steam achievements? - Yes I pay once, then never again? - Yes You'll kiss me goodnight for buying? - No This represents the very best of you as a game designer? - Yes Why the big reveal, why the hype, why the silence? - See comment below.

5000 GEMS winners from LAST Patch Notes are: PenguinSlipper, Eldaehc, Tomy2k, 0Irene0, Landrark, Clintopher, NEYHA, xingxiyi, RealTigger88, Forkodc

**10 people who comment their 1st IdleOn player name on THIS Patch Notes will win 5000 gems next time!

** See you in the fortune mill!

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How 11th Character slot! went

THE FOUNTAIN - New Caves!

Added 6
  • Discover the Sentinel Caverns in World 5 with two brand new caverns: The Fountain and The Bottomless Trench
  • Add 5 new Schematics to build with Kaipu the Engineer villager
  • Add 1 new bonus to Conjure with Cosmo the Conjuror villager
  • Add 1 new bonus to Upgrade with Minau the Measurement villager
  • Add 2 new locations to Study with Bolaia the Lore villager
  • Season 1 Tournament rewards are now available
Changed 2
  • Limit daily lantern usage to 12 in new caverns
  • The Bell now has a new bonus once you unlock Cavern 16
Fixed 3
  • Fix the Bravery Monument crashing that was affecting many players
  • Fix a rare issue where Map Bonuses from Arcane Cultist kills would not increase from 0 for some players on some maps
  • Fix Eclectic Sigils not giving their full bonuses

From IdleOn

• The SENTINEL CAVERNS have been discovered over at The Hole in World 5... with TWO brand new caverns now available!

• Note: new caverns mean only 12 lanterns can be used daily. You'll see, use them wisely!

• NEW CAVERN: The Fountain!

• NEW CAVERN: The Bottomless Trench!

• 5 new Schematics to build with Kaipu the Engineer villager!

• 1 new bonus to Conjure with Cosmo, the Conjuror villager!

• 1 new bonus to Upgrade with Minau, the Measurement villager!

• 2 new locations to Study with Bolaia, the Lore villager!

• The Bell has a new bonus to give once you unlock Cavern 16! Consider cleaning your bell and ringing it from scratch again!

• Season 1 Tournament rewards have arrived! All rewards have NO bonuses; for example, these hats cannot be added to the Hat Rack and thus cannot give +1% hat rack multi each. If there is ever a situation where Tournament Rewards give special bonuses (i.e. bonuses LOCKED behind tournament success) I will fix it... like if I accidentally add Tournament Rewards to the Slab, I will remove them ASAP!

• Fixed the Bravery Monument crashing that was affecting many players. Thank you to those affected for your patience!

• Fixed a rare issue wherein "Map Bonuses' from Arcane Cultist kills, shown in the top-left of AFK info, wouldn't increase from 0 for some players on some maps.

• Fixed an issue where Eclectic Sigils were not giving their full bonuses

MAJOR TODAY - April 24th!
The Prize: BIG PLAYER MODEL
**The winner of today's MAJOR & and the player with the MOST PTS in Gold Division will each win their own PERMANENT Big Player character! **
Good luck!

5000 GEMS winners from LAST Patch Notes are:

Cpt Oreoz, KampfKeks2207, Leosz, Kyoukowo, SrLemons, Inframax, Nefla, Meltarn, Hidemochi, Elfman666

**10 people who comment their 1st IdleOn player name on THIS Patch Notes will win 5000 gems next time!

**

**Woah look, it's a 8!

**

When we hit 10, something INSANE will happen.

Real talk...

**I've been working on "this thing" since August 2025. This is separate from new IdleOn content, but wont get in the way(literally, it's been 8 months), AND it's something you'll want MORE of once you see it! **

I WISH I could tell you more, but I will tell all and explain why I can't when its revealed!

**I can feel it, this one's gonna be a swish! **

༼ つ ◕_◕ ༽つ <- Give me your energy, copy paste him in the comments!

~Lava "Im literally dying to reveal the Count-to-10 thing" Flame2

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How THE FOUNTAIN - New Caves! went

5th ANNIVERSARY EVENT!

Added 6
  • New event to collect boxes from monsters, open them for exclusive hats, play the 5th year ticket to win nametags and Event Points, and buy upgrades at the Event Shop
  • Every 5 minutes a random online player wins an exclusive pet ranging from Riptide to Glunko Supreme developer pet
  • New gem bundle offering 5,555 gems for $19.99
  • Five new Sushi Tiers to combine
  • Daily Digs event
  • Award 555 gems and 5 free event plays to all players
Changed 1
  • Pack offers can now be closed after seeing them with a red X button

From IdleOn

IdleOn is 5 years old!
I've given you all 555 gems and 5 free event plays!
Credited to your account as you're reading this, go spend them!

NEW EVENT! Collect boxes from monsters, open them for new exclusive hats, play the 5th year ticket in town to win new nametags and Event Points, and buy new upgrades at the Event Shop!

Every 5 MINUTES, a random online player will win an EXCLUSIVE pet...

...from Riptide all the way to my very own Glunko Supreme developer pet!

See more info by holding down on your GREEN CANDLE.

New Bundle! 5,555 gems for $19.99 is the BEST value ever offered!

• **New Bundle RED "X" - **You can now close my pack offers when they show up, but only after you get a chance to see what they are!

• 5 new Sushi Tiers to combine to... don't go past Tier 59!

• DAILY DIGS are happening again... just say Dig in game to get started!

• Next update will be brand new content... maybe a new map, maybe a new cavern, you'll have to wait and see!

5000 GEMS winners from LAST Patch Notes are:

Pikajko, ThunderGod22, booksmartbird, xxkuronoxx, Amedeus8, Dumdomdee, Aldentr, IcySilence, Lilacecat, Meltarn,

10 people who comment their 1st IdleOn player name on THIS Patch Notes will win 5000 gems next time!

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How 5th ANNIVERSARY EVENT! went

NIGHTMARE CHALLENGES!

Added 11
  • Add 41 new Dream Challenges to complete at the Equinox Valley in World 3
  • Add new Research upgrade G8 to unlock new Dream Challenges
  • Add new Equinox upgrade Nonstop Studies which multiplies Research EXP gain
  • Add 2 new upgrades to buy at the Jade Emporium
  • Add 30 new Farming Crops to find via Medal seeds
  • Add new Research upgrade F7 to unlock the fleet of the UNDEAD BATTALION, upgrading Sailing Boats past Lords Warship when level 400+
Changed 1
  • Change the final Equinox Dream to require 100 Killroy kills on 40 different monsters instead of all 80 monsters from W1 to W6
Fixed 5
  • Fix Sushi Station crashing for some users when opened
  • Fix Farming crops having Overgrowth while not being fully grown
  • Fix Mantaray not dropping the correct amount of money
  • Fix Mantaray not showing up on Deathnote
  • Fix Crop Depot display issue where endgame Medal crops were clipped out and not showing

From IdleOn

• 41 NEW Dream Challenges to complete at the Equinox Valley in World 3 - requires Research G8!

• New Research upgrade: G8 -- MUST HAVE to unlock these new challenges!

• New Equinox Upgrade 'Nonstop Studies' which MULTIPLIES Research EXP gain!

• 2 new upgrades to buy at the Jade Emporium

• 30 new Farming Crops to find via Medal seeds

• New Research upgrade: F7 - unlocks the fleet of the UNDEAD BATALLION, upgrading your Sailing Boats past "Lords Warship" when Lv. 400+

**• Added an 'end of season' display to The Grand Tournament. **You can see it in the top-left corner, with a specific timer shown in the Rewards tab. Seasons always end with a Major Championship, which takes place in the Gold Division!

• This season ends NEXT SUNDAY with a new IdleOn MAJOR CHAMPIONSHIP

• Equinox Valley now shows a "time to next full bar" in the display when you open the game mode!

• When buying free upgrades from the Exotic Market stall (enabled from various bonuses), it now displays "FREE" instead of the amount of crops you have. This way, you know which purchases are your weekly freebies, and which ones arent.

• Class EXP display now has the royal purple "T" display if you're above 10,000,000Mx total Class EXP multi

• Added delightful Bird popups whenever you reclaim a Town Gem for the first time -- there's one for each world, even one for the World 6 Pelican, so if you haven't reached world 7 yet you'll see what I mean!

• The final Equinox Dream has changed, requiring 100 Killroy kills on 40 different monsters, not all 80 monsters from W1~6.

• Fixed Sushi Station crashing for some users when opened

• Fixed Farming crops having Overgrowth while not being fully grown from occurring.

• Fixed Mantaray's not dropping the correct amount of money

• Fixed Mantaray not showing up on Deathnote

• Fixed the Crop Depot display issue, where endgame Medal crops were gettng clipped out and not showing up.

5000 GEMS winners from LAST Patch Notes are:

Evilkoala, Pieface1818, HotShotX, 0drogobaN, Demorach, Gorechild, tipper2000, Bluehippo321, Juujuuxxx, PK0

10 people who comment their 1st IdleOn player name on THIS Patch Notes will win 5000 gems next time! Oh, and GIVE ME YOUR ENERGY!

**Woah look, it's a 7!

**

When we hit 10, something INSANE will happen.
**This is NOT a joke or a meme. Over 6 months now of effort... I'm physically dying to show you all... but good things must wait...

**

༼ つ ◕_◕ ༽つ <- Give me your energy in the comments by copy pasting him

~Lavaflame7

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How NIGHTMARE CHALLENGES! went

THE BUTTON!

Added 5
  • Add new map Trench Precipice found after the Kelpfish map at the end of World 7
  • Add new strongest mob, the Manta Ray, with 25T crystal HP and a new monster card
  • Add new feature The Button on the new map that provides multiplicative bonuses
  • Add 2 new Research Grid upgrades to boost The Button
  • Add new tome metric for total button presses
Fixed 1
  • Fix Killroy's bonus that boosts all W7 exp gain not properly affecting research

From IdleOn

• NEW MAP - Trench Precipice, found directly after the Kelpfish map at the end of World 7.

• Defeat the new strongest mob in IdleOn, the MANTA RAY, with 25T crystal HP they won't go down easy. This of course means there's a new monster card!

• New feature - THE BUTTON - found on the new map. The button gives insane multiplicative bonuses, and will put even the most tryhard of endgamer's stats to the test... how many time will YOU be able to press it?

• 2 new Research Grid upgrades found at \ and \ - these help boost The Button.

• New tome metric - total button presses

• Fixed Killroy's bonus that boosts all W7 exp gain not properly affecting research

5000 GEMS winners from LAST Patch Notes are:

maximelie, 1kuy, jugulu, tuffblock, dantess4, nxnstxq, akuy, ioiofad, rikuto3, redracc00n

**10 people who comment their 1st IdleOn player name on THIS Patch Notes will win 5000 gems next time!

** You know what? As a special bonus, the first **FIVE **people who comment their name **and **the phrase "gimme manta ray pet pls" will get a FREE untradeable manta ray pet!

Ok now go press the button or else...

~Lavaflame2

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How THE BUTTON! went

[New Content] SUSHI STATION

Added 8
  • Added SUSHI STATION accessible from the STACK OF PAPERS in world 7 town with Tier 1 to Tier 50+ sushi cooking
  • Sushi generate Bucks over time based on sushi quality
  • Added upgrades for sushi including more fuel, salt shakers, and additional slots
  • Added new rest of game bonus for every new Sushi Tier reached
  • Added new sailing island THE MAW unlocked from Research Grid upgrade with 4 new artifacts
  • Added new Zuperbit upgrade Less Charge
  • Added new Zuperbit upgrade Small Gratuity
  • Added instant access to Research features via Paper Stack in World 7 town
Changed 4
  • Codfrey now provides visually informative help with diagrams
  • Respawn times for all monsters in Worlds 1, 2, and 3 have been severely lowered
  • Slime related Minehead bonus changed to 1.25x multi for Bucks gained at Sushi Station
  • Total Gold Ball Shop Upgrade LV metric in the Tome adjusted to reflect new gold ball shop upgrades and is worth more PTS when maxed
Fixed 2
  • Fixed Teh Tom Upgrade Vault bonus being incorrectly capped at 500 tome score
  • Fixed issue where visiting the gallery personally was required to re-calibrate some minor bonuses

From IdleOn

**It's SUSHI TIME!!! **ːSmile_IdleOnː
• The SUSHI STATION is in business!

You can access it from the STACK OF PAPERS in world 7 town! [Note: You will need to unlock it properly in a few weeks. For now, it is auto unlocked to avoid unnecessary frustration if you dont have any research pts]

• Start by cooking Tier 1 sushi, and combine them to form Tier 2, then Tier 3, all the way up to Tier 50+

• Sushi generate BUCKS over time, the better the sushi the more Bucks/hr

• Spend Bucks on upgrades for your sushi! More fuel, salt shakers, more slots, and SO many more features to help you combine more and more sushi!

• For every new Sushi Tier you reach, you get a NEW "rest of game" bonus! It's like Mr. Minehead's Depth Charge, where you get a bonus for each win... except here, its every new sushi!

• New sailing island: THE MAW! Unlocked from the new \ Research Grid upgrade. The new end-game island, with 4 new artifacts to collect!

• New Zuperbit upgrade - "Less Charge". Find it in the bottom left corner of Zuperbits! You'll REALLY want this one.

• New Zuperbit upgrade - "Small Gratuity". Find it in the Zuperbit aisle next to the other Zuperbits.

• You can now access the Research features instantly via the Paper Stack in World 7 town. No need to visit the locations anymore!

• Yes, you DO need the J3 upgrade for Sushi Station to show up in the Paper Stack.

• Codfrey is much for visually informative when asked for help! Diagrams!

• Respawn times for all monsters in Worlds 1, 2, and 3, have been severely lowered, so they respawn MUCH faster. This does no impact any bonuses, it's a change to the base respawn rate upon which all bonuses boost.

• The "Slime related" Minehead bonus has been changed to 1.25x multi for Bucks gained at the Sushi Station.

• The "Total Gold Ball Shop Upgrade LV" metric in the Tome has been adjusted to reflect all the new gold ball shop upgrades over the last year. It is thus worth more PTS when maxed.

• Fixed "Teh Tom" Upgrade Vault bonus being incorrectly capped at 500 tome score

• Fixed the issue where you'd need to visit the gallery personally to re-calibrate some minor bonuses

TRADEABLE GLUNKO winners from LAST Patch Notes are:

Kreyoz, maggymee, HanketsuKage, yeskingz, YAFUD, anothergame, Karabanga, Mageseeker, MarchWarrant, clarisseowo

**10 people who comment their 1st IdleOn player name on THIS Patch Notes will win 5000 gems!

**It's sushi cooking time. See you at Tier 54...

Lavaflame2

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How [New Content] SUSHI STATION went

Goldrush Event & FREE PETS!

Added 7
  • Add Pots o' Gold game
  • Add Goldrush Event with daily free plays by collecting 50 Edible Coins
  • Add hourly random exclusive pet giveaways to online players
  • Add Lucky Candle item to view winners list
  • Add Event Shop with 4 new permanent upgrades and returning items from previous events
  • Add Event PTS currency earned by playing Pots o' Gold at approximately 2.43 PTS per play
  • Add new Research Grid upgrade

From IdleOn

Goldrush Event is LIVE!
Play the new Pots o' Gold game!

Earn +1 free play every day by collecting all 50 Edible Coins! • Earn 10+ free plays by keeping IdleOn up and running! • Earn +1 free play by opening the game for the first time! I always give out 1 play for free to all!

Win FREE EXCLUSIVE PETS!

Every hour, 1 random player online in IdleOn will win a random EXCLUSIVE pet! Hedgehogs, Pandas, Clams, Boars, Rift Stalkers, all the coolest ones!

You must be online to win - the winner is selected from ONLINE players after all!

You can click the eyeball next to any winning pet to see it for yourself!

USE THE "LUCKY CANDLE" ITEM TO SEE THE WINNERS LIST! It's dropped by monsters!

NEW EVENT SHOP!

4 new permanent upgrades to buy, plus LOTS of old ones from previous events to catch up on!

Earn Event PTS by playing Pots o' Gold! You get ~2.43 PTS on average per play!

NEW RESEARCH GRID UPGRADE!

lol

5000 GEMS winners from LAST Patch Notes are:

milosann, SnowGod, littlechestop, CosmiQuack, Ksoulx, Extaasi, shiii0, 1wwa, Swag Stanley, PoofNoodle

10 people who comment their 1st IdleOn player name on THIS Patch Notes will win a TRADEABLE GLUNKO PET

I always knew I was gonna do a St. Patrick's Day Event! Sure, I didn't do it in 2021, or 2022, or 2023, or 2024 or 2025 but LOOK I DID IT!

_ ~ Lavaflame2_

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How Goldrush Event & FREE PETS! went

UPGRADE VAULT 3

Added 5
  • Add 28 new Vault upgrades purchasable with coins
  • Add tournament season rewards based on Division reached, with unique rewards for Bronze, Silver, and Gold divisions
  • Add 1.50x Player Size as rarest reward obtainable by finishing 1st in Gold Division or winning a Major Championship
  • Add ability to skip ahead when viewing Tournament Matches after the day's Tournament is over with more than 1 life remaining
  • Add highlighting of player name in green on Tournament bracket and jump link to player's bracket page
Changed 3
  • Remember Upgrade Vault scroll position after closing the game
  • Rebalance Tournament Points distribution so bracket matches award +2, +2, +2, +2, +2, +3, +3, +4, +4, and +5 for final instead of previous +2, +3, +5, +8, +12, +15, +20, +25, +30, and +35
  • Buff Card Drop Rate for most monsters in World 1 through 3 significantly
Fixed 2
  • Fix 4th Spelunking Elixir not giving proper bonus and adjust bonus to be per 10 stamina instead of per 1 stamina
  • Fix lag experienced when opening Sailing Chests

From IdleOn

28 NEW VAULT UPGRADES!

Upgrade them with coins, LOTS and lots of coins!


TOURNAMENT REWARDS!

Collect rewards at the end of each Tournament Season based on the best Division you reach! There are unique rewards for reaching Bronze, Silver, and Gold -- and yes, you get the lower divisions too, so Gold players get all 3 rewards! **NOTE: **Previous season was a Trial season, so it has just 1 reward for all. Starting now, seasons do have 3 rewards as explained above.


BIG PLAYERS!
The **RAREST **reward in the game - the 1.50x PLAYER SIZE!

There are currently just 2 ways of winning a Big Player:

1. Finish 1st in the Gold Division
2. Win a Major Championship

IdleOn Major Championships **always take place on the final day of the season, in the highest Division. **

So, in other words, you need to win the entire Gold Division Tournament on the final day of the season!


• You can now 'skip ahead' when viewing your Tournament Matches, but ONLY after the day's Tournament is over and you have more than 1 life left!

• I'll say it again -- if you ONLY have 1 life left, you no longer get to skip viewing matches. This does NOT mean you've lost, don't be fooled by the button disappearing!

• The Tournament bracket now tells you if you made the bracket, and highlights your name in green!

• If you HAVE made the bracket, the display also lets you jump straight to your page for easier viewing!

• Your Upgrade Vault remembers where you scrolled down to even after you close the game instead of tragically forgetting!

• Tournament PTS are much less top-heavy. Previously, bracket matches starting at Round of 1024 gave +2 PTS, then +3, +5, +8, +12, +15, +20, 25, 30, and +35 for winning the final. Now its +2, +2, +2, +2 ,+2, +3, +3, +4, +4, and +5 for the final. In other words, winning all matches in a bracket only gives +29 PTS, instead of the previous +155 PTS.

• Card Drop Rate for most monsters in World 1~3 buffed tremendously.

• Fixed an issue wherein the 4th Spelunking Elixir was not giving its proper bonus. The bonus is also per 10 stamina, not 1 stamina, used at time of elixir usage.

• Fixed the lag that many experienced while opening Sailing Chests

5000 GEMS winners from LAST Patch Notes are:

Gorrat, WillBruh, Chronox999, NDX Qushiq, Warburner, zoggmonster, bun00b, Shenumau, Rando Strong, BubbleEcho

10 people who comment their 1st IdleOn player name on THIS Patch Notes will win 5000 gems next time!

I just thought to myself, 'What better way to celebrate World 7 by adding in some upgrades that affect World 5 and 6?' and well here we are!

_ ~ Lavaflame2_

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How UPGRADE VAULT 3 went

HUGE QoL & Improvements!

Added 9
  • Advanced Features added to Options with 16 toggles including money sharing between characters and Full Clear Spelunking Mode
  • Claim Free Gems added to Pet Mart within Tournaments, granting up to 150 gems daily
  • New W5 Gemshop purchase Snehebatu Link permanently grants Major and Minor bonuses of the divine Snehebatu to all characters
  • Stamina Battery added to the Oddities gemshop section, purchasable once per day
  • New Research Grid bonus Risky Strategy boosts Minehead Damage for every tile revealed during a turn
  • Added SAIL ALL and RETURN ALL buttons to Sailing on the left-side of the Sailing Map
Changed 9
  • Monster drops are now instantly picked up by Auto Loot as soon as they hit the ground
  • Bravery Monument now chains together victories with the Bolaia upgrade instead of forcing repeated Fight selection
  • Cards can now be hovered over to see them with visual reactions to hovering and clicking
  • Double clicking on an equipped card now unequips it
  • Anvil craft speed super boosted for normal craft allowing millions of items in seconds
  • Terminology changed from Drop Rarity and Drop Chance to Drop Rate
Fixed 1
  • Filtered drops no longer cause massive gaps in drop visuals

From IdleOn

Access "Advanced Features" through Menu -> Options
You'll find the Advanced Features button in the top-right corner of Options!

• ADVANCED FEATURES added to Options - click the button in the top-right corner. There are 16 toggles you will be very interested in turning on, from "money is shared between characters" to "Full Clear Spelunking Mode". Huge! [NOTE: The 1st toggle is not new. It has been in the game for 3 years, but it was just passive and invisible until now]

• Claim Free Gems added to Pet Mart within Tournaments, lets you get free gems every day! Depending on how luck you are, you may get up to 150 gems, the amount is different every day!

• New W5 Gemshop purchase: Snehebatu Link - Permanently grants the Major and Minor bonuses of the divine Snehebatu to all your characters, all the time, so you can link elsewhere!

• Stamina Battery added to the Oddities gemshop section. Yes, Battery, not Batteries, you can only buy 1 per day.

• New Research Grid bonus : Risky Strategy - Boosts your Minehead Damage for every tile you reveal during a turn, resetting at the start of each turn. Basically, this makes revealing multiple tiles before dealing damage more worthwhile!

• Added "SAIL ALL" and "RETURN ALL" buttons to Sailing! They're found on the left-side of the Sailing Map.

• Monster drops are now instantly picked up by Auto Loot, as soon as they hit the ground!

• Bravery Monument now chains together victories if you have the Bolaia upgrade, instead of forcing you to repeatedly select "fight" each time. Of course, once you don't have the damage for a 1-hit kill, it goes back to letting you choose between Fight / Run

• Filtered drops no longer cause massive gaps in the drop visuals -- no more statue drops flying out the sides of dying crystal mobs!

• You can now hover over cards to see them, and they'll react to being hovered over and clicked on! Makes finding bonuses and equipping the right cards easier!

• Double clicking on an equipped card now unequips it instead of doing nothing!

• SUPER boosted anvil craft speed (only works on normal craft, NOT Craft From Storage) -- You can make MILLIONS of items in mere seconds!

• Drop Rarity is no more. Drop Chance (when it comes to DR) is no more. It's all Drop Rate now.

• You can Click & Hold on the Gold Ball Shop upgrade button, and will be greeted with a new 'Maxed Out' display after super boosing it with cosmic balls.

• Meal Ribbons UI now lets you hover over ribbons, and "Examine Ribbons" shows the tier of ALL ribbons at the same time!

• Added "Trimmed Slot Speed" info to Construction's "Skill Info" page

• You are no longer offered Pet Mart special offers if you already own the pet. For example, if you bought the Jellofish offer and traded for Koi, you will NOT see the Koi Pack, but instead the Neonscale Pack!

• Added a very satisfying NEW CARD popup when you pick up a new card for the first time. You'll see what I mean... unless you're an endgamer with every card, then you'll have to wait for new monsters in a few week's time!

• Added "TRASH ALL" button to the Trapper Drone -- just press Trash in the bottom-left, and you'll see the TRASH ALL button show up in the top-right!

• You no longer have to open the Filter tab to filter out items! Just click the item whenever you want to filter/unfilter it!

• Event Shops now stay between events, letting you view your collection and have more time to spend your Event Points!

• The Cog-Stats viewer, which you toggle at the top of the screen on the Cog Board, will no longer be reset every time you swap maps. Set it and forget it!

• Changed spawn location for W4 and W5 towns, making features easier to access asap upon entering!

• Added Tournament Sound Effects... Dong!

• Frog Dungeon is now shorter: 8min -> 5min

• "2nd Wedding Cake" meal has been buffed, it's bonus of "+% Minehead Currency" has been DOUBLED!

• Lowered the cost of Miracle Chests in the W5 Gemshop, and increased the amount of Miracle Chests you can buy daily.

• Increased the amount of Divinity Sparkies you can buy from the W5 Gemshop from 6 -> 8

• Fixed the 4 newest meals from W7 pt.2 not showing up on the Dinner Table in W4 town!

• Fixed the "Leave and re-enter town to vote!" bug for both ballots

• Fixed Smart Eye's small Research EXP bonus not functioning correctly

• Fixed a bug that was crashing people when entering World 4

• The 1st Advanced Feature (Disabling daily pack popups) is not a new feature, it's actually over 2 years old! Players who have bought 4000 gems or more across all packs have always been spared of daily popups, I just didn't have any info about it in-game until now. Yes, this is retroactive, and accounts for all gems you've ever purchased from any pack ever across all the years!

5000 GEMS winners from LAST Patch Notes are:

Azriv, Archaner, 3thanwiz, DG667, Worlky, Stefffu, Voidstrange, Drildozer, NukeTheWorld, DEGULORD

10 people who comment their 1st IdleOn player name on THIS Patch Notes will win 5000 gems next time!

Finally, I hit the "make game better" button... see you next week! ːSmile_IdleOnː

Lavaflame2

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How HUGE QoL & Improvements! went

LOVELY EVENT - FREE ITEMS & GEMS!

Added 7
  • Valenslimes Event with daily collection of 50 choco boxes from monsters for free gems, exclusive hats, event cards, and more
  • Bittersweet Bites game in World 1 town where players collect chocolate pieces to earn Lovely Day nametag, Choco Nametag, Gold Balls, and Event Points
  • Event Shop with Loveulyte NPC in World 1 Town
  • Research Grid bonus Game Design 102 that boosts Research EXP gain based on total Observation LV
  • Research Grid bonus Divine Design that permanently counts Arctis as linked for all players, with different bonus for Doot owners
  • Research Grid bonus Smart Eye that increases minimum possible roll when searching for observations and resets on successful observation find
  • Ability to claim +1 TOME for watching streams without needing Gem Drop, available on both YouTube and other streaming platforms
Changed 6
  • Artifact Chance display now shows actual odds like 1 in 63,354 instead of 0.01% for chances less than 1 in 10,000
  • DNA drops in Gaming no longer display visually if player has all Mutations
  • Removed all Transcendent Artifacts from first 6 islands due to imbalance and lowered rarity of remaining Transcendent Artifacts by 100x
  • Jackpots Hit in Arcade Tome metric now caps at 4 jackpots giving 20 PTS each for 80 PTS max
  • Glimbo Insider Trading Secrets now gives DR multi every 100 trades instead of every 25
  • Guaranteed Crystal mobs spawn rate increased from 2 per second to 5 per second
Fixed 7
  • Rare bug crashing certain users on new W7 Trench maps
  • Bleeding Heart elixir in Spelunking now correctly boosts POW by 100x and raises Stamina Costs by 4x for every use
  • Auto not working situation for Pirate Mess Hall endgame map on Steam and Web
  • Research EXP and LV inconsistency between characters
  • Display issue where Glimbo and Boomy Mine pets were missing from Bonuses list in Pet Park
  • Bubba's Sooshi megaflesh issue where it would sometimes replace Dice Roll with inferior roll by checking multiplier instead of total dice count
  • Display issue where cog claims could show up in Tiny Cog slots

From IdleOn

Valenslimes Day has come again to IdleOn!

• Valenslimes Event is HERE! Collect 50 choco boxes from monsters every day and open them for free gems, new exclusive hats, event cards and more!

**Play the new BITTERSWEET BITES game in World 1 town! **

Take bites of sweet chocolate pieces, while avoiding the BITTER ones... only problem is, there's no way to know which is which! Rewards include the Lovely Day nametag, the NEW Choco Nametag, Gold Balls, and of course Event Points!

• TONS of ways to earn Bittersweet Bites:

  1. Collect all 50 choco boxes from monsters. This gives +1 every day!

  2. Have IdleOn running, the exact timer is shown in the bottom-right corner of the Bittersweet Game display.

  3. Buy them in batches of 2, 5, or 10 with gems! You can only buy a single batch every day, so choose wisely.

  4. Open up IdleOn for the first time! That's right, I gave everyone +1 play for free, and I gave it with love from me to u xoxoxo

  5. This isn't a way to get more plays, but its important. Event plays CARRY OVER to the next event! Just sayin'. So do Event Points, duh.

New EVENT SHOP, talk to the Loveulyte NPC in World 1 Town to see what's in stock!

• New Research Grid bonus : Game Design 102 - boosts Research EXP gain based on total Observation LV, optical monocles are back in style!

• New Research Grid bonus : Divine Design - Arctis is now permanently counted as linked for all players... one step closer... Doot owners will get a different bonus instead.

• New Research Grid bonus : Smart Eye - increases the minimum possible roll when searching for new observations every time you fail a roll, but gets reset when you succeesfully find a new observation.

• You can now claim +1 TOME for watching my streams without needing to get a Gem Drop. Tune in to see for yourself. OH, and I stream on YOUTUBE now too, you can get +1 Tome via my youtube streams too!

• Artifact Chance display has changed for really low odds -- if you have less than a 1 in 10,000 chance for the current chest you're about to open, instead of just saying "0.01%", it will say the actual odds, like 1 in 63,354 for example.

• DNA drops in Gaming no longer show up if you have all Mutations. They still happen, you still get +DNA every sprout harvest just in-case they have a use later on, but visually the DNA strands wont show up.

• There was a magma-flare on the W5 Docks, spiking the temperature to 16423°C. Everyone's Transcendent Artifacts are dead. Due to a large imbalance in odds -- to the point where Transcendent Artifacts from the first 6 islands were more common than Eldritch artifacts -- I have removed all of the ill-gotten transcendent artifacts. As for the rest, they were 100x rarer than they're meant to be, and have been lowered.

• Changed the "Jackpots Hit in Arcade" Tome metric. It now caps at 4 jackpots, giving 20 PTS each (80 PTS max). Before, it was less fair, as it had a much higher max.

• Glimbo Insider Trading Secrets now gives DR multi every 100 trades, instead of every 25.

• Guaranteed Crystal mobs spawn rate increased: 2/sec -> 5/sec. While I will be looking further into reducing lag overall, I am making this slight adjustment to help make things better in the meantime.

• Fixed a rare bug that was crashing certain users on the new W7 Trench maps.

• Fixed the Bleeding Heart elixir in Spelunking. It now works exactly as it says it does, boosting POW by 100x and raising Stamina Costs by 4x for every use -- e.g. 5 uses would put you at 500x POW and 20x Stamina costs.

• Fixed the "Auto not working!" situation for Pirate Mess Hall endgame map for Steam and Web. Mobile will have the fix next update.

• Fixed the glitch causing Research EXP/LV to be inconsistent between characters.

• Fixed a display issue where Glimbo & Boomy Mine pets were missing from the Bonuses list in Pet Park. Their bonuses worked, it's just their displays that were missing.

• Fixed an issue where Bubba's Sooshi megaflesh where it would sometimes replace your Dice Roll with an inferior roll. For those curious, that is because Sooshi was looking at the total number of all your dice, NOT the resulting multiplier, which are NOT the same number! It now looks at the multiplier, since that's all you gamers seem to care about these days smh my head

• Fixed a display issue where cog claims could show up in Tiny Cog slots. These gave no stats, if this happened to you simply drag the cogs back into your inventory to clear up space for your tiny cogs.

• Fixed a potential mobile overflow regarding EXP balloons with regards to Cooking EXP

• Fixed a bug where the Prehistoric Armor set was not giving any Research EXP bonus, despite the description saying it should

• Fixed a bug where you could get more than +1 Tournament Registration for tome per day. All ill-gotten registrations have been removed from all players.

• Fixed a bug where using Charred Bones would use up the whole stack. This has been fixed, they now get used one-by-one as I said they would.

5000 GEMS winners from LAST Patch Notes are:

gpezao, EdgyOtaku, NetrexOne, maniaan, Grinoar, Unamed 0, ragnar86, OB IVAN, MrBube, HoboJoe1

**10 people who comment their 1st IdleOn player name on THIS Patch Notes will win 5000 gems next time!

**

_I hope you win all the jackpots and NEVER eat a single bitter chocolate _ːHeart_IdleOnː

xoxoxo Lavaflame2

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How LOVELY EVENT - FREE ITEMS & GEMS! went

THE TRENCH [major update]

Added 18
  • Seven new maps in the Murky Trenches area to explore with new monsters and content
  • Skill #20 Research, which allows players to study observations throughout IdleOn's worlds to unlock new and existing content
  • Depth Charge game with Mr. Minehead on the 2nd map of Murky Trenches featuring opponent progression and powerful rest-of-game bonuses including new Atoms
  • Transcendent Artifact tier
  • Eclectic Sigil tier unlocked through Spelunking Ethereal sigils
  • Sticker Depot farming gameplay system where players grow Megacrops and earn stickers for bonuses
Changed 3
  • DB's Charred Bones and WW's Aethermoons now held-down to use one at a time like AC's Arcane Rock
  • AFK-Gains display for Ores/Logs Per HR and QTY of Drops now shows cleaner formatting with abbreviations like M for millions
  • Breeding creatures renamed from generic name to Mobs throughout all game content

From IdleOn

The treacherous maps of the MURKY TRENCHES are now accessible!

• 7 new maps to explore, full of new content to discover and monsters to defeat!

• Skill #20 has been added - RESEARCH!

• Find and study observations hidden throughout IdleOn's worlds, leveling up your skill and earning points to to unlock new content both new AND old! That's right, as much as there's new things to do, theres even MORE new "old" things to do!

📋C_lipboards signify content that is unlocked via Research_

📋 Mr. Minehead is now accepting challengers for his game Depth Charge, over on the 2nd map of the new Murky Trenches area! Take on a series of opponents as you upgrade your way to the win -- each win gives you a powerful "rest of the game" IdleOn bonus, like a brand new ATOM for example!

📋 New Artifact Tier - TRANSCENDENT! Good luck getting these...

📋 New Sigil Tier - ECLECTIC! You need to get Ethereal sigils first from Spelunking though!

📋 New Farming gameplay system - STICKER DEPOT! Grow Megacrops, and earn stickers for your troubles, each one giving powerful bonuses!

📋 New Import Item in Gaming - the KING RAT of OLDE! He used to rule the garden, but his kindom was overthrown and his crowns scattered far and wide. You must help him reclaim his crowns and achieve his former glory, while collecting King Tokens and MASSIVE new Gaming Bit Multi's as a reward!

📋 New Superbits Page! I had 'em all laughin' with Superbits, saw 'em all flauntin' they stuff with them Duperbits, but yall ain't ready for this new one...

📋 New Refinery tab, producing 3 new Salts!

📋 New Cog Board slots which ONLY fit "Tiny" Cogs... wait...

📋 New Cog Type: Tiny Cogs! Collect them daily in the hopes of finding the legendary T10... Ah cmon now, don't cry little gamer, T1 is still something!

📋 Glimbo's Swap Meet is open for business, located on the 3rd map in the new Murky Trenches area in World 7! Trade in valuable resources in exchange for permanent boosts in Max Level for various Upgrade Vault upgrades!

Ok, back to NEW CONTENT unrelated to Research!

• New Spelunking Tunnel - the SCOUTPOST! Delve deep into the snowy outpost of a science lab gone wrong, and defeat the new Lore Boss to earn a new bonus fit for a Spelunking master!

• 20 new Crop Types added, grown through the Medal Seed!

• 5 New Coin Types! As always, 100 of a coin turns into 1 of the next coin type... can you get 99 of the new endgame coin??

• TONS of old bonues that were "coming soon" are HERE! 2 from the Gambit Cavern in w5 village, 2 from Duperbits upgrades in Gaming (MSA and Slab related), 1 from the Tome Epilogue upgraded in the Coral Reef, and 1 from the final Artifact in Sailing, oh and 1 from Zenith Market!

• 1 new Mob Territory and Spice to go after in Breeding! Yea, they're called Mobs now, the things you breed in Breeding. Not joking, every single mention of them is Mob. They are Mobs now and forever.

• 3 new Cooking Meals to unlock and upgrade!

• 1 new Palette Colour bonus added - Magenta now has it's bonus! All hail the Rat King and his many tokens!

• 6 New Deathnote killcounts for the new W7 mobs!

• 6 New Teal Opponents in Summoning!

• 1 new Jade Emporium purchase, the Science Chalk!

• THE GRAND TOURNAMENT is here, find it in your Codex ⬆️

• Every single day, a massive game-wide competition will take place between ALL players of IdleOn to answer one simple question... who has the best Pet Collection! [NOTE: Duplicate pets dont count, only 1 of each]. Hit the Register button to register your entire pet collection, and see how many opponents you can beat before you lose 3 lives! You fight for GLORY, not for bonus stats, as rewards are purely cosmetic!

• Lose all 3 lives, and you're out... but the final 1024 surviving players live on and make THE BRACKET, where they face off in Single-Elimination matches that the entire playerbase can watch in REAL TIME until there is but a single Champion! The Champ will win a CHAMPION PET to commemorate their achievement, so all the world can know what they achieved! Champion Pets have no stats, but they got GLORY!

• You'll earn Rank PTS based on how well you did, and can gain promotion to higher divisions if you can get enough PTS! You do NOT need to watch your matches to get your points by the way, once you register for the day you're good to go!

Players will be rewarded with Cosmetics based on the best Division they were able to reach, so don't worry if you're demoted half way through the season. These cosmetics will serve a cosmetic purpose, consisting of what cosmetologists would deem appealing visuals!

• For FULL info on Tournaments, press the "INFO" in the top-right corner of the Tournament Lobby!

• **Buy pets DIRECTLY with NO RNG at the new Pet Mart! **Pets rotate daily, sometimes on a discount, and always in Tradeable form! [Pet Mart sources their pets directly from old and new sets alike, but not from bundles]

The first IdleOn MAJOR CHAMPIONSIP will take place on March 7th 12:00pm PST

Major Championships take place at the end of every season, and will consist of all players in the Gold Division. In other words, the winner of Gold Division on March 7th will be crowned the 1st ever IdleOn MAJOR Champion, and will take home an insanely special cosmetic prize, which will be revealed on March 1st.

• Added new Damage Symbols for Crystal Damage -- both M for million and T for Trillion! Can you hit the new max damage display of 999,999T?

• DB's Charred Bones & WW's Aethermoons can now be held-down on and are used one at a time, just like AC's Arcane Rock!

• Various important NPCs added to the Map Info, from Soul Totems to Subfeatures like Coral Kid and Keymaster!

• Edited the AFK-Gains display of "Ores/Logs Per HR" and "QTY of Drops" for both ores and logs, so that they are much cleaner. For example, no more "QTY Per Drop: 2423423", instead it'll show "QTY Per Drop: 2.42M"

• Breeding creatures are now called Mobs, not pets. Companions are now Pets.

• Statue Carry Capacity maximum is now 999,999,999 instead of the previous 9,999,999

• Minor adjustments to "Crop Depot" number displays in the Farming Market to make it more legible, less overlapping numbers.

• Aethermoons are now earned every 1hr, and give 1hr of dust instead as a result, so that it matches the 1hr timeline of the other Masterclasses.

• Construction "material" costs are no longer. They now just got salts from the refinery.

• POW required for last few tunnels has been lowered a lot, in the 10x~1000x lower range.

• Quick Slap bubble adjusted to be based on POW of movement speed (albeit base 2, not base 10 for those who understand Logarithmic scale) to be more in-line with "Big Meaty Claws" and "Name I Guess" bubbles which scale based on POW of HP and MP respectively.

• Coralcave Crab HP reduced: 8M -> 3M Crystal HP

• Coralcave Guardian HP reduced: 200M -> 100M Crystal HP

• Coral Reef costs for Tome, Gallery, and Ninja related corals increased by about 1.10^LV

• Octosoda will continue doing exactly what it gave you currently, which was Spelunking AFK gains, but will not give AFK gains for the rest of W7 skills. If there wasn't an abundance of All-Vial-Bonus-Multi sources, this change wouldn't be necessary, but there are, so it is!

• Charge Syphon increases Max Charge by +1000% per LV, instead of +10% per LV, but Time Candies no longer give Worship Charge

• "Total LV of Sigils" Tome Metric now maxes out at is now 120 (new sigils). It should've been 96 before because of Spelunking's bonus, but it wasnt, thats why it's jumped from 72 -> 120 at once. As such, the PTS from this metric have gone way up for maxing it, from 250 -> 500!

• The PTS from the "Total Vial LV" metric has been increased from 500 -> 600

• Added a cooldown to "guaranteed crystal mob spawn", so that you can only get 2/sec. You still get the same number of them, this isn't a nerf. The only reason I am even writing this here is because I foresee some players getting understandably confused why their first few kills aren't overloading the map instantly with crystal mobs. If you have, say, 1000/day, it'll take 500 seconds to cash-in on them all, but you will still get 1000, got it?

• Teh TOM now caps at +1200 Tome PTS. Why not +1000, since Max Lv is 500? Well, because that's misinfo, fake news, and quite frankly no longer the case, get with the program!!

• Fixed an issue wherein Deposit All button, only when it came to statues coming from storage chest, wouldnt take into account the full bonus exp from having other Zenith Statues

• Fixed Funguy's Party Crashin' Quest from being uncompletable -- if you were trying to complete it, simply forfeit it in Codex and try again now.

• Fixed the Daily Task requiring sending a "friend message" by making it require sending a "friend bonus" instead.

• Fixed the Daily Task requiring dropping a leaf on Stiltzcho, since he got moved.

• Fixed an issue where the "Grand Discovery" elixir in Spelunking could prevent you from finishing a run -- this wasn't a bug technically speaking, but it was still annoying enough to warrant "fixing".

• Fixed "Picasso Gaming" Legend Talent, the one that boosts all Palette Bonuses from all colours. I have also adjusted the bonus itself -- normally I wouldn't od this, but considering the bonus itself was incorrect previously, I am doing it.

• Fixed a small end-game overflow regarding Shrine EXP

• Research AFK gains is only for OFFLINE gains only. Online Research gains are 100%, so if you're online you're good!

• Duplicate pets do NOT count in Tournaments, and never will. You have 17 Riptides? Good for you, only 1 Riptide makes the team.

• When you Register for a tournament, you're locking in your team for that day. If you get a new pet after, it will only be in your team for the next time you register!

• Tournaments are for glory and bragging rights, not for getting stats.

• All mega-rare pets, like my very own Glunko Supreme as well as the new Champion Pets, always have just 10 Power. They have basically no impact on a tournament match... but they'll still be there, dying at the slightest tough in the first fight!

• Champion Pets, which are awarded to the winning player of each tournament, have NO IdleOn stats.

• You can change which Username you use for Tournaments on Pg 2 of "Info" found in the Top-Right of Tournament Lobby. This is seen publicly by other players in Matches, on the Leaderboard, and in the Bracket!

• Rat King's Crowns are not made equally, as the ones further down the log book are way harder to get! Have fun getting TONS of crowns early on as you reclaim all the commons... you'll miss that feeling soon enough...

5000 GEMS winners from LAST Patch Notes are:

An0nymoose, DAKE325, PL00PY, SilvemJR, SNK, MrBube, Riawot, MaGaMightZ, Schredy, Apathetic Eyes

10 people who comment their 1st IdleOn player name on THIS Patch Notes will win 5000 gems next time!

BUT WAIT... THERE'S MORE...
For the next 7 Days, you can claim a free pet EVERY 24 HOURS!

See you all next week, because **Weekly Updates are starting NOW! **~lavaflame2

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How THE TRENCH [major update] went

Minor fixes [Remember to WISH on Dec. 25th]

Added 1
  • Added a warning when trashing the only copy of a companion to inform you that you'll lose their bonus
Changed 2
  • Nova Blasts from elixirs now disable the Escape Rope from appearing within the first 4*N depths
  • Material Bags from Anvil VII now visually show up in the Storage Info section above player stats
Fixed 6
  • Fixed a rare issue where Winter Candle did not visually let some players buy their pity Riptide when they reached pity
  • Fixed an issue where endgame Sneaking Nunchaku would display infinity damage around the 10e100 mark
  • Fixed an issue with Divinity Kattlekruk not giving daily bubble LVs to a small subset of players in certain circumstances
  • Fixed the DING Free Ticket system being stuck for some users requiring 6 trillion hours for the next free ticket, and restored all missed free tickets from the last few weeks
  • Fixed a mobile overflow regarding the displayed requirement to level up a statue
  • Fixed a mobile issue where Portal Opened would pop up often on maps with all portals already unlocked

From IdleOn

• **No new content... **but remember to make a blue candle wish on December 25th to get your GIFTMAS MIRACLE! I'll leave the time window open for 48 hours to make sure all timezones have an equal opportunity to get their miracles (there is no advantage to doing this twice)

• Added a warning when trashing the ONLY copy of a companion you have, properly informing you that you'll lose their bonus if you do trash them while also helping prevent accidental trashing of final copies.

• Nova Blasts from elixirs (that includes the Spelunker Shop Upgrade that causes blasts when using any elixir) now disables the Escape Rope from appearing within the first 4*N depths. For example, if you trigger 10 blasts from elixirs, the Escape Rope will not appear until at least Depth 40

• Fixed a rare issue regarding Winter Candle not visually letting some players buy their pity Riptide when they reached pity.

• The new Material Bags from Anvil VII now visually show up in your "Storage Info" section above your player stats.

• Fixed an issue where endgame Sneaking Nunchaku would say "infinity" damage around the 10e100 mark. This no longer happens and they display their proper damage value.

• Fixed an issue with Divinity Kattlekruk not giving his daily bubble LVs to a small subset of players in certain circumstanes some of the time.

• Fixed an issue regarding the "DING! Free Ticket!" system for leaving IdleOn running being stuck for some users, shown by needing 6 trillion hours for the next free ticket. For these users, not only have I fixed getting new free tickets every 24hrs you leave IdleOn running, but I am also giving all the free tickets you missed out on the last few weeks because of this bug! You'll see what I mean when you login, you'll get LOTS of dings! So if you were worried you'd be permanently without the free tickets other players got to have, worry not, you'll catch up instantly! Merry giftmas!

• Fixed a mobile overflow regarding Statues - specifically the displayed requirement to level up a statue.

• Fixed a mobile issue where "Portal Opened!" would pop up often on maps you've already unlocked all portals on.

5000 GEMS winners from LAST Patch Notes are:

plarper1, duchess cat, conkee, TioSuiken, SirYaicaVRot, Seaello, Monosis, Esparza00, zuku1906, Jason3001

10 people who comment their 1st IdleOn player name on THIS Patch Notes will win 5000 gems next time!

Merry Giftmas and Happy New Year to all my IdleOn gamers around the world,

LavaFlame2

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How Minor fixes [Remember to WISH on Dec. 25th] went

GIFTMAS EVENT! (end Dec. 31)

Added 10
  • Giftmas event with daily giftboxes, daily ticket tries, and daily digs available until December 31st
  • Daily Giftboxes that drop from monsters with exclusive hats, nametags, gems, and other rewards
  • Giftmas 2025 Event Card showing all exclusive items obtainable from opening giftboxes
  • Starry Night Delight Ticket game in World 1 town with Event Points and exclusive rewards including Gingerbread Nametag Jackpot prize and Alpine Beanie hat
  • Daily Dig activity returning with special rewards
  • Two new metrics added to Tome: Bubba Megaflesh owned and Total Premium Hats Collected
Changed 4
  • Leave IdleOn running for free Ticket Plays system now caps at 24 hours instead of growing beyond that duration
  • All premium hats in Slab are now credited to Hat Rack
  • Items deposited to Gallery and Hat Rack are now credited to the slab including items already in those locations
  • Alchemy Bubbles with linearly scaling bonuses now start dropping off after level 50000 with diminishing returns at higher levels
Fixed 2
  • Spelunking Chapter 4 No Escape now gives the correct Lore Bonuses when used
  • Items in Gallery and Hat Rack are now properly credited to the slab for players who were permanently missing out

From IdleOn

• Giftmas is HERE! Celebrate with daily giftboxes, daily ticket tries, and daily digs until December 31st!

• Daily Giftboxes: Collect 50 giftboxes every day by defeating monsters, and open them for exclusive hats, nametags, gems, and more -- check the new Giftmas 2025 Event Card (it's like a 3% chance to drop, you should get it on your 1st or 2nd day) to see ALL the exclusive items you can get from opening Giftboxes!

• Collecting all 50 giftboxes each day earns you a FREE try at the Starry Night Delight ticket! And remember to open 500 giftboxes total to guarantee yourself a REALLY cool nametag!

This is the loot I got from opening 1150 boxes by playing every day!

• Starry Night Delight Ticket: Found in World 1 town, you can win Event Points & exclusive event rewards, including the new Gingerbread Nametag Jackpot prize and the Alpine Beanie hat! You can get +1 try for free every day by collection all 50 giftboxes, and even more tries by leaving IdleOn running -- you'll see what I mean in the bottom-left corner of the Ticket Screen.

Look at all those awesome rewards -- math shows you get 2.40 Event PTS on average, one of the highest of any Event!

• The "Leave IdleOn running for free Ticket Plays!" system, shown in the bottom-left of the Starry Night Delight game, now caps at 24hrs (and starts off much faster), meaning that it will trigger every day you leave IdleOn running for the whole event! Previously, as you may remember, the time requirement would grow way beyond 24hrs, rendering the system unfun and unrewarding. So yea, more free stuff, that's a BOOM baby!

Check your remaining time here ^

• Daily Dig is BACK! Every day, you can find special rewards, just say "Dig" in game to get started!

• 2 new metrics added to Tome: Bubba Megaflesh owned, and Total Premium Hats Collected

• Glimmerwick Candle added -- making this the BESTEST event EVER!!!!

• BUBBA PET BUBBA PET!!!! Check it out in the Gem Shop! Since he's tradeable, this is a great day for anyone who is annoying but endearing enough to successfully beg their friends for free pets!

• All premium hats in your Slab are credited to your Hat Rack! Harold sends his regards...

• You can now "View Collection" within the Event Shop! This shows you a list of all event bonuses you've ever purchased!

• Items deposited to the Gallery and Hat Rack are now credited to the slab! This includes items you already have in the Gallery and Hat Rack, so no more permanently missing out on Slab for some of you!

• Alchemy Bubbles with linearly scaling bonuses (like Main Stat Bubbles) now start dropping off after Lv 50000. For example, a Lv 200K bubble would give the bonuses that a Lv 75K bubble used to give, a Lv 1M bubble would give the bonuses that a Lv ~90K bubble used to give, and an infinitely leveled bubble would give the bonuses that a Lv 100K bubble used to give.

• Full transparency: the above change was polled in the official discord with an Approval Rating of 83.4% (8122 "YES" votes to 1615 "NO" votes)

• Added a Reclaim button to all completed quests involving Stamps, including World 7 quests.

• Spelunking Chapter 4 'No Escape' now gives the correct Lore Bonuses when used

• You get 2.40 event points on average per Starry Night Delight ticket.

• You can expect to get ~60 tickets for free by playing and leaving IdleOn open every day (23 from 50-box-collecting, 30+ from timer system, 2 for free instantly when downloading the update, more from Daily Dig and other surprises).

• You can thus expect to get ~144 event points on average for free, not including event points from Daily Dig.

• This also means you are guaranteed to hit the Gingerbread Jackpot at least once for free, for what I believe is the first time in IdleOn event history!

• The Blue Candle counts as +1 pity for the Green Candle toward getting Riptide.

• Your Total Wish Boost, shown under the Green Candle, improves the odds of BOTH candles, and increases by +1% for every wish you make -- yes, that means the Blue Candle also boosts odds!

• The odds of winning a Tradeable Riptide (shown under the Green Candle) are the same odds as winning at the free Blue Candle each day. This means if you do plan on wishing with the Green Candle, you should wait a few weeks and accumulate +1% Wish Boosts and +1 Pity from the daily free Blue Candle wishes.

• The Yellow Candle will indeed last forever, just make sure you don't get rid of it.

• You can expect to get 50 boxes a day for 23 days, which is 1150 boxes, which based on MATH itself means you have a 68.4% chance of getting a particular Event Exclusive (i.e. new Hats), which are 1 in 1000 each; put more simply, that Rudolph hat you want from giftboxes? You have a 68.4% chance to get it from 1150 boxes, or that Santa hat, also 68.4% chance.

• The Ticket game will sometimes show two prizes being won, but you only win the bigger prize as stated on the ticket -- I do this on purpose, so that if you reveal a small winner like Candy Cane, you still have hope you'll win a bigger one later on; in other words, you never truly know what you've won until you reveal all 5 rows, maximum suspense!

5000 GEMS winners from LAST Patch Notes are:

yji9, BadMoodDuck, Buunana, Rizzlaa, PanzerGodOfWar, Ymia, millertime94, SpringGree, Sorrengail, Lofulita

10 people who comment their 1st IdleOn player name on THIS Patch Notes will win 5000 gems next time!

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How GIFTMAS EVENT! (end Dec. 31) went

HAT RACK!

Added 4
  • Hat Rack added to World 3 to store Premium Hats and grant their bonuses permanently without using inventory space
  • Hat Rack storage is unlimited with no purchase required
  • Small bonuses added to most premium hats that didn't have any, such as +1% EXP, +2% drop rate, +1% AFK gains multi, or +5% money
  • Invisible Hat automatically added to all players' Hat Racks
Changed 5
  • Many normal hats are now classified as Premium hats, including The Crow Perch, Birthday Hat, Santa Hat, Epic Santa Hat, Big Pretty Bow, Steam Cap, 3rd Anniversary Ice Cream Topper, Bunny Ears, Summer Shell, Nuget Cake Fedora, Honker Hat, Acorn Topper, Apple Launch Hat, Funny Hat, Meteorhead, Ice Guard Helmet, and Pink Headband
  • Hold-Down talent reset now also resets Super Talent points invested in that talent
  • Reduced cost scaling for several of Bubba's upgrades
  • Storage Chest converts resources over 1050M into atoms more frequently
  • Total Bubble LV in tome now gives more points for all with a max PTS value at 1,000,000 Total Bubble LVs instead of being uncapped
Fixed 13
  • Fixed mobile overflow of items over 1 billion to drop 1 billion instead of a negative amount
  • Fixed mobile overflow of Divinity PTS and EXP gained from being in Lab with Goharut divinity
  • Fixed mobile overflow in Trapper Drone's daily Vacuum deposit and Miniature Soul Apparatus' ALL QUICK deposit systems that would gut stacks of critters or souls
  • Fixed mobile overflow regarding trapping EXP from trapping drone
  • Fixed display issue for placed traps showing excessive decimal places
  • Fixed mobile overflow in Anvil Quick-Deposit where depositing large amounts could result in none
Removed 1
  • Removed Premium-ifier hat system and seven premium-ifier related items from The Slab

From IdleOn

• The HAT RACK has been added to World 3! It lets you store your Premium Hats (earned from events, rare drops, etc) so they give their bonuses PERMANENTLY! This will free up storage space, as well as let you commit fully to wearing the hat of your choice without needing to mess with Premiumifiers / Stat Swapper stones! You can reclaim hats you've added to the Hat Rack as many times as you want, which means you can duplicate them and let all your character's wear them!

• Quick note: This is basically the Trophy Gallery but for Premium Hats -- just saying so you World 7 players have a clear idea and can help inform other players on what this is! It is NOT like Nametag Gallery though, you do NOT get a multiplier for turning in multiple premium hats, which isn't even possible anyway. • As a personal Thank You for the support and positivity of the community, Hat Rack storage is UNLIMITED! No buying slots from the Gem Shop, no buying slots using Event Points, you have ALL the slots you need... forever!

• Many normal hats are now Premium. Check the first note in "Balance Changes" for a full list! Note that this does not affect how they are obtained, simply their classification.

• You know how you can Hold-Down to reset a talent thanks to the Upgrade Vault upgrade? Well, doing that also resets the Super Talent point invested in that talent, if you turned it super that is!

• The following hats are now "premium hats" so they can be stored in the Hat Rack: The Crow Perch, Birthday Hat, Santa Hat, Epic Santa Hat, Big Pretty Bow, Steam Cap, 3rd Anniversary Ice Cream Topper, Bunny Ears, Summer Shell, Nuget Cake Fedora, Honker Hat, Acorn Topper, Apple Launch Hat, Funny Hat, Meteorhead, Ice Guard Helmet, Pink Headband

• Small bonuses added to most premium hats that didn't have any -- things like +1% EXP, +2% drop rate, +1% AFK gains multi, +5% money.

• "Premium-ified" hats do NOT count toward the Hat Rack, and that system has been retired. I have also added the Invisible Hat to everyone's Hat Rack automatically, as well as removed the 7 "premium-ifier" related items from The Slab.

• Reduced the cost scaling to several of Bubba's upgrades, you should have 100s of upgrade LVs just waiting for you to buy them right now!

• The Storage Chest converts resources over 1050M into atoms more often. It always did, it just does it more often now.

• Total Bubble LV in tome now gives more points for all, and has a max PTS value at 1,000,000 Total Bubble LVs instead of being uncapped. This is a buff for all accounts, as well as an improvement toward a more fair playing ground for everyone.

• Fixed the mobile overflow of items over 1 billion -- instead of dropping as a weird "negative" amount that gives zero, it will drop 1 billion!

• Fixed a mobile overflow of Divinity PTS & EXP gained specifically from being in Lab + Goharut divinity (where Lab also counts as Divinity AFK)

• Fixed a mobile overflow regarding Trapper Drone's daily Vacuum deposit and Miniature Soul Apparatus' "ALL QUICK" deposit systems sometimes gutting your stacks of critters / souls, leaving you with none.

• Fixed a mobile overflow regarding trapping EXP sometimes overflowing from trapping drone specifically

• Fixed a display issue for placed traps -- they'd sometimes show, for example, "4325.23452352" critters caught instead of just "4325" critters caught

• Fixed a mobile overflow regarding Anvil Quick-Deposit, where if you quick-deposited 5 billion Thread for example, you could end up with none.

• With those harmful overflows gone from mobile, it's safe to play again!

• I also fixed display overflows. These are bugs that did NOT affect your account itself, but did affect the displayed numbers.

• Fixed a mobile display overflow involving "Overaccurate Crit", where it would show you having 0 accuracy if exceedingly high.

• Fixed a mobile display overflow regarding the display of Cards collected & Cards needed to LV up a card

• Fixed a mobile (and PC) display overflow regarding Artifact Find Chance multiplier, in

• Fixed a mobile (and PC) display overflow regarding Divinity PTS/hr

• Fixed a mobile (and PC) display issue regarding Bubba's Dice multiplier disappearing every hour

• Fixed a mobile display bug where "Exclusive Companions" would not show their bonuses on mobile. They always gave their bonuses, it was just a display problem.

• Fixed a bug on all platforms where the final 2 Sailing Artifacts were unobtainable for some users.

5000 GEMS winners from LAST Patch Notes are:

Kellace, Uappo, Eraguth, Goofy Beater, TaigaTB, Megaghost11, Lousey, My StickFigure, axel thefighte, BUBBLEECHO

**5 people who comment their 1st IdleOn player name will win a RIPTIDE pet! Leave a review too if you want to help the game grow! **(this will increase your chances of winning by +0%, and give you a 1.00x multiplier to winning in the future -- which is to say it doesn't do anything lmao but you do need to leave a comment here, that's how I select winners!)

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How HAT RACK! went

BUBBA THE SEAL!

Added 5
  • Bubba the Chonky Seal and their Arctic Market of Meats clicker game with 6 unique subfeatures for upgrading meat slice production
  • Bubba clicker animal found in the Codex where Orion normally is
  • Bubba gives bonuses to Construction Build Rate, Critter gain, Atom Cost reduction, and Class EXP multi
  • New Limited time Gemshop section
  • Tutorial pointers showing how to take your first sample
Changed 2
  • Game now remembers which clicker you were last playing, with each clicker animal having their own Quickref Button in the Codex
  • Tome percentiles now update once a day instead of once every few weeks
Fixed 4
  • Endgame mobile issue where Masterclass resource drops could overflow with 100,000x+ multi
  • Issue where Zenith Power Statues would become Onyx when completing Monolith
  • Rare issue where not equipping any elixirs in late-game spelunking would cause a freeze
  • Bug where the Gud EXP stamp from Snootie's 3rd quest wouldn't turn in correctly, with ability to reclaim the stamp from Completed Quests section

From IdleOn

• Bubba the Chonky Seal and their Arctic Market of Meats has set up shop in IdleOn!

• Find them in your Codex, where Orion normally is!

• Upgrade your meat slice production, unlocking 6 unique subfeatures within the new clicker game!

• Bubba is not a fan of resetting -- while he does have the classic full-reset Megaflesh system we all love, he does not have "mini resets" like Orion and Poppy have. A full Bubba run doesn't end or reset until you reach the next Megaflesh!

• Bubba gives powerful bonuses to the rest of the game just like Orion and Poppy, from Construction Build Rate and Critter gain, all the way to Atom Cost reduction and Class EXP multi!

• New Limited time Gemshop section, with the classic freebie, so at the very least go get your freebie!

• World 8! Just kidding, haha. I knew you and the 3 other people who read would find that funny!

• Added tutorial pointers that show you exactly how to take your first sample.

• The game now "remembers" what clicker you were last playing, so you don't need to go from orion -> poppy -> bubba each time! You'll see what I mean in your codex, each clicker animal now has their own Quickref Button, sort of!

• Changed how often tome percentiles update to once a day, instead of once every few weeks. [INFO: Tome percentiles are based on how your points stack up against all players who have ever opened the tome, not against all players who have ever played the game and quit before tome. This has always been the case, but it's been a long time since tome launch so it's time for a reminder]

• Fixed am endgame mobile issue where Masterclass resource drops could overflow if you had 100,000x+ multi

• Fixed an issue where Zenith Power Statues would become Onyx - these have been fixed, and will not happen when completing Monolith in the future.

• Fixed a rare issue wherein not equipping any elixirs in late-game spelunking would cause a freeze.

• Fixed a bug where the "Gud EXP" stamp from Snootie's 3rd quest wouldn't turn in correctly. It now works, and if you need the stamp back, you can Reclaim it no problem -- just find the quest in the "Completed Quests" section of your codex and hit that reclaim button.

5000 GEMS winners from LAST Patch Notes are:

Suranis90, EchoMid, BeTasteful, Oishimi, FlipsyThEVicti, Laneya, IDeadAngelI, karmatrip, big ball licker, Desig

10 people who comment their 1st IdleOn player name on THIS Patch Notes will win 5000 gems next time!

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How BUBBA THE SEAL! went

ZENITH STATUES & MORE!!!

Added 8
  • Statues can now be upgraded to Zenith form by completing a quest from Zenelith in Doodle Reef and using Zenith Tools on the Statue Man
  • Zenith Cluster Farming feature converts statues at a rate of 1,000,000 statues to 1 Zenith Cluster
  • Zenith Market with 10 permanent upgrades purchasable with Zenith Clusters
  • 10 new Spelunking Shop upgrades including bonuses and a new Amber tier worth 1,000,000,000 Green Amber
  • GRAND DISCOVERY type in Spelunking unlocked from a new shop upgrade with increasing rarity per discovery in a tunnel
  • New Spelunking Elixir for the large spherical white elixir type
  • Class EXP display now shows M-Crown symbol when crossing the 10,000,000x mark
  • Crystal Mob excess chance now affects Divine Knight's Orb of Remembrance count
Changed 7
  • Statue Bonus displays are now neater without decimals for players with huge bonuses
  • Crystal Mob max spawn chance is now 10% instead of 1%, with excess chance converted into a multiplier to Crystal mob EXP and Drops
  • Statues now drop from Crystal monsters instead of Skilling activities like mining
  • Shadow Mach elixirs in Spelunking now give +30% Shadow Multistrike Chance each instead of +50%
  • Green Amber upgrades moved 2 columns to the left
  • Uncanny Ability to Find Narrow Passages max level raised from 8 to 10 with bonus per level reduced from 25% to 10%
  • Bullseye maximum level in the Upgrade Vault raised from 200 to 500
Fixed 4
  • Divine Knight's Orb of Remembrance can no longer be cast while the current one is still alive
  • Elemental Sorcerer's Dimensional Wormhole can no longer be cast while the current one is still alive
  • EXP converter issue where it couldn't be used
  • Rare issue where Divinity PTS display would glitch out

From IdleOn

• Statues can now be upgraded to ZENITH form!

• To unlock Zenith Statues, complete the quest from Zenelith, the new World 7 NPC! Find them in Doodle Reef, the 2nd map in World 7!

• Doing this will give you the Zenith Tools, which you must drop on the Statue Man. You can then drop stacks of 1,000,000 statues in order to turn them Zenith, granting a 3x bonus (NOTE: without going into details, this is actually 1.5x true multi bonus, but it's written as "3x" in game because if I wrote "1.5x" in game, people would think this is a NERF to onyx... the only alternative would be going on a long tangent about how it's multiplicative with Onyx's boosts from Artifacts, which nobody would read anyway. That's why I write it has 3x, while it only gives 1.5x)

• Zenith Cluster Farming -- turn this on at the Zenith Market by talking to the Zenelith NPC after dropping the Zenith Tools on the Statue man. With Zenith Cluster Farming ON, all statues in your inventory get converted at a base rate of 1,000,000 statues to 1 Zenith Cluster, which is dropped at your feet. NOTE: Cluster conversion is NOT done while in town, so you can safely take your statues out of your storage in town and deposit them at the Statue Man without them being converted.

• Zenith Market - Spend Zenith Clusters (explained above) on 10 powerful permanent upgrades, from new Kattlekruk bubble types, to better Super Talent LVs!

• 10 new Spelunking Shop Upgrades, including bonuses for the rest of the game, a new discovery type, and a new Amber tier worth 1,000,000,000 Green Amber!

• New Discovery Type: GRAND DISCOVERY! Unlocked from the new Spelunking Shop upgrade, you have a small chance of making a "grand discovery" when you destroy the final rock type of any tunnel, adding further incentive to become a better spelunker -- the better you are, the further you get, and the more "final rock types" you'll destory during your run! Each Grand Discovery gets harder and harder -- the 2nd one of a tunnel is 2x rarer than the 1st, and the 3rd is 2x rarer than the 2nd, so good luck trying to get all 10 Grand Discoveries for any given tunnel!

• New Spelunking Elixir! The label for the large spherical white elixir was found, go check it out!

• Statue Bonus displays are now neater, no more decimals all over the place for pro players with huge bonuses!

• Class EXP displayed in your player info now has the M-Crown symbol when you cross the 10,000,000x mark! So "Class EXP: 17,453,295x" will now show up as "Class EXP: 17.45Mx"

• REMINDER: Crystal Mob max spawn chance is now 10% (which only the very best players are hitting), not 1%. There is a very high chance that this change no longer affects you. For those it does, remember that excess chance is converted into a multiplier to Crystal mob EXP given, and Drops.

• Crystal Mob "excess chance" now also affects Divine Knight's Orb of Remembrance. So if your Spawn Chance is 30%, giving you a crystal multi of 3x, that means Crystal Mobs count for +3 to your DK's orb. If your spawn chance is 15%, half of your crystal kills count for +2, half count for +1.

• Statues no longer drop from Skilling activites, like mining etc. Instead, those statues now drop from Crystal monsters.

• Shadow Mach elixirs in Spelunking now give "+30% Shadow Multistrike Chance" each instead of the previous +50% each

• Green Amber upgrades moved 2 columns to the left.

• "Uncanny Ability to Find Narrow Passages" has it's max LV raised from 8 -> 10, but gives less bonus per level, down from 25% -> 10%

• Raised the Max LV of "Bullseye" in the Upgrade Vault from 200 -> 500

• Fixed an issue where Divine Knight's Orb of Rememberence could be cast again, while the current one is still alive, creating two orbs which reset each other and hurt gains. You are now free to level up your Orb Talent as much as you want.

• Fixed an issue where Elemental Sorcerer's Dimensional Wormhole could be cast again, while the current one is still alive, creating two wormholes which reset each other and hurt gains.

• Fixed a recent issue where EXP converter couldn't be used.

• Fixed a rare issue where Divinity PTS display would glitch out.

20 RIPTIDE winners from LAST Patch Notes are:

frodobaggins44, Endbringer, Eth3ror404, IamEdgar, superdank1337, Theganja, jeffier, mtsRhea, hoseen, Ugazi, catmaster99, Torkadppasta, PKYay, Celadon1423, dozenhats, Kasumari, levenus, nayutan, Dikkegeit420, iammordekai

10 people who comment their 1st IdleOn player name on THIS Patch Notes will win 5000 gems!

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How ZENITH STATUES & MORE!!! went

Cropfall Event is LIVE!

Added 8
  • Cropfall Event with Baskets collectible from defeating monsters that can be opened for Event Cards, Nametags, gems, time candy, and hats
  • Prize Wheel in World 1 town that can be spun to win Cosmic Balls and other rewards including the Cropfall Nametag
  • Earn +1 free Wheel Spin daily upon collecting all 50 daily baskets from mobs
  • Earn free Wheel Spins by leaving IdleOn open instead of closing it, with remaining time displayed in the bottom-left corner of the Wheel Page
  • Event Shop accessed by talking to Bort the Cornstalk in World 1 town where Event Points earned from wheel spins can be spent
  • Event Points carry over to the next event when the current event ends
  • OG Trophy available for claim on the left side of the Copper Mining map for 8 days, the first time available since November 2020
  • Hotdogs added to the drop table of Planks and Gigafrogs in World 1
Changed 2
  • Crystal Mob spawn chance capped at 1% with bonus EXP and Drops scaling to compensate for reduced spawn frequency, maintaining same rewards per hour from crystal farming
  • Cosmic Balls now spent in the Arcade to boost max level Gold Ball Shop upgrades to 2x their bonus

From IdleOn

• Cropfall Event is LIVE - collect Baskets from defeating any monster, and open them for Event Cards, Nametags, gems, time candy, and hats!

• Prize Wheel - click the Wheel in World 1 town (above the town shop) to spin and win! The main prize is Cosmic Balls, which are spent in the Arcade to boost max level Gold Ball Shop upgrades to 2x their bonus! The Jackpot Prize is the Cropfall Nametag which packs a huge Class EXP multiplier and additive bonus!

• You earn +1 FREE Wheel Spin every day once you collect all 50 daily baskets from mobs.

• You can also earn FREE Wheel Spins by leaving IdleOn open instead of closing it! You can see how much time left for your next free spin by looking in the bottom-left corner of the Wheel Page.

• New EVENT SHOP - talk to Bort the Cornstalk in World 1 town. Those stars are Event Points, and you earn them by spinning the wheel! NOTE: When the event ends, you KEEP your leftover Event Points for the next event! Lets go!

• For the next 8 days, OG Trophy can be claimed by clicking on the left-side of the Copper Mining map, up and to the left of the left-most copper ore pile. It will drop at your feet. The first time this has been available since November 2020, and the last time it will be available moving forward.

Balance Changes

• [Short Version] Less crystal mobs, but they give more EXP and Drops. Not a nerf, same rewards/hr from crystal farming.

• [Long Version] If your Crystal Mob spawn chance is higher than 1%, or 1 in 100 kills according to your Tome, you will get BONUS Exp and Drops in order to make up for the fact that Crystal Mob spawn chance is now capped at 1%. For example, imagine your Crystal Spawn Chance is 5%. Instead of spawning 5 crystal mobs out of 100 kills, you'll only spawn 1, but it will give 5x EXP and Drops. This is a 1 to 1 tradeoff, and is not a nerf. Its sole purpose is to greatly reduce mob clutter on maps, and the girthy

• Added Hotdogs to the drop table of Planks and Gigafrogs in World 1

Here they are, just as promised!

thefrankk, zaeex, mardo689, yeet33, falkenblick, mrfuriousfox, tobyisbest, kecheka, nightfoxies, kangroochris, mampf, juelshamo, almidas, bearsmith, stickus_maximus, jeezsorry, ximzedo, grumfrumli, bencehun, ziblezibles, athis, russiq, jerwii, extragnampf, maobird, roommbler, gopie, manieqq, duocaleb, detexa, lazlatin, dugty, aedonis, gooningary, uwuchloe, rezervor, omorius, kasimirsnans, ilogix, android_847, darkdog46, alfa2001, xeix, redemrtion, intensifie, kkonnix, frogg0o0, albator_13000, kurotsume, bigtizzle, cyco32, idlela, springduck, linsul, evanqp, apricityuuuu, rockpops, heygum, etherealscroll, zibol, shirosei, squidishh, dran121, angelosc, spudre, syreave, seekerofhidden, slakingchoas, artiflexus, umbracrow, hotchi, dragonkling, evalor, lolsporeguy, deceiver0fools, jon_sabah, syborge, sucks4you, tr1nitysit, feindr, troggylord, w0nd3r7, latsode, plmoknijbuh, extenduke, roahmyer, sazq, emikyu, forever_rest, levitation, madsmads, dudieguy, skrrpop, kehroo, danyel97, cralenth, purulio, speoghi, haeschteck, hypersova

**Didn't win? Well how about I give out another 20 RIPTIDES! **Just leave your 1st name & one thing you like about IdleOn, and I'll select the winners for next patch notes!

Enjoy the event :) -Lava

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How Cropfall Event is LIVE! went

World 7 - OUT NOW!

Added 20
  • World 7 with 12 new maps in Shimmerfin Deep, part 1 of a world with over 26 maps total
  • Spelunking skill as the first double skill with both a main delving feature and a collecting feature for pages
  • Coral Reef feature with Humble Hugh where you rescue fishies to restore the reef and unlock upgrades
  • Gallery feature that displays all trophies and nametags and grants their bonuses to all characters
  • 12 new Mini Ninja Knowledge unlocked from the Coral Reef
  • Replica Trophy and Nametag to World 7 town shop

From IdleOn

• World 7 is here... WELCOME TO SHIMMERFIN DEEP! Progress through 14 new maps and monsters, explore side paths, dive into the new Spelunking skill, and slowly unlock new content for almost EVERY feature in the game!

• 12 new maps to explore in W7! "Wait, 12 maps? Shouldn't there only be like 4 maps? I thought this was just part 1 of W7?" I hear you asking... yes 12, and yes this IS just part 1! World 7 is HUGE and will have over 26 maps, twice that of the 13 maps in previous worlds!

• New Skill: SPELUNKING! The first 'double' skill in IdleOn, having both a main feature as well as a collecting feature!

• Spelunking Main Feature: delve down tunnels, destroying rocks, collecting amber for upgrades, and defeating LORE bosses to unlock new idleon content!

• Spelunking Collecting Feature (it's like Mining, but for Spelunking): Go searching for "pages" in various caves throughout World 7 maps, like the one right outside of town! This works exactly like mining, where you need more efficiency to do collecting from better places. But there's a twist -- while "pages" are similar to ore in that they're used to craft things, you can ALSO hold down on them to read them, boosting your Spelunking stats!

• Humble Hugh's Coral Reef - rescue his Lil' Fishies from around World 7 to restore the Coral Reef, and upgrade each reef for HUGE game-changing bonuses! There are currently 4 fishies somewhere out there, but there will be more later...

• 12 new Mini Ninja Knowledge [UNLOCKED FROM THE CORAL REEF]

• The Gallery - filled with all your Trophies and Nametags, and gives ALL THEIR BONUSES to everyone! This way, you can equip whatever trophies and nametags you think are coolest on whoever you like! Summon Codfrey if you need help understanding how this works!

• Added the "Replica" Trophy & Nametag to the W7 town shop, making it simple to fit all your players with the coolest ones!

• TONS of new content to be found across the maps of Shimmerfin Deep (and even secrets, keep them to yourself when you find them shhh) scattered throughout World 7 maps -- Dancing coral, the clamworks, the almightly 11th divinity known only as "Coralkid", and more...

• New sailing island, with 4 new Artifacts [UNLOCKED IN SPELUNKING SKILL]

• Omnipotent Artifact tier -- comes after Sovereign [UNLOCKED IN SPELUNKING SKILL]

• 11 new Summoning upgrades, unit type, and opponents to beat [UNLOCKED IN SPELUNKING SKILL]

• 24 new gaming superbit upgrades to buy [UNLOCKED IN SPELUNKING SKILL]

• 60 new Farmer's Market upgrades to buy from the Exotic Market [UNLOCKED IN SPELUNKING SKILL]

• New Gaming feature - Palette! Add a bit of colour to your sprouts, and get 37 permanent bonuses for your efforts!

• Friend Bonuses are FINALLY here! Give friends a helping hand by sending them bonuses based on your Account LV, so the better you are at IdleOn, the better your bonus! First make sure "2x tap player" is ON in Options, then double click your buddy and "Add Friend". Now, find in the Friends section in Codex, click them, and select which bonus to send! You can even send multiple! Now your friend just needs to accept their incoming bonuses found in their own Codex! Woah!

• Anvil Tab VII can now be unlocked, which includes 24 new equipment and items to craft! Get the recipes from various monsters in World 7, which include armor, weapons, tools, material bags, and some more things!

• World 7 Gemshop section has been added, including 5 new items to buy!

A new Companion set is now available - the Shallow Waters Companions! Whallamus awaits his new owner! Your free weekly companion will come from this set too :D

• 3 new gemshop purchases to World 5 and 6 sections, as the time-skip gemshop items have been moved to the Oddities section

• 4 new Meals in cooking, find their recipes using the new Spice aquired from breeding!

• 9 new vials based around new resources and monster drops in World 7!

• New minigame: Swishy Hoops! It's the same basketball, but you get 3 lives, and earn Ball Points to spend at the new shop in the Bored Bean map! Remember, there's a trophy waiting for anyone who gets 40+ score...

• New minigame: Throwy Darts! Throw darts, hit the bullseye, and earn Bart Points to spend at the new shop in the Baby Boa Snakes map! There's a trophy waiting for anyone who hits a 9 darter, which is 9 bullseyes in a row!

• 5 new upgrades added to Killroy's Skull Shop... but only after you get him on his revenge arc and expand his business...

• Added the remaining missing recipes from Anvil Tabs I, II, IV, and VI - a few of which are unlocked via the old Task Unlocks feature, and the rest being dropped by various monsters. Remember to click the "question-mark" symbols in the anvil to see how to get the recipe!

• Final 2 star talents added to the VIP talent library!

• Kattlekruk now gives his Divinity Link Bonuses - but only 1 character can link to him, just like with Purrmep

• 4 new Jade Emporium purchases, including the Crop Scientist's 9th Writing Utensil bonus!

• 11 new Tome metrics to get Tome PTS from!

• 7 new nametags to earn from Tome! Claim them every month based on your Percentile Rank!

• 7 new stamps, earned primarily from 2 new Piggy NPCs found in World 7!

• 3rd tier of Beanstacking added, requiring 1 MILLION gold food! [You must unlock this 3rd tier through Sad Urie's Quest]

• NEW DAMAGE TIER - CRYSTAL! 1 Crystal damage is equal to 1,000,000 Trillion damage. This new notation will show up in BLUE, in both your Player Stats, and in AFK Info. For example, if you hit for 173,000,000 Trillion damage, you will do 173 Crystal damage instead; similarly, if a monster has 250,000,000T HP, it will show up as 250 Crystal HP!

• 5 NEW COIN TIERS! 100 Eclipse coins will get you 1 Neuro Coin, 100 of those gets you 1 Isometric Coin, 100 of those gets you 1 Cyber Coin, 100 of those gets you 1 Synthesis Coin, and 100 of those gives you 1 Polarity Coin!

• Added ORION to the codex! Also, you can now switch between Orion & Poppy instantly!

• Kunai no longer drop in Sneaking once you've untied all 10 characters.

• Added a "(?)" Help Button to Tome Ranking, find it next to your ranking. Clicking it will tell you how many points you need to reach the next Tome Rank!

• You can now hold-down on Ninja Knowledge upgrades in Sneaking

• You can now hold-down on the "reset-spiral" upgrades at Poppy's fish pond

• You can now double-click a character on the Main Menu to play, instead of having to press the "Play" sign!

• Damage scaling changed - larger numbers are harder to get! [NOTE: This change only affects damage above 10,000,000T (now known as 10 Crystal dmg) This is baked into the code of the game, not applied to accounts -- so everyone is affected the same at all times now and forever. This is actually the THIRD time I've done this, the last time being 4 years ago. Nobody got any bonuses taken away, the way damage is calculated is just different.

• Emperor HP scales up slower, so that the new damage scaling change does not affect what Showdown you can defeat.

• Multi-character locked portals in World 6 now require less people to unlock -- most significantly, the final lock requires 3 of your players instead of 9 to unlock

• Windwalker Upgrade Costs reduced -- the further away from the center, the more the reduction

• The Lab Chip that doubled your trophy now gives +10% gallery bonus once you reach W7 (else it would be useless)

• The Lab Chip that doubled your active starsigns now doubles all infinite starsigns once you unlock infinite starsigns (no more micromanaging starsigns at all)

• The amount of balls you get from killroy is increased from 6 -> 10, but there is now a maximum amount you can buy each week

• Emperor Set now requires 7 equipment instead of 6, with the 7th one being the new Bramble of the Emperor pendant, unlocked via the old Task Unlocks feature.

• Gaming sprouts grow a bit slower depending on how good your Crop Scientist is (this is actually a bug fix based on Crop Scientist previously giving more than 100% chance of success for evo, but the effects of me fixing this bug essentially make it a balance change. You will be able to more than recover from upgrading the new Palette feature, so do not be alarmed by the change at first)

• Some MSA bonuses were buffed (Farming EXP, Jade gain, Cooking EXP, Class EXP, and Essence gain)

• Yang cogs slightly buffed - this buff will be applied to all yang cogs, not just newly purchased ones. This is because they are promised to have the best stats.

• Removed the small healer enemies from late-game Pet Territory fights , and reduced enemy HP, making it easier to win and unlock those new spices.

• Drop rates of time candies scale differently, they're now easier to get for noobs but harder to get for pros -- pros will still get them way more often than noobs, but I mean compared to before.

• Adjusted the amount of Tome PTS of a few metrics, around 15 of the bigger ones, to now give more points -- things like Account LV, items found, artifacts, and other metrics that are very indicative of how good you be doing in the IdleOn

• Adjusted the breakpoint for Tenteyecle's reduction of 1 sec

• Re-arranged Tome metrics to be even better organized in-order of worlds, with the "main" ones up top.

• Bowman's Speedna now caps out at 2000% move speed, instead of having no cap.

• Veins of the Infernal talent now caps out at Smithing Lv 100, instead of having no cap.

• Fixed the FREEZING bug that affected an unlucky few late-game players! If you were freezing for ages shortly after opening the game and playing, that wont happen anymore!

• Gold Relic artifact was giving the incorrect max number of days it gave +% Printer Sample size, so your printer bonus from that artifact will be different upon loading into the game.

• Fixed Trapping EXP overflow on mobile

• Fixed Anvil Production overflow on mobile

• Fixed an inconsistency with alchemy when viewing stats

• Fixed an error that affected newbies -- if you leveled up Alchemy before visiting w2 on that character, you would have your alch LV reset back to 1. This won't happen anymore. For those affected, simply gain 1 more Alchemy level and your EXP-requirement will go back to normal.

• Fixed a display error where some Gold Charms in Sneaking were showing a smaller bonus than they were really giving. So while your bonuses will look bigger (and are now accurate), you won't see any buffs in stats because it was only the display that was incorrect.

ːsteamhappyː omg hiii!! I can't believe you read all my patch notes and didn't just scroll down! Very cool of you ːgp_coolː

As a thx to you and all our fellow IdleOn gamers... **I am giving away 100 TRADEABLE RIPTIDE pets to people who leave a comment about your favorite feature of the game! Just make sure to also say your 1st IdleOn character's name at the end of the comment! **[Winners will be announced in the next update's Steam Patch Notes!]

(100 winners?? That means you actually have a chance!!)**

** With warm regards from the shallows of Shimmerfin Deep, LavaFlame2

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How World 7 - OUT NOW! went

Summoning Bosses & MUUUCH MORE!

Added 6
  • Summoning Stones added with 7 stones throughout IdleOn worlds that function as boss battles where defeating a boss grants a 2x multiplier to all summoning upgrades of that color, with multiplier increasing for repeat victories
  • World 7 portal added to the right-side World 6 town
  • One new Tome entry added that grants 300+ Tome PTS based on total number of Summoning Bosses won
  • Quests added for Potti NPC in World 6 with final quest awarding Heroic Spirit trophy
  • Three free Gemshop items added including one 5-star cardifier and two ribbons
  • Mini-tutorials added for new players covering Pet Battles, construction building, Cog Board, 3d printer sampling, Item Dropping for Vials, sailing captains and boats, vault location, farming and crop evolution, Harp, Sneaking gold charms, spices, refinery, and Worship tower defense
Changed 14
  • Arcane Cultist's Family Bonus changed from +% Fighting AFK gains to DMG Multi true multiplier
  • Next Vial display in Alchemy renamed to Next Vials and now cycles through the next 4 possible vial ingredients
  • Talents tab can now be scrolled up and down to change viewing tab
  • Improved UI display for Card-Sets, Divinity Unlinking, kitchen upgrading, and equipping big bubbles
  • Made page-changing arrow buttons more obvious for kitchen, forge, and trapping
  • Chat rings now change the chat boxes of all NPCs instead of just your own
Fixed 5
  • Fixed error platforms on Neyeptune map at the end of World 3
  • Fixed issue where Combat and Forage pets could be placed in Fenceyard
  • Fixed trimmed construction slot from recent event not giving its full bonus
  • Fixed Grimoire upgrades Wraith Damage V, Wraith Accuracy V, and Wraith Defence V giving incorrect bonus amounts
  • Fixed Tesseract Upgrade Verdon Hoarding giving incorrect bonus amount
Removed 2
  • Territory Fight Power mechanic removed from game
  • Unlocking critters via Lord of the Hunt mechanic removed

From IdleOn

SUMMONING STONES ADDED_ - Find the first one by the Tribal Shaman in World 6!_

• Click the stones to FIGHT BOSSES! Defeating these bosses give a new Winner's Bonus of 2x MULTIPLIER to ALL SUMMONING UPGRADES of that color!

• You can fight more than once! Being a 2-time champ will net you a sweet 3x multi. 3-peating will get you a sweet 4x mutli...

There are 7 STONES to click on, each with a fearsome boss and awesome Winner's Bonus!

NEW TROPHY - Complete Potti's new quests (NPC in World 6) to earn this trophy!

FULL PATCH NOTES:

• Summoning Stones are FINALLY here, with 7 of them found throughout the IdleOn worlds! These stones are a BOSS mode, where you must defeat a slow-moving GIANT before he reaches your end.

• If you win, you'll get an amazing new winner's bonus of a new 2x multiplier to all* bonuses of that stone type! (NOTE: not quite all. Only bonuses that can be doubled by Summoning Doublers are affects.)

• Summoning Stone Bosses can be fought more than once... but be prepared to deal BILLIONS of damage if you want to be a repeat winner...

• Added the World 7 portal to the right-side World 6 town, so you can stare lustfully into its beauty as you await the trials and tribulations that lie ahead...

• Added 1 new Tome entry, giving 300+ Tome PTS based on the total number of Summoning Bosses you've won against!

• Added quests for Potti, with the final quest awarding "Heroic Spirit", the World 6 TROPHY! • New Limited-time Gemshop items! 3 FREEBIES this time, thanks to Walter -- one 5* cardifier, and two ribbons!

• Arcane Cultist's Family Bonus is now DMG Multi (true multiplier, not additive with other multipliers), instead of +% Fighting AFK gains, since Vman already had that one.

• "Next Vial" display in Alchemy is now called "Next Vials" and cycles through the next 4 possible vial ingredients in a satisfying manner.

• You can now scroll up and down in Talents to change the tab you're viewing.

• [New Players only] Added mini-tutorials to Pet Battles, construction building, Cog Board, taking samples for the 3d printer, Item Dropping for Vials, using the scrollbars to buy more sailing captains and boats, finding vault in quickref, farming crops and evolving to new crops, strumming the Harp, not equipping Gold Charms in Sneaking, getting new spices, using the refinery, Worship tower defense,

• Improved the UI display for Card-Sets, Divinity Unlinking, kitchen upgrading, equipping big bubbles

• Made page-changing arrow buttons more obvious for kitchen, forge, trapping

• The (?) Helper info for both "Arcanist Weapons" and "Arcanist Rings" Tesseract Upgrades now shows how many of the 100/day limit are left to drop!

• Chat rings now change the chat boxes of all NPCs, not just your own!

• Territory Fight Power as a mechanic has been REMOVED. Combat pets (the red ones) no longer have a use in Territories to gather spices, only the Foraging pets do (the green ones).

• Blooming Axe pet breeding upgrade no longer gives Territory Fight Power. Instead, it gives Pet Damage.

• Unlocking critters via Lord of the Hunt as a mechanic has been REMOVED. You now have access to all critters from the start -- although you still need to reach their respective maps of course. Instead, Lord of the Hunt gives +10% Critter Gain for every quest of his you complete.

• Changed "Auto Refine" to be a toggle. It's either OFF, or its ON, in which case it will refine into salt whenever it has any Power at all.

• Removed the 'lava skull' rift challenge completely, replaced with the 'skull points' challenges.

• Snowman mob drops Green Tachyons instead of Purple, since the previous mob also dropped the same amount of Purple it was redundant.

• Buffed the base chance to find pristine charms by 1.5x, but the rate gets lower as you roll for more pristine charms. This adjusted rate resets back to a 1.5x buff each day, to fit with my initial design of frequency of rolls. In other words, if you are finding a few dozen ninja items a day, this is a strict buff for you.

• Completely changed "Inviting a Plus One" Tesseract Upgrade scaling. An inconceivably more magnanimous cost scaling (that means cheaper), and a much higher max upgrade level.

• Arcane Kills needed to break the Biggole Wurm Barrier (9th map of World 4) lowered from 70 to 30.

• Arcane Kills needed to break the Purple Mushroom Barrier (1st map of World 4) lowered from 70 to 45.

• Arcane Kills needed to break World 5 Barriers on your Arcane Cultist has been lowered from 170 to 80.

• Fixed the error platforms on Neyeptune map at the end of W3

• Fixed an issue were Combat and Forage pets could be placed in Fenceyard. Now it really is just Breedability and Shiny pets allowed.

• Fixed an issue where the trimmed construction slot from the recent event not giving its full bonus, while correctly appearing visually.

• Fixed the Grimoire upgrades Wraith Damage V, Wraith Accuracy V, and Wraith Defence V giving the incorrect bonus amount.

• Fixed an issue where Tesseract Upgrade Verdon Hoarding (+% Tachyon Gain per POW 10 green tachions owned) was giving an incorrect bonus amount.

Those were the winners from last Patch Notes! GL GL to everyone entering this time!

Every patch notes, I give away 5000 GEMS to people who leave their 1st IdleOn username in the COMMENTS! While you're doing that, go leave a Steam Review! It won't help for winning gems, but it would be freakin' cool if you did! ːgp_coolː

~LavaFlame2

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How Summoning Bosses & MUUUCH MORE! went

New Class: ARCANE CULTIST

Added 7
  • New class Arcane Cultist unlocked on Bubonic Conjuror by talking to Masterius in World 6
  • 15 new talents for Arcane Cultist including Arcanist Form, Tesseract, and Arcane Crystals
  • Tesseract talent allows upgrading stats and unlocking bonuses by spending Tachyons earned in Arcanist Form
  • Arcane Crystals talent enables permanent map-bound bonuses to EXP, Drop Rate, and AFK Gains for all characters
  • Windwalker can now AFK by collecting 1000 Aether Fragments dropped by monsters in Tempest Mode
  • Two new Compass upgrades for Windwalker to toggle Tempest drops and guarantee Tempest stones succeeding
  • No Bubble Left Behind display added to Alchemy
Changed 1
  • Auspicious Aura damage decreased from +3% DMG per level to +0.6% DMG per level and hits less frequently
Fixed 1
  • World 4 lag when entering has been substantially eliminated

From IdleOn

Talk to Masterius in World 6 on a BUBONIC CONJUROR to become the brand new Master Class:

ARCANE CULTIST!

Using the new TESSERACT Talent on your Arcane Cultist, you can upgrade your stats and unlock powerful bonuses by spending TACHYONS (earned by defeating monsters while in Arcanist Form)

These 2 new talents on the Arcane Cultist let you PERMANENTLY BOOST stats on each map... for ALL CHARACTERS! Simply rack up Arcane Mob kills while in Arcanist Form on any map you want to boost!

Remember Windwalker? The Compass just got two NEW UPGRADES! Go check them out!

Windwalker is also now an AFK CLASS! At least when it comes to collecting Dust! Simply collect 1000 Aether fragments, dropped by monsters while in WW's Tempest Mode!

[FULL PATCH NOTES BELOW]

• NEW CLASS: Arcane Cultist! Unlocked on your Bubonic Conjuror by talking to Masterius in World 6

• 15 new talents for the Arcane cultist, including "Arcanist Form", "Tesseract", and "Arcane Crystals".

• In "Arcanist Form", you must lift the Arcane Barrier on each map to progress.

• Collect tachyons to upgrade the "Tesseract", which gives 58 new bonuses!

• Summon "Arcane Crystals" to cultivate permanent "map-bound" bonuses to EXP, Drop Rate, and AFK Gains!

• You can now AFK Windwalker - just collect 1000 Aetherfragments first, similar to how DB works!

• 2 new upgrades to the Compass for windwalker, allowing you to toggle Tempest drops, and guarantee Tempest stones succeeding.

• Added the "No Bubble Left Behind" display to Alchemy, for those that have NBLB.

• World 4 lag when entering should be basically eliminated.

• Auspicious Aura damage decreased: +3% DMG per LV -> +.6% DMG per LV, and hits less frequently.

Every patch notes, I give away 5000 GEMS to people who leave their 1st IdleOn username in the COMMENTS! While you're doing that, don't forget to leave a Steam Review! It won't help for winning gems, but it would be a freakin' cool thing for you to do!

Those were the winners from last Patch Notes! Congrats to them, and good luck to everyone entering this time around!

~LavaFlame2

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How New Class: ARCANE CULTIST went

SUMMER EVENT (ends June 26th)

Added 10
  • Collect 50 Coolers from monsters every day during the summer event
  • Play Buried Treasure in world 1 town and spend Event Points on new permanent bonuses
  • Participate in Daily Dig for rewards
  • Treasure Nametag reward guaranteed when opening 700th cooler, grants +25% Drop Chance and +25% coins from mobs
  • Deadbones Nametag jackpot reward from Buried Treasure grants 1.25x Drop Multi and +35% Drop Rate
  • Prisma Bubbles can double the bonus of any Alchemy bubble and are earned from Daily Dig and Buried Treasure

From IdleOn

• Summer is here! Collect 50 Coolers from monsters every day, play the Buried Treasure in world 1 town, spend Event Points on new permanent bonuses, and participate in the Daily Dig for AWESOME rewards!

• When you open your 700th cooler, you are GUARANTEED to get the Treasure Nametag which gives +25% Drop Chance and +25% coins from mobs!

• The Jackpot reward at Buried Treasure is the Deadbones Nametag, which gives 1.25x Drop Multi and +35% Drop Rate!

• Prisma Bubbles can be used to DOUBLE the bonus of any Alchemy bubble, and are earned from Daily Dig and Buried Treasure!

• Daily Dig...? Say Dig in game to play! Press ENTER on PC, or the little chatbox on Mobile! Don't see the chatbox? Turn it on in OPTIONS.

• New Limited Gemshop section. FULL Class reset, and a FREE rupie slug!

• New Paid bundle, the Gilded Treasure Pack!

• New Companion Raffle, talk to the Doggie to find out more!

_Every patch notes, I give away 5000 GEMS to people who leave their 1st IdleOn username in the COMMENTS! _

Those were the winners from last Patch Notes! Congrats to them, and good luck to everyone entering this time around!

This is gonna be the best summer ever, just don't forget to DIG DIG DIG!

~Lavaflame2**

**

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How SUMMER EVENT (ends June 26th) went

THE EMPEROR [New Boss]

Added 4
  • Visit the Emperor's Castle by reaching the end of World 6 to challenge a new boss that can be fought once a day with stacked attempts up to 6 times
  • Unlock access to progressively stronger Emperor showdowns that repeat indefinitely after defeating the Emperor
  • Armor Sets have been added to IdleOn, including new Emperor equipment
  • Visit the new Armor-Set Smithy NPC in World 3 to make Armor Set bonuses permanent without needing to swap between sets

From IdleOn

Visit the Emperor's Castle by reaching the end of World 6! You can challenge him once a day -- if you miss days, they will stack up to 6 times, so no need to fight daily.

If you manage to defeat the Emperor, you will get a permanent bonus, and unlock access to the next showdown, where the Emperor will be stronger. This repeats forever... how many Showdowns can you win before he gets too tough?

Armor Sets have been added to IdleOn, including to the new Emperor equipment!

You can visit the new Armor-Set Smithy NPC in World 3 to make your Armor Set bonuses PERMANENT! This way you don't need to juggle and swap between sets to get bonuses.

Every patch notes, I give away GEMS to people who leave their 1st IdleOn username in the COMMENTS!

Those were the winners from last Patch Notes! Congrats to them, and good luck to everyone entering this time around!

Best of luck Idleoneer, the Emperor awaits... ~LavaFlame2

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How THE EMPEROR [New Boss] went

Charred Bones & Medallions!

Added 5
  • Collect 1000 charred bone Fragments on Deathbringer to unlock AFK bone collecting, earning 1 Charred Bone per hour of AFK gains claimed
  • Charred Bones grant 1 hour of Deathbringer Bones when used, with the entire stack consumed at once
  • Buy the limited-time Eternal Hunter bundle in the Gemshop to obtain a Spirit Reindeer Pet, which is tradeable
  • Grass Element Tempest Bows now available, with the first dropping from Snelbies in World 2 and also found in World 4 and World 6
  • Wind Element Tempest Rings now available, with the first dropping from Pincermin in World 2 and also found in World 4 and World 6
Changed 5
  • Shiny Medallions talent changed to an Active talent that displays which mobs you have and have not collected medallions from when used
  • Aethermoons no longer drop dust at your feet and instead add dust directly to your Compass
  • Limited Tempest Weapon and Ring drops to 250 per map visit before they stop dropping, while Stones and medallions continue to drop always
  • Adjusted which mobs can drop Medallions and removed medallions that are impossible to obtain from all players, including Bug Hive medallions
  • Late-game tower defence waves now auto-complete after 9999 seconds, but you cannot save unless all mobs are dead
Fixed 5
  • Fixed Maestro crashing in World 4 town on Android
  • Fixed Wisdom monument's Memory Game crashing sometimes in latest version
  • Fixed Reindeer signpost disappearing when swapping maps, now functioning like Deathbringer Gravestone and Siegebreaker's Flag
  • Fixed 4th Anniversary inventory slot bag not properly applying to newly created characters
  • Fixed an issue where two Gold Charms from Master II+ were missing from Ninja Drop Tables

From IdleOn

Collect 1000 charred fragments on your Deathbringer, and you'll get 1 Charred Bone per hour, FOREVER!

Charred Bones give 1hr of Deathbringer Bones, based on the BONES/hr displayed in your AFK Gains.

View your Medallion Collection by assigning the Shiny Medallions to your attack bar! It's just like the Compass talent now, you gotta USE it!

Buy the limited-time Eternal Hunter bundle in the Gemshop to get your very own SPIRIT REINDEER PET! The Reindeer is tradeable, so you can gift one to your friend AND keep yours! ːSmile_IdleOnː

• Collect 1000 charred bone Fragments on Deathbringer to unlock AFK bone collecting! Once unlocked, you will get 1 Charred Bone per HR of afk gains claimed on your Deathbringer, which each Charred Bone giving 1hr of Bones when used, similar to Aethermoons. The only difference will be that you use up the entire stack of Charred Bones at once, so you don't need to click 100s of times. • View your Medallion collection by USING the Shiny Medallion talent on your Windwalker! Yes, you need to assign the Shiny Medallion talent to your attack bar, just like you do for Compass talent.

• Changed the "Shiny Medallions" talent to be an Active talent. When used, it shows which mobs you've collected medallions from, and which you havent! I'm repeating myself here, but for good reason, some people will still be confused by how to access the medallion collection! Unfortunately for you and me both, these people don't read patch notes so you'll have to help spread the word... maybe through pictures, or voice recordings? • Aethermoons do NOT drop dust at your feet anymore. It just ADDS the dust STRAIGHT to your Compass, no fuss no sus.

• You can now only get 250 Tempest Weapon/Ring Drops while visiting a map, after which they will stop dropping. This is to prevent overnight AFK-ing from lagging due to having 1000s of unlootable weapon drops. NOTE: Stones and medallions WILL keep dropping always. If you want more Weapons/Rings to drop, simply leave and re-enter the map -- changing Servers will accomplish this too. I felt this would be a more convenient change than requiring the player to juggle between different loot filter options. • Adjusted which mobs can and can't drop Medallions, and removed medallions that are now impossible to get from all players. Most notably, these include Bug Hive medallions. • Adjusted how late-game tower defence works. Waves now auto-complete after 9999 seconds, however you CANT "save" unless all mobs are dead.

• Fixed Maestro crashing in World 4 town on Android! • Fixed Wisdom monument's Memory Game crashing sometimes in latest version • Fixed Reindeer signpost disappearing when swapping maps. It now functions just like Deathbringer Gravestone and Siegebreaker's Flag, where it 'follows' you as you move maps, but it does of course lose its current killcount. • You can now find "Grass Element" Tempst Bows - the first one drops from Snelbies in World 2, and can also be found from mobs in World 4 and World 6. • You can now find "Wind Element" Tempst Rings - the first one drops from Pincermin in World 2, and can also be found from mobs in World 4 and World 6. • The 4th Anniversary inventory slot bag now properly applies to newly created characters. This will work retroactively, but you need to directly login with the newly created player who was missing the bag. • Fixed an issue where two Gold Charms from Master II+ were missing from Ninja Drop Tables.

Every patch notes, I give away GEMS to people who leave their 1st idleon username in the COMMENTS!

Those were the 15 people won 5000 gems ːcrystalː Congratulations to them, and good luck to everyone entering this time around!

~Charredflame2

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How Charred Bones & Medallions! went

NEW CLASS - WINDWALKER

Added 4
  • Add Windwalker class available after completing the Inner Voice quest on Beast Master
  • Add Tempest Mode where players start at level 1 stats to fight Abominations
  • Add The Compass system to upgrade stats and unlock weapon drops, elemental damage, abilities, and medallion drops
  • Add 35 Abominations to slay across all 6 Worlds with 170 bonuses available in The Compass

From IdleOn

Windwalker is now available!

Talk to Masterius on your Beast Master, and complete the Inner Voice quest to become a WINDWALKER!

[Abomination #01: Mushgloom] Enter Tempest Mode, where you start again with Lv. 1 stats as you slay Abominatons...

Upgrade your stats at The Compass. Unlock weapon drops, elemental damage, abilities, and even rare medallion drops. And remember, you get a unique upgrades for each Abomination slain...

[Abomination #05: Oakguard the Large] Journey through IdleOn once more, searching for and eliminating Abominations in all corners of all 6 Worlds...

[Abomination #??: The Trapped Dozen]

[Abomination #12: Astralis the Forsaken] There are 35 Abominations to slay, with billions of health. You'll need to unlock and upgrade all 170 bonuses in The Compass if you want to stand a chance...


Here are the 4 people won 4444 gems ːcrystalː by commenting their 1st idleon username in the comments!

I will be giving away another 5000 gems ːcrystalː to 15 people to do the same below!

ːIdleOnː Good luck on your journey against the ABOMINATIONS! I wonder who will slay them all first...?

Much love, WindwalkerflamelavaflameImlava2 ːbobjoepickleː

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How NEW CLASS - WINDWALKER went

4th Anniversary EVENT!

Added 8
  • Collect 50 boxes from monsters daily and open them for rewards
  • Spectacular Ticket allows scratching for Event Points with one free ticket daily after collecting all 50 boxes
  • Cake NPC in town allows spending Event Points on event bonuses
  • Spectacular 4th Year Nametag as exclusive event reward
  • New account-wide Item Inventory pouch obtainable once per account
  • Cosmic Balls that double the bonus of any max-level upgrade in the Gold Ball Shop
  • Anniversary Wish system allowing daily wishes for a chance at an exclusive 4th Anniversary Pet by holding a blue candle from monsters
  • Guaranteed exclusive pet on the 10th wish in the Anniversary Wish system

From IdleOn

4th Anniversary event is HERE!

• Every day, you can collect 50 boxes from monsters! Open them for rewards! • Talk to the SPECTACULAR TICKET in town to scratch your way to Event Points -- you get a FREE TICKET every day once you collect all 50 boxes! • Talk to the CAKE in town to spend your Event Points on event bonuses!

The Spectacular Ticket gives Event Exclusives:

• The "Spectacular 4th Year" Nametag (Seen below) • New Item Inventory pouch -- This one is ACCOUNT WIDE, so you only need to get it once! • Cosmic Balls -- used in the Arcade to DOUBLE the bonus of any max-level upgrade in the Gold Ball Shop!

Anniversary Wish...

• Every day, you can make a wish for small chance at an EXCLUSIVE 4th ANNIVERSARY PET! • Simply collect a blue candle from a monster, and hold down on it! • Just incase you get unlucky, I made it GUARANTEED to get an exclusive on your 10th wish!

Welcome to the end of patch notes!

These were the 3 winners from last time, all winning 4000 gems!

And finally, HERE is the winner of the Glunko Supreme giveaway from 4 patch notes ago!

4 people who comment their 1st player name will win 4444 gems in the next patch notes!

Also if you got this far, I'd love a steam review! I think it's finally time ːHeart_IdleOnː

Happy 4th birthday to everyone who has played since launch! ːSmile_IdleOnː ~LavaFlame4

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How 4th Anniversary EVENT! went

[New Content] Wisdom Monument

Added 10
  • Add Wisdom Monument in Cavern 12 with a memory challenge and 10 new bonuses
  • Add Wisdom Monument schematic that gives +1 Starting Attempt per POW 10 hours respected and +20% Monument AFK Gain rate
  • Add 12th bonus from Measurement Villager giving +% Monument AFK Gain rate
  • Add bonus to Bolaia's Studies on the Wisdom Cavern
  • Add secret mode to Wisdom Monument
  • Add new Limited Gemshop with free bonus item
Changed 2
  • Make Infinite Resources wishes at The Lamp now affect Jar Rupie Gain
  • Increase the number of opals available to purchase from Oddities section of Gem Shop
Fixed 9
  • Fix Death Bringer crashing when fighting in Dawg Den cavern
  • Fix bug preventing Gambit Challenge start when summoning lives were 0 for the day
  • Fix W4 troll boss being invisible on regular mode
  • Fix Sussy Gene's 3rd quest not counting Gambit as completion method
  • Make Blue Tee recipe in Anvil Tab I a default recipe unlocked for all players
  • Fix 9th and 10th Jar Collectibles having swapped bonuses

From IdleOn

Find the new Monument in Cavern 12!
Put your memory skills to the test, and get HUGE bonuses at the end! Choppin' efficiency, Drop Rate, Rupie Gain, and MORE!
New Limited Gemshop, with a SUPER good freebie! Go check it out!

• The Wisdom monument is HERE! Go take on his challenge of using your brain, if you dare... • Level up 10 new bonuses from the Wisdom Monument! • The Wisdom Monument has made up his mind regarding his Schematic. It now gives +1 Starting Attempt per POW 10 hours you respect him, as well as continuing to give +20% Monument AFK Gain rate • The 12th bonus from Measurement Villager has been added, giving +% Monument AFK Gain rate! • Bolaia's Studies on the Wisdom Cavern now have a bonus! • Added a secret mode to Wisdom Monument... you'll have to ask around for how to access it...

• You can now hold down to upgrade Alchemy Bubbles FAST! • Added a SHOW PTS button to top-left of Gambit cavern, which displays the points you have from each gambit and explains how points are calculated • Added highlights to Grimoire once you unlock Writhing Grimoire, to show which other bonuses are affected by it • Added a display to summoning upgrades to show how many Doublers you have in the bottom left corner. Only shows up if you have any doublers left.

• Your wishes for Infinite Resources at The Lamp will now affect Jar Rupie Gain! • Increased the number of opals you can buy from the Oddities section of the Gem Shop

• Fixed Death Bringer's crashing when fighting in the Dawg Den cavern • Fixed a bug that prevented you from starting a Gambit Challenge if you had 0 summoning lives left for the day • Fixed a bug where W4 troll boss was invisible on regular mode • Fixed Sussy Gene's 3rd quest not counting Gambit as a way to complete it • Blue Tee recipe in Anvil Tab I is now a default recipe, meaning everybody now has it unlocked. • Fixed a small mixup -- the 9th Jar Collectible was giving the 10th's bonus, and the 10th was giving the 9th's bonus. • Fixed a lil buggy boo that made the freakin' Snail Mail Gambit Bonus give +1 mail a day instead of 2x which is crazy like wow • Fixed Biggole Mole companion using an incorrect number of days when giving +1% Printer/day. All players have been set to 11 days, which is MORE than you would have had if it worked from day 1, but of course less than the incorrect number it currently gives. • Fixed the Dark Luck schematic to correctly give multiplicative 1.10x Enchantment Chance per POW 10 dark rupies

Glunko winners from Steam Patch Notes 2 updates ago are still not revealed, as the Glunko Raffle in-game is still going!

ːIdleOnː While we wait for that, I will be giving 4000 gems to 3 random people who comment their 1st idleon username AND one thing they enjoy about IdleOn!

Try to beat my highscore of Round 12 on PURE Memory mode, which is a SECRET mode accessed by clicking the blah blah blah stop reading blah blah blah ok the zoomer tik-tok brained readers are gone, you access it by clicking the top left corner of the new Monument Hours Screen!

See you next update! Lava_Flame2

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