# Inside the Backrooms Patch 0.3.1 - Product: Inside the Backrooms (https://whatsnew.fyi/product/inside-the-backrooms) - Vendor: MrFatcat - Date: 2023-04-27 - Original notes: https://store.steampowered.com/news/app/1987080/view/3711572060305910507 - Permalink: https://whatsnew.fyi/product/inside-the-backrooms/releases/2023-04-27-patch-0.3.1 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Sewer petrol puzzle - **changed** — Improved metal detector feature to allow players to find the keys and medallions more easily - **added** — Gears in the sewer now play a sound if the gear is in the correct angle - **fixed** — Hotel keys sometimes spawning inside the table - **fixed** — Moth sometimes freezes after attacking player - **fixed** — Weird deformations in the moth hive in the hotel - **fixed** — Mouse sensitivity affected by fps - **fixed** — Player respawns in the last viable position when falling from the map - **fixed** — Film grain still enabled even if the option was unmarked in the settings - **fixed** — Rendering issues in the hotel map when FOV was set to 90 - **fixed** — Player unable to go back to the map after getting out of bounds in the hotel Hello, some important bugs has been fixed, check it out - Sewer petrol puzzle fixed - Improved metal detector feature to allow players find the keys and medallions more easily - Gears in the sewer now play a sound if the gear is in the correct angle, allowing players solving this puzzle more easily - Hotel keys sometimes spawns inside the table - Moth sometimes freezes after attack player - Weird deformations in the moth hive in the hotel are now fixed - Mouse sensitivity affected by fps - Now if the player fell from the map, it will respawn in the last viable position - Film grain still enabled even if the option was unmarked in the settings - Some rendering issues in the hotel map if the FOV was in 90, that's fixed now - If the player get out of bounds in the hotel it was impossible to go back to the map We will still working on fixing and improving other things, thanks for your patience. Hope you enjoy it! ːspiffoː