# Insurgency: Sandstorm changelog > Insurgency: Sandstorm is a hardcore tactical FPS built on lethal close-quarters combat and ruthless intensity. - Vendor: New World Interactive - Category: Games - Official site: https://www.focus-entmt.com/games/insurgency-sandstorm - Tracked by: What's New (https://whatsnew.fyi/product/insurgency-sandstorm) - Harvested from: Steam (app 581320) - Entries below: 11 (newest first) What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. ## Releases ### Update 1.21 Operation: Breachpoint – Minor Patch - Date: 2026-07-15 - Original notes: https://store.steampowered.com/news/app/581320/view/681881951065342069 - Permalink: https://whatsnew.fyi/product/insurgency-sandstorm/releases/steam-681881951065342069 - **fixed** — Fixed an issue where standard trousers mistakenly used the Dirty trouser model - **fixed** — Fixed vertical audio on Hold where players on different floors heard each other's movement and weapons as if they were on the same floor - **fixed** — Fixed an issue where automatic fire would stutter or pause right before the magazine was empty - **fixed** — Fixed an issue that caused the player's field of view to be restricted when transitioning between game modes on Hold - **fixed** — Fixed an issue where bots could leave behind an invisible collision box that blocked or deflected thrown utilities after they died - **fixed** — Fixed an issue where some players were kicked to the main menu with an Unable to find game error when transitioning between matches Hello everyone! We hope you are enjoying Operation: Breachpoint! Our team has been working diligently to identify and resolve key issues affecting your gameplay experience. This hotfix addresses community-reported issues, including vertical audio on 'Hold', the annoying stutter during automatic fire, and invisible collision boxes left behind by bots. You'll now be able to throw your molotovs without worrying about them bouncing back into your face. Thank you for your continued support and for helping us identify these bugs! ##### **RESOLVED ISSUES** ##### **Art & Graphics** - Fixed an issue where standard trousers mistakenly used the "Dirty trouser" model. (They've been washed and should look clean again.) ##### **Audio** - Fixed an issue on 'Hold' where players on different floors heard each other's movement and weapons as if they were on the same floor. ##### **Gameplay** - Fixed an issue where automatic fire would stutter or pause right before the magazine was empty. - Fixed an issue that caused the player's field of view to be restricted when transitioning between game modes on 'Hold'. - Fixed an issue where bots could leave behind an invisible collision box that blocked or deflected thrown utilities after they died. ##### **Miscellaneous** - Fixed an issue where some players were kicked to the main menu with an "Unable to find game" error when transitioning between matches. ### Update 1.21 Operation: Breachpoint – Release Notes - Date: 2026-05-28 - Original notes: https://store.steampowered.com/news/app/581320/view/708899110030147807 - Permalink: https://whatsnew.fyi/product/insurgency-sandstorm/releases/steam-708899110030147807 - **added** — New map Hold set in a police station with close-quarters engagements, vertical gameplay elements including stairwells and balconies, playable in Versus modes (Ambush, Defusal, Domination, Firefight, Free For All, Skirmish, Team Deathmatch) and Co-op modes (Checkpoint Security, Checkpoint Insurgents, Outpost, Survival) - **added** — New pistol Fowler Vanta 9 for Security faction with refined trigger pull and weighted frame for recoil management - **added** — New pistol TK-33 for Insurgent faction designed for harsh environments with minimal maintenance - **added** — Rapid Assault Gear Set cosmetic for Security faction containing helmet, balaclava, top, gloves, bottom, and boots - **added** — Scavenger Gear Set cosmetic for Insurgent faction containing hat, scarf, top, gloves, bottom, and boots - **added** — Endurance Weapon Skin Set for Security faction with skins for M16A4, MDR, MK18 CQBR, M249, M24, and MK14 EBR - **added** — War Torn Weapon Skin Set for Insurgent faction with skins for AKM, SG 552, AKS-74U, PKM, Mosin-Nagant, and SVD - **added** — Six Breachpoint-themed cosmetic patches for Security faction: Operation: Breachpoint, Come and get it, Field artillery, Tulwars, Bastion, Hunting eagle - **added** — Six Breachpoint-themed cosmetic patches for Insurgent faction: Operation: Breachpoint, See you in hell, Broken chains, Ace of spades, Cat's eyes, Scorpion - **fixed** — Motion Blur now remains disabled when turned off in settings - **fixed** — Player shadows no longer reveal position through solid walls on low graphic presets - **fixed** — Romero 2x optic reticle alignment corrected when using Picture-in-Picture mode - **fixed** — Scopes no longer physically clip into laser sight on Grease Gun when toggled to 1x mode - **fixed** — Rockets no longer appear offset to the left when fired from launchers - **fixed** — M240B feed tray no longer clips through the weapon - **fixed** — S12K barrel attachment no longer disappears in third-person view - **fixed** — AUG A3 and Masterkey underbarrel attachment bolt animation no longer becomes distorted during interrupted reload - **fixed** — Weapon magazine no longer vanishes from first-person view when underbarrel weapon reload animation is interrupted Hello soldiers! Welcome to the release notes for Update 1.21 Operation: Breachpoint! This update includes a brand-new map, two stylish new pistols, and additional customization options for both factions. ##### **NEW MAP: HOLD** We are excited to introduce our new map, Hold! We showed a brief teaser in the patch notes for the last update, and now it's officially here. Set in a police station under siege, Hold immerses players in intense, close-quarters engagements with restricted sightlines. The map features various vertical gameplay elements, including stairwells, balconies, and even a helipad! Navigate a high-security complex where every room could be an ambush. Engage in intense battles throughout cell blocks, conference rooms, and narrow hallways!** ** **Hold is playable on:** **Versus** - _**Ambush**_ - _**Defusal**_ - _**Domination**_ - _**Firefight**_ - _**Free For All**_ - _**Skirmish**_ - _**Team Deathmatch**_ **Co-op** - _**Checkpoint Security**_ - _**Checkpoint Insurgents**_ - _**Outpost**_ - _**Survival**_ ##### **NEW WEAPONS: FOWLER VANTA 9 & TK-33** This update, we are expanding your toolkit with two new pistols that can be used across your existing loadouts. These new sidearms support room-to-room gameplay and are designed to be effective in a wide range of unpredictable situations, ensuring absolute reliability when your primary weapon runs dry. ##### **Fowler Vanta 9 (SEC)** _A masterpiece of modern machining, the Fowler Vanta 9 provides a refined trigger pull with a weighted frame for maximum recoil management._ ##### **TK-33 (INS)** _A triumph of engineering, the TK-33 thrives in the harshest environments with minimal maintenance._ ##### **NEW PREMIUM DLC:** ##### **Rapid Assault Gear Set (SEC)** _Lead the intervention with the Rapid Assault Gear Set! _ **Contains six different cosmetic gear pieces:** - **Headgear - Rapid Assault Helmet** - **Facewear - Rapid Assault Balaclava** - **Torso - Rapid Assault Top** - **Hands - Rapid Assault Gloves** - **Legs - Rapid Assault Bottom** - **Feet - Rapid Assault Boots** ##### **Scavenger Gear Set (INS)** _Fuel the rebellion with the Scavenger Gear Set! _ **Contains six different cosmetic gear pieces:** - **Headgear - Scavenger Hat** - **Facewear - Scavenger Scarf** - **Torso - Scavenger Top** - **Hands - Scavenger Gloves** - **Legs - Scavenger Bottom** - **Feet - Scavenger Boots** ##### **Endurance Weapon Skin Set (SEC)** _Outlast the opposition with the Endurance Weapon Skin Set!_ **Contains six cosmetic skins for the following weapons:** - **M16A4** - **MDR** - **MK18 CQBR** - **M249 ** - **M24 ** - **MK14 EBR ** ##### **War Torn Weapon Skin Set (INS)** _Defy the odds with the War Torn Weapon Skin Set!_ **Contains six cosmetic skins for the following weapons:** - **AKM ** - **SG 552 ** - **AKS-74U ** - **PKM ** - **Mosin-Nagant ** - **SVD ** ##### **Cosmetic Patches** We have added brand new Breachpoint-themed cosmetic patches to both factions so you can dominate in style! **Security Patches** - Operation: Breachpoint - Come and get it - Field artillery - Tulwars - Bastion - Hunting eagle **Insurgent Patches** - Operation: Breachpoint - See you in hell - Broken chains - Ace of spades - Cat's eyes - Scorpion ##### **RESOLVED ISSUES** ##### **Art & Graphics** - **Fixed an issue where Motion Blur remained active even when disabled in the settings.** - **Fixed an issue where a player's shadow could reveal their position through solid walls on low graphic presets.** - **Fixed an issue where the Romero 2x optic reticle was incorrectly aligned when using Picture-in-Picture mode.** - **Fixed an issue where certain scopes would physically clip into the laser sight on the Grease Gun when toggled to 1x mode.** - **Fixed an issue where rockets appeared to exit offset to the left from all launchers.** - **Fixed an issue where the M240B feed tray could clip through the weapon.** - **Fixed an issu _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/581320/view/708899110030147807]_ ### Update 1.20 Operation: Clear Sight – Release Notes - Date: 2026-02-24 - Original notes: https://store.steampowered.com/news/app/581320/view/537753449305999675 - Permalink: https://whatsnew.fyi/product/insurgency-sandstorm/releases/steam-537753449305999675 Hello soldiers! Welcome to the release notes for Update 1.20 **Operation: Clear Sight**! This update features two new sights, new difficult challenges to grind, mod editor improvements, and new cosmetics for both factions! First things first, take a look at our upcoming new map, Hold, coming next update (Update 1.21 Operation: ███████). Inspired by Ministry, it features a police station caught in a violent takeover by Insurgent forces. WIP images below! ##### **MOD EDITOR IMPROVEMENTS** Insurgency's origins are deeply rooted in modding. Starting as a mod for the Source engine, Insurgency: Modern Infantry Combat led to a standalone sequel released in 2014 that we’re sure many of you are familiar with, called Insurgency, and then on to Insurgency: Sandstorm. It's important to remember our roots, and mod support is one way of fulfilling that for the team. We know the modding community has felt left behind in recent years, especially as the release on consoles led our focus to expand. We know the modding tools have been deteriorating. This leads us to today. We have been working with many from the modding community over the last two updates to address issues flagged for us as important and to add features that should help make even cooler stuff. This one's been coming for a long time, including addressing requests like access to our Wwise project, which is included in this update. This grants modders more creative freedom when incorporating custom sounds into their projects. A guide is available to help mod creators [**here**](https://mod.io/g/insurgencysandstorm/r/how-to-add-custom-sounds-to-mods-intermediate). Additionally, we've taken significant steps to improve the content-creation experience in the editor. Modders can now upload mods larger than 2GB directly through the editor. This should help streamline the publishing process. Because the workflow has changed, we've created a [**guide**](https://mod.io/g/insurgencysandstorm/r/mod-creation-update-and-publishing) that walks through the process of creating, uploading, and updating mods. Finally, we’d like to acknowledge members of the modding community who have stood by us throughout the years. They have spent countless hours creating awesome content that many of you know, including maps from our mapping contest, like Prison and Last Light. The ISMC Team, The SAGAS Team, The Sandstorm 1944 Team, The Project Reimagined Team, TOCA_, RareKiwi, Deerslug, Reeecompile, Scotify, VIX, WintorOperator, Tisa13, =Freddy=, Peglegswansoon, Heromanofe, invalidnick, D3M0N123, TayLord, Jason, \ Tazzy, fatmarrow, Zapatista, Juu, Flaykes, SpartanViperz, Snakeyio, GamerChick5567, 2Happy, LeiMuu, Pyr4mus, Jojo6393457, SgtPepper_47, -TrashCan-, B4NDO, Destinate, Comrade Romanov, Smkndrtz, JustARadish, Dr House, CrazTheKing, Prof. Orribilus, tarAn-OD, \k24uk. Thank you to each of you. ## **TIER 3 CHALLENGES ARE HERE** In our previous update, Operation: Shell Shock, we introduced Challenges as a way for players to earn rewards while playing Insurgency: Sandstorm. We’re building on top of that foundation by introducing Tier 3 Challenges. These will raise the bar with more demanding objectives built for those ready to prove their experience and skill. Here are a few challenges that you can expect to have to grind for: - Kill 500 enemies with Fire Support as a Commander. - Win 100 rounds without dying (good luck!). - Perform 500 headshots with a sidearm. ##### **NEW OPTICS** As the operation name implies, we are expanding weapon customization by introducing two new CQB-focused optics that can be used across all your existing loadouts. These new attachments support close-quarters gameplay and are designed to be effective across a variety of maps and situations, including future environments. ##### **New Security Optic: Romero 8T** _Built for durability, the Romero 8T sight provides a crisp, wide-window sight picture in any environment._ ##### **New Insurgent Optic: PKO-6** _Compac _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/581320/view/537753449305999675]_ ### Update 1.19 Operation: Shell Shock - Hotfix 1 - Date: 2025-11-17 - Original notes: https://store.steampowered.com/news/app/581320/view/601921116586377934 - Permalink: https://whatsnew.fyi/product/insurgency-sandstorm/releases/steam-601921116586377934 Hey everyone! We hope you’re enjoying the new update! The team has been working hard since the release of Operation: Shell Shock to identify key issues that are impacting player experience that require our attention. In addition to the fixes included in this hotfix, we’ve applied several backend improvements to matchmaking that should alleviate some of the issues that began in September, such as servers not properly repopulating (also known as “lobby decay”) and players getting stuck on “Preparing Server” indefinitely. We are also keeping a close eye on the IED, something’s up with that thing; that must be why they call it “improvised”, huh. Thank you for your continued support! ##### PLAYLIST CHANGES Starting November 17, 2025, we are moving Ambush and Skirmish away from the permanent playlists to the time-limited playlist. As of now, these game modes are consistently the two least popular. Our goal here is to concentrate the player base within our core game modes to hopefully further alleviate issues with finding servers in less populated regions. ##### RESOLVED ISSUE ##### Art & Graphics - Fixed an issue where toggling motion blur did not correctly apply the effect. - Fixed an issue where uniform camouflage was incorrectly applied to the knee pads on combat pants. - Fixed an issue where some color variations could not be applied to customization items. ##### Gameplay - Fixed an issue where bots in Hardcore Checkpoint game mode differed from previous versions. - Fixed an issue where the Security commander received instant confirmation for fire support without the intended delay. - Fixed an issue where new players could not join Frontline mode when all Rifleman slots were filled. ##### UI/UX - Fixed an issue where weapon upgrades were not being saved in Loadouts if a Class preset was created. - Fixed an issue where extra scenario selection buttons were present in the local play menu. - Fixed an issue where the S12K drum magazine reload animation was not synchronized with the HUD. - Fixed an issue where the "Climber" gear set was incorrectly named "Vandal" in the store tab. - Fixed an issue where DLC unlock pop-ups appeared with a delay after activation. - Fixed an issue where the end-of-match vote screen was missing in Versus modes. ##### Miscellaneous - Fixed an issue where players were not receiving rewards for linking PROS. - Fixed an issue where a crash occurred when loading replays on Gap . - Fixed an issue causing dedicated server crashes. - Updated the Anti-Cheat Splash Screen. ### Update 1.19 Operation: Shell Shock– Release Notes - Date: 2025-10-21 - Original notes: https://store.steampowered.com/news/app/581320/view/582778112589170843 - Permalink: https://whatsnew.fyi/product/insurgency-sandstorm/releases/steam-582778112589170843 You can find the patch notes here: [sabr.gg/ISS-119Notes](https://sabr.gg/ISS-119Notes) ### Update 1.18 Operation: Overrun - Release Notes - Date: 2025-04-22 - Original notes: https://store.steampowered.com/news/app/581320/view/503948544327025423 - Permalink: https://whatsnew.fyi/product/insurgency-sandstorm/releases/steam-503948544327025423 Hello soldiers! Welcome to the release notes for Update 1.18: Operation: Overrun! We’ve officially been cleared for landing, although safe arrival is not guaranteed. This update features a brand-new map, a new LTGM, and two new weapons. ##### **NEW MAP: FOREST** Set in an abandoned airbase overtaken by nature, Forest offers a mix of CQB and long-range engagements, spanning from dense woodland and shallow riverbeds to crumbling runways and rusted hangars. Forest is playable on: **Versus** - _Push Security_ - _Push Insurgents_ - _Frontline_ - _Firefight East_ - _Firefight West_ - _Domination_ - _Skirmish_ - _Ambush_ **Co-op** - _Checkpoint Security_ - _Checkpoint Insurgents_ - _Hardcore Checkpoint Security_ - _Hardcore Checkpoint Insurgents_ - _Outpost_ - _Survival_ ##### **NEW WEAPONS: M250 & H21** Operation: Overrun introduces two new weapons to the conflict: the **M250** for Security and the **H21** for Insurgents! ##### **M250 (SEC)** _Built for mobility and control, the M250 provides adaptable firepower in a compact, battle-ready platform._ ##### **H21 (INS)** _A powerhouse of suppression, the H21 thrives in intense firefights with its rugged design and belt-fed efficiency._ ##### **NEW PREMIUM DLC:** ##### **Forest Warden Gear Set (SEC)** _Adapt to the environment with the Forest Warden Skin Set for Security!_ Contains seven different cosmetic gear pieces: - _Forest Warden Top_ - _Forest Warden Bottom_ - _Forest Warden Headset_ - _Forest Warden Balaclava_ - _Forest Warden Goggles_ - _Forest Warden Gloves_ - _Forest Warden Boots_ ##### **Phantom Gear Set (INS)** _Strike from the shadows with the Phantom Skin Set for Insurgents!_ Contains five different cosmetic gear pieces: - _Phantom Top_ - _Phantom Pants_ - _Phantom Helmet_ - _Phantom Gloves_ - _Phantom Boots_ ##### **Green Recon Weapon Skin Set (SEC)** _Master the terrain with the Green Recon Weapon Skin Set for Security!_ The Green Recon Weapon Skin can be equipped in the Loadout menu for the Security faction on the following weapons: - _Rifleman, Demolitions: **M4A1**_ - _Advisor: **MK 18 CQBR**_ - _Gunner: **M250**_ - _Breacher: **MP7**_ - _Marksman: **MK 14 EBR**_ - _Secondary: **L106A1**_ ##### **Bloodwood Weapon Skin Set (INS)** _Cut down the competition with the Bloodwood Weapon Skin Set!_ The Bloodwood Weapon Skin can be equipped in the Loadout menu for the Insurgent faction on the following weapons: - _Rifleman, Demolitions: **M16A2**_ - _Advisor: **AKS-74U**_ - _Gunner: **H21**_ - _Breacher: **TOZ-194**_ - _Marksman: **M99**_ - _Secondary: **Browning HP**_ ##### **NEW PVP LTGM: FIRST BLOOD** With the release of the new **M250** and **H21** light machine guns, we want to give players a fun and focused environment to explore what these weapons offer. That's where **First Blood** comes in. It's a nod to the gritty 80’s action films that inspired the tone of Operation: Overrun. This limited-time PvP mode strips things down to LMGs and sidearms only, throwing players into chaotic engagements that play to these weapons' strengths: suppressive fire and raw stopping power. We think it offers a great opportunity to get a feel for these new LMGs. ##### **Cosmetic Patches** We’ve added brand new Overrun-themed cosmetic patches to both factions so you can bring the heat in style! The following patches will be available at launch: **Security Patches** - _Operation: Overrun_ - _Unstoppable_ - _Rotorhead_ - _Support is close_ - _Unseen_ - _Hard Landing_ **Insurgent Patches** - _Rebel_ - _Hello_ - _Wolverine_ - _Tiger eye_ - _Molotov throw_ ##### **IMPROVEMENTS** ##### **Lighting Changes** In our ongoing mission to improve visibility, we determined that the lighting on Citadel was too dark, leading to frustrating moments where players couldn't always spot their opponents in the heat of battle. We've updated the lighting to make the map brighter overall while maintaining the mood and atmospher _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/581320/view/503948544327025423]_ ### Update 1.17 Operation: Resurgence - Hotfix 1 - Date: 2024-12-12 - Original notes: https://store.steampowered.com/news/app/581320/view/544469629578248369 - Permalink: https://whatsnew.fyi/product/insurgency-sandstorm/releases/steam-544469629578248369 Hey everyone! In addition to the fixes included in this hotfix, we want to assure you that your feedback regarding crossplay and lobby size limits has been heard loud and clear. While we can’t provide specific details yet, we’re committed to finding a resolution that will satisfy everyone. We’ll share updates as soon as we have more information. Thank you for your continued support! ##### Crossplay - Fixed a crash for Steam players when they accepted an invitation from EGS players while in Local Play or Matchmaking. ##### Localization - Corrected a Korean translation error in the Game tab. - Resolved an issue where draft text appeared in the News Feed. ##### Technical - Fixed an issue where the crossplay setting turned off after leaving suspend mode with no internet connection. - Resolved a hardlock after resuming from suspend mode during an online match loading screen. - Fixed an issue preventing match search via Activities on Xbox platforms. ##### Tech Art - Fixed misplaced IR flashlight beam visual effects for spectators in all night game modes. - Addressed an issue where the default character preset appeared in 3rd person instead of the selected character preset. - Corrected a wrong texture on the M4A1 muzzle in 3rd person view. - Resolved gas mask clipping issue with the Revolt Cap. ### Update 1.17 Operation: Resurgence - Release Notes - Date: 2024-12-05 - Original notes: https://store.steampowered.com/news/app/581320/view/4446837338576782854 - Permalink: https://whatsnew.fyi/product/insurgency-sandstorm/releases/steam-4446837338576782854 Hello again soldiers! Welcome to the release notes for Update 1.17 Operation: Resurgence! The leaves are bare, the smell of snow is in the air, and if you’re anything like us you’ve already eaten enough snacks to incapacitate a small herd of reindeer. What better way to celebrate this holiday season than another major update from the military FPS that just won’t quit! (You may have said, “presents that I asked for” or even “spending time with my loved ones” but we’ve crunched the numbers and it turns out this update is the best way.) ##### GLOBAL CROSSPLAY! 🎉 Buckle up folks, it’s happening, CROSSPLAY IS HERE! It’s been a long time coming and we are incredibly happy to be rolling this feature out to you! So, without further ado let’s get to the explaining part because we’re sure you have a lot of questions! ##### What is crossplay? Well you see, when two people love each other very much, sometimes they......what’s that? Oh not the…..uh-huh…..ok right. Got it. AS WE WERE SAYING, crossplay is a new feature that will allow PSN, Xbox Live, and PC players to play together! ## How does it work? Starting with Update 1.17 Operation: Resurgence you will see a “Matchmaking settings” option in place of the “Region settings” option. By selecting it, you will have the following options to choose from: - Your preferred input device from your connected devices (Mouse & Keyboard or Gamepad). - An option to either **enable or disable** Cross-Play. - An option to match with players using different input devices. - Your selected regions. Once you’ve filled in your matchmaking settings, you will be matched according to your chosen options! 👀 For more information see our handy-dandy [crossplay FAQ](https://support.saber.games/hc/en-us/articles/30243854908689-Crossplay-FAQ)! ##### NEW LIMITED TIME MODE: SKIRMISH You heard that right, it’s the return of Skirmish! We’ve gone back to the drawing board and made some changes to freshen the mode up to reintroduce it as a limited-time game mode. ##### The Nitty Gritty Skirmish pits two 14-player teams (10v10 on console) against each other as they fight to be the first to capture three objectives and blow up the enemy cache. Each team starts with one owned objective, one cache and 10 spawn waves, with the remaining neutral objective in the middle. Teams can gain additional spawn waves by capturing an objective, but beware! If your team's cache is destroyed you will be unable to gain new waves. **Available classes:** - **Rifleman **- unlimited - **Breacher **- 3 - **Advisor **- 3 - **Demolitions **-2 - **Marksman **- 2 - **Gunner **- 2 **Supported maps:** - Ministry - Farmhouse - Summit - Refinery - Lastlight - Crossing - Prison ##### NEW WEAPONS: WCX, AR-7090, & F2000 Paging all gun nuts, Operation: Resurgence comes with THREE new weapons! The WCX and the F2000 for Security and the AR-7090 and the F2000 (Tactical variant) for Insurgents. ##### WCX (SEC) _The WCX for Security is designed for superior versatility and performance in the face of overwhelming odds. Utilizing its short-stroke gas piston system it delivers reliable control in any environment. _ ##### AR-7090 (INS) _Bringing rugged durability to the uncertainty of combat engagements, the AR-7090 is fierce and reliable. It's sure to strike fear in the hearts of your oppressors! _ ##### F2000 (SEC) / F200 Tactical (INS) _Whether you're snuffing out resistance or fighting off invaders, the F2000 has you covered! Featuring a highly maneuverable compact design and a focus on accuracy, this is one intimidating piece of kit!_ ##### NEW FREE COSMETICS: SURVIVOR & REVOLT ##### Survivor Gear Set (SEC) _Embodying resilience and steely resolve, the Survivor Gear Set for Security is built to endure and crafted for those who refuse to back down. Suit up and survive the fight!_ Contains seven different cosmetic gear pieces: - Survivor Helmet (Head) - Survivor Mask (Facewear) - Survivor Glasses _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/581320/view/4446837338576782854]_ ### Update 1.16 Operation: Crisis is out now! - Date: 2024-06-18 - Original notes: https://store.steampowered.com/news/app/581320/view/5999438179054835917 - Permalink: https://whatsnew.fyi/product/insurgency-sandstorm/releases/steam-5999438179054835917 **Update 1.16 Operation: Crisis is here! ** Featuring: 🚂 New map: Trainyard 🎯 New weapons: TAC338 & L96A1 💪 New limited-time mode: Arms Race 🔫 New character and weapon cosmetics ##### See the full release notes (https://store.steampowered.com/news/app/581320/view/4151835704476341271?l=english). ### Update 1.16 Operation: Crisis - Release Notes - Date: 2024-06-11 - Original notes: https://store.steampowered.com/news/app/581320/view/4151835704476341271 - Permalink: https://whatsnew.fyi/product/insurgency-sandstorm/releases/steam-4151835704476341271 Welcome soldiers! Update 1.16 Operation: Crisis is pulling into the station soon! Featuring a new map, a new limited-time mode, new weapons, a bunch of fixes and more! We can’t wait for you to get your hands on it when it arrives in the near future! These release notes will be updated as new content is revealed on our social channels. Want to follow along in real- time? Give us a follow on (https://x.com/InsurgencyGame)! ##### NEW MAP: TRAINYARD All aboard for action! Introducing Trainyard, the newest original map for Insurgency: Sandstorm! Whether you’re engaging in CQB, mid-range skirmishes, or picking off enemies with the newly added sniper rifles, Trainyard offers a brutal and immersive experience that will test your tactical prowess and sharpshooting skills. Ready to dominate on the field of battle? Your next mission starts here. ##### Trainyard is playable on: Versus - Push Security - Push Insurgents - Firefight West - Firefight East - Domination West - Domination East - Frontline - Ambush East - Ambush West - Defusal West Co-op - Checkpoint Security - Checkpoint Insurgents - Outpost - Survival ##### NEW LIMITED-TIME GAME MODE Have you ever thought to yourself: “I bet I could beat every other player in this lobby with just about any gun.”? Well, good news! Our new limited-time mode Arms Race will pit you against every other player as you battle to prove your skills! Start with a basic weapon and eliminate enemies to progress through an arsenal of increasingly powerful and diverse weaponry. Adapt quickly, master each weapon, and race to be the first to secure a victory with the final kill. Whether you're a sharpshooter or a close-quarters professional, Arms Race promises relentless excitement and fierce competition. Jump in soon and prove your mastery across the entire armory before time runs out! ##### NEW WEAPONS: TAC 338 & L96A1 Utilizing five rounds of powerful .338 caliber ammo fired with devastating force, the TAC 338 & L96A1 will help you zero in on the competition. Whether you need the extreme precision of the TAC 338 or the versatile reliability of the L96A1 these bolt-action sniper rifles will make an excellent addition to any Marksman loadout. ##### TAC 338 _Set your sights and lock in your target with the new TAC 338 rifle for Security._ ##### L96A1 _Engineered for unparalleled accuracy, the L96A1 for Insurgents packs a vicious punch._ ##### NEW DLC: The Crisis Set Bundle ##### Chemical Combat (SEC) _When you find yourself engulfed, the Chemical Combat Set for Security is a breath of fresh air!_ Contains 5 different cosmetic gear pieces: - Chemical Combat Helmet (Head) - Chemical Combat Top (Torso) - Chemical Combat Bottom (Legs) - Chemical Combat Boots (Feet) - Chemical Combat Gloves (Hands) ##### Desert Veteran Weapon Skin Set (SEC) _Wear your experience and flex your know-how with the new Desert Veteran Weapon Skin Set for Security!_ The Desert Veteran weapon skins can be equipped in the Loadout menu for the Security faction for the following weapons where available: - Rifleman: VHS - Rifleman: G3A3 - Breacher: KSG - Advisor: Vector - Gunner: M240B - Marksman: TAC-338 ##### Protective Gear (INS) _Achieving victory in a hazardous environment requires proper protection. The Protective Gear Set for Insurgents has you covered!_ Contains 5 different cosmetic gear pieces: - Protective Gear Gas mask (Head) - Protective Gear Top (Torso) - Protective Gear Bottom (Legs) - Protective Gear Boots (Feet) - Protective Gear Gloves (Hands) ##### Dusty Weapon Skin Set (INS) _Wield the power of the desert with the new Dusty Weapon Skin Set for Insurgents!_ The Dusty weapon skins can be equipped in the Loadout menu for the Insurgent faction for the following weapons where available: - Rifleman: QBZ-95 - Rifleman: QBZ-03 - Breacher: KS-23 - Advisor: Alpha AK - Gunner: MG3 - Marksman: L96A1 ##### RESOLVED ISSUES ##### Art & _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/581320/view/4151835704476341271]_ ### Update 1.15 Operation: Onslaught - Hotfix #2 Release Notes - Date: 2024-05-22 - Original notes: https://store.steampowered.com/news/app/581320/view/6182957324239988206 - Permalink: https://whatsnew.fyi/product/insurgency-sandstorm/releases/steam-6182957324239988206 ##### Hello Soldiers! Let’s go full steam ahead and address the elephant in the room here: Update 1.16 is on schedule to release in the Spring and this hotfix is meant to clear the station for its arrival! Hotfix #2 is laying the metaphorical tracks for Update 1.16 to roll into its destination. This means this hotfix is lighter than previous hotfixes in terms of player-facing issues being resolved. - All: Fixed an issue where bullet holes weren’t displaying correctly - All: Fixed an issue where bullet holes would disappear on certain surfaces - All: Fixed an issue where player reports were not functioning correctly - Console: Fixed an issue where the scenario vote screen could crash - Console: Fixed an issue where players could be unable to change the controller layout - PS: Fixed an issue where the “Party Lobby” text in the party invitation window was displayed incorrectly Just a small note about crossplay: We see a lot of people asking about this feature and whether we are still working on it/when it might be coming. The answer is a resounding YES we are still working on this, and while we don’t have more information for you yet, we will be able to start talking about that in more detail soon! -the Insurgency: Sandstorm team