# Last Epoch Last Epoch Hotfix 1.3.0.1 Notes - Product: Last Epoch (https://whatsnew.fyi/product/last-epoch) - Vendor: Eleventh Hour Games - Date: 2025-08-22 - Original notes: https://store.steampowered.com/news/app/899770/view/541114656762101991 - Permalink: https://whatsnew.fyi/product/last-epoch/releases/2025-08-22-last-epoch-hotfix-1.3.0.1-notes What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Aspirant's Arrival's benefit is no longer incorrectly retained after an indirect cast of Runic Invocation or Glyph of Dominion receives the benefit - **fixed** — Doom Brand now triggers the correct explosion ability dealing 80 base damage with 400% added damage effectiveness instead of 21 base damage with 100% added damage effectiveness - **fixed** — Abomination that absorbed any variant of Skeletal Mage now correctly devours all variants instead of only default Skeletal Mages - **fixed** — Clients are no longer kicked for inactivity while actively playing - **fixed** — Players no longer get stuck inside objects and walls in Rift Beast Caves - **fixed** — Using a portal to return to town after entering Rift Beast Cave from a story scene no longer places players in the void - **fixed** — Monolith portal in multiplayer no longer closes after being interacted with for the first time - **fixed** — Players are no longer taken back to the Monolith Hub instead of Haven of Silk after completing their first Cemetery - **fixed** — Other players' stash merge notifications are no longer visible to you - **fixed** — Localization for portal teleport notifications has been corrected - **fixed** — MTX portal no longer briefly appears next to the Monolith stone when returning from an incomplete Echo - **fixed** — Another player in a party no longer appears to flicker between two points when evading as your client connects to the server - **fixed** — Black boxes in chain anchors within The Garden have been removed - **fixed** — Lazy turtle in The Garden is now properly animating - **added** — Ophid, Tellura and Korut now have dedicated voice acting - **changed** — Minion Stance toggle label readability has been adjusted ##### **Bug Fixes ** ##### **Skills** - Fixed a bug where Aspirant’s Arrival’s benefit was not removed after an indirect cast of Runic Invocation or Glyph of Dominion received the benefit - Fixed a bug which caused Doom Brand to trigger the wrong explosion ability which caused it to deal 21 base damage with 100% added damage effectiveness instead of the 80 base damage with 400% added damage effectiveness as stated in the patch notes. - Fixed a bug where an Abomination that absorbed any variant of Skeletal Mage would only Devour default Skeletal Mages ##### **Systems** - Fixed issue where clients could be kicked for inactivity while actively playing. - Fixed many instances where the player could get stuck inside objects and walls in Rift Beast Caves. - Fixed a bug where going into the Rift Beast Cave from a story scene, and using a portal to return to town would cause players to be placed in the void upon returning through the portal. - Fixed a bug that made the Monolith portal in multiplayer would close after being interacted with for the first time - Fixed a bug where players would be taken back to the Monolith Hub instead of Haven of Silk after completing their first Cemetery ##### **Other** - Fixed a bug where you could see other players’ stash merge notifications - Fixed localization for notification when teleporting using a portal - Fixed a bug where an MTX portal would briefly appear next to the Monolith stone when returning from an incomplete Echo - Fixed rare bug where another player in a party could be seen as flickering between two points if they were evading as your client connected to the server. - Fixed black boxes in the chain anchors within The Garden - Fixed a bug where there was a lazy turtle in The Garden (wasn’t animating) ##### ** Changes** - Ophid, Tellura and Korut now have dedicated voice acting. - Updated a number of Localization entries - Adjusted Minion Stance toggle label readability