# Last Epoch Last Epoch Hotfix 1.4.1 Notes - Product: Last Epoch (https://whatsnew.fyi/product/last-epoch) - Vendor: Eleventh Hour Games - Date: 2026-03-28 - Original notes: https://store.steampowered.com/news/app/899770/view/512986999326507211 - Permalink: https://whatsnew.fyi/product/last-epoch/releases/2026-03-28-last-epoch-hotfix-1.4.1-notes What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Environmental sounds were not playing in multiple scenes throughout the campaign - **fixed** — Bazaar showed no items when swapping from grid to list view - **fixed** — Idol Altars were not showing their implicits in Bazaar listings - **fixed** — Subtype filter was not showing in the idol altar Bazaar stall - **fixed** — Potential crash when browsing the MTX store and changing preview videos rapidly - **changed** — Lesser Windows have been renamed to Omen Window - **fixed** — Waypoints would not be visually active after a Timeline Boss - **fixed** — Cinematic in Maj'Elka Upper District would replay without sound - **fixed** — Items dropped by Omen Windows were not giftable - **fixed** — The "Don't show this warning again" checkbox for Rune of Corruption and banishing a Nemesis wouldn't be retained after restarting the game - **added** — Added a fail safe to the Forge Tutorial quest to avoid players being stuck in a state where the quest is completed and the door does not open - **added** — Added a beam to the ring that drops during the Forge Tutorial so it is more noticeable - **fixed** — Certain corruption results putting placeholder text in the item tooltip - **fixed** — Item drops with fully randomized item types for Primalists could not roll item types with below default drop rate for Mage - **fixed** — Item drops with fully randomized item types for Mage could not roll catalysts from most enemies - **fixed** — Item drops with fully randomized item types for Sentinel could not roll item types with below default drop rate for Rogue - **fixed** — Class Specific Corrupted Item Crates dropped large amounts of non-class specific items instead of mostly items specific to their respective classes - **fixed** — Drops from Corrupted Item Crates depended on the level of the area you opened them in - **fixed** — Error introduced in 1.4.0.1 that would cause error spam on transitions - **fixed** — MTX preview window changed lighting in some scenes ##### Patch Notes - Fixed a bug where environmental sounds were not playing in multiple scenes throughout the campaign. - Fixed a bug where the Bazaar showed no items when swapping from grid to list view. - Fixed a bug where Idol Altars were not showing their implicits in Bazaar listings. - Fixed a bug where the subtype filter was not showing in the idol altar Bazaar stall. - Fixed a potential crash when browsing the MTX store and changing preview videos rapidly. - Omen Windows: Lesser Windows have been renamed to "Omen Window". - Fixed a bug where the waypoints would not be visually active after a Timeline Boss. - Fixed a bug where the cinematic in Maj'Elka Upper District would replay without sound. - Fixed a bug where items dropped by Omen Windows were not giftable. Note: Items with Champion Affixes still have this issue, but those that don't should now be properly giftable. - Fixed a bug where the "Don't show this warning again" checkbox for Rune of Corruption and banishing a Nemesis wouldn't be retained after restarting the game. - Added a fail safe to the Forge Tutorial quest to avoid players being stuck in a state where the quest is completed and the door does not open. - Added a beam to the ring that drops during the Forge Tutorial so it is more noticeable. - Fixed a bug with certain corruption results putting placeholder text in the item tooltip. - Fixed a bug where item drops with fully randomized item types (i.e. most item drops) for Primalists could not roll item types that had a below default drop rate for Mage. This prevented item types such as 1h axes, 2h axes, 1h maces, 2h maces, and spears from dropping from most enemies. - Fixed a bug where item drops with fully randomized item types (i.e. most item drops) for Mage could not roll item types that had a below default drop rate for Mage. This prevented catalysts from dropping from most enemies. - Fixed a bug where item drops with fully randomized item types (i.e. most item drops) for Sentinel could not roll item types that had a below default drop rate for Rogue. This prevented item types such as 1h axes, 2h axes, 2h swords, and 2h maces from dropping from most enemies. - Fixed a bug where Class Specific Corrupted Item Crates dropped large amounts of non-class specific items, rather than mostly items specific to their respective classes. They now also drop more corrupted unique and set items than they did previously. - Fixed a bug where the drops from Corrupted Item Crates depended on the level of the area you opened them in. - Fixed an error introduced in 1.4.0.1 that would cause an error spam on transitions. - Fixed cases where the MTX preview window changed lighting in some scenes. - Fixed a bug where sometimes enemies could freeze the player when they shouldn't be able to. ##### Skills ##### Black Hole - Fixed a bug where Collapse was gaining significantly more benefit from area increase modifiers than intended. - Fixed a bug where Black Hole with Binary System only had a fire tag, and did not have any base cold damage. It now has a fire and cold tag, and retains its base cold damage in addition to its converted base fire damage. - Fixed a visual bug where allocating both Binary System and Singularity caused Black Hole to not use the visual effects exclusive to Binary System. **NOTE:** There is a known issue where Collapse's VFX is larger than the damaging area. The VFX will be corrected in an upcoming patch. ##### Dread Shade - Fixed a recently introduced bug where Dread Shade would only target the minion nearest to you, instead of the minion nearest to your target location. ##### Summon Scorpion - Added a minion Poison tag to Summon Scorpion ##### Runic Invocation - Added Alt-Text to the Consolidator and Rune Powercore nodes to clarify that a combination of Runes only cares about number and type, and that a change in order is not considered as changing the combination. ##### Items - Fixed a bug where outcomes that applied _[Truncated at 4000 characters — full notes: https://store.steampowered.com/news/app/899770/view/512986999326507211]_