# League of Legends 10.14 — Patch 10.14 notes - Product: League of Legends (https://whatsnew.fyi/product/league-of-legends) - Vendor: Riot Games - Date: 2020-07-07 - Version: 10.14 - Original notes: https://www.leagueoflegends.com/en-us/news/game-updates/patch-10-14-notes/ - Permalink: https://whatsnew.fyi/product/league-of-legends/releases/10.14 - Labels: Platforms: Windows, macOS What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Alistar Q cooldown decreased from 17/16/15/14/13 seconds to 15/14/13/12/11 seconds - **changed** — Ezreal E cooldown increased from 25/22/19/16/13 seconds to 28/25/22/19/16 seconds - **changed** — Karthus base health increased from 528 to 550 - **changed** — Karthus movement speed increased from 325 to 335 - **changed** — Karthus Q damage increased from 45/65/85/105/125 (+0.3 ability power) to 50/70/90/110/130 (+0.35 ability power) - **changed** — Karthus Q damage to monsters decreased by 15% - **changed** — Karthus E mana restore changed to always active instead of only when toggled off - **changed** — Karthus E AoE damage tick rate increased from 1 time per second to 4 times per second - **changed** — Kha'Zix Q isolated target bonus damage increased from 100% to 120% - **changed** — Pyke base magic resist growth decreased from 1.5 to 1.25 - **changed** — Pyke base armor growth decreased from 5 to 3.5 - **changed** — Pyke Q cost changed to scale from 50/55/60/65/70 mana instead of flat 70 mana - **changed** — Pyke Q cooldown decreased from 12/11/10/9/8 seconds to 10/9.5/9/8.5/8 seconds - **changed** — Pyke Q base damage increased from 75/125/175/225/275 to 85/135/185/235/285 - **changed** — Pyke W bonus movement speed changed to constant 40% at all ranks instead of 40/45/50/55/60% - **changed** — Pyke E base damage increased from 95/125/155/185/215 to 105/135/165/195/225 - **added** — Patch Highlights image now includes additional context such as a key with roles and skillbands The June gloom has come and gone, and here we are with sunny skies and 10.14! This patch, we’re here to teeter those who have been tottering, like Alistar, Kha’Zix, and Sejuani. We’re also adding an extra dash of spice (or more specifically, shadow) to a dashing assassin and shaking things up with a ferocious fighter and her blade. There’s also been some calibrations to champions who have been consistently turning up on the (pro) scene, like Trundle and Varus, to give their peers more elbow room to take on the stage. As a result, we’re also giving special attention to a bloody beast from the belly of Bilgewater and adding more bang for his buck in the botlane (say that three times fast). Last but not least, you may have also noticed that we've updated the Patch Highlights, an image we use to summarize all the biggest changes in a patch. Per the goals laid out in our latest Balance Framework Update, we're getting folks more informed and aware of our thinking when it comes to balance so we added more context like a key with roles and skillbands. What better place to add this information to than the image with all the important updates in any given patch. Let us know what you think! Now go on, run your way through the rest of this patch, out on the Rift, and down your lane! We’ll see ya at the next, uh, rundown. Take this portal if you're looking for [TFT's patch notes](https://na.leagueoflegends.com/en-us/news/game-updates/teamfight-tactics-patch-10-14-notes/)! Hanna “shio shoujo” Woo Tricia "mom cat" Tan Patch Highlights Conqueror Nautilus, Arcanist Zoe, Arcanist Zoe Prestige Edition, Arcanist Shaco, and Arcanist Kog'Maw will be available on July 9th, 2020. Infernal Karthus, Infernal Vel'Koz, and Infernal Kennen will be available on July 16th, 2020. Champions [Alistar](http://gameinfo.na.leagueoflegends.com/en/game-info/champions/alistar/) Q cooldown decreased. Strengthening this mighty minotaur’s disruption in extended fights by giving him more opportunities to use his fearsome fists. Q - Pulverize COOLDOWN 17/16/15/14/13 seconds ⇒ 15/14/13/12/11 seconds [Ezreal](http://gameinfo.na.leagueoflegends.com/en/game-info/champions/ezreal/) E cooldown increased. Ezreal is a bit too safe in lane and in mid and late game skirmishes for the amount of damage he puts out, so we’re reducing his ability to continuously evade attackers. We’re bringing up his cooldown but not drastically so— he still has the potential to get in a second E, but will have to be careful in playing around that vulnerability. E - Arcane Shift COOLDOWN 25/22/19/16/13 seconds ⇒ 28/25/22/19/16 seconds [Karthus](http://gameinfo.na.leagueoflegends.com/en/game-info/champions/karthus/) Base health and movement speed increased. Q damage increased; damage to monsters decreased. E mana restore is now always active; AoE damage tick rate per second increased. Slinging more death over to the deathsinger by targeting his two main roles. With Jungle Karthus, we’re shifting some of his power against monsters to enemy champions so he feels less farming-focused. This also means the power we’re bringing to Karthus will bring some spirit back to mid lane Karthus by increasing early survivability and increasing his DPS across the board, so that he feels better equipped to lane against his peers. And as a cherry on top, we’re cleaning up E to feel more responsive and intuitive. Base Stats HEALTH 528 ⇒ 550 MOVEMENT SPEED 325 ⇒ 335 Q - Lay Waste DAMAGE 45/65/85/105/125 (+0.3 ability power) ⇒ 50/70/90/110/130 (+0.35 ability power) DAMAGE REDUCTION TO MONSTERS 0% ⇒ 15% E - Defile MANA RESTORE Only when toggled off ⇒ Always AOE DAMAGE TICK RATE Deals damage 1 time per second ⇒ Deals damage 4 times per second (damage and cost per second are unchanged). Deactivating Defile deals 1 tick’s worth of damage. [Kha'Zix](http://gameinfo.na.leagueoflegends.com/en/game-info/champions/khazix/) Isolated target bo _[Truncated at 4000 characters — full notes: https://www.leagueoflegends.com/en-us/news/game-updates/patch-10-14-notes/]_