# League of Legends 10.24 — Patch 10.24 notes - Product: League of Legends (https://whatsnew.fyi/product/league-of-legends) - Vendor: Riot Games - Date: 2020-11-23 - Version: 10.24 - Original notes: https://www.leagueoflegends.com/en-us/news/game-updates/patch-10-24-notes/ - Permalink: https://whatsnew.fyi/product/league-of-legends/releases/10.24 - Labels: Platforms: Windows, macOS What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Amumu W - Despair base damage over time damage decreased from 5/7.5/10/12.5/15 to 4/6/8/10/12 - **changed** — Amumu W - Despair damage ratio decreased from 0.5% AP per 100 AP to 0.25% AP per 100 AP - **fixed** — Amumu W - Despair damage no longer occasionally fires at a slightly increased pace - **changed** — Amumu mana growth decreased from 60 to 40 - **changed** — Amumu E - Tantrum damage decreased from 75/100/125/150/175 to 75/95/115/135/155 - **changed** — Amumu R - Curse of the Sad Mummy stun duration changed from 2 seconds to 1.5/1.75/2 seconds - **changed** — Hecarim Passive - Warpath bonus movement speed to bonus AD conversion decreased from 15-30% to 12-24% - **changed** — Hecarim E - Devastating Charge bonus movement speed decreased from 25-85% to 25-75% - **fixed** — Hecarim E - Devastating Charge no longer gains more than 25% movement speed immediately after casting - **fixed** — Kalista Q - Pierce rend transfer fixed where killing a target did not transfer all rend stacks to the next target - **fixed** — Kalista E - Rend damage ratio corrected to scale with 60% of her AD and each additional spear with 19.8/23.748/27.498/31.248/34.998% of her AD - **changed** — Kayle Passive - Divine Ascent bonus attack speed decreased from 2% per 100 ability power to 1% per 100 ability power - **changed** — Samira Passive - Daredevil Impulse melee blade damage ratio decreased from 10% AD to 7.5% AD - **changed** — Samira Passive - Daredevil Impulse dash range against immobilized enemies decreased from 800/850/900/950/1000 to 650/725/800/875/950 - **changed** — Tryndamere Q - Bloodlust bonus AD increased from 5/10/15/20/25 to 10/15/20/25/30 - **changed** — Tryndamere Q - Bloodlust bonus AD per 1% missing health increased from 0.15/0.2/0.25/0.3/0.35 to 0.15/0.25/0.35/0.45/0.55 - **fixed** — Dr. Mundo Passive - Adrenaline Rush health regeneration fixed - **fixed** — Elise Spider Q - Venomous Bite fixed to properly deal damage again - **fixed** — Gragas Q - Barrel Roll no longer deals max damage when uncharged Hey, is this thing on? *taps mic* Anyone still alive after the chonk of last patch? So here we are, the preseason aftermath! We bring to you a series of changes that are overwhelmingly heavy on items as we feel out the changes in the new ecosystem. Long story short: AP Mythics are strong across the board, while other items needed a bit more power to fulfill their role. So come along for the ride as we drive down the overperforming and rev up the underwhelming. You know the drill. More out of the ordinary are two new Behavioral Systems updates to mitigate the blow of disconnected players or AFKs, and a little glitzy glammy for two Void buddies! And one more thing, we also want to encourage you to revisit the [10.23 patch notes](https://na.leagueoflegends.com/en-us/news/game-updates/patch-10-23-notes/) after reading through this one, as we had a LOT of updates and bugfixes since the patch first went live. So if you feel like that really crazy bug that a developer said would be fixed is missing here, it's probably documented over there. Take this portal if you're looking for [TFT's patch notes](https://na.leagueoflegends.com/en-us/news/game-updates/teamfight-tactics-patch-10-24-notes/)! Tricia "mom cat" Tan Hanna “shio shoujo” Woo Mid-Patch Updates 11/25/2020 Amumu Balance Amumu's been the clear winner of preseason, with many item changes synergizing extremely well with his kit. 10.24's initial nerfs weren't enough to bring him back in line so we've got another round. Base stats MANA GROWTH 60 ⇒ 40 (reverting a 10.23 buff) E - Tantrum DAMAGE 75/100/125/150/175 (+50% AP) ⇒ 75/95/115/135/155 (+50% AP) R - Curse of the Sad Mummy STUN DURATION 2 seconds ⇒ 1.5/1.75/2 seconds 11/24/2020 Bugfixes Dr. Mundo BUGFIX Fixed a bug causing Mundo's Passive - Adrenaline Rush's health regeneration to not work Elise BUGFIX Elise's Spider Q - Venomous Bite now properly deals damage again. Elise has been re-enabled. Gragas BUGFIX Gragas' Q - Barrel Roll no longer deals max damage even when uncharged Patch Highlights Cosmic Flight Anivia, Cosmic Charger Hecarim, Cosmic Invoker Illaoi, Cosmic Destiny Nami, Cosmic Huntress Nidalee, Cosmic Sting Skarner, Cosmic Hunter Varus, Cosmic Devourer Vladimir, Dark Cosmic Lissandra, and Star Guardian Soraka Prestige Edition will be available on November 24th, 2020. Champions [Amumu](http://gameinfo.na.leagueoflegends.com/en/game-info/champions/amumu/) W damage over time decreased. The new items and systems have pushed Amumu from strong to overwhelming. We’re pulling back some of his damage over time, which has particularly benefited from the item update. W - Despair BASE DAMAGE OVER TIME DAMAGE 5/7.5/10/12.5/15 ⇒ 4/6/8/10/12 DAMAGE RATIO 0.5% AP per 100 AP (every half second) ⇒ 0.25% AP per 100 AP (every half second) BUGFIX Damage no longer occasionally fires at a slightly increased pace [Hecarim](http://gameinfo.na.leagueoflegends.com/en/game-info/champions/hecarim/) Passive bonus movement speed to bonus damage conversion decreased. E bonus movement speed decreased later and bugfixed. The new items give Hecarim a bit too much extra pep in his… gallop? So we’re pulling the reins on his Devastating Charge as well as the AD he gains from running fast. Passive - Warpath BONUS MOVEMENT SPEED TO BONUS AD CONVERSION 15-30% (level 1/3/6/9/12/15/18) ⇒ 12-24% (level 1/3/6/9/12/15/18) E - Devastating Charge BONUS MOVEMENT SPEED 25-85% (based on time active) ⇒ 25-75% (based on time active) BUGFIX Hecarim no longer gains more than 25% movement speed immediately after casting E - Devastating Charge [Kalista](http://gameinfo.na.leagueoflegends.com/en/game-info/champions/kalista/) Q Rend transfer bugfixed. E damage ratio bugfixed. Reverting accidental nerfs to Kalista that was shipped in 10.23. Q - Pierce REND TRANSFER BUGFIX Fixed a bug where killing a target with Pierce did not transfer all of that target's Rend stacks to the next target it hits E - Rend DAMAGE RA _[Truncated at 4000 characters — full notes: https://www.leagueoflegends.com/en-us/news/game-updates/patch-10-24-notes/]_