# League of Legends 10.5 — Patch 10.5 notes - Product: League of Legends (https://whatsnew.fyi/product/league-of-legends) - Vendor: Riot Games - Date: 2020-03-03 - Version: 10.5 - Original notes: https://www.leagueoflegends.com/en-us/news/game-updates/patch-10-5-notes/ - Permalink: https://whatsnew.fyi/product/league-of-legends/releases/10.5 - Labels: Platforms: Windows, macOS What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Zilean's summoner spells no longer go on cooldown when reviving through Chronoshift and are available immediately upon reviving - **fixed** — Gragas' Barrel Roll cooldown now properly starts when he throws his cask, not when it explodes - **changed** — Alistar base health increased from 575 to 600 - **changed** — Alistar Passive stack gain no longer has a cooldown after roaring - **changed** — Amumu R cooldown increased from 130/115/100 seconds to 150/125/100 seconds - **changed** — Bard Passive additional damage per five chimes decreased from 15 to 12 - **changed** — Blitzcrank base armor decreased from 40 to 37 - **changed** — Graves base magic resist increased from 30 to 32 and magic resist growth increased from 1 to 1.25 - **changed** — Graves Q cost changed to flat 60 mana and cooldown decreased from 13/12/11/10/9 seconds to 12/11/10/9/8 seconds - **changed** — Kai'Sa Q ability power ratio decreased from 0.4 to 0.25 and Living Weapon upgrade missiles increased from 10 to 12 - **changed** — Kai'Sa W base damage increased, ability power ratio increased from 0.6 to 0.7, total attack damage ratio decreased from 1.5 to 1.3, and Living Weapon upgrade cooldown refund increased from 50% to 70% - **changed** — Kayn Passive orb gain now increases constantly every second after 5 minutes instead of at 8 and 12 minutes - **changed** — Kayn W decaying slow increased from 60% to 70% - **changed** — Lissandra Q ability power ratio increased from 0.7 to 0.8 - **changed** — Neeko base attack speed growth increased from 3% to 3.5% and attack speed ratio increased from 0.645 to 0.670 - **changed** — Neeko E ability power ratio increased from 0.4 to 0.6 - **changed** — Neeko R shield increased from 50/80/110 (+0.5 ability power) to 75/100/125 (+0.75 ability power) - **added** — Eternals feature released Hi. This patch, we're addressing the "zero-CS-top-lane" problem in a more systematic way to squash similar situations in the future. Sona and Soraka were just the tip of the iceberg of the hypothetical "zero-CS-top-lane" playstyle, so we're making larger changes to the top lane that should remove such strategies from showing up in the future while also allowing games to be carried by those in that lane. Current pro play mainstays Ornn and Sett are also seeing some nerfs so that we're not constantly seeing folks getting rammed down and thrown around by these beefy dudes. We also have a second round of jungle champion changes to help slightly widen that pool. We also got some ARAM balance changes, as well as the initial release of Eternals! Like other features and content outside of Summoner's Rift, these types of content might not be for you and that's okay. So just do you. Play ARAM, try out Eternals, purchase skins-- or don't! Take this portal if you're looking for [TFT's patch notes](https://na.leagueoflegends.com/en-us/news/game-updates/teamfight-tactics-patch-10-5-notes/)! Hanna “shio shoujo” Woo Mid-Patch Updates 3/5/2020 Zilean Bugfix Zilean R - CHRONOSHIFT COOLDOWN BUGFIX When Zilean is reviving through his R - Chronoshift, his summoner spells no longer go on a cooldown and are available immediately upon reviving 3/4/2020 Gragas Bugfix Gragas Q - BARREL ROLL COOLDOWN BUGFIX Gragas' Q - Barrel Roll's cooldown now properly starts when he throws his cask, not when it explodes Patch Highlights Blackfrost Rek'Sai, Blackfrost Alistar, and Blackfrost Renekton will be available on March 5, 2020 Champions [Alistar](http://gameinfo.na.leagueoflegends.com/en/game-info/champions/alistar/) Base health increased. Passive stack gain no longer has a cooldown after Alistar roars. Moo cow needs more milk. Base Stats HEALTH 575 ⇒ 600 Passive - Triumphant Roar STACK COOLDOWN Once Triumph stacks are consumed, Alistar can gain new stacks after a 3-second cooldown ⇒ immediately (Triumphant Roar still can't proc more than once every 3 seconds) [Amumu](http://gameinfo.na.leagueoflegends.com/en/game-info/champions/amumu/) R cooldown increased early. We're pulling back on some of the power we gave him in 10.4. R - Curse of the Sad Mummy COOLDOWN 130/115/100 seconds ⇒ 150/125/100 seconds [Bard](http://gameinfo.na.leagueoflegends.com/en/game-info/champions/bard/) Passive chime damage decreased. After a history of Journeying under the radar, Bard has to be pulled back a bit due to how much he's succeeding at high levels of play. We're slightly reducing the impact of the Meeps' sweet chime music. Passive - Traveler's Call ADDITIONAL DAMAGE PER FIVE CHIMES 15 ⇒ 12 [Blitzcrank](http://gameinfo.na.leagueoflegends.com/en/game-info/champions/blitzcrank/) Base armor decreased. A small nerf since he just barely hit our triggers. Base Stats ARMOR 40 ⇒ 37 [Graves](http://gameinfo.na.leagueoflegends.com/en/game-info/champions/graves/) Base MR and MR growth increased. Q cost now flat; cooldown decreased. Graves has been weak for higher tier play, and middling for everyone else. Giving him back some of the Magic Resist we pulled off his E, as well as a buff aimed to help both his jungle and laning. Base Stats MAGIC RESIST 30 ⇒ 32 MAGIC RESIST GROWTH 1 ⇒ 1.25 Q - End of the Line COST 60/65/70/75/80 mana ⇒ 60 mana COOLDOWN 13/12/11/10/9 seconds ⇒ 12/11/10/9/8 seconds [Kai'Sa](http://gameinfo.na.leagueoflegends.com/en/game-info/champions/kaisa/) Q AP ratio decreased; upgraded missiles increased. W base damage and AP ratio increased, tAD decreased; upgraded cooldown refund increased. The goal of these changes are to power up Kai'Sa as she evolves, especially as she starts to specialize in either AP or AD. However, there should also be more of a trade-off based on that evolution Q - Icathian Rain DAMAGE RATIO 0.4 ability power ⇒ 0.25 ability power LIVING W _[Truncated at 4000 characters — full notes: https://www.leagueoflegends.com/en-us/news/game-updates/patch-10-5-notes/]_