# League of Legends 11.4 — Patch 11.4 notes - Product: League of Legends (https://whatsnew.fyi/product/league-of-legends) - Vendor: Riot Games - Date: 2021-02-17 - Version: 11.4 - Original notes: https://www.leagueoflegends.com/en-us/news/game-updates/patch-11-4-notes/ - Permalink: https://whatsnew.fyi/product/league-of-legends/releases/11.4 - Labels: Platforms: Windows, macOS What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Amumu base health increased from 613 to 615 - **changed** — Amumu E Tantrum base damage increased at later levels from 75/95/115/135/155 to 75/100/125/150/175 - **changed** — Braum R Glacial Fissure cooldown decreased from 140/120/100 seconds to 120/100/80 seconds - **changed** — Caitlyn base damage growth increased from 3.3 to 3.8 - **changed** — Caitlyn attack speed growth increased from 3.5% to 4% - **changed** — Camille W Tactical Sweep cooldown increased from 15/13.5/12/10.5/9 seconds to 17/15.5/14/12.5/11 seconds - **changed** — Fiora Passive Duelist's Dance mark damage increased from 2.5% (+4.5% per 100 AD) to 3% (+5.5% per 100 AD) - **changed** — Jinx base health increased from 550 to 610 - **changed** — Kai'Sa Q Icathian Rain base damage per missile decreased from 45/61.25/77.5/93.75/110 to 40/55/70/85/100 - **changed** — Kai'Sa Q Icathian Rain maximum single-target base damage decreased from 101.25/137.8125/174.375/210.9375/247.5 to 90/123.75/157.5/191.25/225 - **changed** — Kai'Sa Q Icathian Rain maximum evolved single-target base damage decreased from 168.75/229.6875/290.625/351.5625/412.5 to 150/206.25/262.5/318.75/375 - **changed** — Katarina R Death Lotus on-hit damage ratio now scales from 25% to 25/30/35% - **changed** — Katarina R Death Lotus damage per knife increased from 15% bonus AD (+9.9% per 100% total AS) to 16% bonus AD (+12.8% per 100% total AS) - **changed** — Katarina R Death Lotus tooltip clarified to specify it applies on-attack effects in addition to on-hit effects - **changed** — Urgot W Purge on-hit damage effectiveness increased from 50% to 75% - **changed** — Lee Sin Q Sonic Wave cooldown decreased from 11/10/9/8/7 seconds to 10/9/8/7/6 seconds - **changed** — Jungle camp rewards decreased to reduce the overall power of the jungle role - **changed** — Renekton Q Cull the Meek non-champion base healing decreased at later levels - **changed** — Renekton Q Cull the Meek enhanced non-champion base healing decreased at later levels Hi friends, happy 11.4! This patch, we’re looking in on bot lane, where shorter range champs like Samira have been slashing, dashing, and bashing things up. This hasn’t gone unnoticed, which is why Samira's an especially hot potato: although her win rates are fine, her ban rates are high— so we’re hoping these changes will help make her feel less frustrating to play against. Speaking of slashing, we’re also adjusting Katarina (and Urgot) to revitalize their on-hit builds, which were hit hard hard by our changes to Kraken Slayer. Other folks on the buff train due to item changes include Fiora and Lee Sin. And if this patch seems particularly buff heavy, it's because we also took a pass at bringing down the jungle's overall power. With less rewards from camps, games should feel less dictated by the strength of the jungler. Now, you can share your fruits of victory (or defeat) equally with your teammates! One more thing: there’s no new skins in this patch. 11.5 will bring with it some goodies, and it’ll be… sweet! The festival continues in the TFT world with an all new remix. Take this portal [TFT patch notes](https://na.leagueoflegends.com/en-us/news/game-updates/teamfight-tactics-patch-11-4-notes/) to check out the changes Tricia "mom cat" Tan Hanna "shio shoujo" Woo Patch Highlights Champions [Amumu](http://gameinfo.na.leagueoflegends.com/en/game-info/champions/amumu/) Base health increased. E base damage increased later. Amumu’s always sad, but he’s particularly despondent in Skilled levels of play. We’re giving him more Tantrum damage to make him more mad than sad. Base Stats HEALTH 613 ⇒ 615 E - Tantrum BASE DAMAGE 75/95/115/135/155 ⇒ 75/100/125/150/175 [Braum](http://gameinfo.na.leagueoflegends.com/en/game-info/champions/braum/) R cooldown decreased. The pal of the poros is getting more chances to activate his high-agency, high-impact ultimate to help turn the tides of a teamfight. R - Glacial Fissure COOLDOWN 140/120/100 seconds ⇒ 120/100/80 seconds [Caitlyn](http://gameinfo.na.leagueoflegends.com/en/game-info/champions/caitlyn/) Base damage growth and attack speed growth increased. Caitlyn loves a good chase, but she’s too far behind to be a reasonable counter to shorter-range marksman champions like Kai’Sa and Samira, who are currently running the meta. Reverting some previous nerfs (patch 11.2 and 10.19) to set her back on the trail. Base Stats DAMAGE GROWTH 3.3 ⇒ 3.8 ATTACK SPEED GROWTH 3.5% ⇒ 4% [Camille](http://gameinfo.na.leagueoflegends.com/en/game-info/champions/camille/) W cooldown increased. Camille's been sweeping out her enemies top lane in Elite and Pro play, so we’re reducing some of her safety and durability in lane. W - Tactical Sweep COOLDOWN 15/13.5/12/10.5/9 seconds ⇒ 17/15.5/14/12.5/11 seconds [Fiora](http://gameinfo.na.leagueoflegends.com/en/game-info/champions/fiora/) Passive mark damage increased. The new itemization and changes to fighter items (patch 11.3) left Fiora in a weaker state, so we’re sharpening her blade. Passive - Duelist’s Dance MARK DAMAGE 2.5% (+4.5% per 100 AD) ⇒ 3% (+5.5% per 100 AD) [Jinx](http://gameinfo.na.leagueoflegends.com/en/game-info/champions/jinx/) Base health increased. Jinx is back! Her win rate seemed to go down in higher levels of play, suggesting that the 11.3 base health nerf was skewed too high. Base Stats HEALTH 550 ⇒ 610 [Kai'Sa](http://gameinfo.na.leagueoflegends.com/en/game-info/champions/kaisa/) Q base damage per missile, maximum single-target damage, and maximum evolved single-target damage decreased. No one adapts to new items like Kai'Sa, and this season proved no exception. We’re reducing some of her damage to lower burstiness and make her less daunting in quick trades early on. Q - Icathian Rain BASE DAMAGE PER MISSILE 45/61.25/77.5/93.75/110 ⇒ 40/55/70/85/100 MAX SINGLE-TARGET BASE DAMAGE 101.25/137.8125/174.375/210.9375/247.5 ⇒ 90/123.75/157.5/191.25/225 MAX EVOLVED S _[Truncated at 4000 characters — full notes: https://www.leagueoflegends.com/en-us/news/game-updates/patch-11-4-notes/]_