# League of Legends 26.10 — League of Legends Patch 26.10 Notes - Product: League of Legends (https://whatsnew.fyi/product/league-of-legends) - Vendor: Riot Games - Date: 2026-05-12 - Version: 26.10 - Original notes: https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-10-notes - Permalink: https://whatsnew.fyi/product/league-of-legends/releases/26.10 - Labels: Platforms: Windows, macOS What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **fixed** — Nerf Deathfire Touch to bring overpowered content in line - **fixed** — Nerf Gluttonous Greaves to bring overpowered content in line - **fixed** — Nerf Voltaic Cyclosword to bring overpowered content in line - **changed** — Buff Stormraider's Surge - **changed** — Buff the two new starting items introduced last patch - **changed** — Remove limiters on Lee Sin's shield and apply modernization changes - **changed** — Enable Quinn to jungle - **changed** — Improve detection models for text - **changed** — Update behavior for termination votes in disrupted games - **added** — Add new title Big Serious Gamer to Essence Emporium - **changed** — Increase Ambessa's early power and shift some power from jungle into top while promoting bruiser playstyle - **changed** — Reduce Anivia's base armor and armor growth to allow for more all-in windows in top lane - **fixed** — Reduce Ashe's Q damage to balance her utility and damage output - **changed** — Reduce Galio's mana costs and increase Justice Punch damage and AP scaling - **changed** — Make Galio's Hero's Entrance ultimate scale with 100% bonus magic resistance - **changed** — Reduce Lee Sin's shield base values and unify cooldown to 7 seconds across all targets - **added** — Grant Lee Sin a shield when jumping to minions or wards - **added** — Make Lee Sin's Dragon's Rage continue to fly, knock up, and deal damage to a champion's body even if killed mid-flight - **fixed** — Reduce Naafiri's damage output in Q and R abilities - **changed** — Reduce Quinn's ultimate mana costs and add monster damage to Harrier and Blinding Assault We’ve got some followup for the recent Season 2 changes to bring some of the more overpowered content in line and give a bump to some things that haven’t seen the adoption that they probably should. Items and runes are still key here - we’ve got nerfs to Deathfire Touch, Gluttonous Greaves, and Voltaic Cyclosword, and some buffs to Stormraider’s Surge and the two new starting items introduced last patch. Lee Sin’s throwing off the weights with limiters removed on his shield and some other modernization changes, and Quinn is heading into the jungle. We’ve also got some behavior updates with termination votes for disrupted games, and improved detection models for text. Looking for more information on all things League of Legends? Check out our community-run wiki [here](https://wiki.leagueoflegends.com/en-us/)! Wrong patch notes? You can find the TFT patch notes [here](https://teamfighttactics.leagueoflegends.com/en-us/news/game-updates/teamfight-tactics-patch-17-3)! Erika "Riot Cashmiir" Haas Steven "Riot sternest" Earnest Patch Highlights Rain Shepherd Ivern and PROJECT: Quinn will be available May 13, 2026. Essence Emporium The Essence Emporium is back and will run from May 13 to June 10! Along with chromas and other special Emporium content, we’re adding a brand new title—”Big Serious Gamer”—for those that have mountains of BE piled up. Champions [Ambessa](https://www.leagueoflegends.com/en-us/champions/ambessa/) After getting to see the impact of last patch’s ultimate nerfs, they’ve been very effective at increasing counterplay at high skill levels. However, we still see an opportunity to shift some power from jungle into top while promoting a bruiser playstyle. As a result, we’re giving her some better early power, while keeping her jungle clear and general lategame potential the same. Q - Cunning Sweep / Sundering Slam - Target Max Health Damage: 2 / 3 / 4 / 5 / 6% ⇒ 4 / 4.5 / 5 / 5.5 / 6% - Bonus Monster Damage: 125 ⇒ 75 R - Public Execution - Healing Percentage: 10 / 12.5 / 15% ⇒ 15 / 17.5 / 20% - Healing Effectiveness vs Monsters: 40%⇒ 25% [Anivia](https://www.leagueoflegends.com/en-us/champions/anivia/) The Ice Birb has been strong for quite some time, icing out opponents in top, mid, and support without much build or playstyle differentiation, which is why we’re opting for base stat adjustments. While the change will impact her across roles, we’re targeting her durability to allow for more all-in windows to crack the egg in top lane in particular. Base Stats - Base Armor: 21 ⇒ 19 - Armor Growth: 4.5 ⇒ 4.1 [Ashe](https://www.leagueoflegends.com/en-us/champions/ashe/) As one of our premier utility ADCs, Ashe is pumping out a bit too much damage. We’re giving her a minor nerf to her Q damage so she can’t have the best of both worlds. Q - Ranger's Focus - Total Damage: 110 / 117.5 / 125 / 132.5 / 140% AD ⇒ 110 / 115 / 120 / 125 / 130% AD [Galio](https://www.leagueoflegends.com/en-us/champions/galio/) Our favorite Demacian colossus has been quite sad between the removal of Phase Rush and the mid role quest adjustments. We’re flipping the script and helping him deliver justice by reducing some of his mana costs and tuning up the reward for a well-aimed Justice Punch. His ultimate is also lacking a bit of oomph in the damage department with how epic it is, so we’re helping it scale with his signature stat! Q - Winds of War - Mana Cost: 70 / 75 / 80 / 85 / 90 ⇒ 60 / 65 / 70 / 75 / 80 E - Justice Punch - Total Damage: 90 / 130 / 170 / 210 / 250 (+90% AP) ⇒ 100 / 135 / 170 / 205 / 240 (+100% AP) R - Hero’s Entrance - NEW Total Damage: Now scales with 100% bonus magic resistance [Lee Sin](https://www.leagueoflegends.com/en-us/champions/leesin/) Over time, Lee Sin has watched as other champs surpass him in both flair and mobility. We are looking to give him more opportunities to use the tools that allow him to fly around the map while making sure his high moments truly feel like such at all moments in the game. W - Safeguard - Sh _[Truncated at 4000 characters — full notes: https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-10-notes]_