# League of Legends 26.17 — League of Legends Patch 26.17 Notes - Product: League of Legends (https://whatsnew.fyi/product/league-of-legends) - Vendor: Riot Games - Date: 2026-08-25 - Version: 26.17 - Original notes: https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-17-notes - Permalink: https://whatsnew.fyi/product/league-of-legends/releases/26.17 - Labels: Platforms: Windows, macOS What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Aurelion Sol Q - Breath of Light mana cost per second reduced from 35/40/45/50/55 to 30/35/40/45/50 - **changed** — Aurelion Sol W - Astral Flight cooldown reduced from 22/20.5/19/17.5/16s to 22/20/18/16/14s - **changed** — Cho'Gath E - Vorpal Spikes base damage increased from 20/40/60/80/100 to 30/50/70/90/110 - **changed** — Graves Q - End of the Line initial damage bonus AD ratio reduced from 65% to 55% - **changed** — Graves Q - End of the Line return damage bonus AD ratio reduced from 55/70/85/100/115% to 45/60/75/90/105% - **changed** — Irelia Q - Bladesurge bonus AD ratio increased from 70% to 80% - **changed** — Irelia W - Defiant Dance damage reduction ability power ratio increased from 7% to 8% per 100 AP - **changed** — Irelia R - Vanguard's Edge ability power ratio increased from 70% to 100% - **changed** — LeBlanc attack speed ratio increased from 0.4 to 0.625 - **changed** — LeBlanc attack speed growth reduced from 2.35% to 1.5% - **changed** — LeBlanc W - Distortion ability power ratio increased from 80% to 90% - **changed** — LeBlanc RW - Mimic: Distortion ability power ratio increased from 80% to 90% - **changed** — Nasus Passive - Soul Eater life steal reduced from 12/18/24% to 10/15/20% - **changed** — Nocturne armor reduced from 38 to 36 - **changed** — Nocturne health reduced from 655 to 640 - **changed** — Qiyana Q - Elemental Wrath damage increased from 70/100/130/160/190 to 80/110/140/170/200 and bonus AD ratio increased from 85% to 90% - **changed** — Qiyana Q - Elemental Wrath monster damage modifier reduced from 175% to 160% - **changed** — Thresh E - Flay active damage reduced from 75/120/165/210/255 to 65/110/155/200/245 and ability power ratio reduced from 70% to 60% - **changed** — Sundered Sky adjusted to reach intended power level - **changed** — Stormrazor modified to provide a place in builds In 26.17 we’ve got a small amount of relief for top lane with Nasus and Vayne nerfs, and some followup on last patch to a handful of champions and items. We’re buffing a variety of melee AD carries, like Irelia, Qiyana, Yasuo, and Yone, who’ve been forced to snowball-or-lose for a while instead of having a reliable endgame to scale towards. Xerath continues to overperform in the mid lane in particular, as do Nocturne and Graves in the jungle. Finally, Sundered Sky wasn’t hit quite as hard as we were looking for, and we’re also looking to give Stormrazor a place in some builds again. Looking for more information on all things League of Legends? Check out our community-run wiki [here](https://wiki.leagueoflegends.com/en-us/)! Wrong patch notes? You can find the TFT patch notes [here](https://teamfighttactics.leagueoflegends.com/en-us/news/game-updates/teamfight-tactics-patch-18-1)! Austin “Riot wroadie” Wright Erika “Riot Cashmiir” Haas Steven “Riot sternest” Earnest Patch Highlights Heartsong Seraphine, Ocean Song Soraka, and Ocean Song Jinx will be available August 26, 2026. Champions [Aurelion Sol](https://www.leagueoflegends.com/en-us/champions/aurelionsol/) Aurelion Sol has come out the loser of last patch's mage adjustments, so we are giving him a buff to help him out. In particular, we are buffing his W cooldown so he can use it a bit more freely rather than only when a reset is likely. This should also make it a bit more clear to players that W is typically the stronger second skill to max, rather than E. Q - Breath of Light - Mana Cost Per Second: 35 / 40 / 45 / 50 / 55 ⇒ 30 / 35 / 40 / 45 / 50 W - Astral Flight - Cooldown: 22 / 20.5 / 19 / 17.5 / 16s ⇒ 22 / 20 / 18 / 16 / 14s [Cho'Gath](https://www.leagueoflegends.com/en-us/champions/chogath/) Cho's early game has lost pizzazz with Hail of Blades and Hextech Rocketbelt nerfs, so we are making it up with a bit of early damage when he does get those autos off. E - Vorpal Spikes - Base Damage (x3 attacks): 20 / 40 / 60 / 80 / 100 (+30% AP) (+2.5% - 3.9% (+.5% Per Feast) Target Max HP) ⇒ 30 / 50 / 70 / 90 / 110 (+30% AP) (+2.5% - 3.9% (+.5% Per Feast) Target Max HP) [Graves](https://www.leagueoflegends.com/en-us/champions/graves/) Graves has had a number of indirect buffs over the last few patches and this has put him in a pretty strong spot. We are looking to soften a bit of his ability to snowball the game with high AD builds. Q - End of the Line - Initial Damage: 50 / 75 / 100 / 125 / 150 (+65% bonus AD) ⇒ 50 / 75 / 100 / 125 / 150 (+55% bonus AD) - Return Damage: 80 / 125 / 170 / 215 / 260 (+55 / 70 / 85 / 100 / 115% bonus AD) ⇒ 80 / 125 / 170 / 215 / 260 (+45 / 60 / 75 / 90 / 105% bonus AD) [Irelia](https://www.leagueoflegends.com/en-us/champions/irelia/) Irelia is one of League’s highest stakes snowballing dependant skirmishers, but we feel like even when ahead she is failing to scale into a real carry threat Q - Bladesurge - Damage: 5 / 25 / 45 / 65 / 85 (+70% AD) ⇒ 5 / 25 / 45 / 65 / 85 (+80% AD) Additionally, we are buffing some of her AP ratios to support wacky ARAM/Arena builds. We don’t expect this to make AP Irelia suddenly good for SR. W - Defiant Dance - Damage Reduction Ability Power Ratio: 7% per 100 AP (Halved for Magic Damage) (reduced to 75% value for Magic Damage in Arena) ⇒ 8% per 100 AP (Halved for Magic Damage) (reduced to 75% value for Magic Damage in Arena) R - Vanguard's Edge - Ability Power Ratio: 70% ⇒ 100% (It is already 100% in Arena, so this is standardizing the value) [LeBlanc](https://www.leagueoflegends.com/en-us/champions/leblanc/) With the previous version of Statikk Shiv that drove nerfing her AS ratios no longer in the game, we’re bringing these closer to a typical champion’s baseline. Simultaneously, having some room for power, we are giving her some AP ratio buffs to make sure she's still interested primarily in AP assassination builds. Base Stats - Attack Speed Ratio: 0.4 ⇒ 0.625 - Attack Speed Growth: 2.35% ⇒ 1.5% W - Distortion - _[Truncated at 4000 characters — full notes: https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-17-notes]_