# League of Legends 26.5 — League of Legends Patch 26.5 Notes - Product: League of Legends (https://whatsnew.fyi/product/league-of-legends) - Vendor: Riot Games - Date: 2026-03-03 - Version: 26.5 - Original notes: https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-5-notes - Permalink: https://whatsnew.fyi/product/league-of-legends/releases/26.5 - Labels: Platforms: Windows, macOS What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Akali's Twilight Shroud restealth timer now scales with champion level instead of game time - **changed** — Azir's health growth reduced from 119 to 108 to provide counterplay for assassins in late game - **changed** — Garen's Decisive Strike move speed duration increased at levels 1-4 - **changed** — Garen's Judgment damage per spin AD ratio increased from 38/41/44/47/50% to 40/43/46/49/52% - **changed** — Kha'Zix's movement speed reduced from 350 to 345 - **changed** — Kha'Zix's Taste Their Fear bonus AD reduced from 110% to 105% and isolated bonus from 231% to 220.5% - **changed** — Lee Sin's Sonic Wave/Resonating Strike base damage increased from 60/90/120/150/180 to 65/95/125/155/185 - **changed** — Lillia's Dream-Laden Bough monster heal bonus AP ratio increased from 9% to 15% - **changed** — Lillia's Blooming Blows bonus AP ratio increased from 30% to 35% - **changed** — Lillia's Lilting Lullaby base damage increased from 100/150/200 to 150/200/250 and AP ratio decreased from 45% to 40% - **changed** — Lillia's Lilting Lullaby cooldown decreased from 150/130/110 to 140/120/100 - **added** — Last hit indicators added to the game - **added** — Brawl game mode returns and will be available from March 4, 2026 through April 28, 2026 - **added** — Season 1 Act 2 Battle Pass is live with Corrupted Petricite Maokai, Corrupted Petricite Xerath, and Prestige Requiem Sona as rewards - **changed** — Severely abusive chat punishment system updated Welcome to the official patch of First Stand, the first major international tournament of the year! This patch we’re making some pro-focused changes, but not as many as we would for a larger tournament like Worlds, which means we’re re-tuning a small handful of mid laners and a single bot laner. Otherwise, we’re continuing to sweep across the roster and delivering buffs and nerfs to each role’s biggest outliers. We also have the return of Brawl, some adjustments, buffs, and nerfs for ARAM: Mayhem, bugfixes for Arena, some fancy new skins on the Season 1 Act 2 Battlepass, updates for Demacia Rising, the arrival of last hit indicators (no excuse to miss canons now), and we have an update to how we’re punishing severely abusive chat. Looking for more information on all things League of Legends? Check out our community-run wiki [here](https://wiki.leagueoflegends.com/en-us/)! Wrong patch notes? You can find the TFT patch notes [here](https://teamfighttactics.leagueoflegends.com/en-us/news/game-updates/teamfight-tactics-patch-16-6/)! Lilu "Riot Riru" Cabreros Erika “Riot Cashmiir” Haas Steven “Riot sternest” Earnest Patch Highlights Corrupted Petricite Maokai, Corrupted Petricite Xerath, and Prestige Requiem Sona will be available March 4, 2026. Brawl Returns Brawl is back, baby! Grab your friends, grab your enemies, they’re brawling everybody out here! Brawl will be live from March 4, 2026 through April 28, 2026. Act 2 Battle Pass The Season 1 Act 2 Battle Pass is live this patch! Corrupted Petricite Maokai and Corrupted Petricite Xerath are rewards for levels 9 and 25, respectively. And Prestige Requiem Sona is the capstone reward for the paid Pass. Champions [Akali](https://www.leagueoflegends.com/en-us/champions/akali/) Currently, Akali’s re-stealth timer on her Shroud scales with game time. And since we’ve adjusted Summoner’s Rift’s pacing and League now has multiple modes with varying start times, we think everyone’s favorite ninja deserves a bit more flexibility when it comes to her sneakiness. W - Twilight Shroud - Restealth Timer: 1s / .9s / .825s / .725s / .625s after your last attack or ability (at game times 0:00 / 8:00 / 11:00 / 20:00 / 30:00) ⇒ 1s / .9s / .825s / .725s / .625s (at levels 1 / 7 / 10 / 13 / 16) [Azir](https://www.leagueoflegends.com/en-us/champions/azir/) Azir does a lot of things very well when played at a high level, and we want to make sure we preserve that expression of mastery Azir players spend a lot of time developing. But with that in mind when he gets going he can feel very oppressive and unstoppable. In order to give his opponents some degree of counterplay we’re bringing his health in the late game down a notch so assassin type champions can have a chance to dethrone the Shuriman emperor. Base Stats - Health Growth: 119 ⇒ 108 [Garen](https://www.leagueoflegends.com/en-us/champions/garen/) Garen is moderately popular but statistically underpowered, and we’d like it if he was as powerful as other straightforward top lane juggernauts. We’re continuing on the trend of making traditional fighter items more comparable to his crit builds and giving him better trading power before he has access to tools like Stridebreaker and Phantom Dancer. Q - Decisive Strike - Move speed duration: 1 / 1.65 / 2.3 / 2.95 / 3.6 ⇒ 1.4 / 1.95 / 2.5 / 3.05 / 3.6 E - Judgment - Damage per spin: 4 / 7 / 10 / 13 / 16 (+ 38 / 41 / 44 / 47 / 50% AD) ⇒ 4 / 7 / 10 / 13 / 16 (+ 40 / 43 / 46 / 49 / 52% AD) [Kha’Zix](https://www.leagueoflegends.com/en-us/champions/khazix/) Kha'Zix has evolved with the season changes and overcame all his worthy prey to take the top spot of solo queue junglers. We think he has room to go down in clear speed as the game progresses, as well as overkilling isolated targets without hurting him where he's already weak in teamfights. We're also making the bug less speedy to hit higher skill brackets. Base Stats - Move Speed: 350 ⇒ 345 Q - Taste Th _[Truncated at 4000 characters — full notes: https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-5-notes]_