# League of Legends 26.9 — League of Legends Patch 26.9 Notes - Product: League of Legends (https://whatsnew.fyi/product/league-of-legends) - Vendor: Riot Games - Date: 2026-04-28 - Version: 26.9 - Original notes: https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-9-notes - Permalink: https://whatsnew.fyi/product/league-of-legends/releases/26.9 - Labels: Platforms: Windows, macOS What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Bring back Deathfire Touch rune - **added** — Bring back Stormraider's Surge rune - **added** — Add new starting items - **added** — Add new Augments to Arena - **added** — Add new map to Arena - **added** — Add WASD support to Ranked - **changed** — Update Deathfire Touch adaptive damage per second from 4-12 + 8% bonus AD + 3% AP, increased by 100% after 3s to 4-12 + 7% bonus AD + 2.5% AP, increased by 75% after 3s - **changed** — Reduce Quest Point Penalty applied to CS / Turrets / Plates from -50% to -75%, decreasing down to -0% based on Quest Progress - **changed** — Increase Passive Point Progression from 0.333 per second to 1.5 per second while in the quest lane - **changed** — Expand quest lane definition from near or past the lane's outermost turret to anywhere in the lane outside of base - **changed** — Add Recall Penalty that disables passive point earn entirely for 12 seconds after recalling - **changed** — Add roaming bank system allowing up to 60 seconds of roaming time after spending 120 seconds in lane - **changed** — Replace top lane Role Quest Reward experience gain from +12.5% all sources to +80 flat XP on champion takedown and +11% from other sources - **changed** — Replace mid lane Role Quest Reward empowered recall with +6% Bonus AD and 6% Bonus AP - **changed** — Reduce bot lane Role Quest Reward bonus takedown gold from 50g to 40g - **changed** — Increase Melee Minion Health from 440 to 430 with scaling changes from +25 every 90s to +35 every 90s - **changed** — Adjust Minion Slayer damage bonus from +[2 Melee | 4 Ranged | 6 Siege]% to +[2 Melee | 3.5 Ranged | 5 Siege]% Current HP On Hit - **changed** — Extend Ambessa R - Public Execution cast time from 0.55 to 0.70 - **changed** — Differentiate Shyvana AD and AP builds with adjustments to make her a more durable Dragon It's time to hunt demons with Patch 26.9! In this patch we've got updates to champions, items, systems, and runes galore. Including bringing back some old favorites like Deathfire Touch and Stormraider's Surge, and giving you a lot of new options to experiment with like new starting items and a variety of alternate champion builds. For role quests, we've got some balance changes, tweaks to make progressing them more straightforward, and a small mid lane quest reward rework to better fit a scaling fantasy. Finally, we've given Shyvana some love to give more differentiation to AD and AP builds and paths to be a durable Dragon. Over in the Arena, we have a new update with events, new Augments, a new map, and more! We also have some adjustments and bugfixes for ARAM: Mayhem, WASD is coming to Ranked, and we have some demon-themed skins to kick off Season 2: Pandemonium! Looking for more information on all things League of Legends? Check out our community-run wiki [here](https://wiki.leagueoflegends.com/en-us/)! Wrong patch notes? You can find the TFT patch notes [here](https://teamfighttactics.leagueoflegends.com/en-us/news/game-updates/teamfight-tactics-patch-17-2)! Lilu "Riot Riru" Cabreros Erika “Riot Cashmiir” Haas Steven “Riot sternest” Earnest Mid-Patch Updates April 30, 2026 UpdatesDeathfire Touch - Adaptive damage per second: 4 - 12 (scales on level) + 8% bonus AD + 3% AP, increased by 100% after 3s ⇒ 4 - 12 (scales on level) + 7% bonus AD + 2.5% AP, increased by 75% after 3s Patch Highlights Pandemonium Annie, Pandemonium Kindred, Demoncursed Vayne, and Prestige Pandemonium Shaco will be available April 29, 2026. Role Quests Quest Progression To kick things off for Season 2, we have a set of changes to Role Quests that are aimed at making them generally more understandable and less punishing. With this update, we're lessening penalties when you just need to get out of your lane towards the end of laning phase. - Quest Point Penalty applied to CS / Turrets / Plates: -50% ⇒ -75% , decreasing down to -0% based on Quest Progress We've also adjusted the bounds in which you earn Role Quest progress. Previously, it was heavily tied to being around your lane's outer most turret, but now it'll be more broad to allow for responding to proxying and roaming. Gone are the days of having to stick to your wave so you don't fall behind, rejoice assassin mains! - Passive Point Progression: 0.333 per second, increased to 1.6 per second while they are "in the quest lane" ⇒ 0.333/s, increased to 1.5/s while you are "in the quest lane" - "In the quest lane": Defined as near or past the lane's outermost turret ⇒ Defined as anywhere in the lane, outside of your base - Recall Penalty to Passive Point Earn: Functionally exists because passive point gain was reduced until at outermost turret, creating a minor bias towards mid lane (shorter) ⇒ Disables passive point earn entirely for 12s after recalling Passive point progression now also allows for a moderate degree of roaming. After level 3, you'll now start banking roaming time while "in the quest lane,"getting up to 60 seconds after spending 120 seconds in lane. For every second banked, you'll earn the increased Passive Point Progression as though you're still "in the quest lane" even if you're not. - Functionally, every 2 minutes you spend in lane, you can spend 1 minute roaming without penalizing your quest progress Quest Rewards Finally, we have some adjustments to quest rewards. For top, we're doing a minor nerf to overall experience gain and adjusting the experience bonus to distinguish between champion and non-champion sources. Effectively, this will help out top laners who prefer scrappy teamfights over split pushing. We're also ensuring that we avoid top lane experience creep situations where top laners who end up repeatedly killing each other scale their own level and experience rewards. - XP Increase: +12.5% from all sources ⇒ +80 flat XP on champion takedown; +11% from all other sourc _[Truncated at 4000 characters — full notes: https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-9-notes]_