# League of Legends 9.20 — Patch 9.20 notes - Product: League of Legends (https://whatsnew.fyi/product/league-of-legends) - Vendor: Riot Games - Date: 2019-10-07 - Version: 9.20 - Original notes: https://www.leagueoflegends.com/en-us/news/game-updates/patch-9-20-notes/ - Permalink: https://whatsnew.fyi/product/league-of-legends/releases/9.20 - Labels: Platforms: Windows, macOS What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **changed** — Blitzcrank base armor decreased from 44 to 40 and armor growth decreased from 4 to 3.5 - **changed** — Garen passive regeneration changed to scale from 1.5-10.1% of maximum health based on level - **removed** — Garen no longer has empowered regeneration while below 25/50% of maximum health based on level - **changed** — Garen passive regeneration interruption reduced to 7 seconds when hit by epic monsters, towers, or champions - **changed** — Garen Q cast time now scales with attack speed - **fixed** — Fixed bug where Garen Q lockout time dramatically increased when slowed - **changed** — Garen W now grants a shield for 10% of maximum health and 60% Tenacity for the first 0.75 seconds instead of 30% damage reduction - **changed** — Garen W resistances per kill decreased from 0.33 to 0.25 bonus armor and magic resistance with max reduced from 50 to 30 - **changed** — Garen E spins now scale with attack speed as 7 plus 1 per 20% attack speed from items and levels - **changed** — Garen E damage per spin decreased and bonus damage to nearest enemy reduced from 33% to 25% - **changed** — Garen E spins before shred increased from 4 to 6 - **added** — Garen E now grants stacks of Conqueror on each spin - **removed** — Garen R no longer marks enemies as the Villain based on most kills in last 5 minutes - **changed** — Garen R damage changed to always deal true damage instead of magic damage - **changed** — Garen R damage ratio decreased and now grants vision of target for 1 second - **changed** — Ivern basic attack range increased from 125 to 475 and is now classified as a ranged champion - **removed** — Ivern W no longer increases attack range - **changed** — Lissandra base armor increased from 20.216 to 22 - **changed** — Lissandra passive damage ratio increased from 0.3 to 0.5 ability power - **changed** — Lissandra W damage ratio increased from 0.5 to 0.7 ability power - **changed** — Pantheon Q base damage decreased at levels 2-5 - **fixed** — Fixed Pantheon Q and W to properly work when taking Thresh W within 0.2 seconds or less - **changed** — Qiyana Q base damage decreased early from 80/100/120/140/160 to 60/85/110/135/160 - **changed** — Shaco W boxes are now area of effect with more early game damage and less late game damage Hi. Happy almost 10-year! We're shipping some pretty big changes to Garen, Shaco, and Viktor this patch. Not big enough to be considered "rework"-level lists, these larger changelists are meant to excite the players of these champions, freshen up their kits, and lessen common pain points that have developed. We want to also make sure we're hitting the identities players expect of them and give them more viable and exciting playstyles that should appeal to current, past, and, hopefully, future players. Other than that, we're keeping the scope of this one pretty small, as we move from focusing our work on Worlds-related preparations to finalizing changes and tuning for Preseason 2020. Hanna "shio shoujo" Woo Back to top Patch Highlights High Noon Ashe, Darius, and Hecarim will be available on October 10, 2019. Back to top Champions [Blitzcrank](http://gameinfo.na.leagueoflegends.com/en/game-info/champions/blitzcrank/) Base armor and armor growth decreased. We like the extra range from 9.19 but think he's a little too strong right now. Base Stats ARMOR 44 ⇒ 40 ARMOR GROWTH 4 ⇒ 3.5 [Garen](http://gameinfo.na.leagueoflegends.com/en/game-info/champions/garen/) Passive regen more reliable. W now grants a shield instead of extra damage reduction in the first 0.75 seconds. E spins now scale with AS. R now always deals true damage; Villain passive removed. Making big changes to our resident good guy, namely removing the Villain mechanic on his ultimate. Disliked by both Garen players and their opponents, the mechanic wasn't making his gameplay healthier and took control from Garen when choosing his targets, frequently setting him up for failure. We're also cleaning up his passive and allowing him to gain Conqueror stacks, a Rune other juggernauts get. Garen should now feel more intuitive to play too and not so linear due to more options when considering items. Base Stats ATTACK SPEED GROWTH 2.9% ⇒ 3.65% HEALTH 616.28 ⇒ 620 HEALTH GROWTH 84.25 ⇒ 84 Passive - Perseverance REGENERATION 2/8% (based on level) of his maximum health per 5 seconds ⇒ 1.5-10.1% (levels 1-18) of his maximum health per 5 seconds removedEMPOWERED REGENERATION Garen no longer passively doubly regenerates health while below 25/50% (based on level) of his maximum health updatedREGENERATION INTERRUPTION 9 seconds when hit by non-minions before level 11; 4 seconds when hit by epic monsters, towers, or champions after level 11 ⇒ 7 seconds when hit by epic monsters, towers, or champions Q - Decisive Strike newCAST TIME Now scales with Garen's attack speed, behaving more similarly to a basic attack BUGFIX Fixed a bug where when Garen is slowed, his Q's lockout time dramatically increased W - Courage RESISTANCES PER KILL 0.33 bonus armor and magic resistance (max of 50 at 150 unit kills) ⇒ 0.25 bonus armor and magic resistance (max of 30 at 150 unit kills) updatedSHIELD ME Grants 30% extra damage reduction and Tenacity for the first 0.75 seconds ⇒ Grants a shield for 10% of his maximum health and 60% Tenacity for the first 0.75 seconds E - Judgment SPINS 5-10 (levels 1-16) ⇒ 7 (+1 per 20% attack speed from items and levels) DAMAGE PER SPIN 14/18/22/26/30 (+0.36-0.4 attack damage) ⇒ 8/12/16/20/24 (+0-8 based on level) (+0.32-0.4 attack damage) BONUS DAMAGE 33% to a single enemy ⇒ 25% to the nearest enemy SPINS BEFORE SHRED 4 ⇒ 6 newALEXANDER THE GREAT Now grants stacks of Conqueror on each spin R - Demacian Justice removedPASSIVE Garen no longer marks enemies with the most kills in the last 5 minutes as the Villain newLASIK Grants vision of the target for 1 second, preventing it from cancelling if the target breaks line of sight DAMAGE 175/350/525 (+0.286 /0.333 /0.4 of the target’s missing health) as magic damage ⇒ 150/300/450 (+0.2/0.25/0.3 of the target’s missing health) as true damage [Ivern](http://gameinfo.na.leagueoflegends.com/en/game-info/cha _[Truncated at 4000 characters — full notes: https://www.leagueoflegends.com/en-us/news/game-updates/patch-9-20-notes/]_