# League of Legends 9.23 — Patch 9.23 notes - Product: League of Legends (https://whatsnew.fyi/product/league-of-legends) - Vendor: Riot Games - Date: 2019-11-19 - Version: 9.23 - Original notes: https://www.leagueoflegends.com/en-us/news/game-updates/patch-9-23-notes/ - Permalink: https://whatsnew.fyi/product/league-of-legends/releases/9.23 - Labels: Platforms: Windows, macOS What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — After the second Elemental Drake dies, the map permanently transforms to one of four Elemental Rifts with unique terrain changes - **added** — Add two new lane alcoves to the Rift, one in each side lane near the outer corners of top and bot lanes - **added** — Infernal Rift opens new pathways through Blue and Red buff pits and widens the Dragon pit entrance - **added** — Mountain Rift adds rock formations in each jungle quadrant and in front of the Dragon pit - **added** — Ocean Rift expands jungle brush, spawns new Honeyfruit near buff camps, and adds water pools with aesthetic effects - **added** — Cloud Rift introduces air currents around Blue and Red buffs and in Dragon Pit that grant speed boosts - **changed** — Turret plate gold reduced from 160g to 120g - **changed** — Turret bonus resistances per missing plate increased from 30 to 40 - **changed** — Ocean Drake heal reduced from 5% to 3% of missing health per 5 seconds - **changed** — Drake kill gold reduced from 100g to 25g for non-Elder Dragons - **changed** — Omnistone cooldown reduced from 8-4 seconds for melee and 12-8 seconds for ranged to 7-3 seconds for melee and 11-7 seconds for ranged - **changed** — Sanguine Blade Blood Pursuit attack speed reduced from 40-100% to 20-80% at levels 1-18 - **changed** — Sanguine Blade total cost increased from 3000g to 3100g - **changed** — Ezreal base health increased from 491 to 500 - **changed** — Ezreal base mana increased from 360.6 to 375 - **changed** — Ezreal base mana regeneration increased from 8.092 to 8.5 per 5 seconds - **changed** — Ezreal Q - Mystic Shot base damage increased from 15/40/65/90/115 to 20/45/70/95/120 - **fixed** — Thresh E - Flay hitbox indicator width increased to match the actual hitbox - **fixed** — Fiddlesticks R - Crowstorm VFX is no longer invisible to the enemy team - **fixed** — Elder Dragon's Immolation now properly calculates its 20% health execute threshold with resistances accounted for Welcome to preseason! Hope you're ready for some big shake-ups to Summoner's Rift, expansions and overhauls to multiple item systems, and major work to a bunch of keystones. In many respects this is our most ambitious preseason in years, and we're excited to see what new picks and strategies develop in a world where the map itself changes during the game. As usual, the next couple of months will be all about establishing and stabilizing the new meta as we head toward season start, so now's the time to jump in if you want to be ahead of the curve when ranked kicks off in the new year. On the ranked note, if you're looking to scratch your competitive itch, TFT's ranked season starts this patch. Warp on over to the [Teamfight Tactics patch notes](https://na.leagueoflegends.com/news/game-updates/teamfight-tactics-patch-9-23-notes/) to get up to speed with what's going on in the Convergence. Best of luck in both your preseason matches and in making it through this wall of patch notes! Paul "Aether" Perscheid Back to top Mid-Patch Updates 11/25/2019 Game Pacing Changes Turret PLATE GOLD 160g ⇒ 120g BONUS RESISTANCES PER MISSING PLATE 30 ⇒ 40 Drakes OCEAN DRAKE HEAL 5% ⇒ 3% of missing health per 5 seconds DRAKE KILL GOLD 100g ⇒ 25g (change does not include Elder Dragon) 11/25/2019 Thresh E Width Thresh E - FLAY HITBOX INDICATOR Increased the ability's indicator width to match the actual hitbox for gameplay clarity 11/21/2019 Balance Changes Adjustments based on early data coming out of the Rise of the Elements and item changes for Preseason 2020. Ezreal BASE HEALTH 491 ⇒ 500 BASE MANA 360.6 ⇒ 375 BASE MANA REGEN 8.092 per 5 seconds ⇒ 8.5 per 5 seconds Q - MYSTIC SHOT BASE DAMAGE 15/40/65/90/115 ⇒ 20/45/70/95/120 Omnistone COOLDOWN 8-4 seconds for melee champions, 12-8 seconds for ranged champions ⇒ 7-3 seconds for melee champions, 11-7 seconds for ranged champions Sanguine Blade BLOOD PURSUIT ATTACK SPEED 40-100% (levels 1-18) ⇒ 20-80% (levels 1-18) TOTAL COST 3000g ⇒ 3100g (combine cost increased by 100) 11/21/2019 Elder Dragon's Execute Damage Calculation EXECUTE DAMAGE CALCULATION Elder Dragon's Immolation now properly calculates its 20% health execute threshold with resistances accounted for 11/20/2019 Fiddlesticks VFX and Death's Dance Bugfix Fiddlesticks VFX BUGFIX Fiddlesticks' R - Crowstorm VFX is no longer invisible to the enemy team Death's Dance BUGFIX Death's Dance passive will no longer infinitely proc Infernal Soul explosions (Summon Aery will also no longer infinitely proc from said explosions) Back to top Preseason Spotlight Back to top Patch Highlights Pulsefire Thresh and Pulsefire Thresh Prestige Edition will be available on November 21, 2019. Back to top End of Season The 2019 season has drawn to a close, and we hope you reached your ranked goals this season. If you achieved Gold or higher in Summoner's Rift Ranked Solo or Flex, or Twisted Treeline Ranked, you've earned Victorious Aatrox. If you achieved Gold or higher in two of those queues, you've also earned a Victorious Aatrox chroma. All ranked rewards—icon, border, skin, and chroma—will be distributed during 9.23. Back to top Elemental Rifts This preseason, we're adding more game-to-game variety and opportunities for mastery to Summoner's Rift. After the second Elemental Drake of the game dies, the map will permanently transform to one of four Elemental Rifts, each with unique terrain changes that'll alter the way you take on teamfights, rotations, vision, and objective control. Elemental Rifts don't favor a specific team, so games are still in players' hands regardless of which one takes shape. We also wanted to ensure the Rifts feel intuitive even in your first game, so they don't introduce any new mechanics and terrain changes always occur in the same areas no matter which element spawns. Transformation mechanics TRANSFORMATION TRIGGER After the second _[Truncated at 4000 characters — full notes: https://www.leagueoflegends.com/en-us/news/game-updates/patch-9-23-notes/]_