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Lethal Company — The Autumnal Update - Version 40

The Autumnal Update - Version 40

Hello, welcome to the first update to Lethal Company. I've gotten countless good laughs watching everyone explore the game for the first time. There are a staggering amount of you, but I hope everyone can still be pleasant and make this place as cozy as it is chaotic.

This update is here to fix some important bugs as well as add a little bit of new stuff.

Changes:
  • Added Radar Boosters. Each one has a unique name and rich personality. Please take care of them.

  • Changes to the radar screen:

  • You can use the keyword "SWITCH" along with a player's name to view them on the terminal. This can also be used to view activated radar boosters by typing their names.
  • Added Baboon hawks.

  • Added the Inverse Teleporter. It is not recommended for a single player, as your mileage will vary drastically.

  • Improvements to lobbies:

  • Added the player list in-game, including voice volume sliders, links to Steam profiles, and kick buttons for the host.

  • Fixed an issue where if clients were unable to connect, they would just see an endless loading screen; host would then experience problems until they restarted the server.

  • Added giant pumpkins outdoors for the autumn season.

  • Added a jack-o-lantern to the ship's random shop; he is a bit late.

Small changes to the zap gun:

  • The zap gun should no longer lock onto targets behind you.

  • The zap gun now has a slightly larger range at which it can begin locking on.

  • The jetpack now properly syncs the user's rotation with other players.

  • Hives hopefully should no longer disappear when entering orbit.

  • Various fixes and improvements to AI, including:

  • Forest giants will drop a player if they are stunned while attempting to eat them.

  • Manticoils can now be killed.

  • Eyeless dogs can now be killed.

  • Previously, one hit would sometimes register as two hits on Flowerman.

...And more I've forgotten!

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