# libgdx 1.13.0 - Product: libgdx (https://whatsnew.fyi/product/libgdx) - Vendor: libgdx - Date: 2024-10-17 - Version: 1.13.0 - Original notes: https://github.com/libgdx/libgdx/releases/tag/1.13.0 - Permalink: https://whatsnew.fyi/product/libgdx/releases/1.13.0 What's New is an index, not a publisher: every entry below links to the vendor's own release notes, which are the authoritative source. Entries are labelled where they are hand-curated sample data, pre-releases, or drawn from a secondary source such as a developer blog. Reuse: the summaries, labels and curation here are © What's New. Quote freely with attribution and a link back; wholesale republication of the corpus is not permitted — terms: https://whatsnew.fyi/terms. The vendors' own release notes remain their publishers'. --- - **added** — Vector2 static methods for angleDeg and angleRad - **added** — API to get user input with native text fields - **added** — Ability to reset a particle effect without starting it - **added** — Status detection for HTTP requests - **added** — Audio device selection on GWT - **added** — Antialiasing flag to ScreenUtils - **added** — ARM64 capabilities - **added** — Color CLEAR_WHITE - **added** — iOS RoboVM AudioDevice implementation - **added** — pauseWhenMinimized and pauseWhenLostFocus to Lwjgl3 backend - **fixed** — Scene2d.ui layout for fractional positions and sizes - **fixed** — Timer#stop to remember time spent stopped and delay tasks when started again - **fixed** — Delta time not being reset when resizing - **fixed** — Intersector.intersectPolygons() corner case - **fixed** — Screen to implement Disposable - **fixed** — Scroll pane scrolling only when it has scroll focus - **fixed** — Glyph page index in FreeTypeFontGenerator - **fixed** — TextField breaking if the font has markup enabled - **fixed** — DragListener stopping when another button is pressed - **fixed** — Timer tasks being run after cancellation - **removed** — 2D Particle Editor from main repository It has been some time since our last release, but version 1.13.0 of libGDX brings plenty of improvements and bug fixes. **Check out [our blog post](https://libgdx.com/news/2024/10/gdx-1-13) to find out more!**
Click to show the full list of changes * Tighten Spotless rules to only include java src folders by @obigu in https://github.com/libgdx/libgdx/pull/7271 * chore: Update to gwt 2.10.0 by @SimonIT in https://github.com/libgdx/libgdx/pull/7250 * Ensure that all ANGLE calls go through GLES classes by @Berstanio in https://github.com/libgdx/libgdx/pull/7274 * Vector2: Added static methods for angleDeg and angleRad by @TCreutzenberg in https://github.com/libgdx/libgdx/pull/6886 * Fixed scene2d.ui layout for fractional positions and sizes. by @NathanSweet in https://github.com/libgdx/libgdx/pull/7276 * Update missing build.gradle files with new syntax for registering tasks by @obigu in https://github.com/libgdx/libgdx/pull/7270 * fix(gdx-setup): Add jsinterop-annotations as sources dependency by @SimonIT in https://github.com/libgdx/libgdx/pull/7280 * Upgrade libGDX to Gradle 8.4 by @obigu in https://github.com/libgdx/libgdx/pull/7246 * Set correct versions in DependencyBank by @obigu in https://github.com/libgdx/libgdx/pull/7284 * Fixed Timer#stop, remember time spent stopped and delay tasks when started again. by @NathanSweet in https://github.com/libgdx/libgdx/pull/7288 * Upgrade Gdx Setup to generate projects using Gradle 8.4 by @obigu in https://github.com/libgdx/libgdx/pull/7247 * Upgrade Gdx Setup Gradle and Kotlin versions by @obigu in https://github.com/libgdx/libgdx/pull/7302 * Adds status detection for an httpRequest by @supermaximus80 in https://github.com/libgdx/libgdx/pull/7305 * Use empty Audio implementations on Android and iOS when audio is disabled by @obigu in https://github.com/libgdx/libgdx/pull/7309 * Set GdxSetup source level to java 8 by @obigu in https://github.com/libgdx/libgdx/pull/7311 * Added possibility to reset a particle effect without starting it by @supermaximus80 in https://github.com/libgdx/libgdx/pull/7306 * Move #removeFromConnectionsAndListeners into the finally block. by @crykn in https://github.com/libgdx/libgdx/pull/7312 * Revert "Try to fix build" by @obigu in https://github.com/libgdx/libgdx/pull/7320 * Android: Quality of life improvement for android cutout handling. by @marcosantos98 in https://github.com/libgdx/libgdx/pull/7317 * Removed 2D Particle Editor from main repo by @obigu in https://github.com/libgdx/libgdx/pull/7322 * Update GdxSetupUI.java with a new error message and changed build gradle by @LoopingMobiusStrip in https://github.com/libgdx/libgdx/pull/7315 * Bump min Android API level to 19 by @obigu in https://github.com/libgdx/libgdx/pull/7310 * Fix compilation error by @obigu in https://github.com/libgdx/libgdx/pull/7332 * Add API to get user input with native text fields by @Berstanio in https://github.com/libgdx/libgdx/pull/7004 * Add more docs on stereo sound panning by @soundasleep in https://github.com/libgdx/libgdx/pull/6885 * feat: Change audio device on gwt by @SimonIT in https://github.com/libgdx/libgdx/pull/7243 * Fix delta time not being reset when resizing. by @crykn in https://github.com/libgdx/libgdx/pull/7254 * Fix javadoc format by @SimonIT in https://github.com/libgdx/libgdx/pull/7344 * Fix Intersector.intersectPolygons() corner case by @obigu in https://github.com/libgdx/libgdx/pull/7278 * Multisample framebuffer by @mgsx-dev in https://github.com/libgdx/libgdx/pull/7185 * Added antialiasing flag to the ScreenUtils. by @GadWissberg in https://github.com/libgdx/libgdx/pull/7286 * Add arm64 capabilities by @obigu in https://github.com/libgdx/libgdx/pull/7364 * Make Screen actually Disposable by @Anton-Samarskyi in https://github.com/libgdx/libgdx/pull/7350 * Document units of Batch rotation by @soundasleep in https://github.com/libgdx/libgdx/pull/7366 * Added new Colo _[Truncated at 4000 characters — full notes: https://github.com/libgdx/libgdx/releases/tag/1.13.0]_